51#include <api/common/types/base_types.pb.h>
86 switch( aShape.
Type() )
90 auto rect = static_cast<const SHAPE_RECT&>( aShape );
91 m_shape = SHAPE_T::RECTANGLE;
92 SetStart( rect.GetPosition() );
93 SetEnd( rect.GetPosition() + rect.GetSize() );
99 auto seg = static_cast<const SHAPE_SEGMENT&>( aShape );
100 m_shape = SHAPE_T::SEGMENT;
101 SetStart( seg.GetSeg().A );
102 SetEnd( seg.GetSeg().B );
103 SetWidth( seg.GetWidth() );
109 auto line = static_cast<const SHAPE_LINE_CHAIN&>( aShape );
110 m_shape = SHAPE_T::POLY;
111 GetPolyShape() = SHAPE_POLY_SET();
112 GetPolyShape().AddOutline( line );
113 SetWidth( line.Width() );
119 auto circle = static_cast<const SHAPE_CIRCLE&>( aShape );
120 m_shape = SHAPE_T::CIRCLE;
121 SetStart( circle.GetCenter() );
122 SetEnd( circle.GetCenter() + circle.GetRadius() );
128 auto arc = static_cast<const SHAPE_ARC&>( aShape );
129 m_shape = SHAPE_T::ARC;
130 SetArcGeometry( arc.GetP0(), arc.GetArcMid(), arc.GetP1() );
131 SetWidth( arc.GetWidth() );
137 auto poly = static_cast<const SHAPE_SIMPLE&>( aShape );
138 m_shape = SHAPE_T::POLY;
139 poly.TransformToPolygon( GetPolyShape(), 0, ERROR_INSIDE );
176 m_poly = std::make_unique<SHAPE_POLY_SET>( *aOther.
m_poly );
182 if(
this == &aOther )
203 m_poly = std::make_unique<SHAPE_POLY_SET>( *aOther.
m_poly );
216 types::GraphicShape shape;
218 types::StrokeAttributes* stroke = shape.mutable_attributes()->mutable_stroke();
219 types::GraphicFillAttributes* fill = shape.mutable_attributes()->mutable_fill();
221 stroke->mutable_width()->set_value_nm(
GetWidth() );
237 default: fill->set_fill_type( types::GFT_UNFILLED );
break;
244 types::GraphicSegmentAttributes* segment = shape.mutable_segment();
252 types::GraphicRectangleAttributes* rectangle = shape.mutable_rectangle();
261 types::GraphicArcAttributes* arc = shape.mutable_arc();
270 types::GraphicCircleAttributes*
circle = shape.mutable_circle();
284 types::GraphicBezierAttributes* bezier = shape.mutable_bezier();
293 wxASSERT_MSG(
false,
"Unhandled shape in EDA_SHAPE::Serialize" );
298 aContainer.PackFrom( shape );
306 types::GraphicShape shape;
308 if( !aContainer.UnpackTo( &shape ) )
323 SetFilled( shape.attributes().fill().fill_type() == types::GFT_FILLED );
324 SetWidth( shape.attributes().stroke().width().value_nm() );
326 switch( shape.attributes().stroke().style() )
337 if( shape.has_segment() )
343 else if( shape.has_rectangle() )
350 else if( shape.has_arc() )
357 else if( shape.has_circle() )
363 else if( shape.has_polygon() )
368 else if( shape.has_bezier() )
390 default:
return wxT(
"??" );
403 default:
return wxT(
"??" );
422 return wxEmptyString;
514 int maxRadius = std::min( width, height ) / 2;
675 std::vector<double> slopes;
685 slopes = { 1.0, -1.0 };
734 if( majorAxis / spacing > 100 )
735 spacing = majorAxis / 100;
752 for(
const SEG& seg : hatchSegs )
755 int maxError = lineWidth;
769 int gridsize = spacing;
778 hole_base.
Append( corner );
779 corner.
x += hole_size;
780 hole_base.
Append( corner );
781 corner.
y += hole_size;
782 hole_base.
Append( corner );
784 hole_base.
Append( corner );
791 int x_offset = bbox.
GetX() - ( bbox.
GetX() ) % gridsize - gridsize;
792 int y_offset = bbox.
GetY() - ( bbox.
GetY() ) % gridsize - gridsize;
794 for(
int xx = x_offset; xx <= bbox.
GetRight(); xx += gridsize )
796 for(
int yy = y_offset; yy <= bbox.
GetBottom(); yy += gridsize )
838 m_end += aMoveVector;
847 m_end += aMoveVector;
868 seg.
A += aMoveVector;
869 seg.
B += aMoveVector;
884 pt.x =
KiROUND( pt.x * aScale );
885 pt.y =
KiROUND( pt.y * aScale );
903 std::vector<VECTOR2I> pts;
909 pts.emplace_back( pt );
910 scalePt( pts.back() );
1057 std::vector<VECTOR2I> bezierPoints;
1062 converter.
GetPoly( bezierPoints, aMaxError );
1064 return bezierPoints;
1134 if( aEndAngle == aStartAngle )
1137 while( aEndAngle < aStartAngle )
1161 if(
radius > (
double) INT_MAX / 2.0 )
1162 radius = (double) INT_MAX / 2.0;
1224 return endAngle - startAngle;
1252 if( aCheckNegativeAngle && aAngle <
ANGLE_0 )
1268 default:
return _(
"Unrecognized" );
1281 default:
return _(
"Unrecognized" );
1291 wxString shape =
_(
"Shape" );
1304 aList.emplace_back(
_(
"Angle" ), msg );
1314 msg.Printf( wxS(
"%d" ),
GetPolyShape().Outline(0).PointCount() );
1315 aList.emplace_back(
_(
"Points" ), msg );
1338 m_stroke.GetMsgPanelInfo( aFrame, aList );
1372 for(
auto iter =
GetPolyShape().CIterate(); iter; iter++ )
1373 bbox.
Merge( *iter );
1399 double maxdist = aAccuracy;
1412 return dist <=
radius + maxdist;
1413 else if( abs(
radius - dist ) <= maxdist )
1437 if( dist >
radius + maxdist )
1443 if( abs(
radius - dist ) > maxdist )
1458 if( endAngle > startAngle )
1459 return relPosAngle >= startAngle && relPosAngle <= endAngle;
1461 return relPosAngle >= startAngle || relPosAngle <= endAngle;
1467 std::vector<VECTOR2I> updatedBezierPoints;
1472 converter.
GetPoly( updatedBezierPoints, aAccuracy / 2 );
1473 pts = &updatedBezierPoints;
1476 for(
unsigned int i = 1; i < pts->size(); i++ )
1478 if(
TestSegmentHit( aPosition, ( *pts )[i - 1], ( *pts )[i], maxdist ) )
1496 return poly.
Collide( aPosition, maxdist );
1504 if( poly.
CollideEdge( aPosition,
nullptr, maxdist ) )
1535 copy.SetClosed(
true );
1536 return copy.Collide( aPosition, maxdist );
1545 if(
GetPolyShape().CollideEdge( aPosition,
nullptr, maxdist ) )
1563 BOX2I arect = aRect;
1572 int count = (int) outline.GetPointCount();
1574 for(
int ii = 0; ii < count; ii++ )
1576 VECTOR2I vertex = outline.GetPoint( ii );
1582 if( ii + 1 < count )
1584 VECTOR2I vertexNext = outline.GetPoint( ii + 1 );
1590 else if( outline.IsClosed() )
1592 VECTOR2I vertexNext = outline.GetPoint( 0 );
1658 return checkOutline( poly.
Outline( 0 ) );
1723 std::vector<VECTOR2I> updatedBezierPoints;
1728 converter.
GetPoly( updatedBezierPoints, aAccuracy / 2 );
1729 pts = &updatedBezierPoints;
1732 for(
unsigned ii = 1; ii < pts->size(); ii++ )
1734 VECTOR2I vertex = ( *pts )[ii - 1];
1735 VECTOR2I vertexNext = ( *pts )[ii];
1766 std::vector<VECTOR2I> pts;
1770 pts.emplace_back( topLeft );
1771 pts.emplace_back( botRight.
x, topLeft.
y );
1772 pts.emplace_back( botRight );
1773 pts.emplace_back( topLeft.
x, botRight.
y );
1781 std::vector<VECTOR2I> pts;
1830 std::vector<VECTOR2I> corners;
1835 corners.emplace_back( pt );
1838 while( corners.size() < 4 )
1839 corners.emplace_back( corners.back() +
VECTOR2I( 10, 10 ) );
1846 for(
const VECTOR2I& corner : corners )
1848 if( corner.x < minX.
x )
1851 if( corner.x > maxX.
x )
1854 if( corner.y < minY.
y )
1857 if( corner.y > maxY.
y )
1863 pts.emplace_back( minX );
1864 pts.emplace_back( minY );
1865 pts.emplace_back( maxX );
1866 pts.emplace_back( maxY );
1870 pts.emplace_back( maxY );
1871 pts.emplace_back( minX );
1872 pts.emplace_back( minY );
1873 pts.emplace_back( maxX );
1877 pts.emplace_back( maxX );
1878 pts.emplace_back( maxY );
1879 pts.emplace_back( minX );
1880 pts.emplace_back( minY );
1884 pts.emplace_back( minY );
1885 pts.emplace_back( maxX );
1886 pts.emplace_back( maxY );
1887 pts.emplace_back( minX );
1916 if( t1 < ANGLE_0 && t2 >
ANGLE_0 )
1919 if( t1 < ANGLE_90 && t2 >
ANGLE_90 )
1930 if( t1 < ANGLE_0 || t2 >
ANGLE_0 )
1933 if( t1 < ANGLE_90 || t2 >
ANGLE_90 )
1957 std::vector<SHAPE*> effectiveShapes;
1987 effectiveShapes.emplace_back(
new SHAPE_SIMPLE( outline ) );
1989 if( width > 0 || !solidFill )
1991 std::set<size_t> arcsHandled;
1997 size_t arcIndex = outline.
ArcIndex( ii );
1999 if( !arcsHandled.contains( arcIndex ) )
2001 arcsHandled.insert( arcIndex );
2002 effectiveShapes.emplace_back(
new SHAPE_ARC( outline.
Arc( arcIndex ), width ) );
2017 effectiveShapes.emplace_back(
new SHAPE_SIMPLE( pts ) );
2019 if( width > 0 || !solidFill )
2021 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[0], pts[1], width ) );
2022 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[1], pts[2], width ) );
2023 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[2], pts[3], width ) );
2024 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[3], pts[0], width ) );
2035 if( width > 0 || !solidFill )
2044 VECTOR2I start_pt = bezierPoints[0];
2046 for(
unsigned int jj = 1; jj < bezierPoints.size(); jj++ )
2048 VECTOR2I end_pt = bezierPoints[jj];
2049 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( start_pt, end_pt, width ) );
2072 if( aLineChainOnly && l.
IsClosed() )
2075 for(
int jj = 0; jj < segCount; jj++ )
2087 return effectiveShapes;
2093 std::vector<VECTOR2I> points;
2102 points.reserve( points.size() + pointCount );
2105 points.emplace_back( pt );
2116 m_poly = std::make_unique<SHAPE_POLY_SET>();
2124 m_poly = std::make_unique<SHAPE_POLY_SET>();
2209 poly.
Append( aPosition,
true );
2222#define sq( x ) pow( x, 2 )
2300 if( chordBefore > 0 )
2301 ratio = chordAfter / chordBefore;
2304 radius = std::max( sqrt(
sq(
radius ) * ratio ), sqrt( chordAfter ) / 2 );
2310 double radialA =
m_start.Distance( aPosition );
2311 double radialB =
m_end.Distance( aPosition );
2312 radius = ( radialA + radialB ) / 2.0;
2326 double sqRadDiff = (
radius *
radius ) - ( l * l ) / 4.0;
2331 if( l > 0 && sqRadDiff >= 0 )
2426 #define SWAPITEM( x ) std::swap( x, image->x )
2451#define TEST( a, b ) { if( a != b ) return a - b; }
2452#define TEST_E( a, b ) { if( abs( a - b ) > EPSILON ) return a - b; }
2453#define TEST_PT( a, b ) { TEST_E( a.x, b.x ); TEST_E( a.y, b.y ); }
2493 ERROR_LOC aErrorLoc,
bool ignoreLineWidth,
bool includeFill )
const
2496 int width = ignoreLineWidth ? 0 :
GetWidth();
2498 width += 2 * aClearance;
2525 0.0, 0, width / 2, aError, aErrorLoc );
2535 std::set<size_t> arcsHandled;
2541 size_t arcIndex = outline.
ArcIndex( ii );
2543 if( arcsHandled.contains( arcIndex ) )
2546 arcsHandled.insert( arcIndex );
2572 if( width > 0 || !solidFill )
2611 int inflate = width / 2;
2628 for(
int jj = 0; jj < (int) poly.
SegmentCount(); ++jj )
2643 std::vector<VECTOR2I> poly;
2644 converter.
GetPoly( poly, aError );
2646 for(
unsigned ii = 1; ii < poly.size(); ii++ )
2737 double similarity = 1.0;
2772 similarity *= std::pow( 0.9, m + n - 2 * longest );
2778 std::vector<VECTOR2I> poly;
2779 std::vector<VECTOR2I> otherPoly;
2787 for(
int ii = 0; ii < m; ++ii )
2789 poly.emplace_back( lastPt -
GetPolyShape().CVertex( ii ) );
2795 for(
int ii = 0; ii < n; ++ii )
2803 similarity *= std::pow( 0.9, m + n - 2 * longest );
2829 if( lineStyleEnum.
Choices().GetCount() == 0 )
2840 if( hatchModeEnum.
Choices().GetCount() == 0 )
2852 auto isNotPolygonOrCircle =
2882 const wxString shapeProps =
_HKI(
"Shape Properties" );
2948 wxASSERT_MSG( aValue.CheckType<
int>(),
2949 "Expecting int-containing value" );
2951 int radius = aValue.As<
int>();
2956 return std::nullopt;
2958 int maxRadius = std::min( prop_shape->GetRectangleWidth(),
2959 prop_shape->GetRectangleHeight() ) / 2;
2962 return std::make_unique<VALIDATION_ERROR_TOO_LARGE<int>>(
radius, maxRadius );
2964 return std::make_unique<VALIDATION_ERROR_TOO_SMALL<int>>(
radius, 0 );
2966 return std::nullopt;
2985 angle->SetAvailableFunc(
2995 auto fillAvailable =
3008 switch( edaShape->GetShape() )
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
constexpr BOX2I KiROUND(const BOX2D &aBoxD)
Bezier curves to polygon converter.
void GetPoly(std::vector< VECTOR2I > &aOutput, int aMaxError=10)
Convert a Bezier curve to a polygon.
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
constexpr void SetOrigin(const Vec &pos)
constexpr BOX2< Vec > & Normalize()
Ensure that the height and width are positive.
constexpr coord_type GetY() const
constexpr size_type GetWidth() const
constexpr Vec Centre() const
constexpr coord_type GetX() const
bool IntersectsCircleEdge(const Vec &aCenter, const int aRadius, const int aWidth) const
constexpr BOX2< Vec > & Merge(const BOX2< Vec > &aRect)
Modify the position and size of the rectangle in order to contain aRect.
constexpr size_type GetHeight() const
constexpr coord_type GetLeft() const
constexpr bool Contains(const Vec &aPoint) const
constexpr coord_type GetRight() const
constexpr void SetEnd(coord_type x, coord_type y)
constexpr coord_type GetTop() const
constexpr bool Intersects(const BOX2< Vec > &aRect) const
constexpr coord_type GetBottom() const
The base class for create windows for drawing purpose.
A base class for most all the KiCad significant classes used in schematics and boards.
UI_FILL_MODE GetFillModeProp() const
virtual int GetHatchLineSpacing() const
EDA_ANGLE GetArcAngle() const
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false, bool includeFill=false) const
Convert the shape to a closed polygon.
const VECTOR2I & GetBezierC2() const
void SetBezierC2(const VECTOR2I &aPt)
void move(const VECTOR2I &aMoveVector)
void SetCenter(const VECTOR2I &aCenter)
VECTOR2I getCenter() const
void SetFillModeProp(UI_FILL_MODE)
virtual int getMaxError() const
void rotate(const VECTOR2I &aRotCentre, const EDA_ANGLE &aAngle)
const std::vector< VECTOR2I > buildBezierToSegmentsPointsList(int aMaxError) const
const SHAPE_POLY_SET & GetHatching() const
FILL_T GetFillMode() const
void SetCornerRadius(int aRadius)
long long int m_rectangleHeight
std::unique_ptr< EDA_SHAPE_HATCH_CACHE_DATA > m_hatchingCache
virtual int GetEffectiveWidth() const
std::vector< VECTOR2I > GetPolyPoints() const
Duplicate the polygon outlines into a flat list of VECTOR2I points.
COLOR4D GetLineColor() const
std::vector< SHAPE * > makeEffectiveShapes(bool aEdgeOnly, bool aLineChainOnly=false, bool aHittesting=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
int GetRectangleWidth() const
void SetLineStyle(const LINE_STYLE aStyle)
void calcEdit(const VECTOR2I &aPosition)
virtual std::vector< SHAPE * > MakeEffectiveShapes(bool aEdgeOnly=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
SHAPE_POLY_SET & GetPolyShape()
void CalcArcAngles(EDA_ANGLE &aStartAngle, EDA_ANGLE &aEndAngle) const
Calc arc start and end angles such that aStartAngle < aEndAngle.
std::vector< VECTOR2I > GetCornersInSequence(EDA_ANGLE angle) const
void ShapeGetMsgPanelInfo(EDA_DRAW_FRAME *aFrame, std::vector< MSG_PANEL_ITEM > &aList)
virtual bool isMoving() const
bool operator==(const EDA_SHAPE &aOther) const
void SetPolyShape(const SHAPE_POLY_SET &aShape)
bool Deserialize(const google::protobuf::Any &aContainer) override
Deserializes the given protobuf message into this object.
const std::vector< SEG > & GetHatchLines() const
void SetRectangleHeight(const int &aHeight)
SHAPE_POLY_SET & hatching() const
bool IsHatchedFill() const
virtual SHAPE_POLY_SET getHatchingKnockouts() const
virtual void SetFilled(bool aFlag)
virtual bool IsFilledForHitTesting() const
bool continueEdit(const VECTOR2I &aPosition)
wxString ShowShape() const
void SetFillColor(const COLOR4D &aColor)
bool hitTest(const VECTOR2I &aPosition, int aAccuracy=0) const
void SetCachedArcData(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, const VECTOR2I &aCenter)
Set the data used for mid point caching.
void RebuildBezierToSegmentsPointsList(int aMaxError)
Rebuild the m_bezierPoints vertex list that approximate the Bezier curve by a list of segments.
virtual int GetHatchLineWidth() const
void flip(const VECTOR2I &aCentre, FLIP_DIRECTION aFlipDirection)
EDA_SHAPE(SHAPE_T aType, int aLineWidth, FILL_T aFill)
std::vector< SEG > & hatchLines() const
void beginEdit(const VECTOR2I &aStartPoint)
int GetPointCount() const
const VECTOR2I & GetEnd() const
Return the ending point of the graphic.
void SetStart(const VECTOR2I &aStart)
LINE_STYLE GetLineStyle() const
void endEdit(bool aClosed=true)
Finish editing the shape.
const VECTOR2I & GetStart() const
Return the starting point of the graphic.
void SetLineColor(const COLOR4D &aColor)
COLOR4D GetFillColor() const
void SetRectangle(const long long int &aHeight, const long long int &aWidth)
void SetShape(SHAPE_T aShape)
void SwapShape(EDA_SHAPE *aImage)
std::vector< VECTOR2I > GetRectCorners() const
std::vector< VECTOR2I > m_bezierPoints
void setPosition(const VECTOR2I &aPos)
virtual bool IsProxyItem() const
void computeArcBBox(BOX2I &aBBox) const
virtual void UpdateHatching() const
void SetEnd(const VECTOR2I &aEnd)
void SetRectangleWidth(const int &aWidth)
void SetBezierC1(const VECTOR2I &aPt)
void SetArcGeometry(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd)
Set the three controlling points for an arc.
wxString SHAPE_T_asString() const
void scale(double aScale)
double Similarity(const EDA_SHAPE &aOther) const
const VECTOR2I & GetBezierC1() const
const BOX2I getBoundingBox() const
void SetArcAngleAndEnd(const EDA_ANGLE &aAngle, bool aCheckNegativeAngle=false)
Set the end point from the angle center and start.
int GetRectangleHeight() const
virtual int GetWidth() const
VECTOR2I getPosition() const
bool IsClockwiseArc() const
void SetPolyPoints(const std::vector< VECTOR2I > &aPoints)
wxString getFriendlyName() const
EDA_SHAPE & operator=(const EDA_SHAPE &aOther)
void SetWidth(int aWidth)
EDA_ANGLE GetSegmentAngle() const
int GetCornerRadius() const
void SetFillMode(FILL_T aFill)
std::unique_ptr< SHAPE_POLY_SET > m_poly
long long int m_rectangleWidth
void Serialize(google::protobuf::Any &aContainer) const override
Serializes this object to the given Any message.
bool IsPolyShapeValid() const
int Compare(const EDA_SHAPE *aOther) const
VECTOR2I GetArcMid() const
ENUM_MAP & Map(T aValue, const wxString &aName)
static ENUM_MAP< T > & Instance()
Class that other classes need to inherit from, in order to be inspectable.
A color representation with 4 components: red, green, blue, alpha.
PROPERTY_BASE & SetAvailableFunc(std::function< bool(INSPECTABLE *)> aFunc)
Set a callback function to determine whether an object provides this property.
PROPERTY_BASE & SetValidator(PROPERTY_VALIDATOR_FN &&aValidator)
PROPERTY_BASE & SetIsHiddenFromRulesEditor(bool aHide=true)
Provide class metadata.Helper macro to map type hashes to names.
static PROPERTY_MANAGER & Instance()
PROPERTY_BASE & AddProperty(PROPERTY_BASE *aProperty, const wxString &aGroup=wxEmptyString)
Register a property.
A round rectangle shape, based on a rectangle and a radius.
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aMaxError) const
Get the polygonal representation of the roundrect.
int Length() const
Return the length (this).
const VECTOR2I & GetArcMid() const
const VECTOR2I & GetP1() const
const VECTOR2I & GetP0() const
SHAPE_TYPE Type() const
Return the type of the shape.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
void Move(const VECTOR2I &aVector) override
const SHAPE_ARC & Arc(size_t aArc) const
bool IsClosed() const override
virtual const VECTOR2I GetPoint(int aIndex) const override
void SetPoint(int aIndex, const VECTOR2I &aPos)
Move a point to a specific location.
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
int PointCount() const
Return the number of points (vertices) in this line chain.
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
virtual size_t GetPointCount() const override
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
virtual const SEG GetSegment(int aIndex) const override
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
int SegmentCount() const
Return the number of segments in this line chain.
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
void Remove(int aStartIndex, int aEndIndex)
Remove the range of points [start_index, end_index] from the line chain.
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
bool IsArcSegment(size_t aSegment) const
const std::vector< VECTOR2I > & CPoints() const
Represent a set of closed polygons.
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
Rotate all vertices by a given angle.
void RemoveAllContours()
Remove all outlines & holes (clears) the polygon set.
bool CollideEdge(const VECTOR2I &aPoint, VERTEX_INDEX *aClosestVertex=nullptr, int aClearance=0) const
Check whether aPoint collides with any edge of any of the contours of the polygon.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
int VertexCount(int aOutline=-1, int aHole=-1) const
Return the number of vertices in a given outline/hole.
bool IsEmpty() const
Return true if the set is empty (no polygons at all)
bool Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the shape aShape than aClearance,...
int TotalVertices() const
Return total number of vertices stored in the set.
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
const std::vector< SEG > GenerateHatchLines(const std::vector< double > &aSlopes, int aSpacing, int aLineLength) const
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
void Mirror(const VECTOR2I &aRef, FLIP_DIRECTION aFlipDirection)
Mirror the line points about y or x (or both)
const VECTOR2I & CVertex(int aIndex, int aOutline, int aHole) const
Return the index-th vertex in a given hole outline within a given outline.
int OutlineCount() const
Return the number of outlines in the set.
void Move(const VECTOR2I &aVector) override
void Fracture(bool aSimplify=true)
Convert a set of polygons with holes to a single outline with "slits"/"fractures" connecting the oute...
SHAPE_POLY_SET CloneDropTriangulation() const
void BooleanSubtract(const SHAPE_POLY_SET &b)
Perform boolean polyset difference.
const SHAPE_LINE_CHAIN & COutline(int aIndex) const
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
Represent a simple polygon consisting of a zero-thickness closed chain of connected line segments.
An abstract shape on 2D plane.
LINE_STYLE GetLineStyle() const
wxString MessageTextFromValue(double aValue, bool aAddUnitLabel=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE) const
A lower-precision version of StringFromValue().
double Distance(const VECTOR2< extended_type > &aVector) const
Compute the distance between two vectors.
constexpr extended_type SquaredEuclideanNorm() const
Compute the squared euclidean norm of the vector, which is defined as (x ** 2 + y ** 2).
T EuclideanNorm() const
Compute the Euclidean norm of the vector, which is defined as sqrt(x ** 2 + y ** 2).
void TransformRingToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aCentre, int aRadius, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arcs to multiple straight segments.
void TransformCircleToPolygon(SHAPE_LINE_CHAIN &aBuffer, const VECTOR2I &aCenter, int aRadius, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a circle to a polygon, using multiple straight lines.
void TransformArcToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arc to multiple straight segments.
void TransformRoundChamferedRectToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aPosition, const VECTOR2I &aSize, const EDA_ANGLE &aRotation, int aCornerRadius, double aChamferRatio, int aChamferCorners, int aInflate, int aError, ERROR_LOC aErrorLoc)
Convert a rectangle with rounded corners and/or chamfered corners to a polygon.
void TransformOvalToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a oblong shape to a polygon, using multiple segments.
@ ROUND_ALL_CORNERS
All angles are rounded.
static constexpr EDA_ANGLE ANGLE_0
static constexpr EDA_ANGLE ANGLE_90
static constexpr EDA_ANGLE ANGLE_45
static constexpr EDA_ANGLE ANGLE_270
static constexpr EDA_ANGLE ANGLE_360
static constexpr EDA_ANGLE ANGLE_180
static struct EDA_SHAPE_DESC _EDA_SHAPE_DESC
@ RECTANGLE
Use RECTANGLE instead of RECT to avoid collision in a Windows header.
@ FILLED_SHAPE
Fill with object color.
a few functions useful in geometry calculations.
This file contains miscellaneous commonly used macros and functions.
#define KI_FALLTHROUGH
The KI_FALLTHROUGH macro is to be used when switch statement cases should purposely fallthrough from ...
#define UNIMPLEMENTED_FOR(type)
constexpr void MIRROR(T &aPoint, const T &aMirrorRef)
Updates aPoint with the mirror of aPoint relative to the aMirrorRef.
KICOMMON_API wxString MessageTextFromValue(const EDA_IU_SCALE &aIuScale, EDA_UNITS aUnits, double aValue, bool aAddUnitsText=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE)
A helper to convert the double length aValue to a string in inches, millimeters, or unscaled units.
bool ShapeHitTest(const SHAPE_LINE_CHAIN &aHitter, const SHAPE &aHittee, bool aHitteeContained)
Perform a shape-to-shape hit test.
size_t longest_common_subset(const _Container &__c1, const _Container &__c2)
Returns the length of the longest common subset of values between two containers.
KICOMMON_API VECTOR2I UnpackVector2(const types::Vector2 &aInput)
KICOMMON_API SHAPE_POLY_SET UnpackPolySet(const types::PolySet &aInput)
KICOMMON_API void PackVector2(types::Vector2 &aOutput, const VECTOR2I &aInput)
KICOMMON_API void PackPolySet(types::PolySet &aOutput, const SHAPE_POLY_SET &aInput)
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
#define IMPLEMENT_ENUM_TO_WXANY(type)
#define NO_SETTER(owner, type)
@ PT_COORD
Coordinate expressed in distance units (mm/inch)
@ PT_DECIDEGREE
Angle expressed in decidegrees.
@ PT_SIZE
Size expressed in distance units (mm/inch)
std::optional< std::unique_ptr< VALIDATION_ERROR > > VALIDATOR_RESULT
Null optional means validation succeeded.
@ SH_POLY_SET
set of polygons (with holes, etc.)
@ SH_SIMPLE
simple polygon
@ SH_NULL
empty shape (no shape...),
@ SH_POLY_SET_TRIANGLE
a single triangle belonging to a POLY_SET triangulation
@ SH_LINE_CHAIN
line chain (polyline)
@ SH_COMPOUND
compound shape, consisting of multiple simple shapes
static bool Collide(const SHAPE_CIRCLE &aA, const SHAPE_CIRCLE &aB, int aClearance, int *aActual, VECTOR2I *aLocation, VECTOR2I *aMTV)
LINE_STYLE
Dashed line types.
SHAPE_CIRCLE circle(c.m_circle_center, c.m_circle_radius)
bool TestSegmentHit(const VECTOR2I &aRefPoint, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aDist)
Test if aRefPoint is with aDistance on the line defined by aStart and aEnd.
void RotatePoint(int *pX, int *pY, const EDA_ANGLE &aAngle)
Calculate the new point of coord coord pX, pY, for a rotation center 0, 0.
const VECTOR2I CalcArcCenter(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd)
Determine the center of an arc or circle given three points on its circumference.
@ PCB_TEXTBOX_T
class PCB_TEXTBOX, wrapped text on a layer
@ PCB_TABLECELL_T
class PCB_TABLECELL, PCB_TEXTBOX for use in tables
VECTOR2< int32_t > VECTOR2I
VECTOR2< double > VECTOR2D