26#ifndef BOARD_ADAPTER_H
27#define BOARD_ADAPTER_H
31#include "../3d_rendering/raytracing/accelerators/container_2d.h"
32#include "../3d_rendering/raytracing/accelerators/container_3d.h"
33#include "../3d_rendering/raytracing/shapes3D/bbox_3d.h"
36#include "../3d_cache/3d_cache.h"
37#include "../common_ogl/ogl_attr_list.h"
38#include "../3d_viewer/eda_3d_viewer_settings.h"
61typedef std::map<PCB_LAYER_ID, SHAPE_POLY_SET*>
MAP_POLY;
66#define RANGE_SCALE_3D 8.0f
93 const std::bitset<LAYER_3D_END>& aVisibilityFlags )
const;
381 PCB_LAYER_ID aLayerId,
bool aSkipPlatedPads,
bool aSkipNonPlatedPads );
385 const std::bitset<LAYER_3D_END>& aVisibilityFlags );
406 const EDA_ANGLE& aArcAngle,
int aCircleToSegmentsCount,
int aWidth,
declared enumerations and flags
std::map< PCB_LAYER_ID, SHAPE_POLY_SET * > MAP_POLY
A type that stores polysets for each layer id.
std::map< PCB_LAYER_ID, BVH_CONTAINER_2D * > MAP_CONTAINER_2D_BASE
A type that stores a container of 2d objects for each layer id.
Define an abstract camera.
Helper class to handle information needed to display 3D board.
MAP_CONTAINER_2D_BASE m_layerHoleMap
Holes for each layer.
std::map< int, COLOR4D > m_BoardEditorColors
list of colors used by the board editor
double BiuTo3dUnits() const noexcept
Board integer units To 3D units.
BVH_CONTAINER_2D * m_offboardPadsBack
SFVEC4F m_BgColorTop
background top color
const SHAPE_POLY_SET * GetFrontPlatedPadAndGraphicPolys()
void SetVisibleLayers(const std::bitset< LAYER_3D_END > &aLayers)
float m_solderPasteLayerThickness3DU
const MAP_CONTAINER_2D_BASE & GetLayerHoleMap() const noexcept
std::map< PCB_LAYER_ID, float > m_layerZcoordBottom
Bottom (Start) Z position of each layer in 3D units.
S3D_CACHE * m_3dModelManager
void createLayers(REPORTER *aStatusReporter)
VECTOR2I m_boardPos
Board center position in board internal units.
float m_backCopperThickness3DU
SHAPE_POLY_SET m_TH_ODPolys
PTH outer diameters.
static KIGFX::COLOR4D g_DefaultComments
SFVEC4F m_SolderPasteColor
in realistic mode: solder paste color
static CUSTOM_COLORS_LIST g_PasteColors
BBOX_3D m_boardBoundingBox
3D bounding box of the board in 3D units.
static CUSTOM_COLORS_LIST g_FinishColors
static KIGFX::COLOR4D g_DefaultBoardBody
const SHAPE_POLY_SET & GetBoardPoly() const noexcept
Get the current polygon of the epoxy board.
const SHAPE_POLY_SET & GetNPTH_ODPolys() const noexcept
const BVH_CONTAINER_2D * GetOffboardPadsFront() const noexcept
COLOR_SETTINGS * m_colors
bool IsFootprintShown(FOOTPRINT_ATTR_T aFPAttributes) const
Test if footprint should be displayed in relation to attributes and the flags.
static KIGFX::COLOR4D g_DefaultSolderMask
std::map< int, COLOR4D > GetLayerColors() const
Build a color list which is used to store colors layers.
const SHAPE_POLY_SET & GetViaTH_ODPolys() const noexcept
const MAP_POLY & GetPolyMap() const noexcept
Get map of polygon's layers.
void createTrackWithMargin(const PCB_TRACK *aTrack, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayer, int aMargin=0)
MAP_POLY m_layerHoleOdPolys
Hole outer diameters (per layer)
void addSolidAreasShapes(const ZONE *aZone, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId)
VECTOR2I GetBoardSize() const noexcept
Get the board size.
const MAP_POLY & GetHoleOdPolysMap() const noexcept
SHAPE_POLY_SET * m_frontPlatedCopperPolys
MAP_CONTAINER_2D_BASE m_layerMap
2D elements for each layer.
BVH_CONTAINER_2D m_TH_ODs
List of PTH outer diameters.
float GetAverageTrackWidth() const noexcept
SHAPE_POLY_SET * m_frontPlatedPadAndGraphicPolys
unsigned int m_trackCount
const BBOX_3D & GetBBox() const noexcept
Get the board outling bounding box.
float m_averageTrackWidth
SHAPE_POLY_SET m_board_poly
Board outline polygon.
std::bitset< LAYER_3D_END > GetVisibleLayers() const
SFVEC4F m_SolderMaskColorBot
in realistic mode: solder mask color ( bot )
bool m_IsPreviewer
true if we're in a 3D preview panel, false for the standard 3D viewer
void addFootprintShapes(const FOOTPRINT *aFootprint, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId, const std::bitset< LAYER_3D_END > &aVisibilityFlags)
void createArcSegments(const VECTOR2I &aCentre, const VECTOR2I &aStart, const EDA_ANGLE &aArcAngle, int aCircleToSegmentsCount, int aWidth, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM &aOwner)
VECTOR2I GetBoardPos() const noexcept
Get the board center.
static CUSTOM_COLORS_LIST g_MaskColors
MAP_POLY m_layerHoleIdPolys
Hole inner diameters (per layer)
int GetHolePlatingThickness() const noexcept
Get the hole plating thickness (NB: in BOARD UNITS!).
void InitSettings(REPORTER *aStatusReporter, REPORTER *aWarningReporter)
Function to be called by the render when it need to reload the settings for the board.
const BVH_CONTAINER_2D & GetViaAnnuli() const noexcept
float GetLayerBottomZPos(PCB_LAYER_ID aLayerId) const noexcept
Get the bottom z position.
static KIGFX::COLOR4D g_DefaultECOs
const BVH_CONTAINER_2D * GetOffboardPadsBack() const noexcept
const BVH_CONTAINER_2D & GetTH_IDs() const noexcept
SFVEC4F m_SolderMaskColorTop
in realistic mode: solder mask color ( top )
SFVEC4F GetColor(const COLOR4D &aColor) const
SHAPE_POLY_SET m_viaAnnuliPolys
Via annular ring outer diameters.
BVH_CONTAINER_2D * m_offboardPadsFront
float m_averageViaHoleDiameter
BVH_CONTAINER_2D m_viaTH_ODs
List of via hole outer diameters.
static KIGFX::COLOR4D g_DefaultBackgroundTop
const BVH_CONTAINER_2D * GetPlatedPadsBack() const noexcept
static CUSTOM_COLORS_LIST g_SilkColors
const MAP_POLY & GetHoleIdPolysMap() const noexcept
float GetBackCopperThickness() const noexcept
float m_averageHoleDiameter
static KIGFX::COLOR4D g_DefaultSurfaceFinish
SFVEC4F m_CopperColor
in realistic mode: copper color
SHAPE_POLY_SET m_viaTH_ODPolys
Via hole outer diameters.
void ReloadColorSettings() noexcept
void createPadWithMargin(const PAD *aPad, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayer, const VECTOR2I &aMargin) const
float GetAverageViaHoleDiameter() const noexcept
void addPads(const FOOTPRINT *aFootprint, CONTAINER_2D_BASE *aDstContainer, PCB_LAYER_ID aLayerId, bool aSkipPlatedPads, bool aSkipNonPlatedPads)
SFVEC2F GetSphericalCoord(int i) const
unsigned int GetViaCount() const noexcept
const BOARD * GetBoard() const noexcept
BVH_CONTAINER_2D * m_platedPadsBack
std::bitset< LAYER_3D_END > GetDefaultVisibleLayers() const
void createPadWithHole(const PAD *aPad, CONTAINER_2D_BASE *aDstContainer, int aInflateValue)
void SetBoard(BOARD *aBoard) noexcept
Set current board to be rendered.
void buildPadOutlineAsSegments(const PAD *aPad, PCB_LAYER_ID aLayer, CONTAINER_2D_BASE *aDstContainer, int aWidth)
const SFVEC3F & GetBoardCenter() const noexcept
The board center position in 3D units.
std::map< PCB_LAYER_ID, float > m_layerZcoordTop
Top (End) Z position of each layer in 3D units.
float GetFootprintZPos(bool aIsFlipped) const
Get the position of the footprint in 3d integer units considering if it is flipped or not.
float m_frontCopperThickness3DU
float GetNonCopperLayerThickness() const noexcept
Get the non copper layers thickness (in 3D units).
static KIGFX::COLOR4D g_DefaultSolderPaste
float GetLayerTopZPos(PCB_LAYER_ID aLayerId) const noexcept
Get the top z position.
const BVH_CONTAINER_2D & GetTH_ODs() const noexcept
float m_boardBodyThickness3DU
static CUSTOM_COLORS_LIST g_BoardColors
const MAP_CONTAINER_2D_BASE & GetLayerMap() const noexcept
Get the map of containers that have the objects per layer.
MAP_POLY m_layers_poly
Amalgamated polygon contours for various types of items.
VECTOR2I m_boardSize
Board size in board internal units.
SHAPE_POLY_SET * m_backPlatedCopperPolys
void SetLayerColors(const std::map< int, COLOR4D > &aColors)
EDA_3D_VIEWER_SETTINGS * m_Cfg
std::map< int, COLOR4D > m_ColorOverrides
allows to override color scheme colors
SFVEC4F m_SilkScreenColorTop
in realistic mode: SilkScreen color ( top )
void addTable(const PCB_TABLE *aTable, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM *aOwner)
unsigned int GetHoleCount() const noexcept
SFVEC4F m_SilkScreenColorBot
in realistic mode: SilkScreen color ( bot )
SFVEC4F GetItemColor(int aItemId) const
Get the technical color of a layer.
const BVH_CONTAINER_2D * GetPlatedPadsFront() const noexcept
unsigned int GetCircleSegmentCount(float aDiameter3DU) const
float m_nonCopperLayerThickness3DU
float GetFrontCopperThickness() const noexcept
Get the copper layer thicknesses (in 3D units).
const BVH_CONTAINER_2D & GetViaTH_ODs() const noexcept
BVH_CONTAINER_2D m_viaAnnuli
List of via annular rings.
float GetBoardBodyThickness() const noexcept
Get the board body thickness, including internal copper layers (in 3D units).
SFVEC4F m_BoardBodyColor
in realistic mode: FR4 board color
bool createBoardPolygon(wxString *aErrorMsg)
Create the board outline polygon.
float GetAverageHoleDiameter() const noexcept
const SHAPE_POLY_SET & GetViaAnnuliPolys() const noexcept
unsigned int m_copperLayersCount
std::map< int, COLOR4D > GetDefaultColors() const
BVH_CONTAINER_2D m_TH_IDs
List of PTH inner diameters.
SFVEC4F m_UserCommentsColor
static KIGFX::COLOR4D g_DefaultSilkscreen
BVH_CONTAINER_2D * m_platedPadsFront
void Set3dCacheManager(S3D_CACHE *aCacheMgr) noexcept
Update the cache manager pointer.
void addShape(const PCB_SHAPE *aShape, CONTAINER_2D_BASE *aContainer, const BOARD_ITEM *aOwner, PCB_LAYER_ID aLayer)
SFVEC3F m_boardCenter
3D center position of the board in 3D units.
SHAPE_POLY_SET m_NPTH_ODPolys
NPTH outer diameters.
SHAPE_POLY_SET * m_backPlatedPadAndGraphicPolys
static KIGFX::COLOR4D g_DefaultBackgroundBot
SFVEC4F GetLayerColor(PCB_LAYER_ID aLayerId) const
Get the technical color of a layer.
const SHAPE_POLY_SET * GetBackPlatedPadAndGraphicPolys()
bool Is3dLayerEnabled(PCB_LAYER_ID aLayer, const std::bitset< LAYER_3D_END > &aVisibilityFlags) const
Check if a layer is enabled.
SFVEC4F m_UserDrawingsColor
void GetBoardEditorCopperLayerColors(PCBNEW_SETTINGS *aCfg)
Build the copper color list used by the board editor, and store it in m_BoardEditorColors.
S3D_CACHE * Get3dCacheManager() const noexcept
double m_biuTo3Dunits
Scale factor to convert board internal units to 3D units normalized between -1.0 and 1....
SFVEC4F m_BgColorBot
background bottom color
const SHAPE_POLY_SET & GetTH_ODPolys() const noexcept
Get through hole outside diameter 2D polygons.
void addText(const EDA_TEXT *aText, CONTAINER_2D_BASE *aDstContainer, const BOARD_ITEM *aOwner)
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
Information pertinent to a Pcbnew printed circuit board.
A class used to derive camera objects from.
Color settings are a bit different than most of the settings objects in that there can be more than o...
virtual BOARD_ADAPTER & GetAdapter()=0
virtual CAMERA & GetCurrentCamera()=0
virtual ~EDA_3D_BOARD_HOLDER()
A mix-in class (via multiple inheritance) that handles texts such as labels, parts,...
A color representation with 4 components: red, green, blue, alpha.
A pure virtual class used to derive REPORTER objects from.
Cache for storing the 3D shapes.
Represent a set of closed polygons.
Handle a list of polygons defining a copper zone.
std::vector< CUSTOM_COLOR_ITEM > CUSTOM_COLORS_LIST
static const wxChar * m_logTrace
Trace mask used to enable or disable debug output for this class.
PCB_LAYER_ID
A quick note on layer IDs:
Manage a bounding box defined by two SFVEC3F min max points.