48#include <api/common/types/base_types.pb.h>
83 switch( aShape.
Type() )
87 auto rect = static_cast<const SHAPE_RECT&>( aShape );
88 m_shape = SHAPE_T::RECTANGLE;
89 SetStart( rect.GetPosition() );
90 SetEnd( rect.GetPosition() + rect.GetSize() );
96 auto seg = static_cast<const SHAPE_SEGMENT&>( aShape );
97 m_shape = SHAPE_T::SEGMENT;
98 SetStart( seg.GetSeg().A );
99 SetEnd( seg.GetSeg().B );
100 SetWidth( seg.GetWidth() );
106 auto line = static_cast<const SHAPE_LINE_CHAIN&>( aShape );
107 m_shape = SHAPE_T::POLY;
108 m_poly = SHAPE_POLY_SET();
109 m_poly.AddOutline( line );
110 SetWidth( line.Width() );
116 auto circle = static_cast<const SHAPE_CIRCLE&>( aShape );
117 m_shape = SHAPE_T::CIRCLE;
118 SetStart( circle.GetCenter() );
119 SetEnd( circle.GetCenter() + circle.GetRadius() );
125 auto arc = static_cast<const SHAPE_ARC&>( aShape );
126 m_shape = SHAPE_T::ARC;
127 SetArcGeometry( arc.GetP0(), arc.GetArcMid(), arc.GetP1() );
128 SetWidth( arc.GetWidth() );
134 auto poly = static_cast<const SHAPE_SIMPLE&>( aShape );
135 m_shape = SHAPE_T::POLY;
136 poly.TransformToPolygon( m_poly, 0, ERROR_INSIDE );
155 types::GraphicShape shape;
157 types::StrokeAttributes* stroke = shape.mutable_attributes()->mutable_stroke();
158 types::GraphicFillAttributes* fill = shape.mutable_attributes()->mutable_fill();
160 stroke->mutable_width()->set_value_nm(
GetWidth() );
176 default: fill->set_fill_type( types::GFT_UNFILLED );
break;
183 types::GraphicSegmentAttributes* segment = shape.mutable_segment();
191 types::GraphicRectangleAttributes* rectangle = shape.mutable_rectangle();
200 types::GraphicArcAttributes* arc = shape.mutable_arc();
209 types::GraphicCircleAttributes*
circle = shape.mutable_circle();
223 types::GraphicBezierAttributes* bezier = shape.mutable_bezier();
232 wxASSERT_MSG(
false,
"Unhandled shape in PCB_SHAPE::Serialize" );
237 aContainer.PackFrom( shape );
245 types::GraphicShape shape;
247 if( !aContainer.UnpackTo( &shape ) )
262 SetFilled( shape.attributes().fill().fill_type() == types::GFT_FILLED );
263 SetWidth( shape.attributes().stroke().width().value_nm() );
265 switch( shape.attributes().stroke().style() )
276 if( shape.has_segment() )
282 else if( shape.has_rectangle() )
289 else if( shape.has_arc() )
296 else if( shape.has_circle() )
302 else if( shape.has_polygon() )
307 else if( shape.has_bezier() )
329 default:
return wxT(
"??" );
342 default:
return wxT(
"??" );
361 return wxEmptyString;
376 return m_poly.CVertex( 0 );
398 for(
int ii = 0; ii <
m_poly.COutline( 0 ).SegmentCount(); ii++ )
399 length +=
m_poly.COutline( 0 ).CSegment( ii ).Length();
453 int maxRadius = std::min( width, height ) / 2;
525 return m_poly.Outline( 0 ).IsClosed();
580 std::vector<double> slopes;
588 slopes = { 1.0, -1.0 };
622 shapeBuffer =
m_poly.CloneDropTriangulation();
635 int maxError = lineWidth;
656 hole_base.
Append( corner );
657 corner.
x += hole_size;
658 hole_base.
Append( corner );
659 corner.
y += hole_size;
660 hole_base.
Append( corner );
662 hole_base.
Append( corner );
669 int x_offset = bbox.
GetX() - ( bbox.
GetX() ) % gridsize - gridsize;
670 int y_offset = bbox.
GetY() - ( bbox.
GetY() ) % gridsize - gridsize;
672 for(
int xx = x_offset; xx <= bbox.
GetRight(); xx += gridsize )
674 for(
int yy = y_offset; yy <= bbox.
GetBottom(); yy += gridsize )
708 m_end += aMoveVector;
712 m_poly.Move( aMoveVector );
717 m_end += aMoveVector;
739 pt.x =
KiROUND( pt.x * aScale );
740 pt.y =
KiROUND( pt.y * aScale );
758 std::vector<VECTOR2I> pts;
760 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ ii )
764 pts.emplace_back( pt );
765 scalePt( pts.back() );
822 m_poly.Rotate( aAngle, aRotCentre );
828 m_poly.Rotate( aAngle, aRotCentre );
875 m_poly.Mirror( aCentre, aFlipDirection );
912 std::vector<VECTOR2I> bezierPoints;
917 converter.
GetPoly( bezierPoints, aMaxError );
989 if( aEndAngle == aStartAngle )
992 while( aEndAngle < aStartAngle )
1016 if(
radius > (
double) INT_MAX / 2.0 )
1017 radius = (double) INT_MAX / 2.0;
1079 return endAngle - startAngle;
1107 if( aCheckNegativeAngle && aAngle <
ANGLE_0 )
1123 default:
return _(
"Unrecognized" );
1136 default:
return _(
"Unrecognized" );
1146 wxString shape =
_(
"Shape" );
1159 aList.emplace_back(
_(
"Angle" ), msg );
1169 msg.Printf( wxS(
"%d" ),
GetPolyShape().Outline(0).PointCount() );
1170 aList.emplace_back(
_(
"Points" ), msg );
1193 m_stroke.GetMsgPanelInfo( aFrame, aList );
1227 for(
auto iter =
m_poly.CIterate(); iter; iter++ )
1228 bbox.
Merge( *iter );
1254 double maxdist = aAccuracy;
1267 return dist <=
radius + maxdist;
1268 else if( abs(
radius - dist ) <= maxdist )
1292 if( dist >
radius + maxdist )
1298 if( abs(
radius - dist ) > maxdist )
1313 if( endAngle > startAngle )
1314 return relPosAngle >= startAngle && relPosAngle <= endAngle;
1316 return relPosAngle >= startAngle || relPosAngle <= endAngle;
1322 std::vector<VECTOR2I> updatedBezierPoints;
1327 converter.
GetPoly( updatedBezierPoints, aAccuracy / 2 );
1328 pts = &updatedBezierPoints;
1331 for(
unsigned int i = 1; i < pts->size(); i++ )
1333 if(
TestSegmentHit( aPosition, ( *pts )[i - 1], ( *pts )[i], maxdist ) )
1351 return poly.
Collide( aPosition, maxdist );
1359 if( poly.
CollideEdge( aPosition,
nullptr, maxdist ) )
1383 if( !
m_poly.COutline( 0 ).IsClosed() )
1387 copy.SetClosed(
true );
1388 return copy.Collide( aPosition, maxdist );
1392 return m_poly.Collide( aPosition, maxdist );
1397 if(
m_poly.CollideEdge( aPosition,
nullptr, maxdist ) )
1415 BOX2I arect = aRect;
1424 int count = (int) outline.GetPointCount();
1426 for(
int ii = 0; ii < count; ii++ )
1428 VECTOR2I vertex = outline.GetPoint( ii );
1434 if( ii + 1 < count )
1436 VECTOR2I vertexNext = outline.GetPoint( ii + 1 );
1442 else if( outline.IsClosed() )
1444 VECTOR2I vertexNext = outline.GetPoint( 0 );
1510 return checkOutline( poly.
Outline( 0 ) );
1551 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
1553 if( checkOutline(
m_poly.Outline( ii ) ) )
1575 std::vector<VECTOR2I> updatedBezierPoints;
1580 converter.
GetPoly( updatedBezierPoints, aAccuracy / 2 );
1581 pts = &updatedBezierPoints;
1584 for(
unsigned ii = 1; ii < pts->size(); ii++ )
1586 VECTOR2I vertex = ( *pts )[ii - 1];
1587 VECTOR2I vertexNext = ( *pts )[ii];
1618 std::vector<VECTOR2I> pts;
1622 pts.emplace_back( topLeft );
1623 pts.emplace_back( botRight.
x, topLeft.
y );
1624 pts.emplace_back( botRight );
1625 pts.emplace_back( topLeft.
x, botRight.
y );
1633 std::vector<VECTOR2I> pts;
1682 std::vector<VECTOR2I> corners;
1687 corners.emplace_back( pt );
1690 while( corners.size() < 4 )
1691 corners.emplace_back( corners.back() +
VECTOR2I( 10, 10 ) );
1698 for(
const VECTOR2I& corner : corners )
1700 if( corner.x < minX.
x )
1703 if( corner.x > maxX.
x )
1706 if( corner.y < minY.
y )
1709 if( corner.y > maxY.
y )
1715 pts.emplace_back( minX );
1716 pts.emplace_back( minY );
1717 pts.emplace_back( maxX );
1718 pts.emplace_back( maxY );
1722 pts.emplace_back( maxY );
1723 pts.emplace_back( minX );
1724 pts.emplace_back( minY );
1725 pts.emplace_back( maxX );
1729 pts.emplace_back( maxX );
1730 pts.emplace_back( maxY );
1731 pts.emplace_back( minX );
1732 pts.emplace_back( minY );
1736 pts.emplace_back( minY );
1737 pts.emplace_back( maxX );
1738 pts.emplace_back( maxY );
1739 pts.emplace_back( minX );
1768 if( t1 < ANGLE_0 && t2 >
ANGLE_0 )
1771 if( t1 < ANGLE_90 && t2 >
ANGLE_90 )
1782 if( t1 < ANGLE_0 || t2 >
ANGLE_0 )
1785 if( t1 < ANGLE_90 || t2 >
ANGLE_90 )
1799 m_poly.RemoveAllContours();
1803 m_poly.Append( p.x, p.y );
1809 std::vector<SHAPE*> effectiveShapes;
1839 effectiveShapes.emplace_back(
new SHAPE_SIMPLE( outline ) );
1841 if( width > 0 || !solidFill )
1843 for(
int i = 0; i < outline.
PointCount() - 1; ++i )
1850 outline.
CPoint( 0 ), width ) );
1858 effectiveShapes.emplace_back(
new SHAPE_SIMPLE( pts ) );
1860 if( width > 0 || !solidFill )
1862 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[0], pts[1], width ) );
1863 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[1], pts[2], width ) );
1864 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[2], pts[3], width ) );
1865 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[3], pts[0], width ) );
1876 if( width > 0 || !solidFill )
1885 VECTOR2I start_pt = bezierPoints[0];
1887 for(
unsigned int jj = 1; jj < bezierPoints.size(); jj++ )
1889 VECTOR2I end_pt = bezierPoints[jj];
1890 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( start_pt, end_pt, width ) );
1913 if( aLineChainOnly && l.
IsClosed() )
1916 for(
int jj = 0; jj < segCount; jj++ )
1928 return effectiveShapes;
1934 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
1936 int pointCount =
m_poly.COutline( ii ).PointCount();
1940 aBuffer.reserve( pointCount );
1942 for (
auto iter =
m_poly.CIterate(); iter; iter++ )
1943 aBuffer.emplace_back( iter->x, iter->y );
1992 m_poly.Outline( 0 ).SetClosed(
false );
1995 m_poly.Outline( 0 ).Append( aPosition );
1996 m_poly.Outline( 0 ).Append( aPosition,
true );
2028 poly.
Append( aPosition,
true );
2041#define sq( x ) pow( x, 2 )
2119 if( chordBefore > 0 )
2120 ratio = chordAfter / chordBefore;
2123 radius = std::max( sqrt(
sq(
radius ) * ratio ), sqrt( chordAfter ) / 2 );
2129 double radialA =
m_start.Distance( aPosition );
2130 double radialB =
m_end.Distance( aPosition );
2131 radius = ( radialA + radialB ) / 2.0;
2145 double sqRadDiff = (
radius *
radius ) - ( l * l ) / 4.0;
2150 if( l > 0 && sqRadDiff >= 0 )
2192 m_poly.Outline( 0 ).SetPoint(
m_poly.Outline( 0 ).GetPointCount() - 1, aPosition );
2244 #define SWAPITEM( x ) std::swap( x, image->x )
2269#define TEST( a, b ) { if( a != b ) return a - b; }
2270#define TEST_E( a, b ) { if( abs( a - b ) > EPSILON ) return a - b; }
2271#define TEST_PT( a, b ) { TEST_E( a.x, b.x ); TEST_E( a.y, b.y ); }
2299 for(
int ii = 0; ii <
m_poly.TotalVertices(); ++ii )
2311 ERROR_LOC aErrorLoc,
bool ignoreLineWidth,
bool includeFill )
const
2314 int width = ignoreLineWidth ? 0 :
GetWidth();
2316 width += 2 * aClearance;
2343 0.0, 0, width / 2, aError, aErrorLoc );
2350 0.0, 0, 0, aError, aErrorLoc );
2354 for(
int ii = 0; ii < outline.
PointCount(); ii++ )
2357 aError, aErrorLoc );
2373 if( width > 0 || !solidFill )
2401 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
2412 int inflate = width / 2;
2425 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
2429 for(
int jj = 0; jj < (int) poly.
SegmentCount(); ++jj )
2444 std::vector<VECTOR2I> poly;
2445 converter.
GetPoly( poly, aError );
2447 for(
unsigned ii = 1; ii < poly.size(); ii++ )
2523 for(
int ii = 0; ii <
m_poly.TotalVertices(); ++ii )
2538 double similarity = 1.0;
2573 similarity *= std::pow( 0.9, m + n - 2 * longest );
2577 int m =
m_poly.TotalVertices();
2579 std::vector<VECTOR2I> poly;
2580 std::vector<VECTOR2I> otherPoly;
2588 for(
int ii = 0; ii < m; ++ii )
2590 poly.emplace_back( lastPt -
m_poly.CVertex( ii ) );
2591 lastPt =
m_poly.CVertex( ii );
2596 for(
int ii = 0; ii < n; ++ii )
2598 otherPoly.emplace_back( lastPt - aOther.
m_poly.
CVertex( ii ) );
2604 similarity *= std::pow( 0.9, m + n - 2 * longest );
2630 if( lineStyleEnum.
Choices().GetCount() == 0 )
2641 if( hatchModeEnum.
Choices().GetCount() == 0 )
2653 auto isNotPolygonOrCircle =
2683 const wxString shapeProps =
_HKI(
"Shape Properties" );
2749 wxASSERT_MSG( aValue.CheckType<
int>(),
2750 "Expecting int-containing value" );
2752 int radius = aValue.As<
int>();
2758 wxLogDebug( wxT(
"Corner Radius Validator: Not an EDA_SHAPE" ) );
2759 return std::nullopt;
2762 int maxRadius = std::min( prop_shape->GetRectangleWidth(),
2763 prop_shape->GetRectangleHeight() ) / 2;
2766 return std::make_unique<VALIDATION_ERROR_TOO_LARGE<int>>(
radius, maxRadius );
2768 return std::make_unique<VALIDATION_ERROR_TOO_SMALL<int>>(
radius, 0 );
2770 return std::nullopt;
2789 angle->SetAvailableFunc(
2799 auto fillAvailable =
2812 switch( edaShape->GetShape() )
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
constexpr BOX2I KiROUND(const BOX2D &aBoxD)
Bezier curves to polygon converter.
void GetPoly(std::vector< VECTOR2I > &aOutput, int aMaxError=10)
Convert a Bezier curve to a polygon.
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
constexpr void SetOrigin(const Vec &pos)
constexpr BOX2< Vec > & Normalize()
Ensure that the height and width are positive.
constexpr coord_type GetY() const
constexpr Vec Centre() const
constexpr coord_type GetX() const
bool IntersectsCircleEdge(const Vec &aCenter, const int aRadius, const int aWidth) const
constexpr BOX2< Vec > & Merge(const BOX2< Vec > &aRect)
Modify the position and size of the rectangle in order to contain aRect.
constexpr coord_type GetLeft() const
constexpr bool Contains(const Vec &aPoint) const
constexpr coord_type GetRight() const
constexpr void SetEnd(coord_type x, coord_type y)
constexpr coord_type GetTop() const
constexpr bool Intersects(const BOX2< Vec > &aRect) const
constexpr coord_type GetBottom() const
The base class for create windows for drawing purpose.
A base class for most all the KiCad significant classes used in schematics and boards.
UI_FILL_MODE GetFillModeProp() const
virtual int GetHatchLineSpacing() const
EDA_ANGLE GetArcAngle() const
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false, bool includeFill=false) const
Convert the shape to a closed polygon.
const VECTOR2I & GetBezierC2() const
void SetBezierC2(const VECTOR2I &aPt)
void move(const VECTOR2I &aMoveVector)
void SetCenter(const VECTOR2I &aCenter)
VECTOR2I getCenter() const
void SetFillModeProp(UI_FILL_MODE)
virtual int getMaxError() const
void rotate(const VECTOR2I &aRotCentre, const EDA_ANGLE &aAngle)
const std::vector< VECTOR2I > buildBezierToSegmentsPointsList(int aMaxError) const
const SHAPE_POLY_SET & GetHatching() const
FILL_T GetFillMode() const
void SetCornerRadius(int aRadius)
long long int m_rectangleHeight
virtual int GetEffectiveWidth() const
COLOR4D GetLineColor() const
std::vector< SHAPE * > makeEffectiveShapes(bool aEdgeOnly, bool aLineChainOnly=false, bool aHittesting=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
SHAPE_POLY_SET m_hatching
int GetRectangleWidth() const
void SetLineStyle(const LINE_STYLE aStyle)
void calcEdit(const VECTOR2I &aPosition)
virtual std::vector< SHAPE * > MakeEffectiveShapes(bool aEdgeOnly=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
SHAPE_POLY_SET & GetPolyShape()
void CalcArcAngles(EDA_ANGLE &aStartAngle, EDA_ANGLE &aEndAngle) const
Calc arc start and end angles such that aStartAngle < aEndAngle.
std::vector< VECTOR2I > GetCornersInSequence(EDA_ANGLE angle) const
void ShapeGetMsgPanelInfo(EDA_DRAW_FRAME *aFrame, std::vector< MSG_PANEL_ITEM > &aList)
virtual bool isMoving() const
bool operator==(const EDA_SHAPE &aOther) const
void SetPolyShape(const SHAPE_POLY_SET &aShape)
bool Deserialize(const google::protobuf::Any &aContainer) override
Deserializes the given protobuf message into this object.
void SetRectangleHeight(const int &aHeight)
bool IsHatchedFill() const
virtual void SetFilled(bool aFlag)
virtual bool IsFilledForHitTesting() const
bool continueEdit(const VECTOR2I &aPosition)
wxString ShowShape() const
void SetFillColor(const COLOR4D &aColor)
bool hitTest(const VECTOR2I &aPosition, int aAccuracy=0) const
void SetCachedArcData(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, const VECTOR2I &aCenter)
Set the data used for mid point caching.
void RebuildBezierToSegmentsPointsList(int aMaxError)
Rebuild the m_bezierPoints vertex list that approximate the Bezier curve by a list of segments.
virtual int GetHatchLineWidth() const
void flip(const VECTOR2I &aCentre, FLIP_DIRECTION aFlipDirection)
EDA_SHAPE(SHAPE_T aType, int aLineWidth, FILL_T aFill)
void beginEdit(const VECTOR2I &aStartPoint)
int GetPointCount() const
const VECTOR2I & GetEnd() const
Return the ending point of the graphic.
void SetStart(const VECTOR2I &aStart)
void DupPolyPointsList(std::vector< VECTOR2I > &aBuffer) const
Duplicate the list of corners in a std::vector<VECTOR2I>.
LINE_STYLE GetLineStyle() const
void endEdit(bool aClosed=true)
Finish editing the shape.
const VECTOR2I & GetStart() const
Return the starting point of the graphic.
void SetLineColor(const COLOR4D &aColor)
COLOR4D GetFillColor() const
void SetRectangle(const long long int &aHeight, const long long int &aWidth)
void SetShape(SHAPE_T aShape)
void SwapShape(EDA_SHAPE *aImage)
std::vector< VECTOR2I > GetRectCorners() const
std::vector< VECTOR2I > m_bezierPoints
void setPosition(const VECTOR2I &aPos)
virtual bool IsProxyItem() const
void computeArcBBox(BOX2I &aBBox) const
virtual void UpdateHatching() const
void SetEnd(const VECTOR2I &aEnd)
void SetRectangleWidth(const int &aWidth)
void SetBezierC1(const VECTOR2I &aPt)
void SetArcGeometry(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd)
Set the three controlling points for an arc.
wxString SHAPE_T_asString() const
void scale(double aScale)
double Similarity(const EDA_SHAPE &aOther) const
const VECTOR2I & GetBezierC1() const
const BOX2I getBoundingBox() const
void SetArcAngleAndEnd(const EDA_ANGLE &aAngle, bool aCheckNegativeAngle=false)
Set the end point from the angle center and start.
int GetRectangleHeight() const
virtual int GetWidth() const
VECTOR2I getPosition() const
bool IsClockwiseArc() const
void SetPolyPoints(const std::vector< VECTOR2I > &aPoints)
wxString getFriendlyName() const
void SetWidth(int aWidth)
EDA_ANGLE GetSegmentAngle() const
int GetCornerRadius() const
void SetFillMode(FILL_T aFill)
long long int m_rectangleWidth
void Serialize(google::protobuf::Any &aContainer) const override
Serializes this object to the given Any message.
bool IsPolyShapeValid() const
int Compare(const EDA_SHAPE *aOther) const
VECTOR2I GetArcMid() const
ENUM_MAP & Map(T aValue, const wxString &aName)
static ENUM_MAP< T > & Instance()
Class that other classes need to inherit from, in order to be inspectable.
A color representation with 4 components: red, green, blue, alpha.
PROPERTY_BASE & SetAvailableFunc(std::function< bool(INSPECTABLE *)> aFunc)
Set a callback function to determine whether an object provides this property.
PROPERTY_BASE & SetValidator(PROPERTY_VALIDATOR_FN &&aValidator)
PROPERTY_BASE & SetIsHiddenFromRulesEditor(bool aHide=true)
Provide class metadata.Helper macro to map type hashes to names.
static PROPERTY_MANAGER & Instance()
PROPERTY_BASE & AddProperty(PROPERTY_BASE *aProperty, const wxString &aGroup=wxEmptyString)
Register a property.
A round rectangle shape, based on a rectangle and a radius.
void TransformToPolygon(SHAPE_POLY_SET &aBuffer) const
Get the polygonal representation of the roundrect.
SHAPE_TYPE Type() const
Return the type of the shape.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
void Move(const VECTOR2I &aVector) override
bool IsClosed() const override
virtual const VECTOR2I GetPoint(int aIndex) const override
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
int PointCount() const
Return the number of points (vertices) in this line chain.
virtual size_t GetPointCount() const override
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
virtual const SEG GetSegment(int aIndex) const override
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
int SegmentCount() const
Return the number of segments in this line chain.
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
void Remove(int aStartIndex, int aEndIndex)
Remove the range of points [start_index, end_index] from the line chain.
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
Represent a set of closed polygons.
bool CollideEdge(const VECTOR2I &aPoint, VERTEX_INDEX *aClosestVertex=nullptr, int aClearance=0) const
Check whether aPoint collides with any edge of any of the contours of the polygon.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
int VertexCount(int aOutline=-1, int aHole=-1) const
Return the number of vertices in a given outline/hole.
bool Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the shape aShape than aClearance,...
int TotalVertices() const
Return total number of vertices stored in the set.
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
const std::vector< SEG > GenerateHatchLines(const std::vector< double > &aSlopes, int aSpacing, int aLineLength) const
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
const VECTOR2I & CVertex(int aIndex, int aOutline, int aHole) const
Return the index-th vertex in a given hole outline within a given outline.
int OutlineCount() const
Return the number of outlines in the set.
SHAPE_POLY_SET CloneDropTriangulation() const
const SHAPE_LINE_CHAIN & COutline(int aIndex) const
Represent a simple polygon consisting of a zero-thickness closed chain of connected line segments.
An abstract shape on 2D plane.
LINE_STYLE GetLineStyle() const
wxString MessageTextFromValue(double aValue, bool aAddUnitLabel=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE) const
A lower-precision version of StringFromValue().
double Distance(const VECTOR2< extended_type > &aVector) const
Compute the distance between two vectors.
constexpr extended_type SquaredEuclideanNorm() const
Compute the squared euclidean norm of the vector, which is defined as (x ** 2 + y ** 2).
T EuclideanNorm() const
Compute the Euclidean norm of the vector, which is defined as sqrt(x ** 2 + y ** 2).
void TransformRingToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aCentre, int aRadius, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arcs to multiple straight segments.
void TransformCircleToPolygon(SHAPE_LINE_CHAIN &aBuffer, const VECTOR2I &aCenter, int aRadius, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a circle to a polygon, using multiple straight lines.
void TransformArcToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arc to multiple straight segments.
void TransformRoundChamferedRectToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aPosition, const VECTOR2I &aSize, const EDA_ANGLE &aRotation, int aCornerRadius, double aChamferRatio, int aChamferCorners, int aInflate, int aError, ERROR_LOC aErrorLoc)
Convert a rectangle with rounded corners and/or chamfered corners to a polygon.
void TransformOvalToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a oblong shape to a polygon, using multiple segments.
@ ROUND_ALL_CORNERS
All angles are rounded.
static constexpr EDA_ANGLE ANGLE_0
static constexpr EDA_ANGLE ANGLE_90
static constexpr EDA_ANGLE ANGLE_45
static constexpr EDA_ANGLE ANGLE_270
static constexpr EDA_ANGLE ANGLE_360
static constexpr EDA_ANGLE ANGLE_180
static struct EDA_SHAPE_DESC _EDA_SHAPE_DESC
@ RECTANGLE
Use RECTANGLE instead of RECT to avoid collision in a Windows header.
@ FILLED_SHAPE
Fill with object color.
a few functions useful in geometry calculations.
This file contains miscellaneous commonly used macros and functions.
#define KI_FALLTHROUGH
The KI_FALLTHROUGH macro is to be used when switch statement cases should purposely fallthrough from ...
#define UNIMPLEMENTED_FOR(type)
constexpr void MIRROR(T &aPoint, const T &aMirrorRef)
Updates aPoint with the mirror of aPoint relative to the aMirrorRef.
KICOMMON_API wxString MessageTextFromValue(const EDA_IU_SCALE &aIuScale, EDA_UNITS aUnits, double aValue, bool aAddUnitsText=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE)
A helper to convert the double length aValue to a string in inches, millimeters, or unscaled units.
bool ShapeHitTest(const SHAPE_LINE_CHAIN &aHitter, const SHAPE &aHittee, bool aHitteeContained)
Perform a shape-to-shape hit test.
size_t longest_common_subset(const _Container &__c1, const _Container &__c2)
Returns the length of the longest common subset of values between two containers.
KICOMMON_API VECTOR2I UnpackVector2(const types::Vector2 &aInput)
KICOMMON_API SHAPE_POLY_SET UnpackPolySet(const types::PolySet &aInput)
KICOMMON_API void PackVector2(types::Vector2 &aOutput, const VECTOR2I &aInput)
KICOMMON_API void PackPolySet(types::PolySet &aOutput, const SHAPE_POLY_SET &aInput)
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
#define IMPLEMENT_ENUM_TO_WXANY(type)
#define NO_SETTER(owner, type)
@ PT_COORD
Coordinate expressed in distance units (mm/inch)
@ PT_DECIDEGREE
Angle expressed in decidegrees.
@ PT_SIZE
Size expressed in distance units (mm/inch)
std::optional< std::unique_ptr< VALIDATION_ERROR > > VALIDATOR_RESULT
Null optional means validation succeeded.
@ SH_POLY_SET
set of polygons (with holes, etc.)
@ SH_SIMPLE
simple polygon
@ SH_NULL
empty shape (no shape...),
@ SH_POLY_SET_TRIANGLE
a single triangle belonging to a POLY_SET triangulation
@ SH_LINE_CHAIN
line chain (polyline)
@ SH_COMPOUND
compound shape, consisting of multiple simple shapes
static bool Collide(const SHAPE_CIRCLE &aA, const SHAPE_CIRCLE &aB, int aClearance, int *aActual, VECTOR2I *aLocation, VECTOR2I *aMTV)
LINE_STYLE
Dashed line types.
SHAPE_CIRCLE circle(c.m_circle_center, c.m_circle_radius)
bool TestSegmentHit(const VECTOR2I &aRefPoint, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aDist)
Test if aRefPoint is with aDistance on the line defined by aStart and aEnd.
void RotatePoint(int *pX, int *pY, const EDA_ANGLE &aAngle)
Calculate the new point of coord coord pX, pY, for a rotation center 0, 0.
const VECTOR2I CalcArcCenter(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd)
Determine the center of an arc or circle given three points on its circumference.
@ PCB_TABLECELL_T
class PCB_TABLECELL, PCB_TEXTBOX for use in tables
VECTOR2< int32_t > VECTOR2I
VECTOR2< double > VECTOR2D