31#include <unordered_set>
35#include <geometry/rtree.h>
42#define ATOMIC_TABLES true
54 std::shared_ptr<SHAPE> aParentShape =
nullptr ) :
62 std::shared_ptr<SHAPE> aParentShape =
nullptr ) :
64 shape( aShape.get() ),
76 using drc_rtree = RTree<ITEM_WITH_SHAPE*, int, 2, double>;
103 Insert( aItem, aLayer, aLayer, aWorstClearance, aAtomicTables );
111 int aWorstClearance,
bool aAtomicTables =
false )
123 std::vector<const SHAPE*> subshapes;
126 wxCHECK2_MSG( shape,
return, wxT(
"Item does not have a valid shape for this layer" ) );
128 if( shape->HasIndexableSubshapes() )
129 shape->GetIndexableSubshapes( subshapes );
131 subshapes.push_back( shape.get() );
133 for(
const SHAPE* subshape : subshapes )
135 if(
dynamic_cast<const SHAPE_NULL*
>( subshape ) )
138 BOX2I bbox = subshape->BBox();
140 bbox.
Inflate( aWorstClearance );
142 const int mmin[2] = { bbox.
GetX(), bbox.
GetY() };
146 m_tree[aTargetLayer]->Insert( mmin, mmax, itemShape );
153 BOX2I bbox = hole->BBox();
155 bbox.
Inflate( aWorstClearance );
157 const int mmin[2] = { bbox.
GetX(), bbox.
GetY() };
161 m_tree[aTargetLayer]->Insert( mmin, mmax, itemShape );
171 for(
auto& [
_, tree] :
m_tree )
183 std::function<
bool(
BOARD_ITEM*)> aFilter =
nullptr )
const
188 int min[2] = { box.
GetX(), box.
GetY() };
196 if( !aFilter || aFilter( aItem->parent ) )
200 if( aRefShape->
Collide( aItem->shape, aClearance, &
actual ) )
210 if(
auto it =
m_tree.find( aTargetLayer ); it !=
m_tree.end() )
211 it->second->Search( min, max, visit );
222 std::function<
bool(
BOARD_ITEM* )> aFilter =
nullptr,
223 std::function<
bool(
BOARD_ITEM* )> aVisitor =
nullptr,
224 int aClearance = 0 )
const
229 std::unordered_set<BOARD_ITEM*> collidingCompounds;
233 std::unordered_map<BOARD_ITEM*, bool> filterResults;
238 int min[2] = { box.
GetX(), box.
GetY() };
248 if( aItem->parent == aRefItem )
251 if( collidingCompounds.find( aItem->parent ) != collidingCompounds.end() )
255 auto it = filterResults.find( aItem->parent );
257 if( it == filterResults.end() )
259 filtered = aFilter && !aFilter( aItem->parent );
260 filterResults[ aItem->parent ] = filtered;
264 filtered = it->second;
270 wxCHECK( aItem->shape,
false );
272 if( refShape->Collide( aItem->shape, aClearance ) )
274 collidingCompounds.insert( aItem->parent );
278 return aVisitor( aItem->parent );
284 if(
auto it =
m_tree.find( aTargetLayer ); it !=
m_tree.end() )
285 it->second->Search( min, max, visit );
297 int* aActual,
VECTOR2I* aPos )
const
302 int min[2] = { bbox.
GetX(), bbox.
GetY() };
305 bool collision =
false;
315 if( aRefShape->
Collide( aItem->shape, aClearance, &curActual, &curPos ) )
333 if(
auto it =
m_tree.find( aLayer ); it !=
m_tree.end() )
334 it->second->Search( min, max, visit );
339 *aActual = std::max( 0,
actual );
357 int min[2] = { aBox.
GetX(), aBox.
GetY() };
359 bool collision =
false;
367 const SHAPE* shape = aItem->shape;
379 for(
int ii = 0; ii < (int) tri->GetSegmentCount(); ++ii )
381 if( outline.
Collide( tri->GetSegment( ii ) ) )
389 if( tri->PointInside( outline.
CPoint( 0 ) ) )
401 if( aRefShape->
Collide( aItem->shape, 0 ) )
409 auto it =
m_tree.find( aLayer );
415 it->second->Search( min, max, polyVisitor );
417 it->second->Search( min, max, visitor );
431 std::unordered_set<BOARD_ITEM*> retval;
432 int min[2] = { aPt.
x - aClearance, aPt.
y - aClearance };
433 int max[2] = { aPt.
x + aClearance, aPt.
y + aClearance };
438 retval.insert( aItem->parent );
442 m_tree[aLayer]->Search( min, max, visitor );
466 std::function<
bool(
int,
int )> aProgressReporter )
const
468 std::vector<PAIR_INFO> pairsToVisit;
477 BOX2I box = refItem->shape->BBox();
480 int min[2] = { box.
GetX(), box.
GetY() };
487 if( aItemToTest->parent == refItem->parent )
490 pairsToVisit.emplace_back( layerPair, refItem, aItemToTest );
494 auto it =
m_tree.find( targetLayer );
497 it->second->Search( min, max, visit );
504 std::unordered_map<PTR_PTR_CACHE_KEY, int> collidingCompounds;
507 int count = pairsToVisit.size();
509 for(
const PAIR_INFO& pair : pairsToVisit )
511 if( !aProgressReporter( progress++, count ) )
518 if(
static_cast<void*
>( a ) >
static_cast<void*
>( b ) )
522 if( collidingCompounds.count( { a, b } ) )
525 bool collisionDetected =
false;
527 if( !aVisitor( pair.layerPair, pair.refItem, pair.testItem, &collisionDetected ) )
530 if( collisionDetected )
531 collidingCompounds[ { a, b } ] = 1;
566 m_rect = { { INT_MIN, INT_MIN }, { INT_MAX, INT_MAX } };
591 auto it =
m_tree.find(
int( aLayer ) );
599 auto it =
m_tree.find(
int( aLayer ) );
605 auto it =
m_tree.find(
int( aLayer ) );
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
virtual std::shared_ptr< SHAPE > GetEffectiveShape(PCB_LAYER_ID aLayer=UNDEFINED_LAYER, FLASHING aFlash=FLASHING::DEFAULT) const
Some pad shapes can be complex (rounded/chamfered rectangle), even without considering custom shapes.
BOARD_ITEM_CONTAINER * GetParent() const
virtual std::shared_ptr< SHAPE_SEGMENT > GetEffectiveHoleShape() const
virtual bool HasHole() const
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
constexpr coord_type GetY() const
constexpr coord_type GetX() const
constexpr coord_type GetRight() const
constexpr coord_type GetBottom() const
DRC_LAYER OnLayer(PCB_LAYER_ID aLayer) const
RTree< ITEM_WITH_SHAPE *, int, 2, double > drc_rtree
size_t size() const
Return the number of items in the tree.
typename drc_rtree::Iterator iterator
int QueryColliding(BOARD_ITEM *aRefItem, PCB_LAYER_ID aRefLayer, PCB_LAYER_ID aTargetLayer, std::function< bool(BOARD_ITEM *)> aFilter=nullptr, std::function< bool(BOARD_ITEM *)> aVisitor=nullptr, int aClearance=0) const
This is a fast test which essentially does bounding-box overlap given a worst-case clearance.
void Insert(BOARD_ITEM *aItem, PCB_LAYER_ID aRefLayer, PCB_LAYER_ID aTargetLayer, int aWorstClearance, bool aAtomicTables=false)
Insert an item into the tree on a particular layer with a worst clearance.
bool CheckColliding(SHAPE *aRefShape, PCB_LAYER_ID aTargetLayer, int aClearance=0, std::function< bool(BOARD_ITEM *)> aFilter=nullptr) const
DRC_LAYER Overlapping(PCB_LAYER_ID aLayer, const BOX2I &aRect) const
std::unordered_set< BOARD_ITEM * > GetObjectsAt(const VECTOR2I &aPt, PCB_LAYER_ID aLayer, int aClearance=0)
Gets the BOARD_ITEMs that overlap the specified point/layer.
bool QueryColliding(const BOX2I &aBox, SHAPE *aRefShape, PCB_LAYER_ID aLayer) const
Quicker version of above that just reports a raw yes/no.
void clear()
Remove all items from the RTree.
std::pair< PCB_LAYER_ID, PCB_LAYER_ID > LAYER_PAIR
std::map< int, drc_rtree * > m_tree
DRC_LAYER Overlapping(PCB_LAYER_ID aLayer, const VECTOR2I &aPoint, int aAccuracy=0) const
int QueryCollidingPairs(DRC_RTREE *aRefTree, std::vector< LAYER_PAIR > aLayerPairs, std::function< bool(const LAYER_PAIR &, ITEM_WITH_SHAPE *, ITEM_WITH_SHAPE *, bool *aCollision)> aVisitor, int aMaxClearance, std::function< bool(int, int)> aProgressReporter) const
bool QueryColliding(const BOX2I &aBox, SHAPE *aRefShape, PCB_LAYER_ID aLayer, int aClearance, int *aActual, VECTOR2I *aPos) const
This one is for tessellated items.
void Insert(BOARD_ITEM *aItem, PCB_LAYER_ID aLayer, int aWorstClearance=0, bool aAtomicTables=false)
Insert an item into the tree on a particular layer with an optional worst clearance.
virtual const BOX2I GetBoundingBox() const
Return the orthogonal bounding box of this object for display purposes.
KICAD_T Type() const
Returns the type of object.
virtual bool IsVisible() const
static const LSET & AllLayersMask()
SHAPE_TYPE Type() const
Return the type of the shape.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if point aP lies closer to us than aClearance.
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
Represent a set of closed polygons.
int HoleCount(int aOutline) const
Returns the number of holes in a given outline.
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
int OutlineCount() const
Return the number of outlines in the set.
An abstract shape on 2D plane.
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
Check if the boundary of shape (this) lies closer to the point aP than aClearance,...
virtual const BOX2I BBox(int aClearance=0) const =0
Compute a bounding box of the shape, with a margin of aClearance a collision.
PCB_LAYER_ID
A quick note on layer IDs:
@ SH_POLY_SET_TRIANGLE
a single triangle belonging to a POLY_SET triangulation
The DRC_LAYER struct provides a layer-specific auto-range iterator to the RTree.
DRC_LAYER(drc_rtree *aTree)
DRC_LAYER(drc_rtree *aTree, const BOX2I &aRect)
ITEM_WITH_SHAPE(BOARD_ITEM *aParent, const SHAPE *aShape, std::shared_ptr< SHAPE > aParentShape=nullptr)
std::shared_ptr< SHAPE > parentShape
ITEM_WITH_SHAPE(BOARD_ITEM *aParent, const std::shared_ptr< SHAPE > &aShape, std::shared_ptr< SHAPE > aParentShape=nullptr)
std::shared_ptr< SHAPE > shapeStorage
ITEM_WITH_SHAPE * refItem
PAIR_INFO(LAYER_PAIR aPair, ITEM_WITH_SHAPE *aRef, ITEM_WITH_SHAPE *aTest)
ITEM_WITH_SHAPE * testItem
@ PCB_FIELD_T
class PCB_FIELD, text associated with a footprint property
@ PCB_TABLECELL_T
class PCB_TABLECELL, PCB_TEXTBOX for use in tables
@ PCB_PAD_T
class PAD, a pad in a footprint
VECTOR2< int32_t > VECTOR2I