43    return ( (
SGINDEX*) 
m_node )->GetIndices( nIndices, aIndexList );
 
 
bool GetIndices(size_t &nIndices, int *&aIndexList)
 
bool AddIndex(int aIndex)
Add a single index to the list.
 
bool SetIndices(size_t nIndices, int *aIndexList)
Set the number of indices and creates a copy of the given index data.
 
Define a generic index interface for a scenegraph object.
 
defines the index nodes wrapper