KiCad PCB EDA Suite
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This is the complete list of members for SHAPE_CIRCLE, including all inherited members.
BBox(int aClearance=0) const override | SHAPE_CIRCLE | inlinevirtual |
CalcShape(SGNODE *aParent, SGNODE *aColor, WRL1_ORDER aVertexOrder, float aCreaseLimit=0.74317, bool isVRML2=false) | SHAPE | |
Centre() const | SHAPE | inlinevirtual |
Clone() const override | SHAPE_CIRCLE | inlinevirtual |
Collide(const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override | SHAPE_CIRCLE | inlinevirtual |
SHAPE::Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const | SHAPE | inlinevirtual |
SHAPE::Collide(const SHAPE *aShape, int aClearance, VECTOR2I *aMTV) const | SHAPE | virtual |
SHAPE::Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const | SHAPE | virtual |
Distance(const VECTOR2I &aP) const | SHAPE | virtual |
ecoord typedef | SHAPE | protected |
facets | SHAPE | private |
Format(bool aCplusPlus=true) const override | SHAPE_CIRCLE | virtual |
GetCenter() const | SHAPE_CIRCLE | inline |
GetCircle() const | SHAPE_CIRCLE | inline |
GetClearance(const SHAPE *aOther) const | SHAPE | |
GetIndexableSubshapeCount() const | SHAPE_BASE | inlinevirtual |
GetIndexableSubshapes(std::vector< const SHAPE * > &aSubshapes) const | SHAPE_BASE | inlinevirtual |
GetRadius() const | SHAPE_CIRCLE | inline |
HasIndexableSubshapes() const | SHAPE_BASE | inlinevirtual |
IsNull() const | SHAPE | inline |
IsSolid() const override | SHAPE_CIRCLE | inlinevirtual |
m_circle | SHAPE_CIRCLE | private |
m_type | SHAPE_BASE | protected |
MIN_PRECISION_IU | SHAPE | static |
Move(const VECTOR2I &aVector) override | SHAPE_CIRCLE | inlinevirtual |
NewFacet() | SHAPE | |
operator=(const SHAPE_CIRCLE &)=default | SHAPE_CIRCLE | |
Parse(std::stringstream &aStream) | SHAPE | virtual |
PointInside(const VECTOR2I &aPt, int aAccuracy=0, bool aUseBBoxCache=false) const | SHAPE | virtual |
Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override | SHAPE_CIRCLE | inlinevirtual |
SetCenter(const VECTOR2I &aCenter) | SHAPE_CIRCLE | inline |
SetRadius(int aRadius) | SHAPE_CIRCLE | inline |
SHAPE(SHAPE_TYPE aType) | SHAPE | inline |
SHAPE_BASE(SHAPE_TYPE aType) | SHAPE_BASE | inline |
SHAPE_CIRCLE() | SHAPE_CIRCLE | inline |
SHAPE_CIRCLE(const VECTOR2I &aCenter, int aRadius) | SHAPE_CIRCLE | inline |
SHAPE_CIRCLE(const CIRCLE &aCircle) | SHAPE_CIRCLE | inline |
SHAPE_CIRCLE(const SHAPE_CIRCLE &aOther) | SHAPE_CIRCLE | inline |
SquaredDistance(const VECTOR2I &aP, bool aOutlineOnly=false) const | SHAPE | virtual |
TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aError, ERROR_LOC aErrorLoc) const override | SHAPE_CIRCLE | virtual |
Type() const | SHAPE_BASE | inline |
TypeName() const | SHAPE_BASE | inline |
~SHAPE() | SHAPE | inlinevirtual |
~SHAPE() | SHAPE | |
~SHAPE_BASE() | SHAPE_BASE | inlinevirtual |
~SHAPE_CIRCLE() | SHAPE_CIRCLE | inline |