55    if( !
m_node->SetParent( aParent ) )
 
   60        wxLogTrace( MASK_3D_SG, wxT( 
"%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
 
 
   77        wxLogTrace( MASK_3D_SG, wxT( 
"%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
 
   84    if( !
m_node->SetParent( pp ) )
 
   89        wxLogTrace( MASK_3D_SG, wxT( 
"%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
 
 
  128    if( aParent != 
m_node->GetParent() )
 
  130        wxLogTrace( MASK_3D_SG, wxT( 
"%s:%s:%d * [BUG] invalid SGNODE parent (%s) to SGNORMALS" ),
 
  131                    __FILE__, __FUNCTION__, __LINE__,
 
 
  149    wxCHECK( np, 
false );
 
 
  159    return ( (
SGNORMALS*) 
m_node )->GetNormalList( aListSize, aNormalList );
 
 
SGNODE * GetRawPtr(void) noexcept
Return the raw internal SGNODE pointer.
 
bool SetNormalList(size_t aListSize, const SGVECTOR *aNormalList)
 
bool NewNode(SGNODE *aParent) override
Create a new node to associate with this wrapper.
 
bool AddNormal(double aXValue, double aYValue, double aZValue)
 
bool Attach(SGNODE *aNode) override
Associate a given SGNODE* with this wrapper.
 
bool GetNormalList(size_t &aListSize, SGVECTOR *&aNormalList)
 
IFSG_NORMALS(bool create)
 
The base class of all Scene Graph nodes.
 
S3D::SGTYPES GetNodeType(void) const noexcept
Return the type of this node instance.
 
const char * GetNodeTypeName(S3D::SGTYPES aNodeType) const noexcept
 
Define a set of vertex normals for a scene graph object.