48#include <api/common/types/base_types.pb.h>
83 switch( aShape.
Type() )
87 auto rect = static_cast<const SHAPE_RECT&>( aShape );
88 m_shape = SHAPE_T::RECTANGLE;
89 SetStart( rect.GetPosition() );
90 SetEnd( rect.GetPosition() + rect.GetSize() );
96 auto seg = static_cast<const SHAPE_SEGMENT&>( aShape );
97 m_shape = SHAPE_T::SEGMENT;
98 SetStart( seg.GetSeg().A );
99 SetEnd( seg.GetSeg().B );
100 SetWidth( seg.GetWidth() );
106 auto line = static_cast<const SHAPE_LINE_CHAIN&>( aShape );
107 m_shape = SHAPE_T::POLY;
108 m_poly = SHAPE_POLY_SET();
109 m_poly.AddOutline( line );
110 SetWidth( line.Width() );
116 auto circle = static_cast<const SHAPE_CIRCLE&>( aShape );
117 m_shape = SHAPE_T::CIRCLE;
118 SetStart( circle.GetCenter() );
119 SetEnd( circle.GetCenter() + circle.GetRadius() );
125 auto arc = static_cast<const SHAPE_ARC&>( aShape );
126 m_shape = SHAPE_T::ARC;
127 SetArcGeometry( arc.GetP0(), arc.GetArcMid(), arc.GetP1() );
128 SetWidth( arc.GetWidth() );
134 auto poly = static_cast<const SHAPE_SIMPLE&>( aShape );
135 m_shape = SHAPE_T::POLY;
136 poly.TransformToPolygon( m_poly, 0, ERROR_INSIDE );
155 types::GraphicShape shape;
157 types::StrokeAttributes* stroke = shape.mutable_attributes()->mutable_stroke();
158 types::GraphicFillAttributes* fill = shape.mutable_attributes()->mutable_fill();
160 stroke->mutable_width()->set_value_nm(
GetWidth() );
176 default: fill->set_fill_type( types::GFT_UNFILLED );
break;
183 types::GraphicSegmentAttributes* segment = shape.mutable_segment();
191 types::GraphicRectangleAttributes* rectangle = shape.mutable_rectangle();
200 types::GraphicArcAttributes* arc = shape.mutable_arc();
209 types::GraphicCircleAttributes*
circle = shape.mutable_circle();
223 types::GraphicBezierAttributes* bezier = shape.mutable_bezier();
232 wxASSERT_MSG(
false,
"Unhandled shape in EDA_SHAPE::Serialize" );
237 aContainer.PackFrom( shape );
245 types::GraphicShape shape;
247 if( !aContainer.UnpackTo( &shape ) )
262 SetFilled( shape.attributes().fill().fill_type() == types::GFT_FILLED );
263 SetWidth( shape.attributes().stroke().width().value_nm() );
265 switch( shape.attributes().stroke().style() )
276 if( shape.has_segment() )
282 else if( shape.has_rectangle() )
289 else if( shape.has_arc() )
296 else if( shape.has_circle() )
302 else if( shape.has_polygon() )
307 else if( shape.has_bezier() )
329 default:
return wxT(
"??" );
342 default:
return wxT(
"??" );
361 return wxEmptyString;
376 return m_poly.CVertex( 0 );
398 for(
int ii = 0; ii <
m_poly.COutline( 0 ).SegmentCount(); ii++ )
399 length +=
m_poly.COutline( 0 ).CSegment( ii ).Length();
453 int maxRadius = std::min( width, height ) / 2;
525 return m_poly.Outline( 0 ).IsClosed();
578 std::vector<double> slopes;
588 slopes = { 1.0, -1.0 };
622 shapeBuffer =
m_poly.CloneDropTriangulation();
638 if( majorAxis / spacing > 100 )
639 spacing = majorAxis / 100;
648 for(
const SEG& seg : hatchSegs )
651 int maxError = lineWidth;
664 int gridsize = spacing;
673 hole_base.
Append( corner );
674 corner.
x += hole_size;
675 hole_base.
Append( corner );
676 corner.
y += hole_size;
677 hole_base.
Append( corner );
679 hole_base.
Append( corner );
686 int x_offset = bbox.
GetX() - ( bbox.
GetX() ) % gridsize - gridsize;
687 int y_offset = bbox.
GetY() - ( bbox.
GetY() ) % gridsize - gridsize;
689 for(
int xx = x_offset; xx <= bbox.
GetRight(); xx += gridsize )
691 for(
int yy = y_offset; yy <= bbox.
GetBottom(); yy += gridsize )
726 m_end += aMoveVector;
730 m_poly.Move( aMoveVector );
735 m_end += aMoveVector;
758 pt.x =
KiROUND( pt.x * aScale );
759 pt.y =
KiROUND( pt.y * aScale );
777 std::vector<VECTOR2I> pts;
779 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ ii )
783 pts.emplace_back( pt );
784 scalePt( pts.back() );
841 m_poly.Rotate( aAngle, aRotCentre );
847 m_poly.Rotate( aAngle, aRotCentre );
894 m_poly.Mirror( aCentre, aFlipDirection );
931 std::vector<VECTOR2I> bezierPoints;
936 converter.
GetPoly( bezierPoints, aMaxError );
1008 if( aEndAngle == aStartAngle )
1011 while( aEndAngle < aStartAngle )
1035 if(
radius > (
double) INT_MAX / 2.0 )
1036 radius = (double) INT_MAX / 2.0;
1098 return endAngle - startAngle;
1126 if( aCheckNegativeAngle && aAngle <
ANGLE_0 )
1142 default:
return _(
"Unrecognized" );
1155 default:
return _(
"Unrecognized" );
1165 wxString shape =
_(
"Shape" );
1178 aList.emplace_back(
_(
"Angle" ), msg );
1188 msg.Printf( wxS(
"%d" ),
GetPolyShape().Outline(0).PointCount() );
1189 aList.emplace_back(
_(
"Points" ), msg );
1212 m_stroke.GetMsgPanelInfo( aFrame, aList );
1246 for(
auto iter =
m_poly.CIterate(); iter; iter++ )
1247 bbox.
Merge( *iter );
1273 double maxdist = aAccuracy;
1286 return dist <=
radius + maxdist;
1287 else if( abs(
radius - dist ) <= maxdist )
1311 if( dist >
radius + maxdist )
1317 if( abs(
radius - dist ) > maxdist )
1332 if( endAngle > startAngle )
1333 return relPosAngle >= startAngle && relPosAngle <= endAngle;
1335 return relPosAngle >= startAngle || relPosAngle <= endAngle;
1341 std::vector<VECTOR2I> updatedBezierPoints;
1346 converter.
GetPoly( updatedBezierPoints, aAccuracy / 2 );
1347 pts = &updatedBezierPoints;
1350 for(
unsigned int i = 1; i < pts->size(); i++ )
1352 if(
TestSegmentHit( aPosition, ( *pts )[i - 1], ( *pts )[i], maxdist ) )
1370 return poly.
Collide( aPosition, maxdist );
1378 if( poly.
CollideEdge( aPosition,
nullptr, maxdist ) )
1400 if(
m_poly.OutlineCount() < 1 )
1405 if( !
m_poly.COutline( 0 ).IsClosed() )
1409 copy.SetClosed(
true );
1410 return copy.Collide( aPosition, maxdist );
1414 return m_poly.Collide( aPosition, maxdist );
1419 if(
m_poly.CollideEdge( aPosition,
nullptr, maxdist ) )
1437 BOX2I arect = aRect;
1446 int count = (int) outline.GetPointCount();
1448 for(
int ii = 0; ii < count; ii++ )
1450 VECTOR2I vertex = outline.GetPoint( ii );
1456 if( ii + 1 < count )
1458 VECTOR2I vertexNext = outline.GetPoint( ii + 1 );
1464 else if( outline.IsClosed() )
1466 VECTOR2I vertexNext = outline.GetPoint( 0 );
1532 return checkOutline( poly.
Outline( 0 ) );
1573 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
1575 if( checkOutline(
m_poly.Outline( ii ) ) )
1597 std::vector<VECTOR2I> updatedBezierPoints;
1602 converter.
GetPoly( updatedBezierPoints, aAccuracy / 2 );
1603 pts = &updatedBezierPoints;
1606 for(
unsigned ii = 1; ii < pts->size(); ii++ )
1608 VECTOR2I vertex = ( *pts )[ii - 1];
1609 VECTOR2I vertexNext = ( *pts )[ii];
1640 std::vector<VECTOR2I> pts;
1644 pts.emplace_back( topLeft );
1645 pts.emplace_back( botRight.
x, topLeft.
y );
1646 pts.emplace_back( botRight );
1647 pts.emplace_back( topLeft.
x, botRight.
y );
1655 std::vector<VECTOR2I> pts;
1704 std::vector<VECTOR2I> corners;
1709 corners.emplace_back( pt );
1712 while( corners.size() < 4 )
1713 corners.emplace_back( corners.back() +
VECTOR2I( 10, 10 ) );
1720 for(
const VECTOR2I& corner : corners )
1722 if( corner.x < minX.
x )
1725 if( corner.x > maxX.
x )
1728 if( corner.y < minY.
y )
1731 if( corner.y > maxY.
y )
1737 pts.emplace_back( minX );
1738 pts.emplace_back( minY );
1739 pts.emplace_back( maxX );
1740 pts.emplace_back( maxY );
1744 pts.emplace_back( maxY );
1745 pts.emplace_back( minX );
1746 pts.emplace_back( minY );
1747 pts.emplace_back( maxX );
1751 pts.emplace_back( maxX );
1752 pts.emplace_back( maxY );
1753 pts.emplace_back( minX );
1754 pts.emplace_back( minY );
1758 pts.emplace_back( minY );
1759 pts.emplace_back( maxX );
1760 pts.emplace_back( maxY );
1761 pts.emplace_back( minX );
1790 if( t1 < ANGLE_0 && t2 >
ANGLE_0 )
1793 if( t1 < ANGLE_90 && t2 >
ANGLE_90 )
1804 if( t1 < ANGLE_0 || t2 >
ANGLE_0 )
1807 if( t1 < ANGLE_90 || t2 >
ANGLE_90 )
1821 m_poly.RemoveAllContours();
1825 m_poly.Append( p.x, p.y );
1831 std::vector<SHAPE*> effectiveShapes;
1861 effectiveShapes.emplace_back(
new SHAPE_SIMPLE( outline ) );
1863 if( width > 0 || !solidFill )
1865 std::set<size_t> arcsHandled;
1871 size_t arcIndex = outline.
ArcIndex( ii );
1873 if( !arcsHandled.contains( arcIndex ) )
1875 arcsHandled.insert( arcIndex );
1876 effectiveShapes.emplace_back(
new SHAPE_ARC( outline.
Arc( arcIndex ), width ) );
1891 effectiveShapes.emplace_back(
new SHAPE_SIMPLE( pts ) );
1893 if( width > 0 || !solidFill )
1895 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[0], pts[1], width ) );
1896 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[1], pts[2], width ) );
1897 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[2], pts[3], width ) );
1898 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( pts[3], pts[0], width ) );
1909 if( width > 0 || !solidFill )
1918 VECTOR2I start_pt = bezierPoints[0];
1920 for(
unsigned int jj = 1; jj < bezierPoints.size(); jj++ )
1922 VECTOR2I end_pt = bezierPoints[jj];
1923 effectiveShapes.emplace_back(
new SHAPE_SEGMENT( start_pt, end_pt, width ) );
1946 if( aLineChainOnly && l.
IsClosed() )
1949 for(
int jj = 0; jj < segCount; jj++ )
1961 return effectiveShapes;
1967 std::vector<VECTOR2I> points;
1969 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
1976 points.reserve( points.size() + pointCount );
1979 points.emplace_back( pt );
2030 m_poly.Outline( 0 ).SetClosed(
false );
2033 m_poly.Outline( 0 ).Append( aPosition );
2034 m_poly.Outline( 0 ).Append( aPosition,
true );
2066 poly.
Append( aPosition,
true );
2079#define sq( x ) pow( x, 2 )
2157 if( chordBefore > 0 )
2158 ratio = chordAfter / chordBefore;
2161 radius = std::max( sqrt(
sq(
radius ) * ratio ), sqrt( chordAfter ) / 2 );
2167 double radialA =
m_start.Distance( aPosition );
2168 double radialB =
m_end.Distance( aPosition );
2169 radius = ( radialA + radialB ) / 2.0;
2183 double sqRadDiff = (
radius *
radius ) - ( l * l ) / 4.0;
2188 if( l > 0 && sqRadDiff >= 0 )
2230 m_poly.Outline( 0 ).SetPoint(
m_poly.Outline( 0 ).GetPointCount() - 1, aPosition );
2282 #define SWAPITEM( x ) std::swap( x, image->x )
2307#define TEST( a, b ) { if( a != b ) return a - b; }
2308#define TEST_E( a, b ) { if( abs( a - b ) > EPSILON ) return a - b; }
2309#define TEST_PT( a, b ) { TEST_E( a.x, b.x ); TEST_E( a.y, b.y ); }
2337 for(
int ii = 0; ii <
m_poly.TotalVertices(); ++ii )
2349 ERROR_LOC aErrorLoc,
bool ignoreLineWidth,
bool includeFill )
const
2352 int width = ignoreLineWidth ? 0 :
GetWidth();
2354 width += 2 * aClearance;
2381 0.0, 0, width / 2, aError, aErrorLoc );
2388 0.0, 0, 0, aError, aErrorLoc );
2392 for(
int ii = 0; ii < outline.
PointCount(); ii++ )
2395 aError, aErrorLoc );
2411 if( width > 0 || !solidFill )
2439 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
2450 int inflate = width / 2;
2463 for(
int ii = 0; ii <
m_poly.OutlineCount(); ++ii )
2467 for(
int jj = 0; jj < (int) poly.
SegmentCount(); ++jj )
2482 std::vector<VECTOR2I> poly;
2483 converter.
GetPoly( poly, aError );
2485 for(
unsigned ii = 1; ii < poly.size(); ii++ )
2561 for(
int ii = 0; ii <
m_poly.TotalVertices(); ++ii )
2576 double similarity = 1.0;
2611 similarity *= std::pow( 0.9, m + n - 2 * longest );
2615 int m =
m_poly.TotalVertices();
2617 std::vector<VECTOR2I> poly;
2618 std::vector<VECTOR2I> otherPoly;
2626 for(
int ii = 0; ii < m; ++ii )
2628 poly.emplace_back( lastPt -
m_poly.CVertex( ii ) );
2629 lastPt =
m_poly.CVertex( ii );
2634 for(
int ii = 0; ii < n; ++ii )
2636 otherPoly.emplace_back( lastPt - aOther.
m_poly.
CVertex( ii ) );
2642 similarity *= std::pow( 0.9, m + n - 2 * longest );
2668 if( lineStyleEnum.
Choices().GetCount() == 0 )
2679 if( hatchModeEnum.
Choices().GetCount() == 0 )
2691 auto isNotPolygonOrCircle =
2721 const wxString shapeProps =
_HKI(
"Shape Properties" );
2787 wxASSERT_MSG( aValue.CheckType<
int>(),
2788 "Expecting int-containing value" );
2790 int radius = aValue.As<
int>();
2795 return std::nullopt;
2797 int maxRadius = std::min( prop_shape->GetRectangleWidth(),
2798 prop_shape->GetRectangleHeight() ) / 2;
2801 return std::make_unique<VALIDATION_ERROR_TOO_LARGE<int>>(
radius, maxRadius );
2803 return std::make_unique<VALIDATION_ERROR_TOO_SMALL<int>>(
radius, 0 );
2805 return std::nullopt;
2824 angle->SetAvailableFunc(
2834 auto fillAvailable =
2847 switch( edaShape->GetShape() )
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
constexpr BOX2I KiROUND(const BOX2D &aBoxD)
Bezier curves to polygon converter.
void GetPoly(std::vector< VECTOR2I > &aOutput, int aMaxError=10)
Convert a Bezier curve to a polygon.
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
constexpr void SetOrigin(const Vec &pos)
constexpr BOX2< Vec > & Normalize()
Ensure that the height and width are positive.
constexpr coord_type GetY() const
constexpr size_type GetWidth() const
constexpr Vec Centre() const
constexpr coord_type GetX() const
bool IntersectsCircleEdge(const Vec &aCenter, const int aRadius, const int aWidth) const
constexpr BOX2< Vec > & Merge(const BOX2< Vec > &aRect)
Modify the position and size of the rectangle in order to contain aRect.
constexpr size_type GetHeight() const
constexpr coord_type GetLeft() const
constexpr bool Contains(const Vec &aPoint) const
constexpr coord_type GetRight() const
constexpr void SetEnd(coord_type x, coord_type y)
constexpr coord_type GetTop() const
constexpr bool Intersects(const BOX2< Vec > &aRect) const
constexpr coord_type GetBottom() const
The base class for create windows for drawing purpose.
A base class for most all the KiCad significant classes used in schematics and boards.
UI_FILL_MODE GetFillModeProp() const
virtual int GetHatchLineSpacing() const
EDA_ANGLE GetArcAngle() const
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false, bool includeFill=false) const
Convert the shape to a closed polygon.
const VECTOR2I & GetBezierC2() const
void SetBezierC2(const VECTOR2I &aPt)
void move(const VECTOR2I &aMoveVector)
void SetCenter(const VECTOR2I &aCenter)
VECTOR2I getCenter() const
void SetFillModeProp(UI_FILL_MODE)
virtual int getMaxError() const
void rotate(const VECTOR2I &aRotCentre, const EDA_ANGLE &aAngle)
const std::vector< VECTOR2I > buildBezierToSegmentsPointsList(int aMaxError) const
const SHAPE_POLY_SET & GetHatching() const
FILL_T GetFillMode() const
void SetCornerRadius(int aRadius)
long long int m_rectangleHeight
virtual int GetEffectiveWidth() const
std::vector< VECTOR2I > GetPolyPoints() const
Duplicate the polygon outlines into a flat list of VECTOR2I points.
COLOR4D GetLineColor() const
std::vector< SHAPE * > makeEffectiveShapes(bool aEdgeOnly, bool aLineChainOnly=false, bool aHittesting=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
SHAPE_POLY_SET m_hatching
int GetRectangleWidth() const
void SetLineStyle(const LINE_STYLE aStyle)
void calcEdit(const VECTOR2I &aPosition)
virtual std::vector< SHAPE * > MakeEffectiveShapes(bool aEdgeOnly=false) const
Make a set of SHAPE objects representing the EDA_SHAPE.
SHAPE_POLY_SET & GetPolyShape()
void CalcArcAngles(EDA_ANGLE &aStartAngle, EDA_ANGLE &aEndAngle) const
Calc arc start and end angles such that aStartAngle < aEndAngle.
std::vector< VECTOR2I > GetCornersInSequence(EDA_ANGLE angle) const
void ShapeGetMsgPanelInfo(EDA_DRAW_FRAME *aFrame, std::vector< MSG_PANEL_ITEM > &aList)
virtual bool isMoving() const
bool operator==(const EDA_SHAPE &aOther) const
void SetPolyShape(const SHAPE_POLY_SET &aShape)
bool Deserialize(const google::protobuf::Any &aContainer) override
Deserializes the given protobuf message into this object.
void SetRectangleHeight(const int &aHeight)
bool IsHatchedFill() const
std::vector< SEG > m_hatchLines
virtual void SetFilled(bool aFlag)
virtual bool IsFilledForHitTesting() const
bool continueEdit(const VECTOR2I &aPosition)
wxString ShowShape() const
void SetFillColor(const COLOR4D &aColor)
bool hitTest(const VECTOR2I &aPosition, int aAccuracy=0) const
void SetCachedArcData(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, const VECTOR2I &aCenter)
Set the data used for mid point caching.
void RebuildBezierToSegmentsPointsList(int aMaxError)
Rebuild the m_bezierPoints vertex list that approximate the Bezier curve by a list of segments.
virtual int GetHatchLineWidth() const
void flip(const VECTOR2I &aCentre, FLIP_DIRECTION aFlipDirection)
EDA_SHAPE(SHAPE_T aType, int aLineWidth, FILL_T aFill)
void beginEdit(const VECTOR2I &aStartPoint)
int GetPointCount() const
const VECTOR2I & GetEnd() const
Return the ending point of the graphic.
void SetStart(const VECTOR2I &aStart)
LINE_STYLE GetLineStyle() const
void endEdit(bool aClosed=true)
Finish editing the shape.
const VECTOR2I & GetStart() const
Return the starting point of the graphic.
void SetLineColor(const COLOR4D &aColor)
COLOR4D GetFillColor() const
void SetRectangle(const long long int &aHeight, const long long int &aWidth)
void SetShape(SHAPE_T aShape)
void SwapShape(EDA_SHAPE *aImage)
std::vector< VECTOR2I > GetRectCorners() const
std::vector< VECTOR2I > m_bezierPoints
void setPosition(const VECTOR2I &aPos)
virtual bool IsProxyItem() const
void computeArcBBox(BOX2I &aBBox) const
virtual void UpdateHatching() const
void SetEnd(const VECTOR2I &aEnd)
void SetRectangleWidth(const int &aWidth)
void SetBezierC1(const VECTOR2I &aPt)
void SetArcGeometry(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd)
Set the three controlling points for an arc.
wxString SHAPE_T_asString() const
void scale(double aScale)
double Similarity(const EDA_SHAPE &aOther) const
const VECTOR2I & GetBezierC1() const
const BOX2I getBoundingBox() const
void SetArcAngleAndEnd(const EDA_ANGLE &aAngle, bool aCheckNegativeAngle=false)
Set the end point from the angle center and start.
int GetRectangleHeight() const
virtual int GetWidth() const
VECTOR2I getPosition() const
bool IsClockwiseArc() const
void SetPolyPoints(const std::vector< VECTOR2I > &aPoints)
wxString getFriendlyName() const
void SetWidth(int aWidth)
EDA_ANGLE GetSegmentAngle() const
int GetCornerRadius() const
void SetFillMode(FILL_T aFill)
long long int m_rectangleWidth
void Serialize(google::protobuf::Any &aContainer) const override
Serializes this object to the given Any message.
bool IsPolyShapeValid() const
int Compare(const EDA_SHAPE *aOther) const
VECTOR2I GetArcMid() const
ENUM_MAP & Map(T aValue, const wxString &aName)
static ENUM_MAP< T > & Instance()
Class that other classes need to inherit from, in order to be inspectable.
A color representation with 4 components: red, green, blue, alpha.
PROPERTY_BASE & SetAvailableFunc(std::function< bool(INSPECTABLE *)> aFunc)
Set a callback function to determine whether an object provides this property.
PROPERTY_BASE & SetValidator(PROPERTY_VALIDATOR_FN &&aValidator)
PROPERTY_BASE & SetIsHiddenFromRulesEditor(bool aHide=true)
Provide class metadata.Helper macro to map type hashes to names.
static PROPERTY_MANAGER & Instance()
PROPERTY_BASE & AddProperty(PROPERTY_BASE *aProperty, const wxString &aGroup=wxEmptyString)
Register a property.
A round rectangle shape, based on a rectangle and a radius.
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aMaxError) const
Get the polygonal representation of the roundrect.
SHAPE_TYPE Type() const
Return the type of the shape.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
void Move(const VECTOR2I &aVector) override
const SHAPE_ARC & Arc(size_t aArc) const
bool IsClosed() const override
virtual const VECTOR2I GetPoint(int aIndex) const override
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
int PointCount() const
Return the number of points (vertices) in this line chain.
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
virtual size_t GetPointCount() const override
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
virtual const SEG GetSegment(int aIndex) const override
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
int SegmentCount() const
Return the number of segments in this line chain.
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
void Remove(int aStartIndex, int aEndIndex)
Remove the range of points [start_index, end_index] from the line chain.
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
bool IsArcSegment(size_t aSegment) const
const std::vector< VECTOR2I > & CPoints() const
Represent a set of closed polygons.
bool CollideEdge(const VECTOR2I &aPoint, VERTEX_INDEX *aClosestVertex=nullptr, int aClearance=0) const
Check whether aPoint collides with any edge of any of the contours of the polygon.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
int VertexCount(int aOutline=-1, int aHole=-1) const
Return the number of vertices in a given outline/hole.
bool Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the shape aShape than aClearance,...
int TotalVertices() const
Return total number of vertices stored in the set.
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
const std::vector< SEG > GenerateHatchLines(const std::vector< double > &aSlopes, int aSpacing, int aLineLength) const
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
const VECTOR2I & CVertex(int aIndex, int aOutline, int aHole) const
Return the index-th vertex in a given hole outline within a given outline.
int OutlineCount() const
Return the number of outlines in the set.
SHAPE_POLY_SET CloneDropTriangulation() const
const SHAPE_LINE_CHAIN & COutline(int aIndex) const
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
Represent a simple polygon consisting of a zero-thickness closed chain of connected line segments.
An abstract shape on 2D plane.
LINE_STYLE GetLineStyle() const
wxString MessageTextFromValue(double aValue, bool aAddUnitLabel=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE) const
A lower-precision version of StringFromValue().
double Distance(const VECTOR2< extended_type > &aVector) const
Compute the distance between two vectors.
constexpr extended_type SquaredEuclideanNorm() const
Compute the squared euclidean norm of the vector, which is defined as (x ** 2 + y ** 2).
T EuclideanNorm() const
Compute the Euclidean norm of the vector, which is defined as sqrt(x ** 2 + y ** 2).
void TransformRingToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aCentre, int aRadius, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arcs to multiple straight segments.
void TransformCircleToPolygon(SHAPE_LINE_CHAIN &aBuffer, const VECTOR2I &aCenter, int aRadius, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a circle to a polygon, using multiple straight lines.
void TransformArcToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc)
Convert arc to multiple straight segments.
void TransformRoundChamferedRectToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aPosition, const VECTOR2I &aSize, const EDA_ANGLE &aRotation, int aCornerRadius, double aChamferRatio, int aChamferCorners, int aInflate, int aError, ERROR_LOC aErrorLoc)
Convert a rectangle with rounded corners and/or chamfered corners to a polygon.
void TransformOvalToPolygon(SHAPE_POLY_SET &aBuffer, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aWidth, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a oblong shape to a polygon, using multiple segments.
@ ROUND_ALL_CORNERS
All angles are rounded.
static constexpr EDA_ANGLE ANGLE_0
static constexpr EDA_ANGLE ANGLE_90
static constexpr EDA_ANGLE ANGLE_45
static constexpr EDA_ANGLE ANGLE_270
static constexpr EDA_ANGLE ANGLE_360
static constexpr EDA_ANGLE ANGLE_180
static struct EDA_SHAPE_DESC _EDA_SHAPE_DESC
@ RECTANGLE
Use RECTANGLE instead of RECT to avoid collision in a Windows header.
@ FILLED_SHAPE
Fill with object color.
a few functions useful in geometry calculations.
This file contains miscellaneous commonly used macros and functions.
#define KI_FALLTHROUGH
The KI_FALLTHROUGH macro is to be used when switch statement cases should purposely fallthrough from ...
#define UNIMPLEMENTED_FOR(type)
constexpr void MIRROR(T &aPoint, const T &aMirrorRef)
Updates aPoint with the mirror of aPoint relative to the aMirrorRef.
KICOMMON_API wxString MessageTextFromValue(const EDA_IU_SCALE &aIuScale, EDA_UNITS aUnits, double aValue, bool aAddUnitsText=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE)
A helper to convert the double length aValue to a string in inches, millimeters, or unscaled units.
bool ShapeHitTest(const SHAPE_LINE_CHAIN &aHitter, const SHAPE &aHittee, bool aHitteeContained)
Perform a shape-to-shape hit test.
size_t longest_common_subset(const _Container &__c1, const _Container &__c2)
Returns the length of the longest common subset of values between two containers.
KICOMMON_API VECTOR2I UnpackVector2(const types::Vector2 &aInput)
KICOMMON_API SHAPE_POLY_SET UnpackPolySet(const types::PolySet &aInput)
KICOMMON_API void PackVector2(types::Vector2 &aOutput, const VECTOR2I &aInput)
KICOMMON_API void PackPolySet(types::PolySet &aOutput, const SHAPE_POLY_SET &aInput)
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
#define IMPLEMENT_ENUM_TO_WXANY(type)
#define NO_SETTER(owner, type)
@ PT_COORD
Coordinate expressed in distance units (mm/inch)
@ PT_DECIDEGREE
Angle expressed in decidegrees.
@ PT_SIZE
Size expressed in distance units (mm/inch)
std::optional< std::unique_ptr< VALIDATION_ERROR > > VALIDATOR_RESULT
Null optional means validation succeeded.
@ SH_POLY_SET
set of polygons (with holes, etc.)
@ SH_SIMPLE
simple polygon
@ SH_NULL
empty shape (no shape...),
@ SH_POLY_SET_TRIANGLE
a single triangle belonging to a POLY_SET triangulation
@ SH_LINE_CHAIN
line chain (polyline)
@ SH_COMPOUND
compound shape, consisting of multiple simple shapes
static bool Collide(const SHAPE_CIRCLE &aA, const SHAPE_CIRCLE &aB, int aClearance, int *aActual, VECTOR2I *aLocation, VECTOR2I *aMTV)
LINE_STYLE
Dashed line types.
SHAPE_CIRCLE circle(c.m_circle_center, c.m_circle_radius)
bool TestSegmentHit(const VECTOR2I &aRefPoint, const VECTOR2I &aStart, const VECTOR2I &aEnd, int aDist)
Test if aRefPoint is with aDistance on the line defined by aStart and aEnd.
void RotatePoint(int *pX, int *pY, const EDA_ANGLE &aAngle)
Calculate the new point of coord coord pX, pY, for a rotation center 0, 0.
const VECTOR2I CalcArcCenter(const VECTOR2I &aStart, const VECTOR2I &aMid, const VECTOR2I &aEnd)
Determine the center of an arc or circle given three points on its circumference.
@ PCB_TABLECELL_T
class PCB_TABLECELL, PCB_TEXTBOX for use in tables
VECTOR2< int32_t > VECTOR2I
VECTOR2< double > VECTOR2D