141#define MAX_CU_LAYERS (B_Cu - F_Cu + 1)
175#define NETNAMES_LAYER_INDEX( layer ) ( NETNAMES_LAYER_ID_START + layer )
265#define GAL_LAYER_INDEX( x ) ( x - GAL_LAYER_ID_START )
268#define BITMAP_LAYER_FOR( boardLayer ) ( LAYER_BITMAP_START + boardLayer )
269#define ZONE_LAYER_FOR( boardLayer ) ( LAYER_ZONE_START + boardLayer )
324 GAL_BASE_SET::set( aPos, aVal );
330 GAL_BASE_SET::set(
static_cast<std::size_t
>( aPos ) - start, aVal );
336 return test(
static_cast<std::size_t
>( aPos ) - start );
339 std::vector<GAL_LAYER_ID> Seq()
const;
341 static GAL_SET DefaultVisible();
399#define SCH_LAYER_ID_COUNT ( SCH_LAYER_ID_END - SCH_LAYER_ID_START )
401#define SCH_LAYER_INDEX( x ) ( x - SCH_LAYER_ID_START )
410#define GERBER_DRAWLAYERS_COUNT PCB_LAYER_ID_COUNT
431#define GERBER_DRAW_LAYER( x ) ( GERBVIEW_LAYER_ID_START + x )
433#define GERBER_DCODE_LAYER( x ) ( GERBER_DRAWLAYERS_COUNT + x )
435#define GERBER_DRAW_LAYER_INDEX( x ) ( x - GERBVIEW_LAYER_ID_START )
471#define LAYER_ID_COUNT LAYER_3D_END
485#define MIN_VISIBILITY_MASK int( ( 1 << GAL_LAYER_INDEX( LAYER_PAD_PLATEDHOLES ) ) +\
486 ( 1 << GAL_LAYER_INDEX( LAYER_VIA_HOLES ) ) +\
487 ( 1 << GAL_LAYER_INDEX( LAYER_SELECT_OVERLAY ) ) +\
488 ( 1 << GAL_LAYER_INDEX( LAYER_GP_OVERLAY ) ) +\
489 ( 1 << GAL_LAYER_INDEX( LAYER_RATSNEST ) ) )
522 template <
class InputIterator>
523 LSEQ( InputIterator aStart, InputIterator aEnd ) :
524 BASE_SEQ( aStart, aEnd ), m_index( 0 )
527 LSEQ( std::initializer_list<PCB_LAYER_ID> aLayers ) :
537 operator bool () {
return m_index < size(); }
541 return at( m_index );
618 LSET(
unsigned aIdCount,
int aFirst, ... );
632 return test( aLayer );
634 catch( std::out_of_range& )
649 static LSET InternalCuMask();
654 static LSET FrontAssembly();
659 static LSET BackAssembly();
669 static LSET ExternalCuMask();
674 static LSET AllNonCuMask();
676 static LSET AllLayersMask();
681 static LSET FrontTechMask();
687 static LSET FrontBoardTechMask();
692 static LSET BackTechMask();
698 static LSET BackBoardTechMask();
703 static LSET AllTechMask();
708 static LSET AllBoardTechMask();
713 static LSET FrontMask();
718 static LSET BackMask();
720 static LSET SideSpecificMask();
722 static LSET UserMask();
728 static LSET PhysicalLayersMask();
733 static LSET UserDefinedLayers();
740 static LSET ForbiddenFootprintLayers();
747 LSEQ CuStack()
const;
760 LSEQ TechAndUserUIOrder()
const;
762 LSEQ UIOrder()
const;
773 LSEQ Seq(
const LSEQ& aSequence )
const;
787 LSEQ SeqStackupBottom2Top()
const;
792 std::string FmtHex()
const;
801 int ParseHex(
const char* aStart,
int aCount );
806 std::string FmtBin()
const;
855 return aLayerId >=
F_Cu && aLayerId <=
B_Cu;
877inline bool IsCopperLayer(
int aLayerId,
bool aIncludeSyntheticCopperLayers )
879 if( aIncludeSyntheticCopperLayers )
1044 static std::set<int> netCopperLayers =
1056 return IsCopperLayer( aLayer ) || netCopperLayers.count( aLayer );
Helper for storing and iterating over GAL_LAYER_IDs.
bool Contains(GAL_LAYER_ID aPos)
GAL_SET(const GAL_SET &aOther)
GAL_SET & set(int aPos, bool aVal=true)
GAL_SET & set(GAL_LAYER_ID aPos, bool aVal=true)
LSEQ is a sequence (and therefore also a set) of PCB_LAYER_IDs.
LSEQ(std::initializer_list< PCB_LAYER_ID > aLayers)
LSEQ(InputIterator aStart, InputIterator aEnd)
LSET is a set of PCB_LAYER_IDs.
LSET(PCB_LAYER_ID aLayer)
Take a PCB_LAYER_ID and sets that bit.
LSET(const BASE_SET &aOther)
bool Contains(PCB_LAYER_ID aLayer)
See if the layer set contains a PCB layer.
LSET()
Create an empty (cleared) set.
LSET(unsigned long __val)
Take this off the market, it may not be used because of LSET( PCB_LAYER_ID ).
EDA_ANGLE operator*(const EDA_ANGLE &aAngleA, double aOperator)
NETNAMES_LAYER_ID
Dedicated layers for net names used in Pcbnew.
@ LAYER_PAD_FR_NETNAMES
Additional netnames layers (not associated with a PCB layer)
@ NETNAMES_LAYER_ID_START
@ NETNAMES_LAYER_ID_RESERVED
Reserved space for board layer netnames.
std::bitset< GAL_LAYER_ID_COUNT > GAL_BASE_SET
Wraps a std::bitset.
GAL_LAYER_ID operator++(GAL_LAYER_ID &a)
std::vector< PCB_LAYER_ID > BASE_SEQ
A sequence of layers, a sequence provides a certain order.
GERBVIEW_LAYER_ID
GerbView draw layers.
@ GERBVIEW_LAYER_ID_RESERVED
GerbView draw layers and d-code layers.
@ LAYER_GERBVIEW_DRAWINGSHEET
@ GERBVIEW_LAYER_ID_START
@ LAYER_GERBVIEW_BACKGROUND
@ LAYER_GERBVIEW_PAGE_LIMITS
std::bitset< PCB_LAYER_ID_COUNT > BASE_SET
GAL_LAYER_ID operator+(const GAL_LAYER_ID &a, int b)
Used for via types.
KICOMMON_API LSET FlipLayerMask(LSET aMask, int aCopperLayersCount=0)
Calculate the mask layer when flipping a footprint.
bool IsPcbLayer(int aLayer)
Test whether a layer is a valid layer for Pcbnew.
LAYER_3D_ID
3D Viewer virtual layers for color settings
@ LAYER_3D_SOLDERMASK_TOP
@ LAYER_3D_BOUNDING_BOXES
@ LAYER_3D_BACKGROUND_TOP
@ LAYER_3D_SOLDERMASK_BOTTOM
@ LAYER_3D_SILKSCREEN_TOP
@ LAYER_3D_VIRTUAL_MODELS
@ LAYER_3D_MODELS_MARKED_DNP
@ LAYER_3D_OFF_BOARD_SILK
@ LAYER_3D_MODELS_NOT_IN_POS
@ LAYER_3D_BACKGROUND_BOTTOM
@ LAYER_3D_SILKSCREEN_BOTTOM
bool IsUserLayer(PCB_LAYER_ID aLayerId)
Test whether a layer is a non copper and a non tech layer.
#define NETNAMES_LAYER_INDEX(layer)
Macro for obtaining netname layer for a given PCB layer.
GAL_LAYER_ID ToGalLayer(int aInteger)
bool IsNetCopperLayer(int aLayer)
Checks if the given layer is "net copper", meaning it is eligible for net coloring.
constexpr int GAL_LAYER_ID_COUNT
bool IsFrontLayer(PCB_LAYER_ID aLayerId)
Layer classification: check if it's a front layer.
FLASHING
Enum used during connectivity building to ensure we do not query connectivity while building the data...
bool IsDCodeLayer(int aLayer)
bool IsBackLayer(PCB_LAYER_ID aLayerId)
Layer classification: check if it's a back layer.
KICOMMON_API PCB_LAYER_ID FlipLayer(PCB_LAYER_ID aLayerId, int aCopperLayersCount=0)
bool IsNonCopperLayer(int aLayerId)
Test whether a layer is a non copper layer.
int GetNetnameLayer(int aLayer)
Returns a netname layer corresponding to the given layer.
KICOMMON_API wxString LayerName(int aLayer)
Returns the string equivalent of a given layer.
bool IsCopperLayer(int aLayerId)
Tests whether a layer is a copper layer.
GAL_LAYER_ID
GAL layers are "virtual" layers, i.e.
@ LAYER_PAGE_LIMITS
color for drawing the page extents (visibility stored in PCBNEW_SETTINGS::m_ShowPageLimits)
@ LAYER_LOCKED_ITEM_SHADOW
shadow layer for locked items
@ LAYER_DRAWINGSHEET_PAGEn
for drawingsheetEditor previewing
@ LAYER_CONFLICTS_SHADOW
shadow layer for items flagged conficting
@ LAYER_FOOTPRINTS_FR
show footprints on front
@ LAYER_NON_PLATEDHOLES
handle color for not plated holes (holes, not pads)
@ LAYER_DRAWINGSHEET
drawingsheet frame and titleblock
@ LAYER_DRAW_BITMAPS
to handle and draw images bitmaps
@ LAYER_FP_REFERENCES
show footprints references (when texts are visible)
@ LAYER_DRC_EXCLUSION
layer for drc markers which have been individually excluded
@ LAYER_PCB_BACKGROUND
PCB background color.
@ LAYER_ZONES
Control for copper zone opacity/visibility (color ignored)
@ LAYER_PADS
Meta control for all pads opacity/visibility (color ignored)
@ LAYER_DRC_WARNING
layer for drc markers with SEVERITY_WARNING
@ LAYER_PAD_PLATEDHOLES
to draw pad holes (plated)
@ LAYER_GP_OVERLAY
general purpose overlay
@ GAL_LAYER_ID_BITMASK_END
This is the end of the layers used for visibility bit masks in legacy board files.
@ LAYER_HIDDEN_TEXT
text marked as invisible
@ LAYER_CURSOR
PCB cursor.
@ LAYER_AUX_ITEMS
Auxiliary items (guides, rule, etc)
@ LAYER_ZONE_START
Virtual layers for stacking zones and tracks on a given copper layer.
@ LAYER_FOOTPRINTS_BK
show footprints on back
@ LAYER_ANCHOR
anchor of items having an anchor point (texts, footprints)
@ LAYER_DRAWINGSHEET_PAGE1
for drawingsheetEditor previewing
@ LAYER_PADS_SMD_BK
smd pads, back layer
@ LAYER_PADS_TH
multilayer pads, usually with holes
@ LAYER_PADS_SMD_FR
smd pads, front layer
@ LAYER_MARKER_SHADOWS
shadows for drc markers
@ LAYER_VIA_HOLES
to draw via holes (pad holes do not use this layer)
@ LAYER_FP_VALUES
show footprints values (when texts are visible)
@ LAYER_VIA_MICROVIA
to draw micro vias
@ LAYER_SELECT_OVERLAY
currently selected items overlay
@ LAYER_VIA_THROUGH
to draw usual through hole vias
@ LAYER_BITMAP_START
Virtual layers for background images per board layer.
@ LAYER_DRC_ERROR
layer for drc markers with SEVERITY_ERROR
@ LAYER_VIAS
Meta control for all vias opacity/visibility.
@ LAYER_VIA_BBLIND
to draw blind/buried vias
SCH_LAYER_ID
Eeschema drawing layers.
@ LAYER_DEVICE_BACKGROUND
@ LAYER_SCHEMATIC_DRAWINGSHEET
@ LAYER_SCHEMATIC_GRID_AXES
@ LAYER_SCHEMATIC_PAGE_LIMITS
@ LAYER_SELECTION_SHADOWS
@ LAYER_SCHEMATIC_BACKGROUND
@ LAYER_SCHEMATIC_AUX_ITEMS
bool IsNetnameLayer(int aLayer)
Test whether a layer is a netname layer.
KICOMMON_API PCB_LAYER_ID ToLAYER_ID(int aLayer)
bool IsHoleLayer(int aLayer)
bool IsViaPadLayer(int aLayer)
PCB_LAYER_ID
A quick note on layer IDs:
bool IsValidLayer(int aLayerId)
Test whether a given integer is a valid layer index, i.e.
#define GERBER_DRAWLAYERS_COUNT
bool IsZoneFillLayer(int aLayer)
SIM_PLOT_COLORS::COLOR_SET & operator++(SIM_PLOT_COLORS::COLOR_SET &x)