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shape_null.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2020 CERN
5 * @author Tomasz Wlostowski <[email protected]>
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, you may find one here:
19 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20 * or you may search the http://www.gnu.org website for the version 2 license,
21 * or you may write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23 */
24
25#ifndef __SHAPE_NULL_H
26#define __SHAPE_NULL_H
27
28#include <geometry/shape.h>
29#include <math/box2.h>
30#include <math/vector2d.h>
31
32#include <algorithm>
33
34class SHAPE_NULL : public SHAPE
35{
36public:
38 SHAPE( SH_NULL )
39 {}
40
41 SHAPE_NULL( const SHAPE_NULL& aOther ) :
42 SHAPE( SH_NULL )
43 {};
44
46 {}
47
48 SHAPE* Clone() const override
49 {
50 return new SHAPE_NULL( *this );
51 }
52
53 SHAPE_NULL& operator=( const SHAPE_NULL& ) = default;
54
55 const BOX2I BBox( int aClearance = 0 ) const override
56 {
57 return BOX2I();
58 }
59
60 bool Collide( const SEG& aSeg, int aClearance = 0, int* aActual = nullptr,
61 VECTOR2I* aLocation = nullptr ) const override
62 {
63 return false;
64 }
65
66 void Move( const VECTOR2I& aVector ) override
67 {
68 }
69
70 void Rotate( const EDA_ANGLE& aAngle, const VECTOR2I& aCenter = { 0, 0 } ) override
71 {
72 }
73
74 bool IsSolid() const override
75 {
76 return false;
77 }
78
79 void TransformToPolygon( SHAPE_POLY_SET& aBuffer, int aError,
80 ERROR_LOC aErrorLoc ) const override {}
81};
82
83#endif
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
Definition: approximation.h:32
BOX2< VECTOR2I > BOX2I
Definition: box2.h:922
Definition: seg.h:42
bool IsSolid() const override
Definition: shape_null.h:74
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
Definition: shape_null.h:70
bool Collide(const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the segment aSeg than aClearance,...
Definition: shape_null.h:60
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
Definition: shape_null.h:55
void Move(const VECTOR2I &aVector) override
Definition: shape_null.h:66
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aError, ERROR_LOC aErrorLoc) const override
Fills a SHAPE_POLY_SET with a polygon representation of this shape.
Definition: shape_null.h:79
SHAPE * Clone() const override
Return a dynamically allocated copy of the shape.
Definition: shape_null.h:48
SHAPE_NULL(const SHAPE_NULL &aOther)
Definition: shape_null.h:41
SHAPE_NULL & operator=(const SHAPE_NULL &)=default
Represent a set of closed polygons.
An abstract shape on 2D plane.
Definition: shape.h:126
@ SH_NULL
empty shape (no shape...),
Definition: shape.h:55