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shape_line_chain.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2013 CERN
5 * @author Tomasz Wlostowski <[email protected]>
6 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program. If not, see <https://www.gnu.org/licenses/>.
20 */
21
22#ifndef __SHAPE_LINE_CHAIN
23#define __SHAPE_LINE_CHAIN
24
25
26#include <clipper2/clipper.h>
27#include <geometry/seg.h>
28#include <geometry/shape.h>
29#include <geometry/shape_arc.h>
31#include <math/vector2d.h>
32
38{
44
45 CLIPPER_Z_VALUE( const std::pair<ssize_t, ssize_t> aShapeIndices, ssize_t aOffset = 0 )
46 {
47 m_FirstArcIdx = aShapeIndices.first;
48 m_SecondArcIdx = aShapeIndices.second;
49
50 auto offsetVal = [&]( ssize_t& aVal )
51 {
52 if( aVal >= 0 )
53 aVal += aOffset;
54 };
55
56 offsetVal( m_FirstArcIdx );
57 offsetVal( m_SecondArcIdx );
58 }
59
62};
63
64
78{
79public:
80 typedef std::vector<VECTOR2I>::iterator point_iter;
81 typedef std::vector<VECTOR2I>::const_iterator point_citer;
82
87 {
90
93
97
100
105
109 bool valid;
110
112 index_our( -1 ),
113 index_their( -1 ),
114 is_corner_our( false ),
115 is_corner_their( false ),
116 valid( false )
117 {
118 }
119 };
120
121
127 {
128 public:
129 POINT_INSIDE_TRACKER( const VECTOR2I& aPoint );
130
131 void AddPolyline( const SHAPE_LINE_CHAIN& aPolyline );
132 bool IsInside();
133
134 private:
135
136 bool processVertex ( const VECTOR2I& ip, const VECTOR2I& ipNext );
137
144 };
145
146 typedef std::vector<INTERSECTION> INTERSECTIONS;
147
148
154 m_accuracy( 0 ),
155 m_closed( false ),
156 m_width( 0 )
157 {}
158
161 m_points( aShape.m_points ),
162 m_shapes( aShape.m_shapes ),
163 m_arcs( aShape.m_arcs ),
164 m_accuracy( aShape.m_accuracy ),
165 m_closed( aShape.m_closed ),
166 m_width( aShape.m_width ),
167 m_bbox( aShape.m_bbox )
168 {}
169
170 SHAPE_LINE_CHAIN( const std::vector<int>& aV );
171
172 SHAPE_LINE_CHAIN( const std::vector<VECTOR2I>& aV, bool aClosed = false );
173
174 SHAPE_LINE_CHAIN( const SHAPE_ARC& aArc, bool aClosed = false, std::optional<int> aMaxError = {} );
175
176 SHAPE_LINE_CHAIN( const Clipper2Lib::Path64& aPath,
177 const std::vector<CLIPPER_Z_VALUE>& aZValueBuffer,
178 const std::vector<SHAPE_ARC>& aArcBuffer );
179
181 {}
182
195 virtual bool Collide( const VECTOR2I& aP, int aClearance = 0, int* aActual = nullptr,
196 VECTOR2I* aLocation = nullptr ) const override;
197
210 virtual bool Collide( const SEG& aSeg, int aClearance = 0, int* aActual = nullptr,
211 VECTOR2I* aLocation = nullptr ) const override;
212
222 bool ClosestPoints( const SHAPE_LINE_CHAIN& aOther, VECTOR2I& aPt0, VECTOR2I& aPt1 ) const;
223
224 static bool ClosestPoints( const point_citer& aMyStart, const point_citer& aMyEnd,
225 const point_citer& aOtherStart, const point_citer& aOtherEnd,
226 VECTOR2I& aPt0, VECTOR2I& aPt1, int64_t& aDistSq );
227
228 static bool ClosestSegments( const VECTOR2I& aMyPrevPt, const point_citer& aMyStart,
229 const point_citer& aMyEnd, const VECTOR2I& aOtherPrevPt,
230 const point_citer& aOtherStart, const point_citer& aOtherEnd,
231 VECTOR2I& aPt0, VECTOR2I& aPt1, int64_t& aDistSq );
232
244 bool ClosestSegmentsFast( const SHAPE_LINE_CHAIN& aOther, VECTOR2I& aPt0,
245 VECTOR2I& aPt1 ) const;
246
248
249 // Move assignment operator
251 {
252 if (this != &aOther)
253 {
254 SHAPE_LINE_CHAIN_BASE::operator=( aOther );
255
256 m_points = std::move( aOther.m_points );
257 m_shapes = std::move( aOther.m_shapes );
258 m_arcs = std::move( aOther.m_arcs );
259
260 m_accuracy = aOther.m_accuracy;
261 m_closed = aOther.m_closed;
262 m_width = aOther.m_width;
263 m_bbox = aOther.m_bbox;
264 }
265
266 return *this;
267 }
268
269 SHAPE* Clone() const override;
270
274 void Clear()
275 {
276 m_points.clear();
277 m_arcs.clear();
278 m_shapes.clear();
279 m_closed = false;
280 }
281
288 void SetClosed( bool aClosed )
289 {
290 m_closed = aClosed;
292 }
293
297 bool IsClosed() const override
298 {
299 return m_closed;
300 }
301
307 void SetWidth( int aWidth ) override
308 {
309 m_width = aWidth;
310 }
311
317 int Width() const
318 {
319 return m_width;
320 }
321
327 int SegmentCount() const
328 {
329 int c = m_points.size() - 1;
330
331 if( m_closed )
332 c++;
333
334 return std::max( 0, c );
335 }
336
344 int ShapeCount() const;
345
346
351
358 void Simplify( int aTolerance = 0 );
359
360 // legacy function, used by the router. Please do not remove until I'll figure out
361 // the root cause of rounding errors - Tom
362 SHAPE_LINE_CHAIN& Simplify2( bool aRemoveColinear = true );
363
369 int PointCount() const
370 {
371 return m_points.size();
372 }
373
381 SEG Segment( int aIndex ) const;
382
390 const SEG CSegment( int aIndex ) const { return Segment( aIndex ); }
391
404 int NextShape( int aPointIndex ) const;
405
412 void SetPoint( int aIndex, const VECTOR2I& aPos );
413
420 const VECTOR2I& CPoint( int aIndex ) const
421 {
422 if( aIndex < 0 )
423 aIndex += PointCount();
424 else if( aIndex >= PointCount() )
425 aIndex -= PointCount();
426
427 return m_points[aIndex];
428 }
429
430 const std::vector<VECTOR2I>& CPoints() const { return m_points; }
431
435 const VECTOR2I& CLastPoint() const
436 {
437 return m_points[static_cast<size_t>( PointCount() ) - 1];
438 }
439
443 const std::vector<SHAPE_ARC>& CArcs() const
444 {
445 return m_arcs;
446 }
447
451 const std::vector<std::pair<ssize_t, ssize_t>>& CShapes() const
452 {
453 return m_shapes;
454 }
455
457 const BOX2I BBox( int aClearance = 0 ) const override
458 {
459 BOX2I bbox;
460 bbox.Compute( m_points );
461
462 if( aClearance != 0 || m_width != 0 )
463 bbox.Inflate( aClearance + m_width );
464
465 return bbox;
466 }
467
468 void GenerateBBoxCache() const
469 {
470 m_bbox.Compute( m_points );
471
472 if( m_width != 0 )
473 m_bbox.Inflate( m_width );
474 }
475
476 BOX2I* GetCachedBBox() const override
477 {
478 return &m_bbox;
479 }
480
486 const SHAPE_LINE_CHAIN Reverse() const;
487
493 void ClearArcs();
494
500 long long int Length() const;
501
505 void ReservePoints( size_t aSize )
506 {
507 m_points.reserve( aSize );
508 m_shapes.reserve( aSize );
509 }
510
520 void Append( int aX, int aY, bool aAllowDuplication = false )
521 {
522 VECTOR2I v( aX, aY );
523 Append( v, aAllowDuplication );
524 }
525
534 void Append( const VECTOR2I& aP, bool aAllowDuplication = false )
535 {
536 if( m_points.size() == 0 )
537 m_bbox = BOX2I( aP, VECTOR2I( 0, 0 ) );
538
539 if( m_points.size() == 0 || aAllowDuplication || CLastPoint() != aP )
540 {
541 m_points.push_back( aP );
542 m_shapes.push_back( SHAPES_ARE_PT );
543 m_bbox.Merge( aP );
544 }
545 }
546
552 void Append( const SHAPE_LINE_CHAIN& aOtherLine );
553
554 void Append( const SHAPE_ARC& aArc );
555 void Append( const SHAPE_ARC& aArc, int aMaxError );
556
557 void Insert( size_t aVertex, const VECTOR2I& aP );
558
559 void Insert( size_t aVertex, const SHAPE_ARC& aArc );
560 void Insert( size_t aVertex, const SHAPE_ARC& aArc, int aMaxError );
561
569 void Replace( int aStartIndex, int aEndIndex, const VECTOR2I& aP );
570
579 void Replace( int aStartIndex, int aEndIndex, const SHAPE_LINE_CHAIN& aLine );
580
587 void Remove( int aStartIndex, int aEndIndex );
588
594 void Remove( int aIndex )
595 {
596 Remove( aIndex, aIndex );
597 }
598
607 void RemoveShape( int aPointIndex );
608
617 int Split( const VECTOR2I& aP, bool aExact = false );
618
625 int Find( const VECTOR2I& aP, int aThreshold = 0 ) const;
626
633 int FindSegment( const VECTOR2I& aP, int aThreshold = 1 ) const;
634
642 const SHAPE_LINE_CHAIN Slice( int aStartIndex, int aEndIndex ) const;
643 const SHAPE_LINE_CHAIN Slice( int aStartIndex, int aEndIndex, int aMaxError ) const;
644
646 {
648 m_origin( aOrigin )
649 {}
650
651 bool operator()( const INTERSECTION& aA, const INTERSECTION& aB )
652 {
653 return ( m_origin - aA.p ).EuclideanNorm() < ( m_origin - aB.p ).EuclideanNorm();
654 }
655
657 };
658
659 bool Intersects( const SEG& aSeg) const;
660 bool Intersects( const SHAPE_LINE_CHAIN& aChain ) const;
661
670 int Intersect( const SEG& aSeg, INTERSECTIONS& aIp ) const;
671
680 int Intersect( const SHAPE_LINE_CHAIN& aChain, INTERSECTIONS& aIp,
681 bool aExcludeColinearAndTouching = false,
682 BOX2I* aChainBBox = nullptr ) const;
683
690 int PathLength( const VECTOR2I& aP, int aIndex = -1 ) const;
691
699 bool CheckClearance( const VECTOR2I& aP, const int aDist) const;
700
706 const std::optional<INTERSECTION> SelfIntersecting() const;
707
713 const std::optional<INTERSECTION> SelfIntersectingWithArcs() const;
714
721 int NearestSegment( const VECTOR2I& aP ) const;
722
731 const VECTOR2I NearestPoint( const VECTOR2I& aP, bool aAllowInternalShapePoints = true ) const;
732
741 const VECTOR2I NearestPoint( const SEG& aSeg, int& dist ) const;
742
744 const std::string Format( bool aCplusPlus = true ) const override;
745
747 bool Parse( std::stringstream& aStream ) override;
748
749 bool operator!=( const SHAPE_LINE_CHAIN& aRhs ) const
750 {
751 if( PointCount() != aRhs.PointCount() )
752 return true;
753
754 for( int i = 0; i < PointCount(); i++ )
755 {
756 if( CPoint( i ) != aRhs.CPoint( i ) )
757 return true;
758 }
759
760 return false;
761 }
762
772 bool CompareGeometry( const SHAPE_LINE_CHAIN& aOther, bool aCyclicalCompare = false, int aEpsilon = 0 ) const;
773
774 void Move( const VECTOR2I& aVector ) override
775 {
776 for( auto& pt : m_points )
777 pt += aVector;
778
779 for( auto& arc : m_arcs )
780 arc.Move( aVector );
781
782 m_bbox.Move( aVector );
783 }
784
791 void Mirror( const VECTOR2I& aRef, FLIP_DIRECTION aFlipDirection );
792
798 void Mirror( const SEG& axis );
799
806 void Rotate( const EDA_ANGLE& aAngle, const VECTOR2I& aCenter = { 0, 0 } ) override;
807
808 bool IsSolid() const override
809 {
810 return false;
811 }
812
813 const VECTOR2I PointAlong( int aPathLength ) const;
814
820 double Area( bool aAbsolute = true ) const;
821
831 void Split( const VECTOR2I& aStart, const VECTOR2I& aEnd, SHAPE_LINE_CHAIN& aPre,
832 SHAPE_LINE_CHAIN& aMid, SHAPE_LINE_CHAIN& aPost ) const;
833
844 bool OffsetLine( int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError,
845 SHAPE_LINE_CHAIN& aLeft, SHAPE_LINE_CHAIN& aRight,
846 bool aSimplify = false ) const;
847
848 size_t ArcCount() const
849 {
850 return m_arcs.size();
851 }
852
856 ssize_t ArcIndex( size_t aSegment ) const
857 {
858 if( IsSharedPt( aSegment ) )
859 return m_shapes[aSegment].second;
860 else
861 return m_shapes[aSegment].first;
862 }
863
864 const SHAPE_ARC& Arc( size_t aArc ) const
865 {
866 return m_arcs[aArc];
867 }
868
874 bool IsSharedPt( size_t aIndex ) const;
875
876 bool IsPtOnArc( size_t aPtIndex ) const;
877
878 bool IsArcSegment( size_t aSegment ) const;
879
880 bool IsArcStart( size_t aIndex ) const;
881
882 bool IsArcEnd( size_t aIndex ) const;
883
884 using SHAPE::Distance;
885
886 int Distance( const VECTOR2I& aP, bool aOutlineOnly ) const
887 {
888 return sqrt( SquaredDistance( aP, aOutlineOnly ) );
889 }
890
891 virtual const VECTOR2I GetPoint( int aIndex ) const override { return CPoint(aIndex); }
892 virtual const SEG GetSegment( int aIndex ) const override { return CSegment(aIndex); }
893 virtual size_t GetPointCount() const override { return PointCount(); }
894 virtual size_t GetSegmentCount() const override { return SegmentCount(); }
895
896 bool PointInside( const VECTOR2I& aPt, int aAccuracy = 0,
897 bool aUseBBoxCache = false ) const override;
898
899 void TransformToPolygon( SHAPE_POLY_SET& aBuffer, int aError,
900 ERROR_LOC aErrorLoc ) const override;
901
902protected:
903 friend class SHAPE_POLY_SET;
904
910 void convertArc( ssize_t aArcIndex );
911
924 void splitArc( ssize_t aPtIndex, bool aCoincident = false );
925
926 void amendArc( size_t aArcIndex, const VECTOR2I& aNewStart, const VECTOR2I& aNewEnd );
927
928 void amendArcStart( size_t aArcIndex, const VECTOR2I& aNewStart )
929 {
930 amendArc( aArcIndex, aNewStart, m_arcs[aArcIndex].GetP1() );
931 }
932
933 void amendArcEnd( size_t aArcIndex, const VECTOR2I& aNewEnd )
934 {
935 amendArc( aArcIndex, m_arcs[aArcIndex].GetP0(), aNewEnd );
936 }
937
941 ssize_t reversedArcIndex( size_t aSegment ) const
942 {
943 if( IsSharedPt( aSegment ) )
944 return m_shapes[aSegment].first;
945 else
946 return m_shapes[aSegment].second;
947 }
948
952 Clipper2Lib::Path64 convertToClipper2( bool aRequiredOrientation,
953 std::vector<CLIPPER_Z_VALUE> &aZValueBuffer,
954 std::vector<SHAPE_ARC> &aArcBuffer ) const;
955
959 void fixIndicesRotation();
960
965
966private:
967
968 static const ssize_t SHAPE_IS_PT;
969
970 static const std::pair<ssize_t, ssize_t> SHAPES_ARE_PT;
971
973 std::vector<VECTOR2I> m_points;
974
989 std::vector<std::pair<ssize_t, ssize_t>> m_shapes;
990
991 std::vector<SHAPE_ARC> m_arcs;
992
993 // the maxError to use when converting arcs to points
995
998
1005
1007 mutable BOX2I m_bbox;
1008};
1009
1010
1011#endif // __SHAPE_LINE_CHAIN
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
BOX2< VECTOR2I > BOX2I
Definition box2.h:918
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
Definition box2.h:554
void Compute(const Container &aPointList)
Compute the bounding box from a given list of points.
Definition box2.h:105
Definition seg.h:38
bool processVertex(const VECTOR2I &ip, const VECTOR2I &ipNext)
void AddPolyline(const SHAPE_LINE_CHAIN &aPolyline)
SHAPE_LINE_CHAIN_BASE(SHAPE_TYPE aType)
Definition shape.h:306
SEG::ecoord SquaredDistance(const VECTOR2I &aP, bool aOutlineOnly=false) const override
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
std::vector< std::pair< ssize_t, ssize_t > > m_shapes
Array of indices that refer to the index of the shape if the point is part of a larger shape,...
const SHAPE_LINE_CHAIN Reverse() const
Reverse point order in the line chain.
void Move(const VECTOR2I &aVector) override
bool IsPtOnArc(size_t aPtIndex) const
void amendArcStart(size_t aArcIndex, const VECTOR2I &aNewStart)
void Remove(int aIndex)
Remove the aIndex-th point from the line chain.
void amendArcEnd(size_t aArcIndex, const VECTOR2I &aNewEnd)
int Width() const
Get the current width of the segments in the chain.
const SHAPE_ARC & Arc(size_t aArc) const
void splitArc(ssize_t aPtIndex, bool aCoincident=false)
Splits an arc into two arcs at aPtIndex.
void Append(const VECTOR2I &aP, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
const std::optional< INTERSECTION > SelfIntersecting() const
Check if the line chain is self-intersecting.
bool Parse(std::stringstream &aStream) override
bool CheckClearance(const VECTOR2I &aP, const int aDist) const
Check if point aP is closer to (or on) an edge or vertex of the line chain.
std::vector< SHAPE_ARC > m_arcs
int Distance(const VECTOR2I &aP, bool aOutlineOnly) const
bool IsClosed() const override
virtual const VECTOR2I GetPoint(int aIndex) const override
void SetPoint(int aIndex, const VECTOR2I &aPos)
Move a point to a specific location.
const VECTOR2I PointAlong(int aPathLength) const
int Split(const VECTOR2I &aP, bool aExact=false)
Insert the point aP belonging to one of the our segments, splitting the adjacent segment in two.
SHAPE_LINE_CHAIN & operator=(const SHAPE_LINE_CHAIN &)=default
void fixIndicesRotation()
Fix indices of this chain to ensure arcs are not split between the end and start indices.
std::vector< VECTOR2I > m_points
array of vertices
void GenerateBBoxCache() const
int FindSegment(const VECTOR2I &aP, int aThreshold=1) const
Search for segment containing point aP.
int ShapeCount() const
Return the number of shapes (line segments or arcs) in this line chain.
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
ssize_t reversedArcIndex(size_t aSegment) const
Return the arc index for the given segment index, looking backwards.
int Intersect(const SEG &aSeg, INTERSECTIONS &aIp) const
Find all intersection points between our line chain and the segment aSeg.
SHAPE_LINE_CHAIN()
Initialize an empty line chain.
int m_width
Width of the segments (for BBox calculations in RTree) TODO Adjust usage of SHAPE_LINE_CHAIN to accou...
virtual ~SHAPE_LINE_CHAIN()
int PointCount() const
Return the number of points (vertices) in this line chain.
bool IsArcEnd(size_t aIndex) const
void Replace(int aStartIndex, int aEndIndex, const VECTOR2I &aP)
Replace points with indices in range [start_index, end_index] with a single point aP.
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aError, ERROR_LOC aErrorLoc) const override
Fills a SHAPE_POLY_SET with a polygon representation of this shape.
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if point aP lies closer to us than aClearance.
void ClearArcs()
Remove all arc references in the line chain, resulting in a chain formed only of straight segments.
void ReservePoints(size_t aSize)
Allocate a number of points all at once (for performance).
void mergeFirstLastPointIfNeeded()
Merge the first and last point if they are the same and this chain is closed.
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
void Clear()
Remove all points from the line chain.
void Simplify(int aTolerance=0)
Simplify the line chain by removing colinear adjacent segments and duplicate vertices.
void SetWidth(int aWidth) override
Set the width of all segments in the chain.
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
BOX2I m_bbox
cached bounding box
BOX2I * GetCachedBBox() const override
bool m_closed
is the line chain closed?
friend class SHAPE_POLY_SET
const std::vector< SHAPE_ARC > & CArcs() const
const std::optional< INTERSECTION > SelfIntersectingWithArcs() const
Check if the line chain is self-intersecting.
bool Intersects(const SEG &aSeg) const
int NearestSegment(const VECTOR2I &aP) const
Find the segment nearest the given point.
int NextShape(int aPointIndex) const
Return the vertex index of the next shape in the chain, or -1 if aPointIndex is the last shape.
double Area(bool aAbsolute=true) const
Return the area of this chain.
SHAPE_LINE_CHAIN & Simplify2(bool aRemoveColinear=true)
void amendArc(size_t aArcIndex, const VECTOR2I &aNewStart, const VECTOR2I &aNewEnd)
virtual size_t GetPointCount() const override
bool ClosestPoints(const SHAPE_LINE_CHAIN &aOther, VECTOR2I &aPt0, VECTOR2I &aPt1) const
Finds closest points between this and the other line chain.
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
Rotate all vertices by a given angle.
virtual const SEG GetSegment(int aIndex) const override
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
bool operator!=(const SHAPE_LINE_CHAIN &aRhs) const
const std::vector< std::pair< ssize_t, ssize_t > > & CShapes() const
bool CompareGeometry(const SHAPE_LINE_CHAIN &aOther, bool aCyclicalCompare=false, int aEpsilon=0) const
Compare this line chain with another one.
const VECTOR2I NearestPoint(const VECTOR2I &aP, bool aAllowInternalShapePoints=true) const
Find a point on the line chain that is closest to point aP.
std::vector< VECTOR2I >::iterator point_iter
const SHAPE_LINE_CHAIN Slice(int aStartIndex, int aEndIndex) const
Return a subset of this line chain containing the [start_index, end_index] range of points.
int SegmentCount() const
Return the number of segments in this line chain.
int PathLength(const VECTOR2I &aP, int aIndex=-1) const
Compute the walk path length from the beginning of the line chain and the point aP belonging to our l...
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
void Mirror(const VECTOR2I &aRef, FLIP_DIRECTION aFlipDirection)
Mirror the line points about y or x (or both).
bool ClosestSegmentsFast(const SHAPE_LINE_CHAIN &aOther, VECTOR2I &aPt0, VECTOR2I &aPt1) const
Finds closest points between segments of this and the other line chain.
const std::string Format(bool aCplusPlus=true) const override
static bool ClosestSegments(const VECTOR2I &aMyPrevPt, const point_citer &aMyStart, const point_citer &aMyEnd, const VECTOR2I &aOtherPrevPt, const point_citer &aOtherStart, const point_citer &aOtherEnd, VECTOR2I &aPt0, VECTOR2I &aPt1, int64_t &aDistSq)
SHAPE_LINE_CHAIN(const SHAPE_LINE_CHAIN &aShape)
Clipper2Lib::Path64 convertToClipper2(bool aRequiredOrientation, std::vector< CLIPPER_Z_VALUE > &aZValueBuffer, std::vector< SHAPE_ARC > &aArcBuffer) const
Create a new Clipper2 path from the SHAPE_LINE_CHAIN in a given orientation.
static const std::pair< ssize_t, ssize_t > SHAPES_ARE_PT
void convertArc(ssize_t aArcIndex)
Convert an arc to only a point chain by removing the arc and references.
virtual size_t GetSegmentCount() const override
void Remove(int aStartIndex, int aEndIndex)
Remove the range of points [start_index, end_index] from the line chain.
void RemoveDuplicatePoints()
Remove the duplicate points from the line chain.
size_t ArcCount() const
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
bool IsArcSegment(size_t aSegment) const
void RemoveShape(int aPointIndex)
Remove the shape at the given index from the line chain.
void Insert(size_t aVertex, const VECTOR2I &aP)
bool IsArcStart(size_t aIndex) const
SHAPE_LINE_CHAIN & operator=(SHAPE_LINE_CHAIN &&aOther) noexcept
bool IsSharedPt(size_t aIndex) const
Test if a point is shared between multiple shapes.
bool PointInside(const VECTOR2I &aPt, int aAccuracy=0, bool aUseBBoxCache=false) const override
Check if point aP lies inside a closed shape.
std::vector< INTERSECTION > INTERSECTIONS
long long int Length() const
Return length of the line chain in Euclidean metric.
int Find(const VECTOR2I &aP, int aThreshold=0) const
Search for point aP.
const std::vector< VECTOR2I > & CPoints() const
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
std::vector< VECTOR2I >::const_iterator point_citer
SHAPE * Clone() const override
Return a dynamically allocated copy of the shape.
bool IsSolid() const override
static const ssize_t SHAPE_IS_PT
bool OffsetLine(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, SHAPE_LINE_CHAIN &aLeft, SHAPE_LINE_CHAIN &aRight, bool aSimplify=false) const
Creates line chains aLeft and aRight offset to this line chain.
Represent a set of closed polygons.
An abstract shape on 2D plane.
Definition shape.h:124
virtual int Distance(const VECTOR2I &aP) const
Returns the minimum distance from a given point to this shape.
Definition shape.cpp:105
CORNER_STRATEGY
define how inflate transform build inflated polygon
FLIP_DIRECTION
Definition mirror.h:23
@ SH_LINE_CHAIN
line chain (polyline)
Definition shape.h:45
CLIPPER_Z_VALUE(const std::pair< ssize_t, ssize_t > aShapeIndices, ssize_t aOffset=0)
Represent an intersection between two line segments.
bool is_corner_their
When true, the corner [index_their] of the 'their' line lies exactly on 'our' line.
bool is_corner_our
When true, the corner [index_our] of the 'our' line lies exactly on 'their' line.
int index_our
Index of the intersecting corner/segment in the 'our' (== this) line.
VECTOR2I p
Point of intersection between our and their.
bool valid
Auxiliary flag to avoid copying intersection info to intersection refining code, used by the refining...
int index_their
index of the intersecting corner/segment in the 'their' (Intersect() method parameter) line.
compareOriginDistance(const VECTOR2I &aOrigin)
bool operator()(const INTERSECTION &aA, const INTERSECTION &aB)
VECTOR2< int32_t > VECTOR2I
Definition vector2d.h:683