KiCad PCB EDA Suite
Loading...
Searching...
No Matches
shape_line_chain.h
Go to the documentation of this file.
1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2013 CERN
5 * @author Tomasz Wlostowski <[email protected]>
6 * Copyright (C) 2013-2024 KiCad Developers, see AUTHORS.txt for contributors.
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, you may find one here:
20 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
21 * or you may search the http://www.gnu.org website for the version 2 license,
22 * or you may write to the Free Software Foundation, Inc.,
23 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
24 */
25
26#ifndef __SHAPE_LINE_CHAIN
27#define __SHAPE_LINE_CHAIN
28
29
30#include <clipper.hpp>
31#include <clipper2/clipper.h>
32#include <geometry/seg.h>
33#include <geometry/shape.h>
34#include <geometry/shape_arc.h>
36#include <math/vector2d.h>
37
43{
45 {
46 m_FirstArcIdx = -1;
47 m_SecondArcIdx = -1;
48 }
49
50 CLIPPER_Z_VALUE( const std::pair<ssize_t, ssize_t> aShapeIndices, ssize_t aOffset = 0 )
51 {
52 m_FirstArcIdx = aShapeIndices.first;
53 m_SecondArcIdx = aShapeIndices.second;
54
55 auto offsetVal = [&]( ssize_t& aVal )
56 {
57 if( aVal >= 0 )
58 aVal += aOffset;
59 };
60
61 offsetVal( m_FirstArcIdx );
62 offsetVal( m_SecondArcIdx );
63 }
64
67};
68
69
83{
84private:
85 typedef std::vector<VECTOR2I>::iterator point_iter;
86 typedef std::vector<VECTOR2I>::const_iterator point_citer;
87
88public:
93 {
96
99
103
106
111
115 bool valid;
116
118 index_our( -1 ),
119 index_their( -1 ),
120 is_corner_our( false ),
121 is_corner_their( false ),
122 valid( false )
123 {
124 }
125 };
126
127
133 {
134 public:
135 POINT_INSIDE_TRACKER( const VECTOR2I& aPoint );
136
137 void AddPolyline( const SHAPE_LINE_CHAIN& aPolyline );
138 bool IsInside();
139
140 private:
141
142 bool processVertex ( const VECTOR2I& ip, const VECTOR2I& ipNext );
143
150 };
151
152 typedef std::vector<INTERSECTION> INTERSECTIONS;
153
154
160 m_closed( false ),
161 m_width( 0 )
162 {}
163
166 m_points( aShape.m_points ),
167 m_shapes( aShape.m_shapes ),
168 m_arcs( aShape.m_arcs ),
169 m_closed( aShape.m_closed ),
170 m_width( aShape.m_width ),
171 m_bbox( aShape.m_bbox )
172 {}
173
174 SHAPE_LINE_CHAIN( const std::vector<int>& aV );
175
176 SHAPE_LINE_CHAIN( const std::vector<VECTOR2I>& aV, bool aClosed = false );
177
178 SHAPE_LINE_CHAIN( const SHAPE_ARC& aArc, bool aClosed = false );
179
180 SHAPE_LINE_CHAIN( const ClipperLib::Path& aPath,
181 const std::vector<CLIPPER_Z_VALUE>& aZValueBuffer,
182 const std::vector<SHAPE_ARC>& aArcBuffer );
183
184 SHAPE_LINE_CHAIN( const Clipper2Lib::Path64& aPath,
185 const std::vector<CLIPPER_Z_VALUE>& aZValueBuffer,
186 const std::vector<SHAPE_ARC>& aArcBuffer );
187
189 {}
190
203 virtual bool Collide( const VECTOR2I& aP, int aClearance = 0, int* aActual = nullptr,
204 VECTOR2I* aLocation = nullptr ) const override;
205
218 virtual bool Collide( const SEG& aSeg, int aClearance = 0, int* aActual = nullptr,
219 VECTOR2I* aLocation = nullptr ) const override;
220
222
223 SHAPE* Clone() const override;
224
228 void Clear()
229 {
230 m_points.clear();
231 m_arcs.clear();
232 m_shapes.clear();
233 m_closed = false;
234 }
235
242 void SetClosed( bool aClosed )
243 {
244 m_closed = aClosed;
246 }
247
251 bool IsClosed() const override
252 {
253 return m_closed;
254 }
255
261 void SetWidth( int aWidth )
262 {
263 m_width = aWidth;
264 }
265
271 int Width() const
272 {
273 return m_width;
274 }
275
281 int SegmentCount() const
282 {
283 int c = m_points.size() - 1;
284
285 if( m_closed )
286 c++;
287
288 return std::max( 0, c );
289 }
290
298 int ShapeCount() const;
299
300
305
312 void Simplify( int aMaxError = 0 );
313
319 int PointCount() const
320 {
321 return m_points.size();
322 }
323
331 SEG Segment( int aIndex ) const;
332
340 const SEG CSegment( int aIndex ) const { return Segment( aIndex ); }
341
354 int NextShape( int aPointIndex ) const;
355
362 void SetPoint( int aIndex, const VECTOR2I& aPos );
363
370 const VECTOR2I& CPoint( int aIndex ) const
371 {
372 if( aIndex < 0 )
373 aIndex += PointCount();
374 else if( aIndex >= PointCount() )
375 aIndex -= PointCount();
376
377 return m_points[aIndex];
378 }
379
380 const std::vector<VECTOR2I>& CPoints() const
381 {
382 return m_points;
383 }
384
388 const VECTOR2I& CLastPoint() const
389 {
390 return m_points[static_cast<size_t>( PointCount() ) - 1];
391 }
392
396 const std::vector<SHAPE_ARC>& CArcs() const
397 {
398 return m_arcs;
399 }
400
404 const std::vector<std::pair<ssize_t, ssize_t>>& CShapes() const
405 {
406 return m_shapes;
407 }
408
410 const BOX2I BBox( int aClearance = 0 ) const override
411 {
412 BOX2I bbox;
413 bbox.Compute( m_points );
414
415 if( aClearance != 0 || m_width != 0 )
416 bbox.Inflate( aClearance + m_width );
417
418 return bbox;
419 }
420
421 void GenerateBBoxCache() const
422 {
424
425 if( m_width != 0 )
427 }
428
429 BOX2I* GetCachedBBox() const override
430 {
431 return &m_bbox;
432 }
433
439 const SHAPE_LINE_CHAIN Reverse() const;
440
446 void ClearArcs();
447
453 long long int Length() const;
454
458 void ReservePoints( size_t aSize )
459 {
460 m_points.reserve( aSize );
461 }
462
472 void Append( int aX, int aY, bool aAllowDuplication = false )
473 {
474 VECTOR2I v( aX, aY );
475 Append( v, aAllowDuplication );
476 }
477
486 void Append( const VECTOR2I& aP, bool aAllowDuplication = false )
487 {
488 if( m_points.size() == 0 )
489 m_bbox = BOX2I( aP, VECTOR2I( 0, 0 ) );
490
491 if( m_points.size() == 0 || aAllowDuplication || CPoint( -1 ) != aP )
492 {
493 m_points.push_back( aP );
494 m_shapes.push_back( SHAPES_ARE_PT );
495 m_bbox.Merge( aP );
496 }
497 }
498
504 void Append( const SHAPE_LINE_CHAIN& aOtherLine );
505
506 void Append( const SHAPE_ARC& aArc );
507 void Append( const SHAPE_ARC& aArc, double aAccuracy );
508
509 void Insert( size_t aVertex, const VECTOR2I& aP );
510
511 void Insert( size_t aVertex, const SHAPE_ARC& aArc );
512
520 void Replace( int aStartIndex, int aEndIndex, const VECTOR2I& aP );
521
530 void Replace( int aStartIndex, int aEndIndex, const SHAPE_LINE_CHAIN& aLine );
531
538 void Remove( int aStartIndex, int aEndIndex );
539
545 void Remove( int aIndex )
546 {
547 Remove( aIndex, aIndex );
548 }
549
558 void RemoveShape( int aPointIndex );
559
568 int Split( const VECTOR2I& aP, bool aExact = false );
569
576 int Find( const VECTOR2I& aP, int aThreshold = 0 ) const;
577
584 int FindSegment( const VECTOR2I& aP, int aThreshold = 1 ) const;
585
593 const SHAPE_LINE_CHAIN Slice( int aStartIndex, int aEndIndex = -1 ) const;
594
596 {
598 m_origin( aOrigin )
599 {}
600
601 bool operator()( const INTERSECTION& aA, const INTERSECTION& aB )
602 {
603 return ( m_origin - aA.p ).EuclideanNorm() < ( m_origin - aB.p ).EuclideanNorm();
604 }
605
607 };
608
609 bool Intersects( const SHAPE_LINE_CHAIN& aChain ) const;
610
619 int Intersect( const SEG& aSeg, INTERSECTIONS& aIp ) const;
620
629 int Intersect( const SHAPE_LINE_CHAIN& aChain, INTERSECTIONS& aIp,
630 bool aExcludeColinearAndTouching = false,
631 BOX2I* aChainBBox = nullptr ) const;
632
639 int PathLength( const VECTOR2I& aP, int aIndex = -1 ) const;
640
648 bool CheckClearance( const VECTOR2I& aP, const int aDist) const;
649
655 const std::optional<INTERSECTION> SelfIntersecting() const;
656
662 const std::optional<INTERSECTION> SelfIntersectingWithArcs() const;
663
670 int NearestSegment( const VECTOR2I& aP ) const;
671
680 const VECTOR2I NearestPoint( const VECTOR2I& aP, bool aAllowInternalShapePoints = true ) const;
681
690 const VECTOR2I NearestPoint( const SEG& aSeg, int& dist ) const;
691
693 const std::string Format( bool aCplusPlus = true ) const override;
694
696 bool Parse( std::stringstream& aStream ) override;
697
698 bool operator!=( const SHAPE_LINE_CHAIN& aRhs ) const
699 {
700 if( PointCount() != aRhs.PointCount() )
701 return true;
702
703 for( int i = 0; i < PointCount(); i++ )
704 {
705 if( CPoint( i ) != aRhs.CPoint( i ) )
706 return true;
707 }
708
709 return false;
710 }
711
712 bool CompareGeometry( const SHAPE_LINE_CHAIN& aOther ) const;
713
714 void Move( const VECTOR2I& aVector ) override
715 {
716 for( auto& pt : m_points )
717 pt += aVector;
718
719 for( auto& arc : m_arcs )
720 arc.Move( aVector );
721
722 m_bbox.Move( aVector );
723 }
724
732 void Mirror( bool aX = true, bool aY = false, const VECTOR2I& aRef = { 0, 0 } );
733
739 void Mirror( const SEG& axis );
740
747 void Rotate( const EDA_ANGLE& aAngle, const VECTOR2I& aCenter = { 0, 0 } ) override;
748
749 bool IsSolid() const override
750 {
751 return false;
752 }
753
754 const VECTOR2I PointAlong( int aPathLength ) const;
755
761 double Area( bool aAbsolute = true ) const;
762
772 void Split( const VECTOR2I& aStart, const VECTOR2I& aEnd, SHAPE_LINE_CHAIN& aPre,
773 SHAPE_LINE_CHAIN& aMid, SHAPE_LINE_CHAIN& aPost ) const;
774
785 bool OffsetLine( int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError,
786 SHAPE_LINE_CHAIN& aLeft, SHAPE_LINE_CHAIN& aRight,
787 bool aSimplify = false ) const;
788
789 size_t ArcCount() const
790 {
791 return m_arcs.size();
792 }
793
797 ssize_t ArcIndex( size_t aSegment ) const
798 {
799 if( IsSharedPt( aSegment ) )
800 return m_shapes[aSegment].second;
801 else
802 return m_shapes[aSegment].first;
803 }
804
805 const SHAPE_ARC& Arc( size_t aArc ) const
806 {
807 return m_arcs[aArc];
808 }
809
815 bool IsSharedPt( size_t aIndex ) const;
816
817 bool IsPtOnArc( size_t aPtIndex ) const;
818
819 bool IsArcSegment( size_t aSegment ) const;
820
821 bool IsArcStart( size_t aIndex ) const;
822
823 bool IsArcEnd( size_t aIndex ) const;
824
825 using SHAPE::Distance;
826
827 int Distance( const VECTOR2I& aP, bool aOutlineOnly ) const
828 {
829 return sqrt( SquaredDistance( aP, aOutlineOnly ) );
830 }
831
832 virtual const VECTOR2I GetPoint( int aIndex ) const override { return CPoint(aIndex); }
833 virtual const SEG GetSegment( int aIndex ) const override { return CSegment(aIndex); }
834 virtual size_t GetPointCount() const override { return PointCount(); }
835 virtual size_t GetSegmentCount() const override { return SegmentCount(); }
836
837 void TransformToPolygon( SHAPE_POLY_SET& aBuffer, int aError,
838 ERROR_LOC aErrorLoc ) const override;
839
840protected:
841 friend class SHAPE_POLY_SET;
842
848 void convertArc( ssize_t aArcIndex );
849
862 void splitArc( ssize_t aPtIndex, bool aCoincident = false );
863
864 void amendArc( size_t aArcIndex, const VECTOR2I& aNewStart, const VECTOR2I& aNewEnd );
865
866 void amendArcStart( size_t aArcIndex, const VECTOR2I& aNewStart )
867 {
868 amendArc( aArcIndex, aNewStart, m_arcs[aArcIndex].GetP1() );
869 }
870
871 void amendArcEnd( size_t aArcIndex, const VECTOR2I& aNewEnd )
872 {
873 amendArc( aArcIndex, m_arcs[aArcIndex].GetP0(), aNewEnd );
874 }
875
879 ssize_t reversedArcIndex( size_t aSegment ) const
880 {
881 if( IsSharedPt( aSegment ) )
882 return m_shapes[aSegment].first;
883 else
884 return m_shapes[aSegment].second;
885 }
886
890 ClipperLib::Path convertToClipper( bool aRequiredOrientation,
891 std::vector<CLIPPER_Z_VALUE>& aZValueBuffer,
892 std::vector<SHAPE_ARC>& aArcBuffer ) const;
893
897 Clipper2Lib::Path64 convertToClipper2( bool aRequiredOrientation,
898 std::vector<CLIPPER_Z_VALUE> &aZValueBuffer,
899 std::vector<SHAPE_ARC> &aArcBuffer ) const;
900
904 void fixIndicesRotation();
905
910
911private:
912
913 static const ssize_t SHAPE_IS_PT;
914
915 static const std::pair<ssize_t, ssize_t> SHAPES_ARE_PT;
916
918 std::vector<VECTOR2I> m_points;
919
934 std::vector<std::pair<ssize_t, ssize_t>> m_shapes;
935
936 std::vector<SHAPE_ARC> m_arcs;
937
940
947
949 mutable BOX2I m_bbox;
950};
951
952
953#endif // __SHAPE_LINE_CHAIN
BOX2< VECTOR2I > BOX2I
Definition: box2.h:887
void Move(const Vec &aMoveVector)
Move the rectangle by the aMoveVector.
Definition: box2.h:128
BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
Definition: box2.h:541
void Compute(const Container &aPointList)
Compute the bounding box from a given list of points.
Definition: box2.h:99
BOX2< Vec > & Merge(const BOX2< Vec > &aRect)
Modify the position and size of the rectangle in order to contain aRect.
Definition: box2.h:623
Definition: seg.h:42
A dynamic state checking if a point lies within polygon with a dynamically built outline ( with each ...
bool processVertex(const VECTOR2I &ip, const VECTOR2I &ipNext)
void AddPolyline(const SHAPE_LINE_CHAIN &aPolyline)
SEG::ecoord SquaredDistance(const VECTOR2I &aP, bool aOutlineOnly=false) const override
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
std::vector< std::pair< ssize_t, ssize_t > > m_shapes
Array of indices that refer to the index of the shape if the point is part of a larger shape,...
const SHAPE_LINE_CHAIN Reverse() const
Reverse point order in the line chain.
void Move(const VECTOR2I &aVector) override
bool IsPtOnArc(size_t aPtIndex) const
void amendArcStart(size_t aArcIndex, const VECTOR2I &aNewStart)
void Remove(int aIndex)
Remove the aIndex-th point from the line chain.
void amendArcEnd(size_t aArcIndex, const VECTOR2I &aNewEnd)
int Width() const
Get the current width of the segments in the chain.
const SHAPE_ARC & Arc(size_t aArc) const
void splitArc(ssize_t aPtIndex, bool aCoincident=false)
Splits an arc into two arcs at aPtIndex.
void Append(const VECTOR2I &aP, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
const std::optional< INTERSECTION > SelfIntersecting() const
Check if the line chain is self-intersecting.
bool Parse(std::stringstream &aStream) override
bool CheckClearance(const VECTOR2I &aP, const int aDist) const
Check if point aP is closer to (or on) an edge or vertex of the line chain.
std::vector< SHAPE_ARC > m_arcs
int Distance(const VECTOR2I &aP, bool aOutlineOnly) const
bool IsClosed() const override
virtual const VECTOR2I GetPoint(int aIndex) const override
ClipperLib::Path convertToClipper(bool aRequiredOrientation, std::vector< CLIPPER_Z_VALUE > &aZValueBuffer, std::vector< SHAPE_ARC > &aArcBuffer) const
Create a new Clipper path from the SHAPE_LINE_CHAIN in a given orientation.
void SetPoint(int aIndex, const VECTOR2I &aPos)
Move a point to a specific location.
const VECTOR2I PointAlong(int aPathLength) const
int Split(const VECTOR2I &aP, bool aExact=false)
Insert the point aP belonging to one of the our segments, splitting the adjacent segment in two.
SHAPE_LINE_CHAIN & operator=(const SHAPE_LINE_CHAIN &)=default
void fixIndicesRotation()
Fix indices of this chain to ensure arcs are not split between the end and start indices.
std::vector< VECTOR2I > m_points
array of vertices
void GenerateBBoxCache() const
int FindSegment(const VECTOR2I &aP, int aThreshold=1) const
Search for segment containing point aP.
int ShapeCount() const
Return the number of shapes (line segments or arcs) in this line chain.
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
ssize_t reversedArcIndex(size_t aSegment) const
Return the arc index for the given segment index, looking backwards.
int Intersect(const SEG &aSeg, INTERSECTIONS &aIp) const
Find all intersection points between our line chain and the segment aSeg.
bool Intersects(const SHAPE_LINE_CHAIN &aChain) const
void Simplify(int aMaxError=0)
Simplify the line chain by removing colinear adjacent segments and duplicate vertices.
SHAPE_LINE_CHAIN()
Initialize an empty line chain.
int m_width
Width of the segments (for BBox calculations in RTree) TODO Adjust usage of SHAPE_LINE_CHAIN to accou...
virtual ~SHAPE_LINE_CHAIN()
int PointCount() const
Return the number of points (vertices) in this line chain.
bool IsArcEnd(size_t aIndex) const
void Replace(int aStartIndex, int aEndIndex, const VECTOR2I &aP)
Replace points with indices in range [start_index, end_index] with a single point aP.
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aError, ERROR_LOC aErrorLoc) const override
Fills a SHAPE_POLY_SET with a polygon representation of this shape.
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if point aP lies closer to us than aClearance.
void ClearArcs()
Remove all arc references in the line chain, resulting in a chain formed only of straight segments.
void ReservePoints(size_t aSize)
Allocate a number of points all at once (for performance).
void mergeFirstLastPointIfNeeded()
Merge the first and last point if they are the same and this chain is closed.
bool CompareGeometry(const SHAPE_LINE_CHAIN &aOther) const
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
void Clear()
Remove all points from the line chain.
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
BOX2I m_bbox
cached bounding box
BOX2I * GetCachedBBox() const override
const SHAPE_LINE_CHAIN Slice(int aStartIndex, int aEndIndex=-1) const
Return a subset of this line chain containing the [start_index, end_index] range of points.
bool m_closed
is the line chain closed?
const std::vector< SHAPE_ARC > & CArcs() const
const std::optional< INTERSECTION > SelfIntersectingWithArcs() const
Check if the line chain is self-intersecting.
int NearestSegment(const VECTOR2I &aP) const
Find the segment nearest the given point.
int NextShape(int aPointIndex) const
Return the vertex index of the next shape in the chain, or -1 if aPointIndex is the last shape.
double Area(bool aAbsolute=true) const
Return the area of this chain.
void Mirror(bool aX=true, bool aY=false, const VECTOR2I &aRef={ 0, 0 })
Mirror the line points about y or x (or both).
void amendArc(size_t aArcIndex, const VECTOR2I &aNewStart, const VECTOR2I &aNewEnd)
virtual size_t GetPointCount() const override
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
Rotate all vertices by a given angle.
virtual const SEG GetSegment(int aIndex) const override
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
bool operator!=(const SHAPE_LINE_CHAIN &aRhs) const
const std::vector< std::pair< ssize_t, ssize_t > > & CShapes() const
const VECTOR2I NearestPoint(const VECTOR2I &aP, bool aAllowInternalShapePoints=true) const
Find a point on the line chain that is closest to point aP.
std::vector< VECTOR2I >::iterator point_iter
int SegmentCount() const
Return the number of segments in this line chain.
int PathLength(const VECTOR2I &aP, int aIndex=-1) const
Compute the walk path length from the beginning of the line chain and the point aP belonging to our l...
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
const std::string Format(bool aCplusPlus=true) const override
SHAPE_LINE_CHAIN(const SHAPE_LINE_CHAIN &aShape)
Clipper2Lib::Path64 convertToClipper2(bool aRequiredOrientation, std::vector< CLIPPER_Z_VALUE > &aZValueBuffer, std::vector< SHAPE_ARC > &aArcBuffer) const
Create a new Clipper2 path from the SHAPE_LINE_CHAIN in a given orientation.
static const std::pair< ssize_t, ssize_t > SHAPES_ARE_PT
void convertArc(ssize_t aArcIndex)
Convert an arc to only a point chain by removing the arc and references.
virtual size_t GetSegmentCount() const override
void Remove(int aStartIndex, int aEndIndex)
Remove the range of points [start_index, end_index] from the line chain.
void RemoveDuplicatePoints()
Remove the duplicate points from the line chain.
size_t ArcCount() const
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
bool IsArcSegment(size_t aSegment) const
void RemoveShape(int aPointIndex)
Remove the shape at the given index from the line chain.
void Insert(size_t aVertex, const VECTOR2I &aP)
bool IsArcStart(size_t aIndex) const
void SetWidth(int aWidth)
Set the width of all segments in the chain.
bool IsSharedPt(size_t aIndex) const
Test if a point is shared between multiple shapes.
std::vector< INTERSECTION > INTERSECTIONS
long long int Length() const
Return length of the line chain in Euclidean metric.
int Find(const VECTOR2I &aP, int aThreshold=0) const
Search for point aP.
const std::vector< VECTOR2I > & CPoints() const
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
std::vector< VECTOR2I >::const_iterator point_citer
SHAPE * Clone() const override
Return a dynamically allocated copy of the shape.
bool IsSolid() const override
static const ssize_t SHAPE_IS_PT
bool OffsetLine(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, SHAPE_LINE_CHAIN &aLeft, SHAPE_LINE_CHAIN &aRight, bool aSimplify=false) const
Creates line chains aLeft and aRight offset to this line chain.
Represent a set of closed polygons.
An abstract shape on 2D plane.
Definition: shape.h:126
virtual int Distance(const VECTOR2I &aP) const
Returns the minimum distance from a given point to this shape.
Definition: shape.cpp:108
CORNER_STRATEGY
define how inflate transform build inflated polygon
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
@ SH_LINE_CHAIN
line chain (polyline)
Definition: shape.h:49
Holds information on each point of a SHAPE_LINE_CHAIN that is retrievable after an operation with Cli...
CLIPPER_Z_VALUE(const std::pair< ssize_t, ssize_t > aShapeIndices, ssize_t aOffset=0)
Represent an intersection between two line segments.
bool is_corner_their
When true, the corner [index_their] of the 'their' line lies exactly on 'our' line.
bool is_corner_our
When true, the corner [index_our] of the 'our' line lies exactly on 'their' line.
int index_our
Index of the intersecting corner/segment in the 'our' (== this) line.
VECTOR2I p
Point of intersection between our and their.
bool valid
Auxiliary flag to avoid copying intersection info to intersection refining code, used by the refining...
int index_their
index of the intersecting corner/segment in the 'their' (Intersect() method parameter) line.
compareOriginDistance(const VECTOR2I &aOrigin)
bool operator()(const INTERSECTION &aA, const INTERSECTION &aB)
double EuclideanNorm(const VECTOR2I &vector)
Definition: trigo.h:128
VECTOR2< int > VECTOR2I
Definition: vector2d.h:588