48#include <api/common/types/base_types.pb.h>
83 switch( aShape.
Type() )
87 auto rect = static_cast<const SHAPE_RECT&>( aShape );
88 m_shape = SHAPE_T::RECTANGLE;
89 SetStart( rect.GetPosition() );
90 SetEnd( rect.GetPosition() + rect.GetSize() );
96 auto seg = static_cast<const SHAPE_SEGMENT&>( aShape );
97 m_shape = SHAPE_T::SEGMENT;
98 SetStart( seg.GetSeg().A );
99 SetEnd( seg.GetSeg().B );
100 SetWidth( seg.GetWidth() );
106 auto line = static_cast<const SHAPE_LINE_CHAIN&>( aShape );
107 m_shape = SHAPE_T::POLY;
108 m_poly = SHAPE_POLY_SET();
109 m_poly.AddOutline( line );
110 SetWidth( line.Width() );
116 auto circle = static_cast<const SHAPE_CIRCLE&>( aShape );
117 m_shape = SHAPE_T::CIRCLE;
118 SetStart( circle.GetCenter() );
119 SetEnd( circle.GetCenter() + circle.GetRadius() );
125 auto arc = static_cast<const SHAPE_ARC&>( aShape );
126 m_shape = SHAPE_T::ARC;
127 SetArcGeometry( arc.GetP0(), arc.GetArcMid(), arc.GetP1() );
128 SetWidth( arc.GetWidth() );
134 auto poly = static_cast<const SHAPE_SIMPLE&>( aShape );
135 m_shape = SHAPE_T::POLY;
136 poly.TransformToPolygon( m_poly, 0, ERROR_INSIDE );
155 types::GraphicShape shape;
157 types::StrokeAttributes* stroke = shape.mutable_attributes()->mutable_stroke();
158 types::GraphicFillAttributes* fill = shape.mutable_attributes()->mutable_fill();
160 stroke->mutable_width()->set_value_nm(
GetWidth() );
176 default: fill->set_fill_type( types::GFT_UNFILLED );
break;
183 types::GraphicSegmentAttributes* segment = shape.mutable_segment();
191 types::GraphicRectangleAttributes* rectangle = shape.mutable_rectangle();
200 types::GraphicArcAttributes* arc = shape.mutable_arc();
209 types::GraphicCircleAttributes*
circle = shape.mutable_circle();
223 types::GraphicBezierAttributes* bezier = shape.mutable_bezier();
232 wxASSERT_MSG(
false,
"Unhandled shape in PCB_SHAPE::Serialize" );
237 aContainer.PackFrom( shape );
245 types::GraphicShape shape;
247 if( !aContainer.UnpackTo( &shape ) )
262 SetFilled( shape.attributes().fill().fill_type() == types::GFT_FILLED );
263 SetWidth( shape.attributes().stroke().width().value_nm() );
265 switch( shape.attributes().stroke().style() )
276 if( shape.has_segment() )
282 else if( shape.has_rectangle() )
289 else if( shape.has_arc() )
296 else if( shape.has_circle() )
302 else if( shape.has_polygon() )
307 else if( shape.has_bezier() )
329 default:
return wxT(
"??" );
342 default:
return wxT(
"??" );
361 return wxEmptyString;
376 return m_poly.CVertex( 0 );
398 for(
int ii = 0; ii <
m_poly.COutline( 0 ).SegmentCount(); ii++ )
399 length +=
m_poly.COutline( 0 ).CSegment( ii ).Length();
453 int maxRadius = std::min( width, height ) / 2;
525 return m_poly.Outline( 0 ).IsClosed();
580 std::vector<double> slopes;
588 slopes = { 1.0, -1.0 };
622 shapeBuffer =
m_poly.CloneDropTriangulation();
633 if( majorAxis / spacing > 100 )
634 spacing = majorAxis / 100;
641 int maxError = lineWidth;
653 int gridsize = spacing;
662 hole_base.
Append( corner );
663 corner.
x += hole_size;
664 hole_base.
Append( corner );
665 corner.
y += hole_size;
666 hole_base.
Append( corner );
668 hole_base.
Append( corner );
675 int x_offset = bbox.
GetX() - ( bbox.
GetX() ) % gridsize - gridsize;
676 int y_offset = bbox.
GetY() - ( bbox.
GetY() ) % gridsize - gridsize;
678 for(
int xx = x_offset; xx <= bbox.
GetRight(); xx += gridsize )
680 for(
int yy = y_offset; yy <= bbox.
GetBottom(); yy += gridsize )
714 m_end += aMoveVector;
718 m_poly.Move( aMoveVector );
723 m_end += aMoveVector;
746 pt.x =
KiROUND( pt.x * aScale );
747 pt.y =
KiROUND( pt.y * aScale );
765 std::vector<VECTOR2I> pts;
767 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ ii )
771 pts.emplace_back( pt );
772 scalePt( pts.back() );
829 m_poly.Rotate( aAngle, aRotCentre );
835 m_poly.Rotate( aAngle, aRotCentre );
882 m_poly.Mirror( aCentre, aFlipDirection );
919 std::vector<VECTOR2I> bezierPoints;
924 converter.
GetPoly( bezierPoints, aMaxError );
996 if( aEndAngle == aStartAngle )
999 while( aEndAngle < aStartAngle )
1023 if(
radius > (
double) INT_MAX / 2.0 )
1024 radius = (double) INT_MAX / 2.0;
1086 return endAngle - startAngle;
1114 if( aCheckNegativeAngle && aAngle <
ANGLE_0 )
1130 default:
return _(
"Unrecognized" );
1143 default:
return _(
"Unrecognized" );
1153 wxString shape =
_(
"Shape" );
1166 aList.emplace_back(
_(
"Angle" ), msg );
1176 msg.Printf( wxS(
"%d" ),
GetPolyShape().Outline(0).PointCount() );
1177 aList.emplace_back(
_(
"Points" ), msg );
1200 m_stroke.GetMsgPanelInfo( aFrame, aList );
1234 for(
auto iter =
m_poly.CIterate(); iter; iter++ )
1235 bbox.
Merge( *iter );
1261 double maxdist = aAccuracy;
1274 return dist <=
radius + maxdist;
1275 else if( abs(
radius - dist ) <= maxdist )
1299 if( dist >
radius + maxdist )
1305 if( abs(
radius - dist ) > maxdist )
1320 if( endAngle > startAngle )
1321 return relPosAngle >= startAngle && relPosAngle <= endAngle;
1323 return relPosAngle >= startAngle || relPosAngle <= endAngle;
1329 std::vector<VECTOR2I> updatedBezierPoints;
1334 converter.
GetPoly( updatedBezierPoints, aAccuracy / 2 );
1335 pts = &updatedBezierPoints;
1338 for(
unsigned int i = 1; i < pts->size(); i++ )
1340 if(
TestSegmentHit( aPosition, ( *pts )[i - 1], ( *pts )[i], maxdist ) )
1358 return poly.
Collide( aPosition, maxdist );
1366 if( poly.
CollideEdge( aPosition,
nullptr, maxdist ) )
1390 if( !
m_poly.COutline( 0 ).IsClosed() )
1394 copy.SetClosed(
true );
1395 return copy.Collide( aPosition, maxdist );
1399 return m_poly.Collide( aPosition, maxdist );
1404 if(
m_poly.CollideEdge( aPosition,
nullptr, maxdist ) )
1422 BOX2I arect = aRect;
1431 int count = (int) outline.GetPointCount();
1433 for(
int ii = 0; ii < count; ii++ )
1435 VECTOR2I vertex = outline.GetPoint( ii );
1441 if( ii + 1 < count )
1443 VECTOR2I vertexNext = outline.GetPoint( ii + 1 );
1449 else if( outline.IsClosed() )
1451 VECTOR2I vertexNext = outline.GetPoint( 0 );
1517 return checkOutline( poly.
Outline( 0 ) );
1558 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
1560 if( checkOutline(
m_poly.Outline( ii ) ) )
1582 std::vector<VECTOR2I> updatedBezierPoints;
1587 converter.
GetPoly( updatedBezierPoints, aAccuracy / 2 );
1588 pts = &updatedBezierPoints;
1591 for(
unsigned ii = 1; ii < pts->size(); ii++ )
1593 VECTOR2I vertex = ( *pts )[ii - 1];
1594 VECTOR2I vertexNext = ( *pts )[ii];
1625 std::vector<VECTOR2I> pts;
1629 pts.emplace_back( topLeft );
1630 pts.emplace_back( botRight.
x, topLeft.
y );
1631 pts.emplace_back( botRight );
1632 pts.emplace_back( topLeft.
x, botRight.
y );
1640 std::vector<VECTOR2I> pts;
1689 std::vector<VECTOR2I> corners;
1694 corners.emplace_back( pt );
1697 while( corners.size() < 4 )
1698 corners.emplace_back( corners.back() +
VECTOR2I( 10, 10 ) );
1705 for(
const VECTOR2I& corner : corners )
1707 if( corner.x < minX.
x )
1710 if( corner.x > maxX.
x )
1713 if( corner.y < minY.
y )
1716 if( corner.y > maxY.
y )
1722 pts.emplace_back( minX );
1723 pts.emplace_back( minY );
1724 pts.emplace_back( maxX );
1725 pts.emplace_back( maxY );
1729 pts.emplace_back( maxY );
1730 pts.emplace_back( minX );
1731 pts.emplace_back( minY );
1732 pts.emplace_back( maxX );
1736 pts.emplace_back( maxX );
1737 pts.emplace_back( maxY );
1738 pts.emplace_back( minX );
1739 pts.emplace_back( minY );
1743 pts.emplace_back( minY );
1744 pts.emplace_back( maxX );
1745 pts.emplace_back( maxY );
1746 pts.emplace_back( minX );
1775 if( t1 < ANGLE_0 && t2 >
ANGLE_0 )
1778 if( t1 < ANGLE_90 && t2 >
ANGLE_90 )
1789 if( t1 < ANGLE_0 || t2 >
ANGLE_0 )
1792 if( t1 < ANGLE_90 || t2 >
ANGLE_90 )
1806 m_poly.RemoveAllContours();
1810 m_poly.Append( p.x, p.y );
1816 std::vector<SHAPE*> effectiveShapes;
1846 effectiveShapes.emplace_back(
new SHAPE_SIMPLE( outline ) );
1848 if( width > 0 || !solidFill )
1850 std::set<size_t> arcsHandled;
1856 size_t arcIndex = outline.
ArcIndex( ii );
1858 if( !arcsHandled.contains( arcIndex ) )
1860 arcsHandled.insert( arcIndex );
1861 effectiveShapes.emplace_back(
new SHAPE_ARC( outline.
Arc( arcIndex ), width ) );
1876 effectiveShapes.emplace_back(
new SHAPE_SIMPLE( pts ) );
1878 if( width > 0 || !solidFill )
1880 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[0], pts[1], width ) );
1881 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[1], pts[2], width ) );
1882 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[2], pts[3], width ) );
1883 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[3], pts[0], width ) );
1894 if( width > 0 || !solidFill )
1903 VECTOR2I start_pt = bezierPoints[0];
1905 for(
unsigned int jj = 1; jj < bezierPoints.size(); jj++ )
1907 VECTOR2I end_pt = bezierPoints[jj];
1908 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( start_pt, end_pt, width ) );
1931 if( aLineChainOnly && l.
IsClosed() )
1934 for(
int jj = 0; jj < segCount; jj++ )
1946 return effectiveShapes;
1952 std::vector<VECTOR2I> points;
1954 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
1961 points.reserve( points.size() + pointCount );
1964 points.emplace_back( pt );
2015 m_poly.Outline( 0 ).SetClosed(
false );
2018 m_poly.Outline( 0 ).Append( aPosition );
2019 m_poly.Outline( 0 ).Append( aPosition,
true );
2051 poly.
Append( aPosition,
true );
2064#define sq( x ) pow( x, 2 )
2142 if( chordBefore > 0 )
2143 ratio = chordAfter / chordBefore;
2146 radius = std::max( sqrt(
sq(
radius ) * ratio ), sqrt( chordAfter ) / 2 );
2152 double radialA =
m_start.Distance( aPosition );
2153 double radialB =
m_end.Distance( aPosition );
2154 radius = ( radialA + radialB ) / 2.0;
2168 double sqRadDiff = (
radius *
radius ) - ( l * l ) / 4.0;
2173 if( l > 0 && sqRadDiff >= 0 )
2215 m_poly.Outline( 0 ).SetPoint(
m_poly.Outline( 0 ).GetPointCount() - 1, aPosition );
2267 #define SWAPITEM( x ) std::swap( x, image->x )
2292#define TEST( a, b ) { if( a != b ) return a - b; }
2293#define TEST_E( a, b ) { if( abs( a - b ) > EPSILON ) return a - b; }
2294#define TEST_PT( a, b ) { TEST_E( a.x, b.x ); TEST_E( a.y, b.y ); }
2322 for(
int ii = 0; ii <
m_poly.TotalVertices(); ++ii )
2334 ERROR_LOC aErrorLoc,
bool ignoreLineWidth,
bool includeFill )
const
2337 int width = ignoreLineWidth ? 0 :
GetWidth();
2339 width += 2 * aClearance;
2366 0.0, 0, width / 2, aError, aErrorLoc );
2373 0.0, 0, 0, aError, aErrorLoc );
2377 for(
int ii = 0; ii < outline.
PointCount(); ii++ )
2380 aError, aErrorLoc );
2396 if( width > 0 || !solidFill )
2424 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
2435 int inflate = width / 2;
2448 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
2452 for(
int jj = 0; jj < (int) poly.
SegmentCount(); ++jj )
2467 std::vector<VECTOR2I> poly;
2468 converter.
GetPoly( poly, aError );
2470 for(
unsigned ii = 1; ii < poly.size(); ii++ )
2546 for(
int ii = 0; ii <
m_poly.TotalVertices(); ++ii )
2561 double similarity = 1.0;
2596 similarity *= std::pow( 0.9, m + n - 2 * longest );
2600 int m =
m_poly.TotalVertices();
2602 std::vector<VECTOR2I> poly;
2603 std::vector<VECTOR2I> otherPoly;
2611 for(
int ii = 0; ii < m; ++ii )
2613 poly.emplace_back( lastPt -
m_poly.CVertex( ii ) );
2614 lastPt =
m_poly.CVertex( ii );
2619 for(
int ii = 0; ii < n; ++ii )
2621 otherPoly.emplace_back( lastPt - aOther.
m_poly.
CVertex( ii ) );
2627 similarity *= std::pow( 0.9, m + n - 2 * longest );
2653 if( lineStyleEnum.
Choices().GetCount() == 0 )
2664 if( hatchModeEnum.
Choices().GetCount() == 0 )
2676 auto isNotPolygonOrCircle =
2706 const wxString shapeProps =
_HKI(
"Shape Properties" );
2772 wxASSERT_MSG( aValue.CheckType<
int>(),
2773 "Expecting int-containing value" );
2775 int radius = aValue.As<
int>();
2781 wxLogDebug( wxT(
"Corner Radius Validator: Not an EDA_SHAPE" ) );
2782 return std::nullopt;
2785 int maxRadius = std::min( prop_shape->GetRectangleWidth(),
2786 prop_shape->GetRectangleHeight() ) / 2;
2789 return std::make_unique<VALIDATION_ERROR_TOO_LARGE<int>>(
radius, maxRadius );
2791 return std::make_unique<VALIDATION_ERROR_TOO_SMALL<int>>(
radius, 0 );
2793 return std::nullopt;
2812 angle->SetAvailableFunc(
2822 auto fillAvailable =
2835 switch( edaShape->GetShape() )
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
constexpr BOX2I KiROUND(const BOX2D &aBoxD)
Bezier curves to polygon converter.
void GetPoly(std::vector< VECTOR2I > &aOutput, int aMaxError=10)
Convert a Bezier curve to a polygon.
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
constexpr void SetOrigin(const Vec &pos)
constexpr BOX2< Vec > & Normalize()
Ensure that the height and width are positive.
constexpr coord_type GetY() const
constexpr size_type GetWidth() const
constexpr Vec Centre() const
constexpr coord_type GetX() const
bool IntersectsCircleEdge(const Vec &aCenter, const int aRadius, const int aWidth) const
constexpr BOX2< Vec > & Merge(const BOX2< Vec > &aRect)
Modify the position and size of the rectangle in order to contain aRect.
constexpr size_type GetHeight() const
constexpr coord_type GetLeft() const
constexpr bool Contains(const Vec &aPoint) const
constexpr coord_type GetRight() const
constexpr void SetEnd(coord_type x, coord_type y)
constexpr coord_type GetTop() const
constexpr bool Intersects(const BOX2< Vec > &aRect) const
constexpr coord_type GetBottom() const
The base class for create windows for drawing purpose.
A base class for most all the KiCad significant classes used in schematics and boards.
UI_FILL_MODE GetFillModeProp() const
virtual int GetHatchLineSpacing() const
EDA_ANGLE GetArcAngle() const
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false, bool includeFill=false) const
Convert the shape to a closed polygon.
const VECTOR2I & GetBezierC2() const
void SetBezierC2(const VECTOR2I &aPt)
void move(const VECTOR2I &aMoveVector)
void SetCenter(const VECTOR2I &aCenter)
VECTOR2I getCenter() const
void SetFillModeProp(UI_FILL_MODE)
virtual int getMaxError() const
void rotate(const VECTOR2I &aRotCentre, const EDA_ANGLE &aAngle)
const std::vector< VECTOR2I > buildBezierToSegmentsPointsList(int aMaxError) const
const SHAPE_POLY_SET & GetHatching() const
FILL_T GetFillMode() const
void SetCornerRadius(int aRadius)
long long int m_rectangleHeight
virtual int GetEffectiveWidth() const
std::vector< VECTOR2I > GetPolyPoints() const
Duplicate the polygon outlines into a flat list of VECTOR2I points.
COLOR4D GetLineColor() const
std::vector< SHAPE * > makeEffectiveShapes(bool aEdgeOnly, bool aLineChainOnly=false, bool aHittesting=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
SHAPE_POLY_SET m_hatching
int GetRectangleWidth() const
void SetLineStyle(const LINE_STYLE aStyle)
void calcEdit(const VECTOR2I &aPosition)
virtual std::vector< SHAPE * > MakeEffectiveShapes(bool aEdgeOnly=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
SHAPE_POLY_SET & GetPolyShape()
void CalcArcAngles(EDA_ANGLE &aStartAngle, EDA_ANGLE &aEndAngle) const
Calc arc start and end angles such that aStartAngle < aEndAngle.
std::vector< VECTOR2I > GetCornersInSequence(EDA_ANGLE angle) const
void ShapeGetMsgPanelInfo(EDA_DRAW_FRAME *aFrame, std::vector< MSG_PANEL_ITEM > &aList)
virtual bool isMoving() const
bool operator==(const EDA_SHAPE &aOther) const
void SetPolyShape(const SHAPE_POLY_SET &aShape)
bool Deserialize(const google::protobuf::Any &aContainer) override
Deserializes the given protobuf message into this object.
void SetRectangleHeight(const int &aHeight)
bool IsHatchedFill() const
virtual void SetFilled(bool aFlag)
virtual bool IsFilledForHitTesting() const
bool continueEdit(const VECTOR2I &aPosition)
wxString ShowShape() const
void SetFillColor(const COLOR4D &aColor)
bool hitTest(const VECTOR2I &aPosition, int aAccuracy=0) const
void SetCachedArcData(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, const VECTOR2I &aCenter)
Set the data used for mid point caching.
void RebuildBezierToSegmentsPointsList(int aMaxError)
Rebuild the m_bezierPoints vertex list that approximate the Bezier curve by a list of segments.
virtual int GetHatchLineWidth() const
void flip(const VECTOR2I &aCentre, FLIP_DIRECTION aFlipDirection)
EDA_SHAPE(SHAPE_T aType, int aLineWidth, FILL_T aFill)
void beginEdit(const VECTOR2I &aStartPoint)
int GetPointCount() const
const VECTOR2I & GetEnd() const
Return the ending point of the graphic.
void SetStart(const VECTOR2I &aStart)
LINE_STYLE GetLineStyle() const
void endEdit(bool aClosed=true)
Finish editing the shape.
const VECTOR2I & GetStart() const
Return the starting point of the graphic.
void SetLineColor(const COLOR4D &aColor)
COLOR4D GetFillColor() const
void SetRectangle(const long long int &aHeight, const long long int &aWidth)
void SetShape(SHAPE_T aShape)
void SwapShape(EDA_SHAPE *aImage)
std::vector< VECTOR2I > GetRectCorners() const
std::vector< VECTOR2I > m_bezierPoints
void setPosition(const VECTOR2I &aPos)
virtual bool IsProxyItem() const
void computeArcBBox(BOX2I &aBBox) const
virtual void UpdateHatching() const
void SetEnd(const VECTOR2I &aEnd)
void SetRectangleWidth(const int &aWidth)
void SetBezierC1(const VECTOR2I &aPt)
void SetArcGeometry(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd)
Set the three controlling points for an arc.
wxString SHAPE_T_asString() const
void scale(double aScale)
double Similarity(const EDA_SHAPE &aOther) const
const VECTOR2I & GetBezierC1() const
const BOX2I getBoundingBox() const
void SetArcAngleAndEnd(const EDA_ANGLE &aAngle, bool aCheckNegativeAngle=false)
Set the end point from the angle center and start.
int GetRectangleHeight() const
virtual int GetWidth() const
VECTOR2I getPosition() const
bool IsClockwiseArc() const
void SetPolyPoints(const std::vector< VECTOR2I > &aPoints)
wxString getFriendlyName() const
void SetWidth(int aWidth)
EDA_ANGLE GetSegmentAngle() const
int GetCornerRadius() const
void SetFillMode(FILL_T aFill)
long long int m_rectangleWidth
void Serialize(google::protobuf::Any &aContainer) const override
Serializes this object to the given Any message.
bool IsPolyShapeValid() const
int Compare(const EDA_SHAPE *aOther) const
VECTOR2I GetArcMid() const
ENUM_MAP & Map(T aValue, const wxString &aName)
static ENUM_MAP< T > & Instance()
Class that other classes need to inherit from, in order to be inspectable.
A color representation with 4 components: red, green, blue, alpha.
PROPERTY_BASE & SetAvailableFunc(std::function< bool(INSPECTABLE *)> aFunc)
Set a callback function to determine whether an object provides this property.
PROPERTY_BASE & SetValidator(PROPERTY_VALIDATOR_FN &&aValidator)
PROPERTY_BASE & SetIsHiddenFromRulesEditor(bool aHide=true)
Provide class metadata.Helper macro to map type hashes to names.
static PROPERTY_MANAGER & Instance()
PROPERTY_BASE & AddProperty(PROPERTY_BASE *aProperty, const wxString &aGroup=wxEmptyString)
Register a property.
A round rectangle shape, based on a rectangle and a radius.
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aMaxError) const
Get the polygonal representation of the roundrect.
SHAPE_TYPE Type() const
Return the type of the shape.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
void Move(const VECTOR2I &aVector) override
const SHAPE_ARC & Arc(size_t aArc) const
bool IsClosed() const override
virtual const VECTOR2I GetPoint(int aIndex) const override
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
int PointCount() const
Return the number of points (vertices) in this line chain.
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
virtual size_t GetPointCount() const override
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
virtual const SEG GetSegment(int aIndex) const override
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
int SegmentCount() const
Return the number of segments in this line chain.
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
void Remove(int aStartIndex, int aEndIndex)
Remove the range of points [start_index, end_index] from the line chain.
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
bool IsArcSegment(size_t aSegment) const
const std::vector< VECTOR2I > & CPoints() const
Represent a set of closed polygons.
bool CollideEdge(const VECTOR2I &aPoint, VERTEX_INDEX *aClosestVertex=nullptr, int aClearance=0) const
Check whether aPoint collides with any edge of any of the contours of the polygon.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
int VertexCount(int aOutline=-1, int aHole=-1) const
Return the number of vertices in a given outline/hole.
bool Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the shape aShape than aClearance,...
int TotalVertices() const
Return total number of vertices stored in the set.
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
const std::vector< SEG > GenerateHatchLines(const std::vector< double > &aSlopes, int aSpacing, int aLineLength) const
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
const VECTOR2I & CVertex(int aIndex, int aOutline, int aHole) const
Return the index-th vertex in a given hole outline within a given outline.
int OutlineCount() const
Return the number of outlines in the set.
SHAPE_POLY_SET CloneDropTriangulation() const
const SHAPE_LINE_CHAIN & COutline(int aIndex) const
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
Represent a simple polygon consisting of a zero-thickness closed chain of connected line segments.
An abstract shape on 2D plane.
LINE_STYLE GetLineStyle() const
wxString MessageTextFromValue(double aValue, bool aAddUnitLabel=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE) const
A lower-precision version of StringFromValue().
double Distance(const VECTOR2< extended_type > &aVector) const
Compute the distance between two vectors.
constexpr extended_type SquaredEuclideanNorm() const
Compute the squared euclidean norm of the vector, which is defined as (x ** 2 + y ** 2).
T EuclideanNorm() const
Compute the Euclidean norm of the vector, which is defined as sqrt(x ** 2 + y ** 2).
void TransformRingToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aCentre, int aRadius, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arcs to multiple straight segments.
void TransformCircleToPolygon(SHAPE_LINE_CHAIN &aBuffer, const VECTOR2I &aCenter, int aRadius, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a circle to a polygon, using multiple straight lines.
void TransformArcToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arc to multiple straight segments.
void TransformRoundChamferedRectToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aPosition, const VECTOR2I &aSize, const EDA_ANGLE &aRotation, int aCornerRadius, double aChamferRatio, int aChamferCorners, int aInflate, int aError, ERROR_LOC aErrorLoc)
Convert a rectangle with rounded corners and/or chamfered corners to a polygon.
void TransformOvalToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a oblong shape to a polygon, using multiple segments.
@ ROUND_ALL_CORNERS
All angles are rounded.
static constexpr EDA_ANGLE ANGLE_0
static constexpr EDA_ANGLE ANGLE_90
static constexpr EDA_ANGLE ANGLE_45
static constexpr EDA_ANGLE ANGLE_270
static constexpr EDA_ANGLE ANGLE_360
static constexpr EDA_ANGLE ANGLE_180
static struct EDA_SHAPE_DESC _EDA_SHAPE_DESC
@ RECTANGLE
Use RECTANGLE instead of RECT to avoid collision in a Windows header.
@ FILLED_SHAPE
Fill with object color.
a few functions useful in geometry calculations.
This file contains miscellaneous commonly used macros and functions.
#define KI_FALLTHROUGH
The KI_FALLTHROUGH macro is to be used when switch statement cases should purposely fallthrough from ...
#define UNIMPLEMENTED_FOR(type)
constexpr void MIRROR(T &aPoint, const T &aMirrorRef)
Updates aPoint with the mirror of aPoint relative to the aMirrorRef.
KICOMMON_API wxString MessageTextFromValue(const EDA_IU_SCALE &aIuScale, EDA_UNITS aUnits, double aValue, bool aAddUnitsText=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE)
A helper to convert the double length aValue to a string in inches, millimeters, or unscaled units.
bool ShapeHitTest(const SHAPE_LINE_CHAIN &aHitter, const SHAPE &aHittee, bool aHitteeContained)
Perform a shape-to-shape hit test.
size_t longest_common_subset(const _Container &__c1, const _Container &__c2)
Returns the length of the longest common subset of values between two containers.
KICOMMON_API VECTOR2I UnpackVector2(const types::Vector2 &aInput)
KICOMMON_API SHAPE_POLY_SET UnpackPolySet(const types::PolySet &aInput)
KICOMMON_API void PackVector2(types::Vector2 &aOutput, const VECTOR2I &aInput)
KICOMMON_API void PackPolySet(types::PolySet &aOutput, const SHAPE_POLY_SET &aInput)
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
#define IMPLEMENT_ENUM_TO_WXANY(type)
#define NO_SETTER(owner, type)
@ PT_COORD
Coordinate expressed in distance units (mm/inch)
@ PT_DECIDEGREE
Angle expressed in decidegrees.
@ PT_SIZE
Size expressed in distance units (mm/inch)
std::optional< std::unique_ptr< VALIDATION_ERROR > > VALIDATOR_RESULT
Null optional means validation succeeded.
@ SH_POLY_SET
set of polygons (with holes, etc.)
@ SH_SIMPLE
simple polygon
@ SH_NULL
empty shape (no shape...),
@ SH_POLY_SET_TRIANGLE
a single triangle belonging to a POLY_SET triangulation
@ SH_LINE_CHAIN
line chain (polyline)
@ SH_COMPOUND
compound shape, consisting of multiple simple shapes
static bool Collide(const SHAPE_CIRCLE &aA, const SHAPE_CIRCLE &aB, int aClearance, int *aActual, VECTOR2I *aLocation, VECTOR2I *aMTV)
LINE_STYLE
Dashed line types.
SHAPE_CIRCLE circle(c.m_circle_center, c.m_circle_radius)
bool TestSegmentHit(const VECTOR2I &aRefPoint, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aDist)
Test if aRefPoint is with aDistance on the line defined by aStart and aEnd.
void RotatePoint(int *pX, int *pY, const EDA_ANGLE &aAngle)
Calculate the new point of coord coord pX, pY, for a rotation center 0, 0.
const VECTOR2I CalcArcCenter(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd)
Determine the center of an arc or circle given three points on its circumference.
@ PCB_TABLECELL_T
class PCB_TABLECELL, PCB_TEXTBOX for use in tables
VECTOR2< int32_t > VECTOR2I
VECTOR2< double > VECTOR2D