55 if( !
m_node->SetParent( aParent ) )
60 wxLogTrace( MASK_3D_SG, wxT(
"%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
77 wxLogTrace( MASK_3D_SG, wxT(
"%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
84 if( !
m_node->SetParent( pp ) )
89 wxLogTrace( MASK_3D_SG, wxT(
"%s:%s:%d %s" ), __FILE__, __FUNCTION__, __LINE__,
128 if( aParent !=
m_node->GetParent() )
130 wxLogTrace( MASK_3D_SG, wxT(
"%s:%s:%d * [BUG] invalid SGNODE parent (%s) to SGFACESET" ),
131 __FILE__, __FUNCTION__, __LINE__,
149 wxCHECK( np,
false );
bool Attach(SGNODE *aNode) override
Associate a given SGNODE* with this wrapper.
bool NewNode(SGNODE *aParent) override
Create a new node to associate with this wrapper.
IFSG_FACESET(bool create)
bool CalcNormals(SGNODE **aPtr)
SGNODE * GetRawPtr(void) noexcept
Return the raw internal SGNODE pointer.
Define an indexed face set for a scenegraph.
The base class of all Scene Graph nodes.
S3D::SGTYPES GetNodeType(void) const noexcept
Return the type of this node instance.
const char * GetNodeTypeName(S3D::SGTYPES aNodeType) const noexcept
defines the wrapper for the SGFACESET class