KiCad PCB EDA Suite
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create_3Dgraphic_brd_items.cpp
Go to the documentation of this file.
1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2015-2016 Mario Luzeiro <[email protected]>
5 * Copyright (C) 2023 CERN
6 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, you may find one here:
20 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
21 * or you may search the http://www.gnu.org website for the version 2 license,
22 * or you may write to the Free Software Foundation, Inc.,
23 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
24 */
25
31
36#include <board_adapter.h>
37#include <board.h>
38#include <footprint.h>
39#include <pad.h>
40#include <pcb_text.h>
41#include <pcb_textbox.h>
42#include <pcb_table.h>
43#include <pcb_track.h>
44#include <pcb_painter.h> // for PCB_RENDER_SETTINGS
45#include <zone.h>
47#include <trigo.h>
51#include <geometry/roundrect.h>
52#include <geometry/shape_rect.h>
54#include <utility>
55#include <vector>
56#include <wx/log.h>
57#include <macros.h>
58#include <callback_gal.h>
59#include <pcb_barcode.h>
60
61
62#define TO_3DU( x ) ( ( x ) * m_biuTo3Dunits )
63
64#define TO_SFVEC2F( vec ) SFVEC2F( TO_3DU( vec.x ), TO_3DU( -vec.y ) )
65
66
67void addFILLED_CIRCLE_2D( CONTAINER_2D_BASE* aContainer, const SFVEC2F& aCenter, float aRadius,
68 const BOARD_ITEM& aBoardItem )
69{
70 if( aRadius > 0.0f )
71 aContainer->Add( new FILLED_CIRCLE_2D( aCenter, aRadius, aBoardItem ) );
72}
73
74
75void addRING_2D( CONTAINER_2D_BASE* aContainer, const SFVEC2F& aCenter, float aInnerRadius,
76 float aOuterRadius, const BOARD_ITEM& aBoardItem )
77{
78 if( aOuterRadius > aInnerRadius && aInnerRadius > 0.0f )
79 aContainer->Add( new RING_2D( aCenter, aInnerRadius, aOuterRadius, aBoardItem ) );
80}
81
82
83void addROUND_SEGMENT_2D( CONTAINER_2D_BASE* aContainer, const SFVEC2F& aStart, const SFVEC2F& aEnd,
84 float aWidth, const BOARD_ITEM& aBoardItem )
85{
86 if( Is_segment_a_circle( aStart, aEnd ) )
87 {
88 // Cannot add segments that have the same start and end point
89 addFILLED_CIRCLE_2D( aContainer, aStart, aWidth / 2, aBoardItem );
90 return;
91 }
92
93 if( aWidth > 0.0f )
94 aContainer->Add( new ROUND_SEGMENT_2D( aStart, aEnd, aWidth, aBoardItem ) );
95}
96
97
98void BOARD_ADAPTER::addText( const EDA_TEXT* aText, CONTAINER_2D_BASE* aContainer,
99 const BOARD_ITEM* aOwner )
100{
102 TEXT_ATTRIBUTES attrs = aText->GetAttributes();
103 float penWidth_3DU = TO_3DU( aText->GetEffectiveTextPenWidth() );
104 KIFONT::FONT* font = aText->GetFont();
105 wxString shownText = aText->GetShownText( true );
106
107 if( !font )
108 font = KIFONT::FONT::GetFont( wxEmptyString, aText->IsBold(), aText->IsItalic() );
109
110 if( aOwner && aOwner->IsKnockout() )
111 {
112 SHAPE_POLY_SET finalPoly;
113
114 if( const PCB_TEXTBOX* pcbTextBox = dynamic_cast<const PCB_TEXTBOX*>( aOwner ) )
115 pcbTextBox->TransformTextToPolySet( finalPoly, 0, aOwner->GetMaxError(), ERROR_INSIDE );
116 else if( const PCB_TEXT* pcbText = dynamic_cast<const PCB_TEXT*>( aOwner ) )
117 pcbText->TransformTextToPolySet( finalPoly, 0, aOwner->GetMaxError(), ERROR_INSIDE );
118
119 // Do not call finalPoly.Fracture() here: ConvertPolygonToTriangles() call it
120 // if needed, and Fracture() called twice can create bad results and is useless
121 ConvertPolygonToTriangles( finalPoly, *aContainer, m_biuTo3Dunits, *aOwner );
122 }
123 else
124 {
125 CALLBACK_GAL callback_gal( empty_opts,
126 // Stroke callback
127 [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 )
128 {
129 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( aPt1 ), TO_SFVEC2F( aPt2 ),
130 penWidth_3DU, *aOwner );
131 },
132 // Triangulation callback
133 [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 )
134 {
135 aContainer->Add( new TRIANGLE_2D( TO_SFVEC2F( aPt1 ), TO_SFVEC2F( aPt2 ),
136 TO_SFVEC2F( aPt3 ), *aOwner ) );
137 } );
138
139 attrs.m_Angle = aText->GetDrawRotation();
140
141 if( auto* cache = aText->GetRenderCache( font, shownText ) )
142 {
143 callback_gal.DrawGlyphs( *cache );
144 }
145 else
146 {
147 font->Draw( &callback_gal, shownText, aText->GetDrawPos(), attrs,
148 aOwner->GetFontMetrics() );
149 }
150 }
151}
152
153
154void BOARD_ADAPTER::addBarCode( const PCB_BARCODE* aBarCode, CONTAINER_2D_BASE* aDstContainer,
155 const BOARD_ITEM* aOwner )
156{
157 SHAPE_POLY_SET shape;
158 aBarCode->TransformShapeToPolySet( shape, aBarCode->GetLayer(), 0, 0, ERROR_INSIDE );
159 shape.Simplify();
160
161 ConvertPolygonToTriangles( shape, *aDstContainer, m_biuTo3Dunits, *aOwner );
162}
163
164
166 const BOARD_ITEM* aOwner )
167{
168 addText( aDimension, aContainer, aDimension );
169
170 const int linewidth = aDimension->GetLineThickness();
171
172 for( const std::shared_ptr<SHAPE>& shape : aDimension->GetShapes() )
173 {
174 switch( shape->Type() )
175 {
176 case SH_SEGMENT:
177 {
178 const SEG& seg = static_cast<const SHAPE_SEGMENT*>( shape.get() )->GetSeg();
179
180 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( seg.A ), TO_SFVEC2F( seg.B ),
181 TO_3DU( linewidth ), *aOwner );
182 break;
183 }
184
185 case SH_CIRCLE:
186 {
187 int radius = static_cast<const SHAPE_CIRCLE*>( shape.get() )->GetRadius();
188 float innerR3DU = TO_3DU( radius ) - TO_3DU( aDimension->GetLineThickness() ) / 2.0f;
189 float outerR3DU = TO_3DU( radius ) + TO_3DU( aDimension->GetLineThickness() ) / 2.0f;
190
191 addRING_2D( aContainer, TO_SFVEC2F( shape->Centre() ), innerR3DU, outerR3DU, *aOwner );
192
193 break;
194 }
195
196 default:
197 break;
198 }
199 }
200}
201
202
204 PCB_LAYER_ID aLayerId,
205 const std::bitset<LAYER_3D_END>& aFlags )
206{
208
209 for( PCB_FIELD* field : aFootprint->GetFields() )
210 {
211 if( !aFlags.test( LAYER_FP_TEXT ) )
212 continue;
213
214 wxCHECK2( field, continue );
215
216 if( field->IsReference() && !aFlags.test( LAYER_FP_REFERENCES ) )
217 continue;
218
219 if( field->IsValue() && !aFlags.test( LAYER_FP_VALUES ) )
220 continue;
221
222 if( field->GetLayer() == aLayerId && field->IsVisible() )
223 addText( field, aContainer, field );
224 }
225
226 for( BOARD_ITEM* item : aFootprint->GraphicalItems() )
227 {
228 switch( item->Type() )
229 {
230 case PCB_TEXT_T:
231 {
232 PCB_TEXT* text = static_cast<PCB_TEXT*>( item );
233
234 if( !aFlags.test( LAYER_FP_TEXT ) )
235 continue;
236
237 if( text->GetText() == wxT( "${REFERENCE}" ) && !aFlags.test( LAYER_FP_REFERENCES ) )
238 continue;
239
240 if( text->GetText() == wxT( "${VALUE}" ) && !aFlags.test( LAYER_FP_VALUES ) )
241 continue;
242
243 if( text->GetLayer() == aLayerId )
244 addText( text, aContainer, text );
245
246 break;
247 }
248
249 case PCB_TEXTBOX_T:
250 {
251 PCB_TEXTBOX* textbox = static_cast<PCB_TEXTBOX*>( item );
252
253 if( textbox->GetLayer() == aLayerId )
254 addShape( textbox, aContainer, aFootprint );
255
256 break;
257 }
258
259 case PCB_TABLE_T:
260 {
261 PCB_TABLE* table = static_cast<PCB_TABLE*>( item );
262
263 if( table->GetLayer() == aLayerId )
264 addTable( table, aContainer, aFootprint );
265
266 break;
267 }
268
270 case PCB_DIM_CENTER_T:
272 case PCB_DIM_RADIAL_T:
273 case PCB_DIM_LEADER_T:
274 {
275 PCB_DIMENSION_BASE* dimension = static_cast<PCB_DIMENSION_BASE*>( item );
276
277 if( dimension->GetLayer() == aLayerId )
278 addShape( dimension, aContainer, aFootprint );
279
280 break;
281 }
282
283 case PCB_SHAPE_T:
284 {
285 PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( item );
286
287 if( shape->IsOnLayer( aLayerId ) )
288 addShape( shape, aContainer, aFootprint, aLayerId );
289
290 break;
291 }
292
293 case PCB_BARCODE_T:
294 {
295 PCB_BARCODE* barcode = static_cast<PCB_BARCODE*>( item );
296
297 if( barcode->GetLayer() == aLayerId )
298 addBarCode( barcode, aContainer, aFootprint );
299
300 break;
301 }
302
303 default:
304 break;
305 }
306 }
307}
308
309
311 PCB_LAYER_ID aLayer, int aMargin )
312{
313 SFVEC2F start3DU = TO_SFVEC2F( aTrack->GetStart() );
314 SFVEC2F end3DU = TO_SFVEC2F( aTrack->GetEnd() );
315
316 switch( aTrack->Type() )
317 {
318 case PCB_VIA_T:
319 {
320 const PCB_VIA* via = static_cast<const PCB_VIA*>( aTrack );
321 float width3DU = TO_3DU( via->GetWidth( aLayer ) + aMargin * 2 );
322
323 addFILLED_CIRCLE_2D( aDstContainer, start3DU, width3DU / 2.0, *aTrack );
324 break;
325 }
326
327 case PCB_ARC_T:
328 {
329 const PCB_ARC* arc = static_cast<const PCB_ARC*>( aTrack );
330
331 if( arc->IsDegenerated() )
332 {
333 // Draw this very small arc like a track segment (a PCB_TRACE_T)
334 PCB_TRACK track( arc->GetParent() );
335 track.SetStart( arc->GetStart() );
336 track.SetEnd( arc->GetEnd() );
337 track.SetWidth( arc->GetWidth() );
338 track.SetLayer( arc->GetLayer() );
339
340 createTrackWithMargin( &track, aDstContainer, aLayer, aMargin );
341 return;
342 }
343
344 VECTOR2I center( arc->GetCenter() );
345 EDA_ANGLE arc_angle = arc->GetAngle();
346 double radius = arc->GetRadius();
347 int arcsegcount = GetArcToSegmentCount( KiROUND( radius ), arc->GetMaxError(), arc_angle );
348 int circlesegcount;
349
350 // Avoid arcs that cannot be drawn
351 if( radius < std::numeric_limits<double>::min() || arc_angle.IsZero() )
352 break;
353
354 // We need a circle to segment count. However, the arc angle can be small, and the
355 // radius very big. so we calculate a reasonable value for circlesegcount.
356 if( arcsegcount <= 1 ) // The arc will be approximated by a segment
357 {
358 circlesegcount = 1;
359 }
360 else
361 {
362 circlesegcount = KiROUND( arcsegcount * 360.0 / std::abs( arc_angle.AsDegrees() ) );
363 circlesegcount = std::clamp( circlesegcount, 1, 128 );
364 }
365
366 createArcSegments( center, arc->GetStart(), arc_angle, circlesegcount,
367 arc->GetWidth() + aMargin * 2, aDstContainer, *arc );
368 break;
369 }
370
371 case PCB_TRACE_T: // Track is a usual straight segment
372 {
373 float width3DU = TO_3DU( aTrack->GetWidth() + aMargin * 2 );
374 addROUND_SEGMENT_2D( aDstContainer, start3DU, end3DU, width3DU, *aTrack );
375 break;
376 }
377
378 default:
379 break;
380 }
381}
382
383
385 PCB_LAYER_ID aLayer, const VECTOR2I& aMargin ) const
386{
387 SHAPE_POLY_SET poly;
388 VECTOR2I clearance = aMargin;
389
390 // Our shape-based builder can't handle negative or differing x:y clearance values (the
391 // former are common for solder paste while the later get generated when a relative paste
392 // margin is used with an oblong pad). So we apply this huge hack and fake a larger pad to
393 // run the general-purpose polygon builder on.
394 // Of course being a hack it falls down when dealing with custom shape pads (where the size
395 // is only the size of the anchor), so for those we punt and just use aMargin.x.
396
397 if( ( clearance.x < 0 || clearance.x != clearance.y ) && aPad->GetShape( aLayer ) != PAD_SHAPE::CUSTOM )
398 {
399 VECTOR2I dummySize = VECTOR2I( aPad->GetSize( aLayer ) ) + clearance + clearance;
400
401 if( dummySize.x <= 0 || dummySize.y <= 0 )
402 return;
403
404 PAD dummy( *aPad );
405 dummy.SetSize( aLayer, VECTOR2I( dummySize.x, dummySize.y ) );
406 dummy.TransformShapeToPolygon( poly, aLayer, 0, aPad->GetMaxError(), ERROR_INSIDE );
407 clearance = { 0, 0 };
408 }
409 else if( aPad->GetShape( aLayer ) == PAD_SHAPE::CUSTOM )
410 {
411 // A custom pad can have many complex subshape items. To avoid issues, use its
412 // final polygon shape, not its basic shape set. One cannot apply the clearance
413 // to each subshape: it does no work
414 aPad->TransformShapeToPolygon( poly, aLayer, 0, aPad->GetMaxError() );
415 }
416 else
417 {
418 auto padShapes = std::static_pointer_cast<SHAPE_COMPOUND>( aPad->GetEffectiveShape( aLayer ) );
419
420 for( const SHAPE* shape : padShapes->Shapes() )
421 {
422 switch( shape->Type() )
423 {
424 case SH_SEGMENT:
425 {
426 const SHAPE_SEGMENT* seg = static_cast<const SHAPE_SEGMENT*>( shape );
427
428 addROUND_SEGMENT_2D( aContainer,
429 TO_SFVEC2F( seg->GetSeg().A ),
430 TO_SFVEC2F( seg->GetSeg().B ),
431 TO_3DU( seg->GetWidth() + clearance.x * 2 ),
432 *aPad );
433 break;
434 }
435
436 case SH_CIRCLE:
437 {
438 const SHAPE_CIRCLE* circle = static_cast<const SHAPE_CIRCLE*>( shape );
439
440 addFILLED_CIRCLE_2D( aContainer,
441 TO_SFVEC2F( circle->GetCenter() ),
442 TO_3DU( circle->GetRadius() + clearance.x ),
443 *aPad );
444 break;
445 }
446
447 case SH_RECT:
448 {
449 const SHAPE_RECT* rect = static_cast<const SHAPE_RECT*>( shape );
450
451 poly.NewOutline();
452 poly.Append( rect->GetPosition() );
453 poly.Append( rect->GetPosition().x + rect->GetSize().x, rect->GetPosition().y );
454 poly.Append( rect->GetPosition() + rect->GetSize() );
455 poly.Append( rect->GetPosition().x, rect->GetPosition().y + rect->GetSize().y );
456 break;
457 }
458
459 case SH_SIMPLE:
460 poly.AddOutline( static_cast<const SHAPE_SIMPLE*>( shape )->Vertices() );
461 break;
462
463 case SH_POLY_SET:
464 poly.Append( *static_cast<const SHAPE_POLY_SET*>( shape ) );
465 break;
466
467 case SH_ARC:
468 {
469 const SHAPE_ARC* arc = static_cast<const SHAPE_ARC*>( shape );
471
472 for( int i = 0; i < l.SegmentCount(); i++ )
473 {
474 SHAPE_SEGMENT seg( l.Segment( i ).A, l.Segment( i ).B, arc->GetWidth() );
475
476 addROUND_SEGMENT_2D( aContainer,
477 TO_SFVEC2F( seg.GetSeg().A ),
478 TO_SFVEC2F( seg.GetSeg().B ),
479 TO_3DU( arc->GetWidth() + clearance.x * 2 ),
480 *aPad );
481 }
482
483 break;
484 }
485
486 default:
487 UNIMPLEMENTED_FOR( SHAPE_TYPE_asString( shape->Type() ) );
488 break;
489 }
490 }
491 }
492
493 if( !poly.IsEmpty() )
494 {
495 if( clearance.x )
497
498 // Add the PAD polygon
499 ConvertPolygonToTriangles( poly, *aContainer, m_biuTo3Dunits, *aPad );
500 }
501}
502
503
505 int aInflateValue )
506{
507 if( !aPad->HasHole() )
508 {
509 wxLogTrace( m_logTrace, wxT( "BOARD_ADAPTER::createPadHole pad has no hole" ) );
510 return;
511 }
512
513 std::shared_ptr<SHAPE_SEGMENT> slot = aPad->GetEffectiveHoleShape();
514
515 addROUND_SEGMENT_2D( aDstContainer,
516 TO_SFVEC2F( slot->GetSeg().A ),
517 TO_SFVEC2F( slot->GetSeg().B ),
518 TO_3DU( slot->GetWidth() + aInflateValue * 2 ),
519 *aPad );
520}
521
522
523void BOARD_ADAPTER::addPads( const FOOTPRINT* aFootprint, CONTAINER_2D_BASE* aContainer,
524 PCB_LAYER_ID aLayerId )
525{
526 for( PAD* pad : aFootprint->Pads() )
527 {
528 if( !pad->IsOnLayer( aLayerId ) )
529 continue;
530
531 if( IsCopperLayer( aLayerId ) )
532 {
533 // Skip pad annulus when there isn't one (note: this is more discerning than
534 // pad->IsOnLayer(), which doesn't check for NPTH pads with holes that consume
535 // the entire pad).
536 if( !pad->IsOnCopperLayer() )
537 continue;
538
539 // Skip pad annulus when not connected on this layer (if removing is enabled)
540 if( !pad->FlashLayer( aLayerId ) )
541 continue;
542 }
543
544 VECTOR2I margin( 0, 0 );
545
546 switch( aLayerId )
547 {
548 case F_Mask:
549 case B_Mask:
550 margin.x += pad->GetSolderMaskExpansion( aLayerId );
551 margin.y += pad->GetSolderMaskExpansion( aLayerId );
552 break;
553
554 case F_Paste:
555 case B_Paste:
556 margin += pad->GetSolderPasteMargin( aLayerId );
557 break;
558
559 default:
560 break;
561 }
562
563 createPadWithMargin( pad, aContainer, aLayerId, margin );
564 }
565}
566
567
568// based on TransformArcToPolygon function from
569// common/convert_basic_shapes_to_polygon.cpp
570void BOARD_ADAPTER::createArcSegments( const VECTOR2I& aCentre, const VECTOR2I& aStart,
571 const EDA_ANGLE& aArcAngle, int aCircleToSegmentsCount,
572 int aWidth, CONTAINER_2D_BASE* aContainer,
573 const BOARD_ITEM& aOwner )
574{
575 // Don't attempt to render degenerate shapes
576 if( aWidth == 0 )
577 return;
578
579 VECTOR2I arc_start, arc_end;
580 EDA_ANGLE arcAngle( aArcAngle );
581 EDA_ANGLE delta = ANGLE_360 / aCircleToSegmentsCount; // rotate angle
582
583 arc_end = arc_start = aStart;
584
585 if( arcAngle != ANGLE_360 )
586 RotatePoint( arc_end, aCentre, -arcAngle );
587
588 if( arcAngle < ANGLE_0 )
589 {
590 std::swap( arc_start, arc_end );
591 arcAngle = -arcAngle;
592 }
593
594 // Compute the ends of segments and creates poly
595 VECTOR2I curr_end = arc_start;
596 VECTOR2I curr_start = arc_start;
597
598 for( EDA_ANGLE ii = delta; ii < arcAngle; ii += delta )
599 {
600 curr_end = arc_start;
601 RotatePoint( curr_end, aCentre, -ii );
602
603 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( curr_start ), TO_SFVEC2F( curr_end ),
604 TO_3DU( aWidth ), aOwner );
605
606 curr_start = curr_end;
607 }
608
609 if( curr_end != arc_end )
610 {
611 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( curr_end ), TO_SFVEC2F( arc_end ),
612 TO_3DU( aWidth ), aOwner );
613 }
614}
615
616
617void BOARD_ADAPTER::addShape( const PCB_SHAPE* aShape, CONTAINER_2D_BASE* aContainer,
618 const BOARD_ITEM* aOwner, PCB_LAYER_ID aLayer )
619{
620 LINE_STYLE lineStyle = aShape->GetStroke().GetLineStyle();
621 int linewidth = aShape->GetWidth();
622 int margin = 0;
623 bool isSolidFill = aShape->IsSolidFill();
624 bool isHatchedFill = aShape->IsHatchedFill();
625
626 if( IsSolderMaskLayer( aLayer )
627 && aShape->HasSolderMask()
628 && IsExternalCopperLayer( aShape->GetLayer() ) )
629 {
630 margin = aShape->GetSolderMaskExpansion();
631 linewidth += margin * 2;
632 lineStyle = LINE_STYLE::SOLID;
633
634 if( isHatchedFill )
635 {
636 isSolidFill = true;
637 isHatchedFill = false;
638 }
639 }
640
641 float linewidth3DU = TO_3DU( linewidth );
642
643 if( lineStyle <= LINE_STYLE::FIRST_TYPE || isSolidFill )
644 {
645 switch( aShape->GetShape() )
646 {
647 case SHAPE_T::CIRCLE:
648 {
649 SFVEC2F center3DU = TO_SFVEC2F( aShape->GetCenter() );
650 float innerR3DU = TO_3DU( aShape->GetRadius() ) - linewidth3DU / 2.0;
651 float outerR3DU = TO_3DU( aShape->GetRadius() ) + linewidth3DU / 2.0;
652
653 if( isSolidFill || innerR3DU <= 0.0 )
654 {
655 // For a filled circle with a line style not a simple line, ignore line width
656 // the outline will be drawn later
657 if( lineStyle > LINE_STYLE::FIRST_TYPE )
658 addFILLED_CIRCLE_2D( aContainer, center3DU, TO_3DU( aShape->GetRadius() ), *aOwner );
659 else
660 addFILLED_CIRCLE_2D( aContainer, center3DU, outerR3DU, *aOwner );
661 }
662 else
663 addRING_2D( aContainer, center3DU, innerR3DU, outerR3DU, *aOwner );
664
665 break;
666 }
667
669 if( isSolidFill )
670 {
671 SHAPE_POLY_SET polyList;
672
673 // For a filled rect with a line style not a simple line, ignore line width
674 // the outline will be drawn later
675 bool ignoreLineWidth = lineStyle > LINE_STYLE::FIRST_TYPE;
676
677 aShape->TransformShapeToPolygon( polyList, UNDEFINED_LAYER, 0, aShape->GetMaxError(),
678 ERROR_INSIDE, ignoreLineWidth );
679
680 polyList.Simplify();
681
682 if( margin != 0 )
683 {
684 polyList.Inflate( margin, CORNER_STRATEGY::ROUND_ALL_CORNERS, aShape->GetMaxError() );
685 }
686
687 ConvertPolygonToTriangles( polyList, *aContainer, m_biuTo3Dunits, *aOwner );
688 }
689 else
690 {
691 if( aShape->GetCornerRadius() > 0 )
692 {
693 ROUNDRECT rr( SHAPE_RECT( aShape->GetPosition(),
694 aShape->GetRectangleWidth(),
695 aShape->GetRectangleHeight() ),
696 aShape->GetCornerRadius() );
697 SHAPE_POLY_SET poly;
698 rr.TransformToPolygon( poly, aShape->GetMaxError() );
699 SHAPE_LINE_CHAIN& r_outline = poly.Outline( 0 );
700 r_outline.SetClosed( true );
701
702 for( int ii = 0; ii < r_outline.PointCount(); ii++ )
703 {
704 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( r_outline.CPoint( ii ) ),
705 TO_SFVEC2F( r_outline.CPoint( ii+1 ) ),
706 linewidth3DU, *aOwner );
707 }
708
709 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( r_outline.CLastPoint() ),
710 TO_SFVEC2F( r_outline.CPoint( 0 ) ), linewidth3DU, *aOwner );
711 }
712 else
713 {
714 std::vector<VECTOR2I> pts = aShape->GetRectCorners();
715
716 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[0] ), TO_SFVEC2F( pts[1] ),
717 linewidth3DU, *aOwner );
718 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[1] ), TO_SFVEC2F( pts[2] ),
719 linewidth3DU, *aOwner );
720 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[2] ), TO_SFVEC2F( pts[3] ),
721 linewidth3DU, *aOwner );
722 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[3] ), TO_SFVEC2F( pts[0] ),
723 linewidth3DU, *aOwner );
724 }
725 }
726 break;
727
728 case SHAPE_T::ARC:
729 {
730 unsigned int segCount = GetCircleSegmentCount( aShape->GetBoundingBox().GetSizeMax() );
731
732 createArcSegments( aShape->GetCenter(), aShape->GetStart(), aShape->GetArcAngle(),
733 segCount, linewidth, aContainer, *aOwner );
734 break;
735 }
736
737 case SHAPE_T::SEGMENT:
738 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( aShape->GetStart() ),
739 TO_SFVEC2F( aShape->GetEnd() ), linewidth3DU, *aOwner );
740 break;
741
742 case SHAPE_T::BEZIER:
743 {
744 SHAPE_POLY_SET polyList;
745
746 aShape->TransformShapeToPolygon( polyList, UNDEFINED_LAYER, 0, aShape->GetMaxError(),
747 ERROR_INSIDE );
748
749 // Some polygons can be a bit complex (especially when coming from a
750 // picture of a text converted to a polygon
751 // So call Simplify before calling ConvertPolygonToTriangles, just in case.
752 polyList.Simplify();
753
754 if( polyList.IsEmpty() ) // Just for caution
755 break;
756
757 if( margin != 0 )
758 {
761
762 polyList.Inflate( margin, cornerStr, aShape->GetMaxError() );
763 }
764
765 ConvertPolygonToTriangles( polyList, *aContainer, m_biuTo3Dunits, *aOwner );
766 break;
767 }
768
769 case SHAPE_T::POLY:
770 {
771 if( isSolidFill )
772 {
773 SHAPE_POLY_SET polyList;
774
775 // For a filled poly with a line style not a simple line, ignore line width
776 // the outline will be drawn later
777 bool ignoreLineWidth = lineStyle > LINE_STYLE::FIRST_TYPE;
778
779 aShape->TransformShapeToPolygon( polyList, UNDEFINED_LAYER, 0, aShape->GetMaxError(),
780 ERROR_INSIDE, ignoreLineWidth );
781
782 // Some polygons can be a bit complex (especially when coming from a
783 // picture of a text converted to a polygon
784 // So call Simplify before calling ConvertPolygonToTriangles, just in case.
785 polyList.Simplify();
786
787 if( polyList.IsEmpty() ) // Just for caution
788 break;
789
790 if( margin != 0 )
791 {
794
795 polyList.Inflate( margin, cornerStr, aShape->GetMaxError() );
796 }
797
798 ConvertPolygonToTriangles( polyList, *aContainer, m_biuTo3Dunits, *aOwner );
799 }
800 else
801 {
802 std::vector<VECTOR2I> pts = aShape->GetCorners();
803
804 for( int i = 0; i < pts.size() - 1; i++ )
805 {
806 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[i] ), TO_SFVEC2F( pts[i + 1] ), linewidth3DU,
807 *aOwner );
808 }
809
810 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[pts.size() - 1] ), TO_SFVEC2F( pts[0] ), linewidth3DU,
811 *aOwner );
812 }
813 break;
814 }
815
816 default:
817 wxFAIL_MSG( wxT( "BOARD_ADAPTER::addShape no implementation for " )
818 + aShape->SHAPE_T_asString() );
819 break;
820 }
821 }
822
823 if( lineStyle > LINE_STYLE::FIRST_TYPE )
824 {
825 std::vector<SHAPE*> shapes = aShape->MakeEffectiveShapes( true );
826 SFVEC2F a3DU;
827 SFVEC2F b3DU;
828
829 const PCB_PLOT_PARAMS& plotParams = aShape->GetBoard()->GetPlotOptions();
830 KIGFX::PCB_RENDER_SETTINGS renderSettings;
831
832 renderSettings.SetDashLengthRatio( plotParams.GetDashedLineDashRatio() );
833 renderSettings.SetGapLengthRatio( plotParams.GetDashedLineGapRatio() );
834
835 for( SHAPE* shape : shapes )
836 {
837 STROKE_PARAMS::Stroke( shape, lineStyle, aShape->GetWidth(), &renderSettings,
838 [&]( const VECTOR2I& a, const VECTOR2I& b )
839 {
840 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( a ), TO_SFVEC2F( b ),
841 linewidth3DU, *aOwner );
842 } );
843 }
844
845 for( SHAPE* shape : shapes )
846 delete shape;
847 }
848
849 if( isHatchedFill )
850 ConvertPolygonToTriangles( aShape->GetHatching(), *aContainer, m_biuTo3Dunits, *aOwner );
851}
852
853
854void BOARD_ADAPTER::addShape( const PCB_TEXTBOX* aTextBox, CONTAINER_2D_BASE* aContainer,
855 const BOARD_ITEM* aOwner )
856{
857 addText( aTextBox, aContainer, aOwner );
858
859 if( !aTextBox->IsBorderEnabled() )
860 return;
861
862 // We cannot use PCB_TEXTBOX::TransformShapeToPolygon because it convert the textbox
863 // as filled polygon even if there's no background colour.
864 // So for polygon, we use PCB_SHAPE::TransformShapeToPolygon
865
866 if( aTextBox->GetShape() == SHAPE_T::RECTANGLE )
867 {
868 addShape( static_cast<const PCB_SHAPE*>( aTextBox ), aContainer, aOwner, UNDEFINED_LAYER );
869 }
870 else
871 {
872 SHAPE_POLY_SET polyList;
873
874 aTextBox->PCB_SHAPE::TransformShapeToPolygon( polyList, UNDEFINED_LAYER, 0, aTextBox->GetMaxError(),
875 ERROR_INSIDE );
876
877 ConvertPolygonToTriangles( polyList, *aContainer, m_biuTo3Dunits, *aOwner );
878 }
879}
880
881
882void BOARD_ADAPTER::addTable( const PCB_TABLE* aTable, CONTAINER_2D_BASE* aContainer,
883 const BOARD_ITEM* aOwner )
884{
885 aTable->DrawBorders(
886 [&]( const VECTOR2I& ptA, const VECTOR2I& ptB, const STROKE_PARAMS& stroke )
887 {
888 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( ptA ), TO_SFVEC2F( ptB ),
889 TO_3DU( stroke.GetWidth() ), *aOwner );
890 } );
891
892 for( PCB_TABLECELL* cell : aTable->GetCells() )
893 {
894 if( cell->GetColSpan() > 0 && cell->GetRowSpan() > 0 )
895 addText( cell, aContainer, aOwner );
896 }
897}
898
899
901 PCB_LAYER_ID aLayerId )
902{
903 // This convert the poly in outline and holes
904 ConvertPolygonToTriangles( *aZone->GetFilledPolysList( aLayerId ), *aContainer, m_biuTo3Dunits, *aZone );
905}
906
907
909 CONTAINER_2D_BASE* aContainer, int aWidth )
910{
911 if( aPad->GetShape( aLayer ) == PAD_SHAPE::CIRCLE ) // Draw a ring
912 {
913 const SFVEC2F center3DU = TO_SFVEC2F( aPad->ShapePos( aLayer ) );
914 const int radius = aPad->GetSize( aLayer ).x / 2;
915 const float inner_radius3DU = TO_3DU( radius - aWidth / 2.0 );
916 const float outer_radius3DU = TO_3DU( radius + aWidth / 2.0 );
917
918 addRING_2D( aContainer, center3DU, inner_radius3DU, outer_radius3DU, *aPad );
919 }
920 else
921 {
922 // For other shapes, add outlines as thick segments in polygon buffer
923 const std::shared_ptr<SHAPE_POLY_SET>& corners = aPad->GetEffectivePolygon( aLayer, ERROR_INSIDE );
924 const SHAPE_LINE_CHAIN& path = corners->COutline( 0 );
925
926 for( int j = 0; j < path.PointCount(); j++ )
927 {
928 SFVEC2F start3DU = TO_SFVEC2F( path.CPoint( j ) );
929 SFVEC2F end3DU = TO_SFVEC2F( path.CPoint( j + 1 ) );
930
931 addROUND_SEGMENT_2D( aContainer, start3DU, end3DU, TO_3DU( aWidth ), *aPad );
932 }
933 }
934}
@ ERROR_INSIDE
constexpr BOX2I KiROUND(const BOX2D &aBoxD)
Definition box2.h:990
void addPads(const FOOTPRINT *aFootprint, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId)
void createTrackWithMargin(const PCB_TRACK *aTrack, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayer, int aMargin=0)
void addSolidAreasShapes(const ZONE *aZone, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId)
void addFootprintShapes(const FOOTPRINT *aFootprint, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId, const std::bitset< LAYER_3D_END > &aVisibilityFlags)
void createArcSegments(const VECTOR2I &aCentre, const VECTOR2I &aStart, const EDA_ANGLE &aArcAngle, int aCircleToSegmentsCount, int aWidth, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM &aOwner)
void createPadWithMargin(const PAD *aPad, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayer, const VECTOR2I &aMargin) const
void addBarCode(const PCB_BARCODE *aBarCode, CONTAINER_2D_BASE *aDstContainer, const BOARD_ITEM *aOwner)
void buildPadOutlineAsSegments(const PAD *aPad, PCB_LAYER_ID aLayer, CONTAINER_2D_BASE *aDstContainer, int aWidth)
void addTable(const PCB_TABLE *aTable, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM *aOwner)
void createPadHoleShape(const PAD *aPad, CONTAINER_2D_BASE *aDstContainer, int aInflateValue)
unsigned int GetCircleSegmentCount(float aDiameter3DU) const
void addShape(const PCB_SHAPE *aShape, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM *aOwner, PCB_LAYER_ID aLayer)
double m_biuTo3Dunits
Scale factor to convert board internal units to 3D units normalized between -1.0 and 1....
void addText(const EDA_TEXT *aText, CONTAINER_2D_BASE *aDstContainer, const BOARD_ITEM *aOwner)
PCB_LAYER_ID GetLayer() const override
Return the primary layer this item is on.
void SetLayer(PCB_LAYER_ID aLayer) override
Set the layer this item is on.
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
Definition board_item.h:84
virtual PCB_LAYER_ID GetLayer() const
Return the primary layer this item is on.
Definition board_item.h:237
virtual bool IsKnockout() const
Definition board_item.h:324
virtual const BOARD * GetBoard() const
Return the BOARD in which this BOARD_ITEM resides, or NULL if none.
virtual void TransformShapeToPolySet(SHAPE_POLY_SET &aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, KIGFX::RENDER_SETTINGS *aRenderSettings=nullptr) const
Convert the item shape to a polyset.
Definition board_item.h:430
const KIFONT::METRICS & GetFontMetrics() const
BOARD_ITEM_CONTAINER * GetParent() const
Definition board_item.h:215
int GetMaxError() const
const PCB_PLOT_PARAMS & GetPlotOptions() const
Definition board.h:802
constexpr int GetSizeMax() const
Definition box2.h:235
void Add(OBJECT_2D *aObject)
double AsDegrees() const
Definition eda_angle.h:116
bool IsZero() const
Definition eda_angle.h:136
KICAD_T Type() const
Returns the type of object.
Definition eda_item.h:111
EDA_ANGLE GetArcAngle() const
const SHAPE_POLY_SET & GetHatching() const
Definition eda_shape.h:148
int GetRectangleWidth() const
virtual std::vector< SHAPE * > MakeEffectiveShapes(bool aEdgeOnly=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
Definition eda_shape.h:379
int GetRadius() const
SHAPE_T GetShape() const
Definition eda_shape.h:169
bool IsHatchedFill() const
Definition eda_shape.h:124
bool IsSolidFill() const
Definition eda_shape.h:117
const VECTOR2I & GetEnd() const
Return the ending point of the graphic.
Definition eda_shape.h:216
const VECTOR2I & GetStart() const
Return the starting point of the graphic.
Definition eda_shape.h:174
std::vector< VECTOR2I > GetRectCorners() const
wxString SHAPE_T_asString() const
int GetRectangleHeight() const
int GetCornerRadius() const
A mix-in class (via multiple inheritance) that handles texts such as labels, parts,...
Definition eda_text.h:80
bool IsItalic() const
Definition eda_text.h:169
KIFONT::FONT * GetFont() const
Definition eda_text.h:247
std::vector< std::unique_ptr< KIFONT::GLYPH > > * GetRenderCache(const KIFONT::FONT *aFont, const wxString &forResolvedText, const VECTOR2I &aOffset={ 0, 0 }) const
Definition eda_text.cpp:697
virtual EDA_ANGLE GetDrawRotation() const
Definition eda_text.h:379
virtual VECTOR2I GetDrawPos() const
Definition eda_text.h:380
const TEXT_ATTRIBUTES & GetAttributes() const
Definition eda_text.h:231
int GetEffectiveTextPenWidth(int aDefaultPenWidth=0) const
The EffectiveTextPenWidth uses the text thickness if > 1 or aDefaultPenWidth.
Definition eda_text.cpp:479
bool IsBold() const
Definition eda_text.h:184
virtual wxString GetShownText(bool aAllowExtraText, int aDepth=0) const
Return the string actually shown after processing of the base text.
Definition eda_text.h:109
std::deque< PAD * > & Pads()
Definition footprint.h:306
void GetFields(std::vector< PCB_FIELD * > &aVector, bool aVisibleOnly) const
Populate a std::vector with PCB_TEXTs.
DRAWINGS & GraphicalItems()
Definition footprint.h:309
FONT is an abstract base class for both outline and stroke fonts.
Definition font.h:98
static FONT * GetFont(const wxString &aFontName=wxEmptyString, bool aBold=false, bool aItalic=false, const std::vector< wxString > *aEmbeddedFiles=nullptr, bool aForDrawingSheet=false)
Definition font.cpp:147
void Draw(KIGFX::GAL *aGal, const wxString &aText, const VECTOR2I &aPosition, const VECTOR2I &aCursor, const TEXT_ATTRIBUTES &aAttributes, const METRICS &aFontMetrics, std::optional< VECTOR2I > aMousePos=std::nullopt, wxString *aActiveUrl=nullptr) const
Draw a string.
Definition font.cpp:250
PCB specific render settings.
Definition pcb_painter.h:82
void SetGapLengthRatio(double aRatio)
void SetDashLengthRatio(double aRatio)
Definition pad.h:55
virtual std::shared_ptr< SHAPE > GetEffectiveShape(PCB_LAYER_ID aLayer, FLASHING flashPTHPads=FLASHING::DEFAULT) const override
Some pad shapes can be complex (rounded/chamfered rectangle), even without considering custom shapes.
Definition pad.cpp:961
PAD_SHAPE GetShape(PCB_LAYER_ID aLayer) const
Definition pad.h:196
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc=ERROR_INSIDE, bool ignoreLineWidth=false) const override
Convert the pad shape to a closed polygon.
Definition pad.cpp:2550
const std::shared_ptr< SHAPE_POLY_SET > & GetEffectivePolygon(PCB_LAYER_ID aLayer, ERROR_LOC aErrorLoc=ERROR_INSIDE) const
Definition pad.cpp:949
bool HasHole() const override
Definition pad.h:107
VECTOR2I ShapePos(PCB_LAYER_ID aLayer) const
Definition pad.cpp:1536
std::shared_ptr< SHAPE_SEGMENT > GetEffectiveHoleShape() const override
Return a SHAPE_SEGMENT object representing the pad's hole.
Definition pad.cpp:1063
const VECTOR2I & GetSize(PCB_LAYER_ID aLayer) const
Definition pad.h:264
bool IsDegenerated(int aThreshold=5) const
double GetRadius() const
EDA_ANGLE GetAngle() const
virtual VECTOR2I GetCenter() const override
This defaults to the center of the bounding box if not overridden.
Definition pcb_track.h:297
Abstract dimension API.
int GetLineThickness() const
const std::vector< std::shared_ptr< SHAPE > > & GetShapes() const
Parameters and options when plotting/printing a board.
double GetDashedLineGapRatio() const
double GetDashedLineDashRatio() const
const BOX2I GetBoundingBox() const override
Return the orthogonal bounding box of this object for display purposes.
Definition pcb_shape.h:121
VECTOR2I GetCenter() const override
This defaults to the center of the bounding box if not overridden.
Definition pcb_shape.h:81
int GetWidth() const override
bool HasSolderMask() const
Definition pcb_shape.h:207
int GetSolderMaskExpansion() const
virtual std::vector< VECTOR2I > GetCorners() const
Return 4 corners for a rectangle or rotated rectangle (stored as a poly).
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false) const override
Convert the shape to a closed polygon.
STROKE_PARAMS GetStroke() const override
Definition pcb_shape.h:91
bool IsOnLayer(PCB_LAYER_ID aLayer) const override
Test to see if this object is on the given layer.
VECTOR2I GetPosition() const override
Definition pcb_shape.h:79
PCB_LAYER_ID GetLayer() const override
Return the primary layer this item is on.
Definition pcb_shape.h:71
std::vector< PCB_TABLECELL * > GetCells() const
Definition pcb_table.h:159
void DrawBorders(const std::function< void(const VECTOR2I &aPt1, const VECTOR2I &aPt2, const STROKE_PARAMS &aStroke)> &aCallback) const
bool IsBorderEnabled() const
Disables the border, this is done by changing the stroke internally.
void SetEnd(const VECTOR2I &aEnd)
Definition pcb_track.h:93
void SetStart(const VECTOR2I &aStart)
Definition pcb_track.h:96
const VECTOR2I & GetStart() const
Definition pcb_track.h:97
const VECTOR2I & GetEnd() const
Definition pcb_track.h:94
virtual void SetWidth(int aWidth)
Definition pcb_track.h:90
virtual int GetWidth() const
Definition pcb_track.h:91
A round rectangle shape, based on a rectangle and a radius.
Definition roundrect.h:36
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aMaxError) const
Get the polygonal representation of the roundrect.
Definition roundrect.cpp:83
Definition seg.h:42
VECTOR2I A
Definition seg.h:49
VECTOR2I B
Definition seg.h:50
int GetWidth() const override
Definition shape_arc.h:215
const SHAPE_LINE_CHAIN ConvertToPolyline(int aMaxError=DefaultAccuracyForPCB(), int *aActualError=nullptr) const
Construct a SHAPE_LINE_CHAIN of segments from a given arc.
int GetRadius() const
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
int PointCount() const
Return the number of points (vertices) in this line chain.
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
int SegmentCount() const
Return the number of segments in this line chain.
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
Represent a set of closed polygons.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
bool IsEmpty() const
Return true if the set is empty (no polygons at all)
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
void Simplify()
Simplify the polyset (merges overlapping polys, eliminates degeneracy/self-intersections)
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
const VECTOR2I & GetPosition() const
Definition shape_rect.h:169
const VECTOR2I GetSize() const
Definition shape_rect.h:177
const SEG & GetSeg() const
int GetWidth() const override
Represent a simple polygon consisting of a zero-thickness closed chain of connected line segments.
An abstract shape on 2D plane.
Definition shape.h:126
Simple container to manage line stroke parameters.
int GetWidth() const
LINE_STYLE GetLineStyle() const
static void Stroke(const SHAPE *aShape, LINE_STYLE aLineStyle, int aWidth, const KIGFX::RENDER_SETTINGS *aRenderSettings, const std::function< void(const VECTOR2I &a, const VECTOR2I &b)> &aStroker)
Handle a list of polygons defining a copper zone.
Definition zone.h:73
std::shared_ptr< SHAPE_POLY_SET > GetFilledPolysList(PCB_LAYER_ID aLayer) const
Definition zone.h:606
CORNER_STRATEGY
define how inflate transform build inflated polygon
@ ROUND_ALL_CORNERS
All angles are rounded.
@ ALLOW_ACUTE_CORNERS
just inflate the polygon. Acute angles create spikes
#define TO_3DU(x)
void addFILLED_CIRCLE_2D(CONTAINER_2D_BASE *aContainer, const SFVEC2F &aCenter, float aRadius, const BOARD_ITEM &aBoardItem)
#define TO_SFVEC2F(vec)
void addROUND_SEGMENT_2D(CONTAINER_2D_BASE *aContainer, const SFVEC2F &aStart, const SFVEC2F &aEnd, float aWidth, const BOARD_ITEM &aBoardItem)
void addRING_2D(CONTAINER_2D_BASE *aContainer, const SFVEC2F &aCenter, float aInnerRadius, float aOuterRadius, const BOARD_ITEM &aBoardItem)
static constexpr EDA_ANGLE ANGLE_0
Definition eda_angle.h:411
static constexpr EDA_ANGLE ANGLE_360
Definition eda_angle.h:417
@ SEGMENT
Definition eda_shape.h:45
@ RECTANGLE
Use RECTANGLE instead of RECT to avoid collision in a Windows header.
Definition eda_shape.h:46
a few functions useful in geometry calculations.
int GetArcToSegmentCount(int aRadius, int aErrorMax, const EDA_ANGLE &aArcAngle)
static const wxChar * m_logTrace
Trace mask used to enable or disable debug output for this class.
bool IsSolderMaskLayer(int aLayer)
Definition layer_ids.h:748
bool IsCopperLayer(int aLayerId)
Test whether a layer is a copper layer.
Definition layer_ids.h:677
@ LAYER_FP_REFERENCES
Show footprints references (when texts are visible).
Definition layer_ids.h:266
@ LAYER_FP_TEXT
Definition layer_ids.h:240
@ LAYER_FP_VALUES
Show footprints values (when texts are visible).
Definition layer_ids.h:263
bool IsExternalCopperLayer(int aLayerId)
Test whether a layer is an external (F_Cu or B_Cu) copper layer.
Definition layer_ids.h:688
PCB_LAYER_ID
A quick note on layer IDs:
Definition layer_ids.h:60
@ F_Paste
Definition layer_ids.h:104
@ B_Mask
Definition layer_ids.h:98
@ F_Mask
Definition layer_ids.h:97
@ B_Paste
Definition layer_ids.h:105
@ UNDEFINED_LAYER
Definition layer_ids.h:61
This file contains miscellaneous commonly used macros and functions.
#define UNIMPLEMENTED_FOR(type)
Definition macros.h:96
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
Definition eda_angle.h:400
BARCODE class definition.
bool Is_segment_a_circle(const SFVEC2F &aStart, const SFVEC2F &aEnd)
Check if segment start and end is very close to each other.
@ SH_POLY_SET
set of polygons (with holes, etc.)
Definition shape.h:52
@ SH_RECT
axis-aligned rectangle
Definition shape.h:47
@ SH_CIRCLE
circle
Definition shape.h:50
@ SH_SIMPLE
simple polygon
Definition shape.h:51
@ SH_SEGMENT
line segment
Definition shape.h:48
@ SH_ARC
circular arc
Definition shape.h:54
static wxString SHAPE_TYPE_asString(SHAPE_TYPE a)
Definition shape.h:59
std::vector< FAB_LAYER_COLOR > dummy
LINE_STYLE
Dashed line types.
std::string path
VECTOR2I center
int radius
SHAPE_CIRCLE circle(c.m_circle_center, c.m_circle_radius)
int clearance
int delta
void ConvertPolygonToTriangles(const SHAPE_POLY_SET &aPolyList, CONTAINER_2D_BASE &aDstContainer, float aBiuTo3dUnitsScale, const BOARD_ITEM &aBoardItem)
void RotatePoint(int *pX, int *pY, const EDA_ANGLE &aAngle)
Calculate the new point of coord coord pX, pY, for a rotation center 0, 0.
Definition trigo.cpp:229
@ PCB_SHAPE_T
class PCB_SHAPE, a segment not on copper layers
Definition typeinfo.h:88
@ PCB_DIM_ORTHOGONAL_T
class PCB_DIM_ORTHOGONAL, a linear dimension constrained to x/y
Definition typeinfo.h:106
@ PCB_DIM_LEADER_T
class PCB_DIM_LEADER, a leader dimension (graphic item)
Definition typeinfo.h:103
@ PCB_VIA_T
class PCB_VIA, a via (like a track segment on a copper layer)
Definition typeinfo.h:97
@ PCB_DIM_CENTER_T
class PCB_DIM_CENTER, a center point marking (graphic item)
Definition typeinfo.h:104
@ PCB_TEXTBOX_T
class PCB_TEXTBOX, wrapped text on a layer
Definition typeinfo.h:93
@ PCB_TEXT_T
class PCB_TEXT, text on a layer
Definition typeinfo.h:92
@ PCB_BARCODE_T
class PCB_BARCODE, a barcode (graphic item)
Definition typeinfo.h:101
@ PCB_DIM_ALIGNED_T
class PCB_DIM_ALIGNED, a linear dimension (graphic item)
Definition typeinfo.h:102
@ PCB_ARC_T
class PCB_ARC, an arc track segment on a copper layer
Definition typeinfo.h:98
@ PCB_TABLE_T
class PCB_TABLE, table of PCB_TABLECELLs
Definition typeinfo.h:94
@ PCB_TRACE_T
class PCB_TRACK, a track segment (segment on a copper layer)
Definition typeinfo.h:96
@ PCB_DIM_RADIAL_T
class PCB_DIM_RADIAL, a radius or diameter dimension
Definition typeinfo.h:105
VECTOR2< int32_t > VECTOR2I
Definition vector2d.h:695
glm::vec2 SFVEC2F
Definition xv3d_types.h:42