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shape_line_chain.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2013 CERN
5 * @author Tomasz Wlostowski <[email protected]>
6 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <https://www.gnu.org/licenses/>.
20 */
21
22#ifndef __SHAPE_LINE_CHAIN
23#define __SHAPE_LINE_CHAIN
24
25
26#include <clipper2/clipper.h>
27#include <geometry/seg.h>
28#include <geometry/shape.h>
29#include <geometry/shape_arc.h>
31#include <math/vector2d.h>
32
38{
44
45 CLIPPER_Z_VALUE( const std::pair<ssize_t, ssize_t> aShapeIndices, ssize_t aOffset = 0 )
46 {
47 m_FirstArcIdx = aShapeIndices.first;
48 m_SecondArcIdx = aShapeIndices.second;
49
50 auto offsetVal = [&]( ssize_t& aVal )
51 {
52 if( aVal >= 0 )
53 aVal += aOffset;
54 };
55
56 offsetVal( m_FirstArcIdx );
57 offsetVal( m_SecondArcIdx );
58 }
59
62};
63
64
78{
79public:
80 typedef std::vector<VECTOR2I>::iterator point_iter;
81 typedef std::vector<VECTOR2I>::const_iterator point_citer;
82
87 {
90
93
97
100
105
109 bool valid;
110
112 index_our( -1 ),
113 index_their( -1 ),
114 is_corner_our( false ),
115 is_corner_their( false ),
116 valid( false )
117 {
118 }
119 };
120
121
127 {
128 public:
129 POINT_INSIDE_TRACKER( const VECTOR2I& aPoint );
130
131 void AddPolyline( const SHAPE_LINE_CHAIN& aPolyline );
132 bool IsInside();
133
134 private:
135
136 bool processVertex ( const VECTOR2I& ip, const VECTOR2I& ipNext );
137
144 };
145
146
152 m_accuracy( 0 ),
153 m_closed( false ),
154 m_width( 0 )
155 {}
156
159 m_points( aShape.m_points ),
160 m_shapes( aShape.m_shapes ),
161 m_arcs( aShape.m_arcs ),
162 m_accuracy( aShape.m_accuracy ),
163 m_closed( aShape.m_closed ),
164 m_width( aShape.m_width ),
165 m_bbox( aShape.m_bbox )
166 {}
167
168 SHAPE_LINE_CHAIN( const std::vector<int>& aV );
169
170 SHAPE_LINE_CHAIN( const std::vector<VECTOR2I>& aV, bool aClosed = false );
171
172 SHAPE_LINE_CHAIN( const SHAPE_ARC& aArc, bool aClosed = false, std::optional<int> aMaxError = {} );
173
174 SHAPE_LINE_CHAIN( const Clipper2Lib::Path64& aPath,
175 const std::vector<CLIPPER_Z_VALUE>& aZValueBuffer,
176 const std::vector<SHAPE_ARC>& aArcBuffer );
177
179 {}
180
194 virtual bool Collide( const VECTOR2I& aP, int aClearance = 0, int* aActual = nullptr,
195 VECTOR2I* aLocation = nullptr ) const override;
196
210 virtual bool Collide( const SEG& aSeg, int aClearance = 0, int* aActual = nullptr,
211 VECTOR2I* aLocation = nullptr ) const override;
212
221 bool ClosestPoints( const SHAPE_LINE_CHAIN& aOther, VECTOR2I& aPt0, VECTOR2I& aPt1 ) const;
222
223 static bool ClosestPoints( const point_citer& aMyStart, const point_citer& aMyEnd,
224 const point_citer& aOtherStart, const point_citer& aOtherEnd,
225 VECTOR2I& aPt0, VECTOR2I& aPt1, int64_t& aDistSq );
226
227 static bool ClosestSegments( const VECTOR2I& aMyPrevPt, const point_citer& aMyStart,
228 const point_citer& aMyEnd, const VECTOR2I& aOtherPrevPt,
229 const point_citer& aOtherStart, const point_citer& aOtherEnd,
230 VECTOR2I& aPt0, VECTOR2I& aPt1, int64_t& aDistSq );
231
242 bool ClosestSegmentsFast( const SHAPE_LINE_CHAIN& aOther, VECTOR2I& aPt0,
243 VECTOR2I& aPt1 ) const;
244
246
247 // Move assignment operator
249 {
250 if (this != &aOther)
251 {
252 SHAPE_LINE_CHAIN_BASE::operator=( aOther );
253
254 m_points = std::move( aOther.m_points );
255 m_shapes = std::move( aOther.m_shapes );
256 m_arcs = std::move( aOther.m_arcs );
257
258 m_accuracy = aOther.m_accuracy;
259 m_closed = aOther.m_closed;
260 m_width = aOther.m_width;
261 m_bbox = aOther.m_bbox;
262 }
263
264 return *this;
265 }
266
267 SHAPE* Clone() const override;
268
272 void Clear()
273 {
274 m_points.clear();
275 m_arcs.clear();
276 m_shapes.clear();
277 m_closed = false;
278 }
279
286 void SetClosed( bool aClosed )
287 {
288 m_closed = aClosed;
290 }
291
295 bool IsClosed() const override
296 {
297 return m_closed;
298 }
299
305 void SetWidth( int aWidth ) override
306 {
307 m_width = aWidth;
308 }
309
315 int Width() const
316 {
317 return m_width;
318 }
319
325 int SegmentCount() const
326 {
327 int c = m_points.size() - 1;
328
329 if( m_closed )
330 c++;
331
332 return std::max( 0, c );
333 }
334
342 int ShapeCount() const;
343
344
349
356 void Simplify( int aTolerance = 0 );
357
358 // legacy function, used by the router. Please do not remove until I'll figure out
359 // the root cause of rounding errors - Tom
360 SHAPE_LINE_CHAIN& Simplify2( bool aRemoveColinear = true );
361
367 int PointCount() const
368 {
369 return m_points.size();
370 }
371
379 SEG Segment( int aIndex ) const;
380
388 const SEG CSegment( int aIndex ) const { return Segment( aIndex ); }
389
402 int NextShape( int aPointIndex ) const;
403
410 void SetPoint( int aIndex, const VECTOR2I& aPos );
411
418 const VECTOR2I& CPoint( int aIndex ) const
419 {
420 if( aIndex < 0 )
421 aIndex += PointCount();
422 else if( aIndex >= PointCount() )
423 aIndex -= PointCount();
424
425 return m_points[aIndex];
426 }
427
428 const std::vector<VECTOR2I>& CPoints() const { return m_points; }
429
433 const VECTOR2I& CLastPoint() const
434 {
435 return m_points[static_cast<size_t>( PointCount() ) - 1];
436 }
437
441 const std::vector<SHAPE_ARC>& CArcs() const
442 {
443 return m_arcs;
444 }
445
449 const std::vector<std::pair<ssize_t, ssize_t>>& CShapes() const
450 {
451 return m_shapes;
452 }
453
455 const BOX2I BBox( int aClearance = 0 ) const override
456 {
457 BOX2I bbox;
458 bbox.Compute( m_points );
459
460 if( aClearance != 0 || m_width != 0 )
461 bbox.Inflate( aClearance + m_width );
462
463 return bbox;
464 }
465
466 void GenerateBBoxCache() const
467 {
468 m_bbox.Compute( m_points );
469
470 if( m_width != 0 )
471 m_bbox.Inflate( m_width );
472 }
473
474 BOX2I* GetCachedBBox() const override
475 {
476 return &m_bbox;
477 }
478
484 const SHAPE_LINE_CHAIN Reverse() const;
485
491 void ClearArcs();
492
498 long long int Length() const;
499
503 void ReservePoints( size_t aSize )
504 {
505 m_points.reserve( aSize );
506 m_shapes.reserve( aSize );
507 }
508
518 void Append( int aX, int aY, bool aAllowDuplication = false )
519 {
520 VECTOR2I v( aX, aY );
521 Append( v, aAllowDuplication );
522 }
523
532 void Append( const VECTOR2I& aP, bool aAllowDuplication = false )
533 {
534 if( m_points.size() == 0 )
535 m_bbox = BOX2I( aP, VECTOR2I( 0, 0 ) );
536
537 if( m_points.size() == 0 || aAllowDuplication || CLastPoint() != aP )
538 {
539 m_points.push_back( aP );
540 m_shapes.push_back( SHAPES_ARE_PT );
541 m_bbox.Merge( aP );
542 }
543 }
544
550 void Append( const SHAPE_LINE_CHAIN& aOtherLine );
551
552 void Append( const SHAPE_ARC& aArc );
553 void Append( const SHAPE_ARC& aArc, int aMaxError );
554
555 void Insert( size_t aVertex, const VECTOR2I& aP );
556
557 void Insert( size_t aVertex, const SHAPE_ARC& aArc );
558 void Insert( size_t aVertex, const SHAPE_ARC& aArc, int aMaxError );
559
567 void Replace( int aStartIndex, int aEndIndex, const VECTOR2I& aP );
568
577 void Replace( int aStartIndex, int aEndIndex, const SHAPE_LINE_CHAIN& aLine );
578
585 void Remove( int aStartIndex, int aEndIndex );
586
592 void Remove( int aIndex )
593 {
594 Remove( aIndex, aIndex );
595 }
596
605 void RemoveShape( int aPointIndex );
606
615 int Split( const VECTOR2I& aP, bool aExact = false );
616
624 int Find( const VECTOR2I& aP, int aThreshold = 0 ) const;
625
633 int FindSegment( const VECTOR2I& aP, int aThreshold = 1 ) const;
634
642 const SHAPE_LINE_CHAIN Slice( int aStartIndex, int aEndIndex ) const;
643 const SHAPE_LINE_CHAIN Slice( int aStartIndex, int aEndIndex, int aMaxError ) const;
644
646 {
648 m_origin( aOrigin )
649 {}
650
651 bool operator()( const INTERSECTION& aA, const INTERSECTION& aB )
652 {
653 return ( m_origin - aA.p ).EuclideanNorm() < ( m_origin - aB.p ).EuclideanNorm();
654 }
655
657 };
658
659 bool Intersects( const SEG& aSeg) const;
660 bool Intersects( const SHAPE_LINE_CHAIN& aChain ) const;
661
669 int Intersect( const SEG& aSeg, std::vector<INTERSECTION>& aIp ) const;
670
680 int Intersect( const SHAPE_LINE_CHAIN& aChain, std::vector<INTERSECTION>& aIp,
681 bool aExcludeColinearAndTouching = false, BOX2I* aChainBBox = nullptr ) const;
682
689 int PathLength( const VECTOR2I& aP, int aIndex = -1 ) const;
690
698 bool CheckClearance( const VECTOR2I& aP, const int aDist) const;
699
705 const std::optional<INTERSECTION> SelfIntersecting() const;
706
712 const std::optional<INTERSECTION> SelfIntersectingWithArcs() const;
713
720 int NearestSegment( const VECTOR2I& aP ) const;
721
730 const VECTOR2I NearestPoint( const VECTOR2I& aP, bool aAllowInternalShapePoints = true ) const;
731
740 const VECTOR2I NearestPoint( const SEG& aSeg, int& dist ) const;
741
743 const std::string Format( bool aCplusPlus = true ) const override;
744
746 bool Parse( std::stringstream& aStream ) override;
747
748 bool operator!=( const SHAPE_LINE_CHAIN& aRhs ) const
749 {
750 if( PointCount() != aRhs.PointCount() )
751 return true;
752
753 for( int i = 0; i < PointCount(); i++ )
754 {
755 if( CPoint( i ) != aRhs.CPoint( i ) )
756 return true;
757 }
758
759 return false;
760 }
761
771 bool CompareGeometry( const SHAPE_LINE_CHAIN& aOther, bool aCyclicalCompare = false, int aEpsilon = 0 ) const;
772
773 void Move( const VECTOR2I& aVector ) override
774 {
775 for( auto& pt : m_points )
776 pt += aVector;
777
778 for( auto& arc : m_arcs )
779 arc.Move( aVector );
780
781 m_bbox.Move( aVector );
782 }
783
790 void Mirror( const VECTOR2I& aRef, FLIP_DIRECTION aFlipDirection );
791
797 void Mirror( const SEG& axis );
798
805 void Rotate( const EDA_ANGLE& aAngle, const VECTOR2I& aCenter = { 0, 0 } ) override;
806
807 bool IsSolid() const override
808 {
809 return false;
810 }
811
812 const VECTOR2I PointAlong( int aPathLength ) const;
813
819 double Area( bool aAbsolute = true ) const;
820
830 void Split( const VECTOR2I& aStart, const VECTOR2I& aEnd, SHAPE_LINE_CHAIN& aPre,
831 SHAPE_LINE_CHAIN& aMid, SHAPE_LINE_CHAIN& aPost ) const;
832
843 bool OffsetLine( int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError,
844 SHAPE_LINE_CHAIN& aLeft, SHAPE_LINE_CHAIN& aRight,
845 bool aSimplify = false ) const;
846
847 size_t ArcCount() const
848 {
849 return m_arcs.size();
850 }
851
855 ssize_t ArcIndex( size_t aSegment ) const
856 {
857 if( IsSharedPt( aSegment ) )
858 return m_shapes[aSegment].second;
859 else
860 return m_shapes[aSegment].first;
861 }
862
863 const SHAPE_ARC& Arc( size_t aArc ) const
864 {
865 return m_arcs[aArc];
866 }
867
873 bool IsSharedPt( size_t aIndex ) const;
874
875 bool IsPtOnArc( size_t aPtIndex ) const;
876
877 bool IsArcSegment( size_t aSegment ) const;
878
879 bool IsArcStart( size_t aIndex ) const;
880
881 bool IsArcEnd( size_t aIndex ) const;
882
883 using SHAPE::Distance;
884
885 int Distance( const VECTOR2I& aP, bool aOutlineOnly ) const
886 {
887 return sqrt( SquaredDistance( aP, aOutlineOnly ) );
888 }
889
890 virtual const VECTOR2I GetPoint( int aIndex ) const override { return CPoint(aIndex); }
891 virtual const SEG GetSegment( int aIndex ) const override { return CSegment(aIndex); }
892 virtual size_t GetPointCount() const override { return PointCount(); }
893 virtual size_t GetSegmentCount() const override { return SegmentCount(); }
894
895 bool PointInside( const VECTOR2I& aPt, int aAccuracy = 0,
896 bool aUseBBoxCache = false ) const override;
897
898 void TransformToPolygon( SHAPE_POLY_SET& aBuffer, int aError,
899 ERROR_LOC aErrorLoc ) const override;
900
901protected:
902 friend class SHAPE_POLY_SET;
903
909 void convertArc( ssize_t aArcIndex );
910
923 void splitArc( ssize_t aPtIndex, bool aCoincident = false );
924
925 void amendArc( size_t aArcIndex, const VECTOR2I& aNewStart, const VECTOR2I& aNewEnd );
926
927 void amendArcStart( size_t aArcIndex, const VECTOR2I& aNewStart )
928 {
929 amendArc( aArcIndex, aNewStart, m_arcs[aArcIndex].GetP1() );
930 }
931
932 void amendArcEnd( size_t aArcIndex, const VECTOR2I& aNewEnd )
933 {
934 amendArc( aArcIndex, m_arcs[aArcIndex].GetP0(), aNewEnd );
935 }
936
940 ssize_t reversedArcIndex( size_t aSegment ) const
941 {
942 if( IsSharedPt( aSegment ) )
943 return m_shapes[aSegment].first;
944 else
945 return m_shapes[aSegment].second;
946 }
947
951 Clipper2Lib::Path64 convertToClipper2( bool aRequiredOrientation,
952 std::vector<CLIPPER_Z_VALUE> &aZValueBuffer,
953 std::vector<SHAPE_ARC> &aArcBuffer ) const;
954
958 void fixIndicesRotation();
959
964
965private:
966
967 static const ssize_t SHAPE_IS_PT;
968
969 static const std::pair<ssize_t, ssize_t> SHAPES_ARE_PT;
970
972 std::vector<VECTOR2I> m_points;
973
988 std::vector<std::pair<ssize_t, ssize_t>> m_shapes;
989
990 std::vector<SHAPE_ARC> m_arcs;
991
992 // the maxError to use when converting arcs to points
994
997
1004
1006 mutable BOX2I m_bbox;
1007};
1008
1009
1010#endif // __SHAPE_LINE_CHAIN
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
BOX2< VECTOR2I > BOX2I
Definition box2.h:914
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
Definition box2.h:553
void Compute(const Container &aPointList)
Compute the bounding box from a given list of points.
Definition box2.h:106
Definition seg.h:38
bool processVertex(const VECTOR2I &ip, const VECTOR2I &ipNext)
void AddPolyline(const SHAPE_LINE_CHAIN &aPolyline)
SHAPE_LINE_CHAIN_BASE(SHAPE_TYPE aType)
Definition shape.h:318
SEG::ecoord SquaredDistance(const VECTOR2I &aP, bool aOutlineOnly=false) const override
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
std::vector< std::pair< ssize_t, ssize_t > > m_shapes
Array of indices that refer to the index of the shape if the point is part of a larger shape,...
int Intersect(const SEG &aSeg, std::vector< INTERSECTION > &aIp) const
Find all intersection points between our line chain and the segment aSeg.
const SHAPE_LINE_CHAIN Reverse() const
Reverse point order in the line chain.
void Move(const VECTOR2I &aVector) override
bool IsPtOnArc(size_t aPtIndex) const
void amendArcStart(size_t aArcIndex, const VECTOR2I &aNewStart)
void Remove(int aIndex)
Remove the aIndex-th point from the line chain.
void amendArcEnd(size_t aArcIndex, const VECTOR2I &aNewEnd)
int Width() const
Get the current width of the segments in the chain.
const SHAPE_ARC & Arc(size_t aArc) const
void splitArc(ssize_t aPtIndex, bool aCoincident=false)
Splits an arc into two arcs at aPtIndex.
void Append(const VECTOR2I &aP, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
const std::optional< INTERSECTION > SelfIntersecting() const
Check if the line chain is self-intersecting.
bool Parse(std::stringstream &aStream) override
bool CheckClearance(const VECTOR2I &aP, const int aDist) const
Check if point aP is closer to (or on) an edge or vertex of the line chain.
std::vector< SHAPE_ARC > m_arcs
int Distance(const VECTOR2I &aP, bool aOutlineOnly) const
bool IsClosed() const override
virtual const VECTOR2I GetPoint(int aIndex) const override
void SetPoint(int aIndex, const VECTOR2I &aPos)
Move a point to a specific location.
const VECTOR2I PointAlong(int aPathLength) const
int Split(const VECTOR2I &aP, bool aExact=false)
Insert the point aP belonging to one of the our segments, splitting the adjacent segment in two.
SHAPE_LINE_CHAIN & operator=(const SHAPE_LINE_CHAIN &)=default
void fixIndicesRotation()
Fix indices of this chain to ensure arcs are not split between the end and start indices.
std::vector< VECTOR2I > m_points
array of vertices
void GenerateBBoxCache() const
int FindSegment(const VECTOR2I &aP, int aThreshold=1) const
Search for segment containing point aP.
int ShapeCount() const
Return the number of shapes (line segments or arcs) in this line chain.
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
ssize_t reversedArcIndex(size_t aSegment) const
Return the arc index for the given segment index, looking backwards.
SHAPE_LINE_CHAIN()
Initialize an empty line chain.
int m_width
Width of the segments (for BBox calculations in RTree) TODO Adjust usage of SHAPE_LINE_CHAIN to accou...
virtual ~SHAPE_LINE_CHAIN()
int PointCount() const
Return the number of points (vertices) in this line chain.
bool IsArcEnd(size_t aIndex) const
void Replace(int aStartIndex, int aEndIndex, const VECTOR2I &aP)
Replace points with indices in range [start_index, end_index] with a single point aP.
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aError, ERROR_LOC aErrorLoc) const override
Fills a SHAPE_POLY_SET with a polygon representation of this shape.
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if point aP lies closer to us than aClearance.
void ClearArcs()
Remove all arc references in the line chain, resulting in a chain formed only of straight segments.
void ReservePoints(size_t aSize)
Allocate a number of points all at once (for performance).
void mergeFirstLastPointIfNeeded()
Merge the first and last point if they are the same and this chain is closed.
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
void Clear()
Remove all points from the line chain.
void Simplify(int aTolerance=0)
Simplify the line chain by removing colinear adjacent segments and duplicate vertices.
void SetWidth(int aWidth) override
Set the width of all segments in the chain.
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
BOX2I m_bbox
cached bounding box
BOX2I * GetCachedBBox() const override
bool m_closed
is the line chain closed?
friend class SHAPE_POLY_SET
const std::vector< SHAPE_ARC > & CArcs() const
const std::optional< INTERSECTION > SelfIntersectingWithArcs() const
Check if the line chain is self-intersecting.
bool Intersects(const SEG &aSeg) const
int NearestSegment(const VECTOR2I &aP) const
Find the segment nearest the given point.
int NextShape(int aPointIndex) const
Return the vertex index of the next shape in the chain, or -1 if aPointIndex is the last shape.
double Area(bool aAbsolute=true) const
Return the area of this chain.
SHAPE_LINE_CHAIN & Simplify2(bool aRemoveColinear=true)
void amendArc(size_t aArcIndex, const VECTOR2I &aNewStart, const VECTOR2I &aNewEnd)
virtual size_t GetPointCount() const override
bool ClosestPoints(const SHAPE_LINE_CHAIN &aOther, VECTOR2I &aPt0, VECTOR2I &aPt1) const
Finds closest points between this and the other line chain.
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
Rotate all vertices by a given angle.
virtual const SEG GetSegment(int aIndex) const override
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
bool operator!=(const SHAPE_LINE_CHAIN &aRhs) const
const std::vector< std::pair< ssize_t, ssize_t > > & CShapes() const
bool CompareGeometry(const SHAPE_LINE_CHAIN &aOther, bool aCyclicalCompare=false, int aEpsilon=0) const
Compare this line chain with another one.
const VECTOR2I NearestPoint(const VECTOR2I &aP, bool aAllowInternalShapePoints=true) const
Find a point on the line chain that is closest to point aP.
std::vector< VECTOR2I >::iterator point_iter
const SHAPE_LINE_CHAIN Slice(int aStartIndex, int aEndIndex) const
Return a subset of this line chain containing the [start_index, end_index] range of points.
int SegmentCount() const
Return the number of segments in this line chain.
int PathLength(const VECTOR2I &aP, int aIndex=-1) const
Compute the walk path length from the beginning of the line chain and the point aP belonging to our l...
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
void Mirror(const VECTOR2I &aRef, FLIP_DIRECTION aFlipDirection)
Mirror the line points about y or x (or both).
bool ClosestSegmentsFast(const SHAPE_LINE_CHAIN &aOther, VECTOR2I &aPt0, VECTOR2I &aPt1) const
Finds closest points between segments of this and the other line chain.
const std::string Format(bool aCplusPlus=true) const override
static bool ClosestSegments(const VECTOR2I &aMyPrevPt, const point_citer &aMyStart, const point_citer &aMyEnd, const VECTOR2I &aOtherPrevPt, const point_citer &aOtherStart, const point_citer &aOtherEnd, VECTOR2I &aPt0, VECTOR2I &aPt1, int64_t &aDistSq)
SHAPE_LINE_CHAIN(const SHAPE_LINE_CHAIN &aShape)
Clipper2Lib::Path64 convertToClipper2(bool aRequiredOrientation, std::vector< CLIPPER_Z_VALUE > &aZValueBuffer, std::vector< SHAPE_ARC > &aArcBuffer) const
Create a new Clipper2 path from the SHAPE_LINE_CHAIN in a given orientation.
static const std::pair< ssize_t, ssize_t > SHAPES_ARE_PT
void convertArc(ssize_t aArcIndex)
Convert an arc to only a point chain by removing the arc and references.
virtual size_t GetSegmentCount() const override
void Remove(int aStartIndex, int aEndIndex)
Remove the range of points [start_index, end_index] from the line chain.
void RemoveDuplicatePoints()
Remove the duplicate points from the line chain.
size_t ArcCount() const
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
bool IsArcSegment(size_t aSegment) const
void RemoveShape(int aPointIndex)
Remove the shape at the given index from the line chain.
void Insert(size_t aVertex, const VECTOR2I &aP)
bool IsArcStart(size_t aIndex) const
SHAPE_LINE_CHAIN & operator=(SHAPE_LINE_CHAIN &&aOther) noexcept
bool IsSharedPt(size_t aIndex) const
Test if a point is shared between multiple shapes.
bool PointInside(const VECTOR2I &aPt, int aAccuracy=0, bool aUseBBoxCache=false) const override
Check if point aP lies inside a closed shape.
long long int Length() const
Return length of the line chain in Euclidean metric.
int Find(const VECTOR2I &aP, int aThreshold=0) const
Search for point aP.
const std::vector< VECTOR2I > & CPoints() const
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
std::vector< VECTOR2I >::const_iterator point_citer
SHAPE * Clone() const override
Return a dynamically allocated copy of the shape.
bool IsSolid() const override
static const ssize_t SHAPE_IS_PT
bool OffsetLine(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, SHAPE_LINE_CHAIN &aLeft, SHAPE_LINE_CHAIN &aRight, bool aSimplify=false) const
Creates line chains aLeft and aRight offset to this line chain.
Represent a set of closed polygons.
An abstract shape on 2D plane.
Definition shape.h:124
virtual int Distance(const VECTOR2I &aP) const
Returns the minimum distance from a given point to this shape.
Definition shape.cpp:105
CORNER_STRATEGY
define how inflate transform build inflated polygon
FLIP_DIRECTION
Definition mirror.h:23
@ SH_LINE_CHAIN
line chain (polyline)
Definition shape.h:45
CLIPPER_Z_VALUE(const std::pair< ssize_t, ssize_t > aShapeIndices, ssize_t aOffset=0)
Represent an intersection between two line segments.
bool is_corner_their
When true, the corner [index_their] of the 'their' line lies exactly on 'our' line.
bool is_corner_our
When true, the corner [index_our] of the 'our' line lies exactly on 'their' line.
int index_our
Index of the intersecting corner/segment in the 'our' (== this) line.
VECTOR2I p
Point of intersection between our and their.
bool valid
Auxiliary flag to avoid copying intersection info to intersection refining code, used by the refining...
int index_their
index of the intersecting corner/segment in the 'their' (Intersect() method parameter) line.
compareOriginDistance(const VECTOR2I &aOrigin)
bool operator()(const INTERSECTION &aA, const INTERSECTION &aB)
VECTOR2< int32_t > VECTOR2I
Definition vector2d.h:708