KiCad PCB EDA Suite
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create_3Dgraphic_brd_items.cpp
Go to the documentation of this file.
1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2015-2016 Mario Luzeiro <[email protected]>
5 * Copyright (C) 2023 CERN
6 * Copyright (C) 1992-2024 KiCad Developers, see AUTHORS.txt for contributors.
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, you may find one here:
20 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
21 * or you may search the http://www.gnu.org website for the version 2 license,
22 * or you may write to the Free Software Foundation, Inc.,
23 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
24 */
25
32#include "../3d_rendering/raytracing/shapes2D/ring_2d.h"
33#include "../3d_rendering/raytracing/shapes2D/filled_circle_2d.h"
34#include "../3d_rendering/raytracing/shapes2D/round_segment_2d.h"
35#include "../3d_rendering/raytracing/shapes2D/triangle_2d.h"
36#include <board_adapter.h>
37#include <board.h>
38#include <footprint.h>
39#include <pad.h>
40#include <pcb_text.h>
41#include <pcb_textbox.h>
42#include <pcb_table.h>
44#include <pcb_painter.h> // for PCB_RENDER_SETTINGS
45#include <zone.h>
47#include <trigo.h>
51#include <geometry/shape_rect.h>
53#include <utility>
54#include <vector>
55#include <wx/log.h>
56#include <macros.h>
57#include <callback_gal.h>
58
59
60#define TO_3DU( x ) ( ( x ) * m_biuTo3Dunits )
61
62#define TO_SFVEC2F( vec ) SFVEC2F( TO_3DU( vec.x ), TO_3DU( -vec.y ) )
63
64
65void addFILLED_CIRCLE_2D( CONTAINER_2D_BASE* aContainer, const SFVEC2F& aCenter, float aRadius,
66 const BOARD_ITEM& aBoardItem )
67{
68 if( aRadius > 0.0f )
69 aContainer->Add( new FILLED_CIRCLE_2D( aCenter, aRadius, aBoardItem ) );
70}
71
72
73void addRING_2D( CONTAINER_2D_BASE* aContainer, const SFVEC2F& aCenter, float aInnerRadius,
74 float aOuterRadius, const BOARD_ITEM& aBoardItem )
75{
76 if( aOuterRadius > aInnerRadius && aInnerRadius > 0.0f )
77 aContainer->Add( new RING_2D( aCenter, aInnerRadius, aOuterRadius, aBoardItem ) );
78}
79
80
81void addROUND_SEGMENT_2D( CONTAINER_2D_BASE* aContainer, const SFVEC2F& aStart, const SFVEC2F& aEnd,
82 float aWidth, const BOARD_ITEM& aBoardItem )
83{
84 if( Is_segment_a_circle( aStart, aEnd ) )
85 {
86 // Cannot add segments that have the same start and end point
87 addFILLED_CIRCLE_2D( aContainer, aStart, aWidth / 2, aBoardItem );
88 return;
89 }
90
91 if( aWidth > 0.0f )
92 aContainer->Add( new ROUND_SEGMENT_2D( aStart, aEnd, aWidth, aBoardItem ) );
93}
94
95
96void BOARD_ADAPTER::addText( const EDA_TEXT* aText, CONTAINER_2D_BASE* aContainer,
97 const BOARD_ITEM* aOwner )
98{
100 TEXT_ATTRIBUTES attrs = aText->GetAttributes();
101 float penWidth_3DU = TO_3DU( aText->GetEffectiveTextPenWidth() );
102 KIFONT::FONT* font = aText->GetFont();
103
104 if( !font )
105 font = KIFONT::FONT::GetFont( wxEmptyString, aText->IsBold(), aText->IsItalic() );
106
107 if( aOwner && aOwner->IsKnockout() )
108 {
109 SHAPE_POLY_SET finalPoly;
110 const PCB_TEXT* pcbText = static_cast<const PCB_TEXT*>( aOwner );
111
113 ERROR_INSIDE );
114
115 // Do not call finalPoly.Fracture() here: ConvertPolygonToTriangles() call it
116 // if needed, and Fracture() called twice can create bad results and is useless
117 ConvertPolygonToTriangles( finalPoly, *aContainer, m_biuTo3Dunits, *aOwner );
118 }
119 else
120 {
121 CALLBACK_GAL callback_gal( empty_opts,
122 // Stroke callback
123 [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2 )
124 {
125 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( aPt1 ), TO_SFVEC2F( aPt2 ),
126 penWidth_3DU, *aOwner );
127 },
128 // Triangulation callback
129 [&]( const VECTOR2I& aPt1, const VECTOR2I& aPt2, const VECTOR2I& aPt3 )
130 {
131 aContainer->Add( new TRIANGLE_2D( TO_SFVEC2F( aPt1 ), TO_SFVEC2F( aPt2 ),
132 TO_SFVEC2F( aPt3 ), *aOwner ) );
133 } );
134
135 attrs.m_Angle = aText->GetDrawRotation();
136
137 font->Draw( &callback_gal, aText->GetShownText( true ), aText->GetDrawPos(), attrs,
138 aOwner->GetFontMetrics() );
139 }
140}
141
142
144 const BOARD_ITEM* aOwner )
145{
146 addText( aDimension, aContainer, aDimension );
147
148 const int linewidth = aDimension->GetLineThickness();
149
150 for( const std::shared_ptr<SHAPE>& shape : aDimension->GetShapes() )
151 {
152 switch( shape->Type() )
153 {
154 case SH_SEGMENT:
155 {
156 const SEG& seg = static_cast<const SHAPE_SEGMENT*>( shape.get() )->GetSeg();
157
158 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( seg.A ), TO_SFVEC2F( seg.B ),
159 TO_3DU( linewidth ), *aOwner );
160 break;
161 }
162
163 case SH_CIRCLE:
164 {
165 int radius = static_cast<const SHAPE_CIRCLE*>( shape.get() )->GetRadius();
166 float innerR3DU = TO_3DU( radius ) - TO_3DU( aDimension->GetLineThickness() ) / 2.0f;
167 float outerR3DU = TO_3DU( radius ) + TO_3DU( aDimension->GetLineThickness() ) / 2.0f;
168
169 addRING_2D( aContainer, TO_SFVEC2F( shape->Centre() ), innerR3DU, outerR3DU, *aOwner );
170
171 break;
172 }
173
174 default:
175 break;
176 }
177 }
178}
179
180
182 PCB_LAYER_ID aLayerId,
183 const std::bitset<LAYER_3D_END>& aVisibilityFlags )
184{
186
187 for( PCB_FIELD* field : aFootprint->GetFields() )
188 {
189 if( field->GetLayer() == aLayerId && field->IsVisible() )
190 {
191 if( !aVisibilityFlags.test( LAYER_FP_TEXT ) )
192 continue;
193 else if( field->IsReference() && !aVisibilityFlags.test( LAYER_FP_REFERENCES ) )
194 continue;
195 else if( field->IsValue() && !aVisibilityFlags.test( LAYER_FP_VALUES ) )
196 continue;
197
198 addText( field, aContainer, field );
199 }
200 }
201
202 for( BOARD_ITEM* item : aFootprint->GraphicalItems() )
203 {
204 switch( item->Type() )
205 {
206 case PCB_TEXT_T:
207 {
208 PCB_TEXT* text = static_cast<PCB_TEXT*>( item );
209
210 if( text->GetLayer() == aLayerId && text->IsVisible() )
211 {
212 if( !aVisibilityFlags.test( LAYER_FP_TEXT ) )
213 continue;
214 else if( text->GetText() == wxT( "${REFERENCE}" ) && !aVisibilityFlags.test( LAYER_FP_REFERENCES ) )
215 continue;
216 else if( text->GetText() == wxT( "${VALUE}" ) && !aVisibilityFlags.test( LAYER_FP_VALUES ) )
217 continue;
218
219 addText( text, aContainer, text );
220 }
221
222 break;
223 }
224
225 case PCB_TEXTBOX_T:
226 {
227 PCB_TEXTBOX* textbox = static_cast<PCB_TEXTBOX*>( item );
228
229 if( textbox->GetLayer() == aLayerId )
230 addShape( textbox, aContainer, aFootprint );
231
232 break;
233 }
234
235 case PCB_TABLE_T:
236 {
237 PCB_TABLE* table = static_cast<PCB_TABLE*>( item );
238
239 if( table->GetLayer() == aLayerId )
240 addTable( table, aContainer, aFootprint );
241
242 break;
243 }
244
246 case PCB_DIM_CENTER_T:
248 case PCB_DIM_RADIAL_T:
249 case PCB_DIM_LEADER_T:
250 {
251 PCB_DIMENSION_BASE* dimension = static_cast<PCB_DIMENSION_BASE*>( item );
252
253 if( dimension->GetLayer() == aLayerId )
254 addShape( dimension, aContainer, aFootprint );
255
256 break;
257 }
258
259 case PCB_SHAPE_T:
260 {
261 PCB_SHAPE* shape = static_cast<PCB_SHAPE*>( item );
262
263 if( shape->IsOnLayer( aLayerId ) )
264 addShape( shape, aContainer, aFootprint, aLayerId );
265
266 break;
267 }
268
269 default:
270 break;
271 }
272 }
273}
274
275
277 CONTAINER_2D_BASE* aDstContainer, PCB_LAYER_ID aLayer,
278 int aMargin )
279{
280 SFVEC2F start3DU = TO_SFVEC2F( aTrack->GetStart() );
281 SFVEC2F end3DU = TO_SFVEC2F( aTrack->GetEnd() );
282
283 switch( aTrack->Type() )
284 {
285 case PCB_VIA_T:
286 {
287 const PCB_VIA* via = static_cast<const PCB_VIA*>( aTrack );
288 float width3DU = TO_3DU( via->GetWidth( aLayer ) + aMargin * 2 );
289
290 addFILLED_CIRCLE_2D( aDstContainer, start3DU, width3DU / 2.0, *aTrack );
291 break;
292 }
293
294 case PCB_ARC_T:
295 {
296 const PCB_ARC* arc = static_cast<const PCB_ARC*>( aTrack );
297
298 if( arc->IsDegenerated() )
299 {
300 // Draw this very small arc like a track segment (a PCB_TRACE_T)
301 PCB_TRACK track( arc->GetParent() );
302 track.SetStart( arc->GetStart() );
303 track.SetEnd( arc->GetEnd() );
304 track.SetWidth( arc->GetWidth() );
305 track.SetLayer( arc->GetLayer() );
306
307 createTrackWithMargin( &track, aDstContainer, aLayer, aMargin );
308 return;
309 }
310
311 VECTOR2I center( arc->GetCenter() );
312 EDA_ANGLE arc_angle = arc->GetAngle();
313 double radius = arc->GetRadius();
314 int arcsegcount = GetArcToSegmentCount( KiROUND( radius ), ARC_HIGH_DEF, arc_angle );
315 int circlesegcount;
316
317 // Avoid arcs that cannot be drawn
318 if( radius < std::numeric_limits<double>::min() || arc_angle.IsZero() )
319 break;
320
321 // We need a circle to segment count. However, the arc angle can be small, and the
322 // radius very big. so we calculate a reasonable value for circlesegcount.
323 if( arcsegcount <= 1 ) // The arc will be approximated by a segment
324 {
325 circlesegcount = 1;
326 }
327 else
328 {
329 circlesegcount = KiROUND( arcsegcount * 360.0 / std::abs( arc_angle.AsDegrees() ) );
330 circlesegcount = std::clamp( circlesegcount, 1, 128 );
331 }
332
333 createArcSegments( center, arc->GetStart(), arc_angle, circlesegcount,
334 arc->GetWidth() + aMargin * 2,
335 aDstContainer, *arc );
336 break;
337 }
338
339 case PCB_TRACE_T: // Track is a usual straight segment
340 {
341 float width3DU = TO_3DU( aTrack->GetWidth() + aMargin * 2 );
342 addROUND_SEGMENT_2D( aDstContainer, start3DU, end3DU, width3DU, *aTrack );
343 break;
344 }
345
346 default:
347 break;
348 }
349}
350
351
353 PCB_LAYER_ID aLayer, const VECTOR2I& aMargin ) const
354{
355 SHAPE_POLY_SET poly;
356 int maxError = GetBoard()->GetDesignSettings().m_MaxError;
357 VECTOR2I clearance = aMargin;
358
359 // Our shape-based builder can't handle negative or differing x:y clearance values (the
360 // former are common for solder paste while the later get generated when a relative paste
361 // margin is used with an oblong pad). So we apply this huge hack and fake a larger pad to
362 // run the general-purpose polygon builder on.
363 // Of course being a hack it falls down when dealing with custom shape pads (where the size
364 // is only the size of the anchor), so for those we punt and just use aMargin.x.
365
366 if( ( clearance.x < 0 || clearance.x != clearance.y )
367 && aPad->GetShape( aLayer ) != PAD_SHAPE::CUSTOM )
368 {
369 VECTOR2I dummySize = VECTOR2I( aPad->GetSize( aLayer ) ) + clearance + clearance;
370
371 if( dummySize.x <= 0 || dummySize.y <= 0 )
372 return;
373
374 PAD dummy( *aPad );
375 dummy.SetSize( aLayer, VECTOR2I( dummySize.x, dummySize.y ) );
376 dummy.TransformShapeToPolygon( poly, aLayer, 0, maxError, ERROR_INSIDE );
377 clearance = { 0, 0 };
378
379 // Remove group membership from dummy item before deleting
380 dummy.SetParentGroup( nullptr );
381 }
382 else if( aPad->GetShape( aLayer ) == PAD_SHAPE::CUSTOM )
383 {
384 // A custom pad can have many complex subshape items. To avoid issues, use its
385 // final polygon shape, not its basic shape set. One cannot apply the clearance
386 // to each subshape: it does no work
387 aPad->TransformShapeToPolygon( poly, aLayer, 0, maxError );
388 }
389 else
390 {
391 auto padShapes = std::static_pointer_cast<SHAPE_COMPOUND>( aPad->GetEffectiveShape( aLayer ) );
392
393 for( const SHAPE* shape : padShapes->Shapes() )
394 {
395 switch( shape->Type() )
396 {
397 case SH_SEGMENT:
398 {
399 const SHAPE_SEGMENT* seg = static_cast<const SHAPE_SEGMENT*>( shape );
400
401 addROUND_SEGMENT_2D( aContainer,
402 TO_SFVEC2F( seg->GetSeg().A ),
403 TO_SFVEC2F( seg->GetSeg().B ),
404 TO_3DU( seg->GetWidth() + clearance.x * 2 ),
405 *aPad );
406 break;
407 }
408
409 case SH_CIRCLE:
410 {
411 const SHAPE_CIRCLE* circle = static_cast<const SHAPE_CIRCLE*>( shape );
412
413 addFILLED_CIRCLE_2D( aContainer,
414 TO_SFVEC2F( circle->GetCenter() ),
415 TO_3DU( circle->GetRadius() + clearance.x ),
416 *aPad );
417 break;
418 }
419
420 case SH_RECT:
421 {
422 const SHAPE_RECT* rect = static_cast<const SHAPE_RECT*>( shape );
423
424 poly.NewOutline();
425 poly.Append( rect->GetPosition() );
426 poly.Append( rect->GetPosition().x + rect->GetSize().x, rect->GetPosition().y );
427 poly.Append( rect->GetPosition() + rect->GetSize() );
428 poly.Append( rect->GetPosition().x, rect->GetPosition().y + rect->GetSize().y );
429 break;
430 }
431
432 case SH_SIMPLE:
433 poly.AddOutline( static_cast<const SHAPE_SIMPLE*>( shape )->Vertices() );
434 break;
435
436 case SH_POLY_SET:
437 poly.Append( *static_cast<const SHAPE_POLY_SET*>( shape ) );
438 break;
439
440 case SH_ARC:
441 {
442 const SHAPE_ARC* arc = static_cast<const SHAPE_ARC*>( shape );
443 SHAPE_LINE_CHAIN l = arc->ConvertToPolyline( maxError );
444
445 for( int i = 0; i < l.SegmentCount(); i++ )
446 {
447 SHAPE_SEGMENT seg( l.Segment( i ).A, l.Segment( i ).B, arc->GetWidth() );
448
449 addROUND_SEGMENT_2D( aContainer,
450 TO_SFVEC2F( seg.GetSeg().A ),
451 TO_SFVEC2F( seg.GetSeg().B ),
452 TO_3DU( arc->GetWidth() + clearance.x * 2 ),
453 *aPad );
454 }
455
456 break;
457 }
458
459 default:
460 UNIMPLEMENTED_FOR( SHAPE_TYPE_asString( shape->Type() ) );
461 break;
462 }
463 }
464 }
465
466 if( !poly.IsEmpty() )
467 {
468 if( clearance.x )
469 poly.Inflate( clearance.x, CORNER_STRATEGY::ROUND_ALL_CORNERS, maxError );
470
471 // Add the PAD polygon
472 ConvertPolygonToTriangles( poly, *aContainer, m_biuTo3Dunits, *aPad );
473 }
474}
475
476
478 int aInflateValue )
479{
480 if( !aPad->HasHole() )
481 {
482 wxLogTrace( m_logTrace, wxT( "BOARD_ADAPTER::createPadWithHole - found an invalid pad" ) );
483 return;
484 }
485
486 std::shared_ptr<SHAPE_SEGMENT> slot = aPad->GetEffectiveHoleShape();
487
488 addROUND_SEGMENT_2D( aDstContainer,
489 TO_SFVEC2F( slot->GetSeg().A ),
490 TO_SFVEC2F( slot->GetSeg().B ),
491 TO_3DU( slot->GetWidth() + aInflateValue * 2 ),
492 *aPad );
493}
494
495
496void BOARD_ADAPTER::addPads( const FOOTPRINT* aFootprint, CONTAINER_2D_BASE* aContainer,
497 PCB_LAYER_ID aLayerId, bool aSkipPlatedPads, bool aSkipNonPlatedPads )
498{
499 for( PAD* pad : aFootprint->Pads() )
500 {
501 if( !pad->IsOnLayer( aLayerId ) )
502 continue;
503
504 if( IsCopperLayer( aLayerId ) )
505 {
506 // Skip pad annulus when there isn't one (note: this is more discerning than
507 // pad->IsOnLayer(), which doesn't check for NPTH pads with holes that consume
508 // the entire pad).
509 if( !pad->IsOnCopperLayer() )
510 continue;
511
512 // Skip pad annulus when not connected on this layer (if removing is enabled)
513 if( !pad->FlashLayer( aLayerId ) )
514 continue;
515 }
516
517 VECTOR2I margin( 0, 0 );
518
519 switch( aLayerId )
520 {
521 case F_Cu:
522 if( aSkipPlatedPads && pad->FlashLayer( F_Mask ) )
523 continue;
524
525 if( aSkipNonPlatedPads && !pad->FlashLayer( F_Mask ) )
526 continue;
527
528 break;
529
530 case B_Cu:
531 if( aSkipPlatedPads && pad->FlashLayer( B_Mask ) )
532 continue;
533
534 if( aSkipNonPlatedPads && !pad->FlashLayer( B_Mask ) )
535 continue;
536
537 break;
538
539 case F_Mask:
540 case B_Mask:
541 margin.x += pad->GetSolderMaskExpansion( aLayerId );
542 margin.y += pad->GetSolderMaskExpansion( aLayerId );
543 break;
544
545 case F_Paste:
546 case B_Paste:
547 margin += pad->GetSolderPasteMargin( aLayerId );
548 break;
549
550 default:
551 break;
552 }
553
554 createPadWithMargin( pad, aContainer, aLayerId, margin );
555 }
556}
557
558
559// based on TransformArcToPolygon function from
560// common/convert_basic_shapes_to_polygon.cpp
561void BOARD_ADAPTER::createArcSegments( const VECTOR2I& aCentre, const VECTOR2I& aStart,
562 const EDA_ANGLE& aArcAngle, int aCircleToSegmentsCount,
563 int aWidth, CONTAINER_2D_BASE* aContainer,
564 const BOARD_ITEM& aOwner )
565{
566 // Don't attempt to render degenerate shapes
567 if( aWidth == 0 )
568 return;
569
570 VECTOR2I arc_start, arc_end;
571 EDA_ANGLE arcAngle( aArcAngle );
572 EDA_ANGLE delta = ANGLE_360 / aCircleToSegmentsCount; // rotate angle
573
574 arc_end = arc_start = aStart;
575
576 if( arcAngle != ANGLE_360 )
577 RotatePoint( arc_end, aCentre, -arcAngle );
578
579 if( arcAngle < ANGLE_0 )
580 {
581 std::swap( arc_start, arc_end );
582 arcAngle = -arcAngle;
583 }
584
585 // Compute the ends of segments and creates poly
586 VECTOR2I curr_end = arc_start;
587 VECTOR2I curr_start = arc_start;
588
589 for( EDA_ANGLE ii = delta; ii < arcAngle; ii += delta )
590 {
591 curr_end = arc_start;
592 RotatePoint( curr_end, aCentre, -ii );
593
594 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( curr_start ), TO_SFVEC2F( curr_end ),
595 TO_3DU( aWidth ), aOwner );
596
597 curr_start = curr_end;
598 }
599
600 if( curr_end != arc_end )
601 {
602 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( curr_end ), TO_SFVEC2F( arc_end ),
603 TO_3DU( aWidth ), aOwner );
604 }
605}
606
607
608void BOARD_ADAPTER::addShape( const PCB_SHAPE* aShape, CONTAINER_2D_BASE* aContainer,
609 const BOARD_ITEM* aOwner, PCB_LAYER_ID aLayer )
610{
611 // The full width of the lines to create
612 int linewidth = aShape->GetWidth();
613 int margin = 0;
614
615 if( IsSolderMaskLayer( aLayer )
616 && aShape->HasSolderMask()
617 && IsExternalCopperLayer( aShape->GetLayer() ) )
618 {
619 margin = aShape->GetSolderMaskExpansion();
620 linewidth += margin * 2;
621 }
622
623 float linewidth3DU = TO_3DU( linewidth );
624
625 LINE_STYLE lineStyle = aShape->GetStroke().GetLineStyle();
626
627 if( lineStyle <= LINE_STYLE::FIRST_TYPE )
628 {
629 switch( aShape->GetShape() )
630 {
631 case SHAPE_T::CIRCLE:
632 {
633 SFVEC2F center3DU = TO_SFVEC2F( aShape->GetCenter() );
634 float innerR3DU = TO_3DU( aShape->GetRadius() ) - linewidth3DU / 2.0;
635 float outerR3DU = TO_3DU( aShape->GetRadius() ) + linewidth3DU / 2.0;
636
637 if( aShape->IsFilled() || innerR3DU <= 0.0 )
638 addFILLED_CIRCLE_2D( aContainer, center3DU, outerR3DU, *aOwner );
639 else
640 addRING_2D( aContainer, center3DU, innerR3DU, outerR3DU, *aOwner );
641
642 break;
643 }
644
645 case SHAPE_T::RECTANGLE:
646 if( aShape->IsFilled() )
647 {
648 SHAPE_POLY_SET polyList;
649
651 ERROR_INSIDE );
652
654
655 if( margin != 0 )
656 {
657 polyList.Inflate( margin, CORNER_STRATEGY::ROUND_ALL_CORNERS,
658 GetBoard()->GetDesignSettings().m_MaxError );
659 }
660
661 ConvertPolygonToTriangles( polyList, *aContainer, m_biuTo3Dunits, *aOwner );
662 }
663 else
664 {
665 std::vector<VECTOR2I> pts = aShape->GetRectCorners();
666
667 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[0] ), TO_SFVEC2F( pts[1] ),
668 linewidth3DU, *aOwner );
669 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[1] ), TO_SFVEC2F( pts[2] ),
670 linewidth3DU, *aOwner );
671 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[2] ), TO_SFVEC2F( pts[3] ),
672 linewidth3DU, *aOwner );
673 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( pts[3] ), TO_SFVEC2F( pts[0] ),
674 linewidth3DU, *aOwner );
675 }
676 break;
677
678 case SHAPE_T::ARC:
679 {
680 unsigned int segCount = GetCircleSegmentCount( aShape->GetBoundingBox().GetSizeMax() );
681
682 createArcSegments( aShape->GetCenter(), aShape->GetStart(), aShape->GetArcAngle(),
683 segCount, linewidth, aContainer, *aOwner );
684 break;
685 }
686
687 case SHAPE_T::SEGMENT:
688 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( aShape->GetStart() ),
689 TO_SFVEC2F( aShape->GetEnd() ), linewidth3DU, *aOwner );
690 break;
691
692 case SHAPE_T::BEZIER:
693 case SHAPE_T::POLY:
694 {
695 SHAPE_POLY_SET polyList;
696
698 ERROR_INSIDE );
699
700 // Some polygons can be a bit complex (especially when coming from a
701 // picture ot a text converted to a polygon
702 // So call Simplify before calling ConvertPolygonToTriangles, just in case.
704
705 if( polyList.IsEmpty() ) // Just for caution
706 break;
707
708 if( margin != 0 )
709 {
710 CORNER_STRATEGY cornerStr = margin >= 0 ? CORNER_STRATEGY::ROUND_ALL_CORNERS
711 : CORNER_STRATEGY::ALLOW_ACUTE_CORNERS;
712
713 polyList.Inflate( margin, cornerStr, GetBoard()->GetDesignSettings().m_MaxError );
714 }
715
716 ConvertPolygonToTriangles( polyList, *aContainer, m_biuTo3Dunits, *aOwner );
717 break;
718 }
719
720 default:
721 wxFAIL_MSG( wxT( "BOARD_ADAPTER::addShape no implementation for " )
722 + aShape->SHAPE_T_asString() );
723 break;
724 }
725 }
726 else
727 {
728 std::vector<SHAPE*> shapes = aShape->MakeEffectiveShapes( true );
729 SFVEC2F a3DU;
730 SFVEC2F b3DU;
731
732 const PCB_PLOT_PARAMS& plotParams = aShape->GetBoard()->GetPlotOptions();
733 KIGFX::PCB_RENDER_SETTINGS renderSettings;
734
735 renderSettings.SetDashLengthRatio( plotParams.GetDashedLineDashRatio() );
736 renderSettings.SetGapLengthRatio( plotParams.GetDashedLineGapRatio() );
737
738 for( SHAPE* shape : shapes )
739 {
740 STROKE_PARAMS::Stroke( shape, lineStyle, aShape->GetWidth(), &renderSettings,
741 [&]( const VECTOR2I& a, const VECTOR2I& b )
742 {
743 addROUND_SEGMENT_2D( aContainer, TO_SFVEC2F( a ), TO_SFVEC2F( b ),
744 linewidth3DU, *aOwner );
745 } );
746 }
747
748 for( SHAPE* shape : shapes )
749 delete shape;
750 }
751}
752
753
754void BOARD_ADAPTER::addShape( const PCB_TEXTBOX* aTextBox, CONTAINER_2D_BASE* aContainer,
755 const BOARD_ITEM* aOwner )
756{
757 addText( aTextBox, aContainer, aOwner );
758
759 if( !aTextBox->IsBorderEnabled() )
760 return;
761
762 // We cannot use PCB_TEXTBOX::TransformShapeToPolygon because it convert the textbox
763 // as filled polygon even if there's no background colour.
764 // So for polygon, we use PCB_SHAPE::TransformShapeToPolygon
765
766 if( aTextBox->GetShape() == SHAPE_T::RECTANGLE )
767 {
768 addShape( static_cast<const PCB_SHAPE*>( aTextBox ), aContainer, aOwner, UNDEFINED_LAYER );
769 }
770 else
771 {
772 SHAPE_POLY_SET polyList;
773
774 aTextBox->PCB_SHAPE::TransformShapeToPolygon( polyList, UNDEFINED_LAYER, 0, ARC_HIGH_DEF,
775 ERROR_INSIDE );
776
777 ConvertPolygonToTriangles( polyList, *aContainer, m_biuTo3Dunits, *aOwner );
778 }
779}
780
781
782void BOARD_ADAPTER::addTable( const PCB_TABLE* aTable, CONTAINER_2D_BASE* aContainer,
783 const BOARD_ITEM* aOwner )
784{
785 // JEY TODO: tables
786 // add borders
787
788 for( PCB_TABLECELL* cell : aTable->GetCells() )
789 addText( cell, aContainer, aOwner );
790}
791
792
794 PCB_LAYER_ID aLayerId )
795{
796 // This convert the poly in outline and holes
797 ConvertPolygonToTriangles( *aZone->GetFilledPolysList( aLayerId ), *aContainer, m_biuTo3Dunits,
798 *aZone );
799}
800
801
803 CONTAINER_2D_BASE* aContainer, int aWidth )
804{
805 if( aPad->GetShape( aLayer ) == PAD_SHAPE::CIRCLE ) // Draw a ring
806 {
807 const SFVEC2F center3DU = TO_SFVEC2F( aPad->ShapePos( aLayer ) );
808 const int radius = aPad->GetSize( aLayer ).x / 2;
809 const float inner_radius3DU = TO_3DU( radius - aWidth / 2.0 );
810 const float outer_radius3DU = TO_3DU( radius + aWidth / 2.0 );
811
812 addRING_2D( aContainer, center3DU, inner_radius3DU, outer_radius3DU, *aPad );
813 }
814 else
815 {
816 // For other shapes, add outlines as thick segments in polygon buffer
817 const std::shared_ptr<SHAPE_POLY_SET>& corners = aPad->GetEffectivePolygon( aLayer,
818 ERROR_INSIDE );
819 const SHAPE_LINE_CHAIN& path = corners->COutline( 0 );
820
821 for( int j = 0; j < path.PointCount(); j++ )
822 {
823 SFVEC2F start3DU = TO_SFVEC2F( path.CPoint( j ) );
824 SFVEC2F end3DU = TO_SFVEC2F( path.CPoint( j + 1 ) );
825
826 addROUND_SEGMENT_2D( aContainer, start3DU, end3DU, TO_3DU( aWidth ), *aPad );
827 }
828 }
829}
@ ERROR_INSIDE
Definition: approximation.h:34
constexpr int ARC_HIGH_DEF
Definition: base_units.h:120
constexpr BOX2I KiROUND(const BOX2D &aBoxD)
Definition: box2.h:990
void createTrackWithMargin(const PCB_TRACK *aTrack, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayer, int aMargin=0)
void addSolidAreasShapes(const ZONE *aZone, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId)
void addFootprintShapes(const FOOTPRINT *aFootprint, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId, const std::bitset< LAYER_3D_END > &aVisibilityFlags)
void createArcSegments(const VECTOR2I &aCentre, const VECTOR2I &aStart, const EDA_ANGLE &aArcAngle, int aCircleToSegmentsCount, int aWidth, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM &aOwner)
void createPadWithMargin(const PAD *aPad, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayer, const VECTOR2I &aMargin) const
void addPads(const FOOTPRINT *aFootprint, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId, bool aSkipPlatedPads, bool aSkipNonPlatedPads)
const BOARD * GetBoard() const noexcept
void createPadWithHole(const PAD *aPad, CONTAINER_2D_BASE *aDstContainer, int aInflateValue)
void buildPadOutlineAsSegments(const PAD *aPad, PCB_LAYER_ID aLayer, CONTAINER_2D_BASE *aDstContainer, int aWidth)
void addTable(const PCB_TABLE *aTable, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM *aOwner)
unsigned int GetCircleSegmentCount(float aDiameter3DU) const
void addShape(const PCB_SHAPE *aShape, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM *aOwner, PCB_LAYER_ID aLayer)
double m_biuTo3Dunits
Scale factor to convert board internal units to 3D units normalized between -1.0 and 1....
void addText(const EDA_TEXT *aText, CONTAINER_2D_BASE *aDstContainer, const BOARD_ITEM *aOwner)
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
Definition: board_item.h:79
virtual PCB_LAYER_ID GetLayer() const
Return the primary layer this item is on.
Definition: board_item.h:237
virtual bool IsKnockout() const
Definition: board_item.h:324
virtual void SetLayer(PCB_LAYER_ID aLayer)
Set the layer this item is on.
Definition: board_item.h:288
virtual const BOARD * GetBoard() const
Return the BOARD in which this BOARD_ITEM resides, or NULL if none.
Definition: board_item.cpp:47
const KIFONT::METRICS & GetFontMetrics() const
Definition: board_item.cpp:100
BOARD_ITEM_CONTAINER * GetParent() const
Definition: board_item.h:215
const PCB_PLOT_PARAMS & GetPlotOptions() const
Definition: board.h:692
BOARD_DESIGN_SETTINGS & GetDesignSettings() const
Definition: board.cpp:895
constexpr int GetSizeMax() const
Definition: box2.h:235
void Add(OBJECT_2D *aObject)
Definition: container_2d.h:49
double AsDegrees() const
Definition: eda_angle.h:113
bool IsZero() const
Definition: eda_angle.h:133
KICAD_T Type() const
Returns the type of object.
Definition: eda_item.h:101
EDA_ANGLE GetArcAngle() const
Definition: eda_shape.cpp:896
virtual std::vector< SHAPE * > MakeEffectiveShapes(bool aEdgeOnly=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
Definition: eda_shape.h:326
bool IsFilled() const
Definition: eda_shape.h:98
int GetRadius() const
Definition: eda_shape.cpp:826
SHAPE_T GetShape() const
Definition: eda_shape.h:132
const VECTOR2I & GetEnd() const
Return the ending point of the graphic.
Definition: eda_shape.h:174
const VECTOR2I & GetStart() const
Return the starting point of the graphic.
Definition: eda_shape.h:137
std::vector< VECTOR2I > GetRectCorners() const
Definition: eda_shape.cpp:1386
wxString SHAPE_T_asString() const
Definition: eda_shape.cpp:340
A mix-in class (via multiple inheritance) that handles texts such as labels, parts,...
Definition: eda_text.h:80
bool IsItalic() const
Definition: eda_text.h:156
KIFONT::FONT * GetFont() const
Definition: eda_text.h:234
virtual EDA_ANGLE GetDrawRotation() const
Definition: eda_text.h:362
virtual VECTOR2I GetDrawPos() const
Definition: eda_text.h:363
const TEXT_ATTRIBUTES & GetAttributes() const
Definition: eda_text.h:218
int GetEffectiveTextPenWidth(int aDefaultPenWidth=0) const
The EffectiveTextPenWidth uses the text thickness if > 1 or aDefaultPenWidth.
Definition: eda_text.cpp:456
bool IsBold() const
Definition: eda_text.h:171
virtual wxString GetShownText(bool aAllowExtraText, int aDepth=0) const
Return the string actually shown after processing of the base text.
Definition: eda_text.h:109
std::deque< PAD * > & Pads()
Definition: footprint.h:206
void GetFields(std::vector< PCB_FIELD * > &aVector, bool aVisibleOnly)
Populate a std::vector with PCB_TEXTs.
Definition: footprint.cpp:616
DRAWINGS & GraphicalItems()
Definition: footprint.h:209
FONT is an abstract base class for both outline and stroke fonts.
Definition: font.h:131
static FONT * GetFont(const wxString &aFontName=wxEmptyString, bool aBold=false, bool aItalic=false, const std::vector< wxString > *aEmbeddedFiles=nullptr, bool aForDrawingSheet=false)
Definition: font.cpp:146
void Draw(KIGFX::GAL *aGal, const wxString &aText, const VECTOR2I &aPosition, const VECTOR2I &aCursor, const TEXT_ATTRIBUTES &aAttributes, const METRICS &aFontMetrics) const
Draw a string.
Definition: font.cpp:258
PCB specific render settings.
Definition: pcb_painter.h:78
void SetGapLengthRatio(double aRatio)
void SetDashLengthRatio(double aRatio)
Definition: pad.h:54
virtual std::shared_ptr< SHAPE > GetEffectiveShape(PCB_LAYER_ID aLayer, FLASHING flashPTHPads=FLASHING::DEFAULT) const override
Some pad shapes can be complex (rounded/chamfered rectangle), even without considering custom shapes.
Definition: pad.cpp:488
PAD_SHAPE GetShape(PCB_LAYER_ID aLayer) const
Definition: pad.h:193
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc=ERROR_INSIDE, bool ignoreLineWidth=false) const override
Convert the pad shape to a closed polygon.
Definition: pad.cpp:1876
const std::shared_ptr< SHAPE_POLY_SET > & GetEffectivePolygon(PCB_LAYER_ID aLayer, ERROR_LOC aErrorLoc=ERROR_INSIDE) const
Definition: pad.cpp:476
bool HasHole() const override
Definition: pad.h:104
VECTOR2I ShapePos(PCB_LAYER_ID aLayer) const
Definition: pad.cpp:973
std::shared_ptr< SHAPE_SEGMENT > GetEffectiveHoleShape() const override
Return a SHAPE_SEGMENT object representing the pad's hole.
Definition: pad.cpp:545
const VECTOR2I & GetSize(PCB_LAYER_ID aLayer) const
Definition: pad.h:266
bool IsDegenerated(int aThreshold=5) const
Definition: pcb_track.cpp:1890
double GetRadius() const
Definition: pcb_track.cpp:1855
EDA_ANGLE GetAngle() const
Definition: pcb_track.cpp:1862
virtual VECTOR2I GetCenter() const override
This defaults to the center of the bounding box if not overridden.
Definition: pcb_track.h:312
Abstract dimension API.
int GetLineThickness() const
const std::vector< std::shared_ptr< SHAPE > > & GetShapes() const
Parameters and options when plotting/printing a board.
double GetDashedLineGapRatio() const
double GetDashedLineDashRatio() const
const BOX2I GetBoundingBox() const override
Return the orthogonal bounding box of this object for display purposes.
Definition: pcb_shape.h:119
VECTOR2I GetCenter() const override
This defaults to the center of the bounding box if not overridden.
Definition: pcb_shape.h:79
int GetWidth() const override
Definition: pcb_shape.cpp:301
bool HasSolderMask() const
Definition: pcb_shape.h:183
int GetSolderMaskExpansion() const
Definition: pcb_shape.cpp:179
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false) const override
Convert the shape to a closed polygon.
Definition: pcb_shape.cpp:774
STROKE_PARAMS GetStroke() const override
Definition: pcb_shape.h:89
bool IsOnLayer(PCB_LAYER_ID aLayer) const override
Test to see if this object is on the given layer.
Definition: pcb_shape.cpp:200
PCB_LAYER_ID GetLayer() const override
Return the primary layer this item is on.
Definition: pcb_shape.h:69
std::vector< PCB_TABLECELL * > GetCells() const
Definition: pcb_table.h:138
bool IsBorderEnabled() const
Disables the border, this is done by changing the stroke internally.
void TransformTextToPolySet(SHAPE_POLY_SET &aBuffer, int aClearance, int aMaxError, ERROR_LOC aErrorLoc) const
Function TransformTextToPolySet Convert the text to a polygonSet describing the actual character stro...
Definition: pcb_text.cpp:510
void SetEnd(const VECTOR2I &aEnd)
Definition: pcb_track.h:118
void SetStart(const VECTOR2I &aStart)
Definition: pcb_track.h:121
const VECTOR2I & GetStart() const
Definition: pcb_track.h:122
const VECTOR2I & GetEnd() const
Definition: pcb_track.h:119
virtual void SetWidth(int aWidth)
Definition: pcb_track.h:115
virtual int GetWidth() const
Definition: pcb_track.h:116
Definition: seg.h:42
VECTOR2I A
Definition: seg.h:49
VECTOR2I B
Definition: seg.h:50
int GetWidth() const
Definition: shape_arc.h:168
const SHAPE_LINE_CHAIN ConvertToPolyline(double aAccuracy=DefaultAccuracyForPCB(), double *aEffectiveAccuracy=nullptr) const
Construct a SHAPE_LINE_CHAIN of segments from a given arc.
Definition: shape_arc.cpp:560
int GetRadius() const
Definition: shape_circle.h:118
const VECTOR2I GetCenter() const
Definition: shape_circle.h:123
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
int SegmentCount() const
Return the number of segments in this line chain.
Represent a set of closed polygons.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
bool IsEmpty() const
Return true if the set is empty (no polygons at all)
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
void Simplify(POLYGON_MODE aFastMode)
Simplify the polyset (merges overlapping polys, eliminates degeneracy/self-intersections) For aFastMo...
int NewOutline()
Creates a new empty polygon in the set and returns its index.
const VECTOR2I & GetPosition() const
Definition: shape_rect.h:160
const VECTOR2I GetSize() const
Definition: shape_rect.h:168
const SEG & GetSeg() const
int GetWidth() const
Represent a simple polygon consisting of a zero-thickness closed chain of connected line segments.
Definition: shape_simple.h:42
const SHAPE_LINE_CHAIN & Vertices() const
Return the list of vertices defining this simple polygon.
Definition: shape_simple.h:124
An abstract shape on 2D plane.
Definition: shape.h:126
LINE_STYLE GetLineStyle() const
Definition: stroke_params.h:92
static void Stroke(const SHAPE *aShape, LINE_STYLE aLineStyle, int aWidth, const KIGFX::RENDER_SETTINGS *aRenderSettings, const std::function< void(const VECTOR2I &a, const VECTOR2I &b)> &aStroker)
Handle a list of polygons defining a copper zone.
Definition: zone.h:73
const std::shared_ptr< SHAPE_POLY_SET > & GetFilledPolysList(PCB_LAYER_ID aLayer) const
Definition: zone.h:620
CORNER_STRATEGY
define how inflate transform build inflated polygon
#define TO_3DU(x)
void addFILLED_CIRCLE_2D(CONTAINER_2D_BASE *aContainer, const SFVEC2F &aCenter, float aRadius, const BOARD_ITEM &aBoardItem)
#define TO_SFVEC2F(vec)
void addROUND_SEGMENT_2D(CONTAINER_2D_BASE *aContainer, const SFVEC2F &aStart, const SFVEC2F &aEnd, float aWidth, const BOARD_ITEM &aBoardItem)
void addRING_2D(CONTAINER_2D_BASE *aContainer, const SFVEC2F &aCenter, float aInnerRadius, float aOuterRadius, const BOARD_ITEM &aBoardItem)
static constexpr EDA_ANGLE ANGLE_0
Definition: eda_angle.h:401
static constexpr EDA_ANGLE ANGLE_360
Definition: eda_angle.h:407
a few functions useful in geometry calculations.
int GetArcToSegmentCount(int aRadius, int aErrorMax, const EDA_ANGLE &aArcAngle)
static const wxChar * m_logTrace
Trace mask used to enable or disable debug output for this class.
bool IsSolderMaskLayer(int aLayer)
Definition: layer_ids.h:601
bool IsCopperLayer(int aLayerId)
Tests whether a layer is a copper layer.
Definition: layer_ids.h:531
@ LAYER_FP_REFERENCES
show footprints references (when texts are visible)
Definition: layer_ids.h:212
@ LAYER_FP_TEXT
Definition: layer_ids.h:199
@ LAYER_FP_VALUES
show footprints values (when texts are visible)
Definition: layer_ids.h:211
bool IsExternalCopperLayer(int aLayerId)
Tests whether a layer is an external (F_Cu or B_Cu) copper layer.
Definition: layer_ids.h:542
PCB_LAYER_ID
A quick note on layer IDs:
Definition: layer_ids.h:60
@ F_Paste
Definition: layer_ids.h:104
@ B_Mask
Definition: layer_ids.h:98
@ B_Cu
Definition: layer_ids.h:65
@ F_Mask
Definition: layer_ids.h:97
@ B_Paste
Definition: layer_ids.h:105
@ UNDEFINED_LAYER
Definition: layer_ids.h:61
@ F_Cu
Definition: layer_ids.h:64
This file contains miscellaneous commonly used macros and functions.
#define UNIMPLEMENTED_FOR(type)
Definition: macros.h:96
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
Definition: eda_angle.h:390
bool Is_segment_a_circle(const SFVEC2F &aStart, const SFVEC2F &aEnd)
Check if segment start and end is very close to each other.
@ SH_POLY_SET
set of polygons (with holes, etc.)
Definition: shape.h:52
@ SH_RECT
axis-aligned rectangle
Definition: shape.h:47
@ SH_CIRCLE
circle
Definition: shape.h:50
@ SH_SIMPLE
simple polygon
Definition: shape.h:51
@ SH_SEGMENT
line segment
Definition: shape.h:48
@ SH_ARC
circular arc
Definition: shape.h:54
static wxString SHAPE_TYPE_asString(SHAPE_TYPE a)
Definition: shape.h:59
std::vector< FAB_LAYER_COLOR > dummy
LINE_STYLE
Dashed line types.
Definition: stroke_params.h:46
constexpr int delta
void ConvertPolygonToTriangles(const SHAPE_POLY_SET &aPolyList, CONTAINER_2D_BASE &aDstContainer, float aBiuTo3dUnitsScale, const BOARD_ITEM &aBoardItem)
void RotatePoint(int *pX, int *pY, const EDA_ANGLE &aAngle)
Calculate the new point of coord coord pX, pY, for a rotation center 0, 0.
Definition: trigo.cpp:229
@ PCB_SHAPE_T
class PCB_SHAPE, a segment not on copper layers
Definition: typeinfo.h:88
@ PCB_DIM_ORTHOGONAL_T
class PCB_DIM_ORTHOGONAL, a linear dimension constrained to x/y
Definition: typeinfo.h:105
@ PCB_DIM_LEADER_T
class PCB_DIM_LEADER, a leader dimension (graphic item)
Definition: typeinfo.h:102
@ PCB_VIA_T
class PCB_VIA, a via (like a track segment on a copper layer)
Definition: typeinfo.h:97
@ PCB_DIM_CENTER_T
class PCB_DIM_CENTER, a center point marking (graphic item)
Definition: typeinfo.h:103
@ PCB_TEXTBOX_T
class PCB_TEXTBOX, wrapped text on a layer
Definition: typeinfo.h:93
@ PCB_TEXT_T
class PCB_TEXT, text on a layer
Definition: typeinfo.h:92
@ PCB_DIM_ALIGNED_T
class PCB_DIM_ALIGNED, a linear dimension (graphic item)
Definition: typeinfo.h:101
@ PCB_ARC_T
class PCB_ARC, an arc track segment on a copper layer
Definition: typeinfo.h:98
@ PCB_TABLE_T
class PCB_TABLE, table of PCB_TABLECELLs
Definition: typeinfo.h:94
@ PCB_TRACE_T
class PCB_TRACK, a track segment (segment on a copper layer)
Definition: typeinfo.h:96
@ PCB_DIM_RADIAL_T
class PCB_DIM_RADIAL, a radius or diameter dimension
Definition: typeinfo.h:104
VECTOR2< int32_t > VECTOR2I
Definition: vector2d.h:691
glm::vec2 SFVEC2F
Definition: xv3d_types.h:42