KiCad PCB EDA Suite
SHAPE_CIRCLE Class Reference

#include <shape_circle.h>

Inheritance diagram for SHAPE_CIRCLE:
SHAPE SHAPE_BASE

Public Member Functions

 SHAPE_CIRCLE ()
 
 SHAPE_CIRCLE (const VECTOR2I &aCenter, int aRadius)
 
 SHAPE_CIRCLE (const CIRCLE &aCircle)
 
 SHAPE_CIRCLE (const SHAPE_CIRCLE &aOther)
 
 ~SHAPE_CIRCLE ()
 
SHAPEClone () const override
 Return a dynamically allocated copy of the shape. More...
 
SHAPE_CIRCLEoperator= (const SHAPE_CIRCLE &)=default
 
const BOX2I BBox (int aClearance=0) const override
 Compute a bounding box of the shape, with a margin of aClearance a collision. More...
 
bool Collide (const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
 Check if the boundary of shape (this) lies closer to the segment aSeg than aClearance, indicating a collision. More...
 
void SetRadius (int aRadius)
 
void SetCenter (const VECTOR2I &aCenter)
 
int GetRadius () const
 
const VECTOR2I GetCenter () const
 
const CIRCLE GetCircle () const
 
void Move (const VECTOR2I &aVector) override
 
void Rotate (const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
 
bool IsSolid () const override
 
virtual const std::string Format (bool aCplusPlus=true) const override
 
int GetClearance (const SHAPE *aOther) const
 Return the actual minimum distance between two shapes. More...
 
bool IsNull () const
 Return true if the shape is a null shape. More...
 
virtual bool Collide (const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
 Check if the boundary of shape (this) lies closer to the point aP than aClearance, indicating a collision. More...
 
virtual bool Collide (const SHAPE *aShape, int aClearance, VECTOR2I *aMTV) const
 Check if the boundary of shape (this) lies closer to the shape aShape than aClearance, indicating a collision. More...
 
virtual bool Collide (const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
 
virtual VECTOR2I Centre () const
 Compute a center-of-mass of the shape. More...
 
virtual bool Parse (std::stringstream &aStream)
 
FACETNewFacet ()
 
SGNODECalcShape (SGNODE *aParent, SGNODE *aColor, WRL1_ORDER aVertexOrder, float aCreaseLimit=0.74317, bool isVRML2=false)
 
SHAPE_TYPE Type () const
 Return the type of the shape. More...
 
wxString TypeName () const
 
virtual bool HasIndexableSubshapes () const
 
virtual size_t GetIndexableSubshapeCount () const
 
virtual void GetIndexableSubshapes (std::vector< const SHAPE * > &aSubshapes) const
 

Static Public Attributes

static const int MIN_PRECISION_IU = 4
 This is the minimum precision for all the points in a shape. More...
 

Protected Types

typedef VECTOR2I::extended_type ecoord
 

Protected Attributes

SHAPE_TYPE m_type
 < type of our shape More...
 

Private Attributes

CIRCLE m_circle
 
std::list< FACET * > facets
 

Detailed Description

Definition at line 37 of file shape_circle.h.

Member Typedef Documentation

◆ ecoord

typedef VECTOR2I::extended_type SHAPE::ecoord
protectedinherited

Definition at line 249 of file shape.h.

Constructor & Destructor Documentation

◆ SHAPE_CIRCLE() [1/4]

SHAPE_CIRCLE::SHAPE_CIRCLE ( )
inline

Definition at line 40 of file shape_circle.h.

40 :
42 m_circle()
43 {}
CIRCLE m_circle
Definition: shape_circle.h:141
SHAPE(SHAPE_TYPE aType)
Create an empty shape of type aType.
Definition: shape.h:133
@ SH_CIRCLE
circle
Definition: shape.h:47

Referenced by Clone().

◆ SHAPE_CIRCLE() [2/4]

SHAPE_CIRCLE::SHAPE_CIRCLE ( const VECTOR2I aCenter,
int  aRadius 
)
inline

Definition at line 45 of file shape_circle.h.

45 :
47 m_circle( aCenter, aRadius )
48 {}

◆ SHAPE_CIRCLE() [3/4]

SHAPE_CIRCLE::SHAPE_CIRCLE ( const CIRCLE aCircle)
inline

Definition at line 50 of file shape_circle.h.

50 :
52 m_circle( aCircle )
53 {}

◆ SHAPE_CIRCLE() [4/4]

SHAPE_CIRCLE::SHAPE_CIRCLE ( const SHAPE_CIRCLE aOther)
inline

Definition at line 55 of file shape_circle.h.

55 :
57 m_circle( aOther.m_circle )
58 {};

◆ ~SHAPE_CIRCLE()

SHAPE_CIRCLE::~SHAPE_CIRCLE ( )
inline

Definition at line 60 of file shape_circle.h.

61 {}

Member Function Documentation

◆ BBox()

const BOX2I SHAPE_CIRCLE::BBox ( int  aClearance = 0) const
inlineoverridevirtual

Compute a bounding box of the shape, with a margin of aClearance a collision.

Parameters
aClearancehow much the bounding box is expanded wrs to the minimum enclosing rectangle for the shape.
Returns
the bounding box.

Implements SHAPE.

Definition at line 70 of file shape_circle.h.

71 {
72 const VECTOR2I rc( m_circle.Radius + aClearance, m_circle.Radius + aClearance );
73
74 return BOX2I( m_circle.Center - rc, rc * 2 );
75 }
BOX2< VECTOR2I > BOX2I
Definition: box2.h:847
VECTOR2I Center
Public to make access simpler.
Definition: circle.h:116
int Radius
Public to make access simpler.
Definition: circle.h:115

References CIRCLE::Center, m_circle, and CIRCLE::Radius.

Referenced by CONNECTIVITY_DATA::TestTrackEndpointDangling().

◆ CalcShape()

SGNODE * SHAPE::CalcShape ( SGNODE aParent,
SGNODE aColor,
WRL1_ORDER  aVertexOrder,
float  aCreaseLimit = 0.74317,
bool  isVRML2 = false 
)
inherited

Definition at line 703 of file wrlfacet.cpp.

705{
706 if( facets.empty() || !facets.front()->HasMinPoints() )
707 return nullptr;
708
709 std::vector< std::list< FACET* > > flist;
710
711 // determine the max. index and size flist as appropriate
712 std::list< FACET* >::iterator sF = facets.begin();
713 std::list< FACET* >::iterator eF = facets.end();
714
715 int maxIdx = 0;
716 int tmi;
717 float maxV = 0.0;
718 float tV = 0.0;
719
720 while( sF != eF )
721 {
722 tV = ( *sF )->CalcFaceNormal();
723 tmi = ( *sF )->GetMaxIndex();
724
725 if( tmi > maxIdx )
726 maxIdx = tmi;
727
728 if( tV > maxV )
729 maxV = tV;
730
731 ++sF;
732 }
733
734 ++maxIdx;
735
736 if( maxIdx < 3 )
737 return nullptr;
738
739 flist.resize( maxIdx );
740
741 // create the lists of facets common to indices
742 sF = facets.begin();
743
744 while( sF != eF )
745 {
746 ( *sF )->Renormalize( tV );
747 ( *sF )->CollectVertices( flist );
748 ++sF;
749 }
750
751 // calculate the normals
752 size_t vs = flist.size();
753
754 for( size_t i = 0; i < vs; ++i )
755 {
756 sF = flist[i].begin();
757 eF = flist[i].end();
758
759 while( sF != eF )
760 {
761 ( *sF )->CalcVertexNormal( static_cast<int>( i ), flist[i], aCreaseLimit );
762 ++sF;
763 }
764 }
765
766 std::vector< WRLVEC3F > vertices;
767 std::vector< WRLVEC3F > normals;
768 std::vector< SGCOLOR > colors;
769
770 // push the facet data to the final output list
771 sF = facets.begin();
772 eF = facets.end();
773
774 while( sF != eF )
775 {
776 ( *sF )->GetData( vertices, normals, colors, aVertexOrder );
777 ++sF;
778 }
779
780 flist.clear();
781
782 if( vertices.size() < 3 )
783 return nullptr;
784
785 IFSG_SHAPE shapeNode( false );
786
787 if( !isVRML2 )
788 {
789 shapeNode.NewNode( aParent );
790
791 if( aColor )
792 {
793 if( nullptr == S3D::GetSGNodeParent( aColor ) )
794 shapeNode.AddChildNode( aColor );
795 else
796 shapeNode.AddRefNode( aColor );
797 }
798 }
799
800 std::vector< SGPOINT > lCPts; // vertex points in SGPOINT (double) format
801 std::vector< SGVECTOR > lCNorm; // per-vertex normals
802 vs = vertices.size();
803
804 for( size_t i = 0; i < vs; ++i )
805 {
806 SGPOINT pt;
807 pt.x = vertices[i].x;
808 pt.y = vertices[i].y;
809 pt.z = vertices[i].z;
810 lCPts.push_back( pt );
811 lCNorm.emplace_back( normals[i].x, normals[i].y, normals[i].z );
812 }
813
814 vertices.clear();
815 normals.clear();
816
817 IFSG_FACESET fsNode( false );
818
819 if( !isVRML2 )
820 fsNode.NewNode( shapeNode );
821 else
822 fsNode.NewNode( aParent );
823
824 IFSG_COORDS cpNode( fsNode );
825 cpNode.SetCoordsList( lCPts.size(), &lCPts[0] );
826 IFSG_COORDINDEX ciNode( fsNode );
827
828 for( int i = 0; i < (int)lCPts.size(); ++i )
829 ciNode.AddIndex( i );
830
831 IFSG_NORMALS nmNode( fsNode );
832 nmNode.SetNormalList( lCNorm.size(), &lCNorm[0] );
833
834 if( !colors.empty() )
835 {
836 IFSG_COLORS nmColor( fsNode );
837 nmColor.SetColorList( colors.size(), &colors[0] );
838 colors.clear();
839 }
840
841 if( !isVRML2 )
842 return shapeNode.GetRawPtr();
843
844 return fsNode.GetRawPtr();
845}
IFSG_COLORS is the wrapper for SGCOLORS.
Definition: ifsg_colors.h:42
IFSG_COORDINDEX is the wrapper for SGCOORDINDEX.
IFSG_COORDS is the wrapper for SGCOORDS.
Definition: ifsg_coords.h:41
IFSG_FACESET is the wrapper for the SGFACESET class.
Definition: ifsg_faceset.h:41
IFSG_NORMALS is the wrapper for the SGNORMALS class.
Definition: ifsg_normals.h:41
IFSG_SHAPE is the wrapper for the SGSHAPE class.
Definition: ifsg_shape.h:41
double z
Definition: sg_base.h:72
double x
Definition: sg_base.h:70
double y
Definition: sg_base.h:71
std::list< FACET * > facets
Definition: wrlfacet.h:143
SGLIB_API SGNODE * GetSGNodeParent(SGNODE *aNode)
Definition: ifsg_api.cpp:494

References IFSG_NODE::AddChildNode(), IFSG_INDEX::AddIndex(), IFSG_NODE::AddRefNode(), SHAPE::facets, IFSG_NODE::GetRawPtr(), S3D::GetSGNodeParent(), IFSG_FACESET::NewNode(), IFSG_SHAPE::NewNode(), IFSG_COLORS::SetColorList(), IFSG_COORDS::SetCoordsList(), IFSG_NORMALS::SetNormalList(), SGPOINT::x, SGPOINT::y, and SGPOINT::z.

Referenced by WRL2FACESET::TranslateToSG(), X3DIFACESET::TranslateToSG(), and WRL1FACESET::TranslateToSG().

◆ Centre()

virtual VECTOR2I SHAPE::Centre ( ) const
inlinevirtualinherited

Compute a center-of-mass of the shape.

Returns
the center-of-mass point

Definition at line 229 of file shape.h.

230 {
231 return BBox( 0 ).Centre(); // if nothing better is available....
232 }
Vec Centre() const
Definition: box2.h:70
virtual const BOX2I BBox(int aClearance=0) const =0
Compute a bounding box of the shape, with a margin of aClearance a collision.

References SHAPE::BBox(), and BOX2< Vec >::Centre().

Referenced by Collide().

◆ Clone()

SHAPE * SHAPE_CIRCLE::Clone ( ) const
inlineoverridevirtual

Return a dynamically allocated copy of the shape.

Return values
copyof the shape

Reimplemented from SHAPE.

Definition at line 63 of file shape_circle.h.

64 {
65 return new SHAPE_CIRCLE( *this );
66 }

References SHAPE_CIRCLE().

◆ Collide() [1/4]

bool SHAPE_CIRCLE::Collide ( const SEG aSeg,
int  aClearance = 0,
int *  aActual = nullptr,
VECTOR2I aLocation = nullptr 
) const
inlineoverridevirtual

Check if the boundary of shape (this) lies closer to the segment aSeg than aClearance, indicating a collision.

Parameters
aActual[out] an optional pointer to an int to be updated with the actual distance int the event of a collision.
aLocation[out] an option pointer to a point to store a nearby location in the event of a collision.
Returns
true, if there is a collision.

Implements SHAPE.

Definition at line 77 of file shape_circle.h.

79 {
80 int minDist = aClearance + m_circle.Radius;
82 ecoord dist_sq = ( pn - m_circle.Center ).SquaredEuclideanNorm();
83
84 if( dist_sq == 0 || dist_sq < SEG::Square( minDist ) )
85 {
86 if( aLocation )
87 *aLocation = pn;
88
89 if( aActual )
90 *aActual = std::max( 0, (int) sqrt( dist_sq ) - m_circle.Radius );
91
92 return true;
93 }
94
95 return false;
96 }
const VECTOR2I NearestPoint(const VECTOR2I &aP) const
Compute a point on the segment (this) that is closest to point aP.
Definition: seg.cpp:261
static SEG::ecoord Square(int a)
Definition: seg.h:123
VECTOR2I::extended_type ecoord

References CIRCLE::Center, m_circle, SEG::NearestPoint(), CIRCLE::Radius, and SEG::Square().

Referenced by Collide(), and SCH_JUNCTION::HitTest().

◆ Collide() [2/4]

bool SHAPE::Collide ( const SHAPE aShape,
int  aClearance,
VECTOR2I aMTV 
) const
virtualinherited

Check if the boundary of shape (this) lies closer to the shape aShape than aClearance, indicating a collision.

Parameters
aShapeshape to check collision against
aClearanceminimum clearance
aMTVminimum translation vector
aActual[out] an optional pointer to an int to store the actual distance in the event of a collision.
aLocation[out] an option pointer to a point to store a nearby location in the event of a collision.
Returns
true, if there is a collision.

Reimplemented in SHAPE_COMPOUND, SHAPE_RECT, and SHAPE_SEGMENT.

Definition at line 1109 of file shape_collisions.cpp.

1110{
1111 return collideShapes( this, aShape, aClearance, nullptr, nullptr, aMTV );
1112}
static bool collideShapes(const SHAPE *aA, const SHAPE *aB, int aClearance, int *aActual, VECTOR2I *aLocation, VECTOR2I *aMTV)

References collideShapes().

◆ Collide() [3/4]

bool SHAPE::Collide ( const SHAPE aShape,
int  aClearance = 0,
int *  aActual = nullptr,
VECTOR2I aLocation = nullptr 
) const
virtualinherited

Reimplemented in SHAPE_ARC, SHAPE_COMPOUND, SHAPE_POLY_SET, SHAPE_RECT, and SHAPE_SEGMENT.

Definition at line 1115 of file shape_collisions.cpp.

1116{
1117 return collideShapes( this, aShape, aClearance, aActual, aLocation, nullptr );
1118}

References collideShapes().

◆ Collide() [4/4]

virtual bool SHAPE::Collide ( const VECTOR2I aP,
int  aClearance = 0,
int *  aActual = nullptr,
VECTOR2I aLocation = nullptr 
) const
inlinevirtualinherited

Check if the boundary of shape (this) lies closer to the point aP than aClearance, indicating a collision.

Parameters
aActual[out] an optional pointer to an int to store the actual distance in the event of a collision.
aLocation[out] an option pointer to a point to store a nearby location in the event of a collision.
Returns
true, if there is a collision.

Reimplemented in SHAPE_LINE_CHAIN_BASE, SHAPE_ARC, SHAPE_LINE_CHAIN, SHAPE_POLY_SET, and SHAPE_SEGMENT.

Definition at line 178 of file shape.h.

180 {
181 return Collide( SEG( aP, aP ), aClearance, aActual, aLocation );
182 }
Definition: seg.h:42
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
Check if the boundary of shape (this) lies closer to the point aP than aClearance,...
Definition: shape.h:178

References SHAPE::Collide().

Referenced by BOOST_AUTO_TEST_CASE(), DRC_RTREE::CheckColliding(), FOOTPRINT::CheckShortingPads(), SHAPE_COMPOUND::Collide(), SHAPE_RECT::Collide(), SHAPE_SEGMENT::Collide(), SHAPE_ARC::Collide(), SHAPE_POLY_SET::Collide(), SHAPE::Collide(), CN_ZONE_LAYER::Collide(), collide(), PNS::ITEM::collideSimple(), PNS::SHOVE::onCollidingVia(), PNS::HIT_VISITOR::operator()(), RN_NET::optimizeRNEdges(), PNS::VIA::PushoutForce(), DRC_RTREE::QueryColliding(), PNS::OPTIMIZER::smartPadsSingle(), DRC_TEST_PROVIDER_EDGE_CLEARANCE::testAgainstEdge(), DRC_TEST_PROVIDER_PHYSICAL_CLEARANCE::testItemAgainstItem(), DRC_TEST_PROVIDER_COPPER_CLEARANCE::testPadAgainstItem(), and DRC_TEST_PROVIDER_COPPER_CLEARANCE::testTrackAgainstItem().

◆ Format()

const std::string SHAPE_CIRCLE::Format ( bool  aCplusPlus = true) const
overridevirtual

Reimplemented from SHAPE.

Definition at line 65 of file shape_segment.cpp.

66{
67 std::stringstream ss;
68
69 if( aCplusPlus )
70 {
71 ss << "SHAPE_CIRCLE( VECTOR2I( ";
72 ss << m_circle.Center.x;
73 ss << ", ";
74 ss << m_circle.Center.y;
75 ss << "), ";
76 ss << m_circle.Radius;
77 ss << "); ";
78 } else
79 {
80 ss << SHAPE::Format( aCplusPlus ) << " ";
81 ss << m_circle.Center.x;
82 ss << " ";
83 ss << m_circle.Center.y;
84 ss << " ";
85 ss << m_circle.Radius;
86 }
87 return ss.str();
88}
virtual const std::string Format(bool aCplusPlus=true) const
Definition: shape.cpp:41

References CIRCLE::Center, SHAPE::Format(), m_circle, CIRCLE::Radius, VECTOR2< T >::x, and VECTOR2< T >::y.

Referenced by PNS::VIA::Format().

◆ GetCenter()

◆ GetCircle()

const CIRCLE SHAPE_CIRCLE::GetCircle ( ) const
inline

Definition at line 118 of file shape_circle.h.

119 {
120 return m_circle;
121 }

References m_circle.

◆ GetClearance()

int SHAPE::GetClearance ( const SHAPE aOther) const
inherited

Return the actual minimum distance between two shapes.

Return values
distancein IU

Definition at line 49 of file shape.cpp.

50{
51 int actual_clearance = std::numeric_limits<int>::max();
52 std::vector<const SHAPE*> a_shapes;
53 std::vector<const SHAPE*> b_shapes;
54
55 GetIndexableSubshapes( a_shapes );
56 aOther->GetIndexableSubshapes( b_shapes );
57
58 if( GetIndexableSubshapeCount() == 0 )
59 a_shapes.push_back( this );
60
61 if( aOther->GetIndexableSubshapeCount() == 0 )
62 b_shapes.push_back( aOther );
63
64 for( const SHAPE* a : a_shapes )
65 {
66 for( const SHAPE* b : b_shapes )
67 {
68 int temp_dist = 0;
69 a->Collide( b, std::numeric_limits<int>::max() / 2, &temp_dist );
70
71 if( temp_dist < actual_clearance )
72 actual_clearance = temp_dist;
73 }
74 }
75
76 return actual_clearance;
77}
virtual size_t GetIndexableSubshapeCount() const
Definition: shape.h:110
virtual void GetIndexableSubshapes(std::vector< const SHAPE * > &aSubshapes) const
Definition: shape.h:112
An abstract shape on 2D plane.
Definition: shape.h:123

References SHAPE_BASE::GetIndexableSubshapeCount(), and SHAPE_BASE::GetIndexableSubshapes().

◆ GetIndexableSubshapeCount()

virtual size_t SHAPE_BASE::GetIndexableSubshapeCount ( ) const
inlinevirtualinherited

Reimplemented in SHAPE_COMPOUND, and SHAPE_POLY_SET.

Definition at line 110 of file shape.h.

110{ return 0; }

Referenced by SHAPE::GetClearance().

◆ GetIndexableSubshapes()

virtual void SHAPE_BASE::GetIndexableSubshapes ( std::vector< const SHAPE * > &  aSubshapes) const
inlinevirtualinherited

Reimplemented in SHAPE_COMPOUND, and SHAPE_POLY_SET.

Definition at line 112 of file shape.h.

112{ }

Referenced by SHAPE_COMPOUND::AddShape(), SHAPE::GetClearance(), and ROUTER_PREVIEW_ITEM::ViewDraw().

◆ GetRadius()

◆ HasIndexableSubshapes()

virtual bool SHAPE_BASE::HasIndexableSubshapes ( ) const
inlinevirtualinherited

Reimplemented in SHAPE_COMPOUND, and SHAPE_POLY_SET.

Definition at line 105 of file shape.h.

106 {
107 return false;
108 }

Referenced by SHAPE_COMPOUND::AddShape(), and ROUTER_PREVIEW_ITEM::ViewDraw().

◆ IsNull()

bool SHAPE::IsNull ( ) const
inlineinherited

Return true if the shape is a null shape.

Return values
trueif null :-)

Definition at line 163 of file shape.h.

164 {
165 return m_type == SH_NULL;
166 }
SHAPE_TYPE m_type
< type of our shape
Definition: shape.h:116
@ SH_NULL
empty shape (no shape...),
Definition: shape.h:52

References SHAPE_BASE::m_type, and SH_NULL.

◆ IsSolid()

bool SHAPE_CIRCLE::IsSolid ( ) const
inlineoverridevirtual

Implements SHAPE.

Definition at line 133 of file shape_circle.h.

134 {
135 return true;
136 }

◆ Move()

void SHAPE_CIRCLE::Move ( const VECTOR2I aVector)
inlineoverridevirtual

Implements SHAPE.

Definition at line 123 of file shape_circle.h.

124 {
125 m_circle.Center += aVector;
126 }

References CIRCLE::Center, and m_circle.

◆ NewFacet()

FACET * SHAPE::NewFacet ( )
inherited

Definition at line 695 of file wrlfacet.cpp.

696{
697 FACET* fp = new FACET;
698 facets.push_back( fp );
699 return fp;
700}
Definition: wrlfacet.h:43

References SHAPE::facets.

Referenced by WRL2FACESET::TranslateToSG(), X3DIFACESET::TranslateToSG(), and WRL1FACESET::TranslateToSG().

◆ operator=()

SHAPE_CIRCLE & SHAPE_CIRCLE::operator= ( const SHAPE_CIRCLE )
default

◆ Parse()

bool SHAPE::Parse ( std::stringstream &  aStream)
virtualinherited

Reimplemented in SHAPE_LINE_CHAIN, and SHAPE_POLY_SET.

Definition at line 34 of file shape.cpp.

35{
36 assert( false );
37 return false;
38}

◆ Rotate()

void SHAPE_CIRCLE::Rotate ( const EDA_ANGLE aAngle,
const VECTOR2I aCenter = { 0, 0 } 
)
inlineoverridevirtual
Parameters
aCenteris the rotation center.
aAnglerotation angle.

Implements SHAPE.

Definition at line 128 of file shape_circle.h.

128 { 0, 0 } ) override
129 {
130 RotatePoint( m_circle.Center, aCenter, aAngle );
131 }
void RotatePoint(int *pX, int *pY, const EDA_ANGLE &aAngle)
Definition: trigo.cpp:183

◆ SetCenter()

void SHAPE_CIRCLE::SetCenter ( const VECTOR2I aCenter)
inline

Definition at line 103 of file shape_circle.h.

104 {
105 m_circle.Center = aCenter;
106 }

References CIRCLE::Center, and m_circle.

Referenced by Collide(), and PNS::VIA::SetPos().

◆ SetRadius()

void SHAPE_CIRCLE::SetRadius ( int  aRadius)
inline

Definition at line 98 of file shape_circle.h.

99 {
100 m_circle.Radius = aRadius;
101 }

References m_circle, and CIRCLE::Radius.

Referenced by PNS::VIA::SetDiameter(), and PNS::VIA::SetDrill().

◆ Type()

◆ TypeName()

wxString SHAPE_BASE::TypeName ( ) const
inlineinherited

Definition at line 100 of file shape.h.

101 {
102 return SHAPE_TYPE_asString( m_type );
103 }
static wxString SHAPE_TYPE_asString(SHAPE_TYPE a)
Definition: shape.h:56

References SHAPE_BASE::m_type, and SHAPE_TYPE_asString().

Referenced by Collide().

Member Data Documentation

◆ facets

std::list< FACET* > SHAPE::facets
privateinherited

Definition at line 143 of file wrlfacet.h.

Referenced by SHAPE::CalcShape(), and SHAPE::NewFacet().

◆ m_circle

CIRCLE SHAPE_CIRCLE::m_circle
private

◆ m_type

SHAPE_TYPE SHAPE_BASE::m_type
protectedinherited

< type of our shape

Definition at line 116 of file shape.h.

Referenced by SHAPE::Format(), SHAPE::IsNull(), SHAPE_BASE::Type(), and SHAPE_BASE::TypeName().

◆ MIN_PRECISION_IU

const int SHAPE::MIN_PRECISION_IU = 4
staticinherited

This is the minimum precision for all the points in a shape.

Definition at line 128 of file shape.h.

Referenced by BOOST_AUTO_TEST_CASE(), DIRECTION_45::BuildInitialTrace(), CompareLength(), CIRCLE::Contains(), EDIT_TOOL::FilletTracks(), and CIRCLE::IntersectLine().


The documentation for this class was generated from the following files: