KiCad PCB EDA Suite
SHAPE_COMPOUND Class Reference

#include <shape_compound.h>

Inheritance diagram for SHAPE_COMPOUND:
SHAPE SHAPE_BASE

Public Member Functions

 SHAPE_COMPOUND ()
 
 SHAPE_COMPOUND (const std::vector< SHAPE * > &aShapes)
 
 SHAPE_COMPOUND (const SHAPE_COMPOUND &aOther)
 
 ~SHAPE_COMPOUND ()
 
SHAPE_COMPOUNDClone () const override
 Return a dynamically allocated copy of the shape. More...
 
const std::string Format () const override
 
bool Collide (const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
 Check if the boundary of shape (this) lies closer to the segment aSeg than aClearance, indicating a collision. More...
 
bool Collide (const SHAPE *aShape, int aClearance, VECTOR2I *aMTV) const override
 Check if the boundary of shape (this) lies closer to the shape aShape than aClearance, indicating a collision. More...
 
bool Collide (const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
 
const std::vector< SHAPE * > & Shapes () const
 
const BOX2I BBox (int aClearance=0) const override
 Compute a bounding box of the shape, with a margin of aClearance a collision. More...
 
int Distance (const SEG &aSeg) const
 
void Move (const VECTOR2I &aVector) override
 
void AddShape (SHAPE *aShape)
 
bool Empty () const
 
int Size () const
 
void Rotate (double aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
 
bool IsSolid () const override
 
SHAPEUniqueSubshape () const
 
virtual bool HasIndexableSubshapes () const override
 
virtual size_t GetIndexableSubshapeCount () const override
 
virtual void GetIndexableSubshapes (std::vector< SHAPE * > &aSubshapes) override
 
bool ConvertToSimplePolygon (SHAPE_SIMPLE *aOut) const
 
bool IsNull () const
 Return true if the shape is a null shape. More...
 
virtual bool Collide (const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
 Check if the boundary of shape (this) lies closer to the point aP than aClearance, indicating a collision. More...
 
virtual VECTOR2I Centre () const
 Compute a center-of-mass of the shape. More...
 
virtual bool Parse (std::stringstream &aStream)
 
FACETNewFacet ()
 
SGNODECalcShape (SGNODE *aParent, SGNODE *aColor, WRL1_ORDER aVertexOrder, float aCreaseLimit=0.74317, bool isVRML2=false)
 
SHAPE_TYPE Type () const
 Return the type of the shape. More...
 

Static Public Attributes

static const int MIN_PRECISION_IU = 4
 This is the minimum precision for all the points in a shape. More...
 

Protected Types

typedef VECTOR2I::extended_type ecoord
 

Protected Attributes

SHAPE_TYPE m_type
 < type of our shape More...
 

Private Attributes

BOX2I m_cachedBBox
 
bool m_dirty
 
std::vector< SHAPE * > m_shapes
 

Detailed Description

Definition at line 36 of file shape_compound.h.

Member Typedef Documentation

◆ ecoord

typedef VECTOR2I::extended_type SHAPE::ecoord
protectedinherited

Definition at line 236 of file shape.h.

Constructor & Destructor Documentation

◆ SHAPE_COMPOUND() [1/3]

SHAPE_COMPOUND::SHAPE_COMPOUND ( )
inline

Definition at line 39 of file shape_compound.h.

39  :
40  SHAPE( SH_COMPOUND ),
41  m_dirty( true )
42  {
43  }
compound shape, consisting of multiple simple shapes
Definition: shape.h:49
SHAPE(SHAPE_TYPE aType)
Create an empty shape of type aType.
Definition: shape.h:127

Referenced by Clone().

◆ SHAPE_COMPOUND() [2/3]

SHAPE_COMPOUND::SHAPE_COMPOUND ( const std::vector< SHAPE * > &  aShapes)

Definition at line 42 of file shape_compound.cpp.

42  :
43  SHAPE( SH_COMPOUND ),
44  m_dirty( true ),
45  m_shapes( aShapes )
46 {
47 
48 }
compound shape, consisting of multiple simple shapes
Definition: shape.h:49
SHAPE(SHAPE_TYPE aType)
Create an empty shape of type aType.
Definition: shape.h:127
std::vector< SHAPE * > m_shapes

◆ SHAPE_COMPOUND() [3/3]

SHAPE_COMPOUND::SHAPE_COMPOUND ( const SHAPE_COMPOUND aOther)

Definition at line 51 of file shape_compound.cpp.

52  : SHAPE( SH_COMPOUND )
53 {
54  for ( const SHAPE* shape : aOther.Shapes() )
55  m_shapes.push_back( shape->Clone() );
56 
57  m_dirty = true;
58 }
compound shape, consisting of multiple simple shapes
Definition: shape.h:49
SHAPE(SHAPE_TYPE aType)
Create an empty shape of type aType.
Definition: shape.h:127
An abstract shape on 2D plane.
Definition: shape.h:116
const std::vector< SHAPE * > & Shapes() const
std::vector< SHAPE * > m_shapes

References m_dirty, m_shapes, and Shapes().

◆ ~SHAPE_COMPOUND()

SHAPE_COMPOUND::~SHAPE_COMPOUND ( )

Definition at line 63 of file shape_compound.cpp.

64 {
65  for( auto shape : m_shapes )
66  delete shape;
67 }
std::vector< SHAPE * > m_shapes

References m_shapes.

Member Function Documentation

◆ AddShape()

void SHAPE_COMPOUND::AddShape ( SHAPE aShape)
inline

Definition at line 79 of file shape_compound.h.

80  {
81  // Don't make clients deal with nested SHAPE_COMPOUNDs
82  if( aShape->HasIndexableSubshapes() )
83  {
84  std::vector<SHAPE*> subshapes;
85  aShape->GetIndexableSubshapes( subshapes );
86 
87  for( SHAPE* subshape : subshapes )
88  m_shapes.push_back( subshape->Clone() );
89 
90  delete aShape;
91  }
92  else
93  {
94  m_shapes.push_back( aShape );
95  }
96 
97  m_dirty = true;
98  }
An abstract shape on 2D plane.
Definition: shape.h:116
virtual void GetIndexableSubshapes(std::vector< SHAPE * > &aSubshapes)
Definition: shape.h:106
std::vector< SHAPE * > m_shapes
virtual bool HasIndexableSubshapes() const
Definition: shape.h:99

References SHAPE_BASE::GetIndexableSubshapes(), SHAPE_BASE::HasIndexableSubshapes(), m_dirty, and m_shapes.

◆ BBox()

const BOX2I SHAPE_COMPOUND::BBox ( int  aClearance = 0) const
overridevirtual

Compute a bounding box of the shape, with a margin of aClearance a collision.

Parameters
aClearancehow much the bounding box is expanded wrs to the minimum enclosing rectangle for the shape.
Returns
the bounding box.

Implements SHAPE.

Definition at line 76 of file shape_compound.cpp.

77 {
78  BOX2I bb;
79 
80  if ( m_shapes.size() < 1 )
81  return bb;
82 
83  bb = m_shapes[0]->BBox();
84 
85  for( size_t i = 1; i < m_shapes.size(); i++ )
86  bb.Merge( m_shapes[i]->BBox() );
87 
88  return bb;
89 }
A 2D bounding box built on top of an origin point and size vector.
Definition: box2.h:41
BOX2< Vec > & Merge(const BOX2< Vec > &aRect)
Modify the position and size of the rectangle in order to contain aRect.
Definition: box2.h:363
std::vector< SHAPE * > m_shapes

References m_shapes, and BOX2< Vec >::Merge().

◆ CalcShape()

SGNODE * SHAPE::CalcShape ( SGNODE aParent,
SGNODE aColor,
WRL1_ORDER  aVertexOrder,
float  aCreaseLimit = 0.74317,
bool  isVRML2 = false 
)
inherited

Definition at line 703 of file wrlfacet.cpp.

705 {
706  if( facets.empty() || !facets.front()->HasMinPoints() )
707  return nullptr;
708 
709  std::vector< std::list< FACET* > > flist;
710 
711  // determine the max. index and size flist as appropriate
712  std::list< FACET* >::iterator sF = facets.begin();
713  std::list< FACET* >::iterator eF = facets.end();
714 
715  int maxIdx = 0;
716  int tmi;
717  float maxV = 0.0;
718  float tV = 0.0;
719 
720  while( sF != eF )
721  {
722  tV = ( *sF )->CalcFaceNormal();
723  tmi = ( *sF )->GetMaxIndex();
724 
725  if( tmi > maxIdx )
726  maxIdx = tmi;
727 
728  if( tV > maxV )
729  maxV = tV;
730 
731  ++sF;
732  }
733 
734  ++maxIdx;
735 
736  if( maxIdx < 3 )
737  return nullptr;
738 
739  flist.resize( maxIdx );
740 
741  // create the lists of facets common to indices
742  sF = facets.begin();
743 
744  while( sF != eF )
745  {
746  ( *sF )->Renormalize( tV );
747  ( *sF )->CollectVertices( flist );
748  ++sF;
749  }
750 
751  // calculate the normals
752  size_t vs = flist.size();
753 
754  for( size_t i = 0; i < vs; ++i )
755  {
756  sF = flist[i].begin();
757  eF = flist[i].end();
758 
759  while( sF != eF )
760  {
761  ( *sF )->CalcVertexNormal( static_cast<int>( i ), flist[i], aCreaseLimit );
762  ++sF;
763  }
764  }
765 
766  std::vector< WRLVEC3F > vertices;
767  std::vector< WRLVEC3F > normals;
768  std::vector< SGCOLOR > colors;
769 
770  // push the facet data to the final output list
771  sF = facets.begin();
772  eF = facets.end();
773 
774  while( sF != eF )
775  {
776  ( *sF )->GetData( vertices, normals, colors, aVertexOrder );
777  ++sF;
778  }
779 
780  flist.clear();
781 
782  if( vertices.size() < 3 )
783  return nullptr;
784 
785  IFSG_SHAPE shapeNode( false );
786 
787  if( !isVRML2 )
788  {
789  shapeNode.NewNode( aParent );
790 
791  if( aColor )
792  {
793  if( nullptr == S3D::GetSGNodeParent( aColor ) )
794  shapeNode.AddChildNode( aColor );
795  else
796  shapeNode.AddRefNode( aColor );
797  }
798  }
799 
800  std::vector< SGPOINT > lCPts; // vertex points in SGPOINT (double) format
801  std::vector< SGVECTOR > lCNorm; // per-vertex normals
802  vs = vertices.size();
803 
804  for( size_t i = 0; i < vs; ++i )
805  {
806  SGPOINT pt;
807  pt.x = vertices[i].x;
808  pt.y = vertices[i].y;
809  pt.z = vertices[i].z;
810  lCPts.push_back( pt );
811  lCNorm.emplace_back( normals[i].x, normals[i].y, normals[i].z );
812  }
813 
814  vertices.clear();
815  normals.clear();
816 
817  IFSG_FACESET fsNode( false );
818 
819  if( !isVRML2 )
820  fsNode.NewNode( shapeNode );
821  else
822  fsNode.NewNode( aParent );
823 
824  IFSG_COORDS cpNode( fsNode );
825  cpNode.SetCoordsList( lCPts.size(), &lCPts[0] );
826  IFSG_COORDINDEX ciNode( fsNode );
827 
828  for( int i = 0; i < (int)lCPts.size(); ++i )
829  ciNode.AddIndex( i );
830 
831  IFSG_NORMALS nmNode( fsNode );
832  nmNode.SetNormalList( lCNorm.size(), &lCNorm[0] );
833 
834  if( !colors.empty() )
835  {
836  IFSG_COLORS nmColor( fsNode );
837  nmColor.SetColorList( colors.size(), &colors[0] );
838  colors.clear();
839  }
840 
841  if( !isVRML2 )
842  return shapeNode.GetRawPtr();
843 
844  return fsNode.GetRawPtr();
845 }
double x
Definition: sg_base.h:70
IFSG_COORDS is the wrapper for SGCOORDS.
Definition: ifsg_coords.h:40
IFSG_COORDINDEX is the wrapper for SGCOORDINDEX.
IFSG_COLORS is the wrapper for SGCOLORS.
Definition: ifsg_colors.h:41
SGLIB_API SGNODE * GetSGNodeParent(SGNODE *aNode)
Definition: ifsg_api.cpp:492
double y
Definition: sg_base.h:71
IFSG_NORMALS is the wrapper for the SGNORMALS class.
Definition: ifsg_normals.h:40
std::list< FACET * > facets
Definition: wrlfacet.h:143
IFSG_FACESET is the wrapper for the SGFACESET class.
Definition: ifsg_faceset.h:40
double z
Definition: sg_base.h:72
IFSG_SHAPE is the wrapper for the SGSHAPE class.
Definition: ifsg_shape.h:40

References IFSG_NODE::AddChildNode(), IFSG_INDEX::AddIndex(), IFSG_NODE::AddRefNode(), SHAPE::facets, IFSG_NODE::GetRawPtr(), S3D::GetSGNodeParent(), IFSG_FACESET::NewNode(), IFSG_SHAPE::NewNode(), IFSG_COLORS::SetColorList(), IFSG_COORDS::SetCoordsList(), IFSG_NORMALS::SetNormalList(), SGPOINT::x, SGPOINT::y, and SGPOINT::z.

Referenced by WRL1FACESET::TranslateToSG(), WRL2FACESET::TranslateToSG(), and X3DIFACESET::TranslateToSG().

◆ Centre()

virtual VECTOR2I SHAPE::Centre ( ) const
inlinevirtualinherited

Compute a center-of-mass of the shape.

Returns
the center-of-mass point

Definition at line 216 of file shape.h.

217  {
218  return BBox( 0 ).Centre(); // if nothing better is available....
219  }
virtual const BOX2I BBox(int aClearance=0) const =0
Compute a bounding box of the shape, with a margin of aClearance a collision.
Vec Centre() const
Definition: box2.h:63

References SHAPE::BBox(), and BOX2< Vec >::Centre().

Referenced by Collide().

◆ Clone()

SHAPE_COMPOUND * SHAPE_COMPOUND::Clone ( ) const
overridevirtual

Return a dynamically allocated copy of the shape.

Return values
copyof the shape

Reimplemented from SHAPE.

Definition at line 70 of file shape_compound.cpp.

71 {
72  return new SHAPE_COMPOUND( *this );
73 }

References SHAPE_COMPOUND().

◆ Collide() [1/4]

bool SHAPE_COMPOUND::Collide ( const SEG aSeg,
int  aClearance = 0,
int *  aActual = nullptr,
VECTOR2I aLocation = nullptr 
) const
overridevirtual

Check if the boundary of shape (this) lies closer to the segment aSeg than aClearance, indicating a collision.

Parameters
aActual[out] an optional pointer to an int to be updated with the actual distance int the event of a collision.
aLocation[out] an option pointer to a point to store a nearby location in the event of a collision.
Returns
true, if there is a collision.

Implements SHAPE.

Definition at line 117 of file shape_compound.cpp.

119 {
120  int closest_dist = std::numeric_limits<int>::max();
121  VECTOR2I nearest;
122 
123  for( SHAPE* item : m_shapes )
124  {
125  int actual = 0;
126  VECTOR2I pn;
127 
128  if( item->Collide( aSeg, aClearance,
129  aActual || aLocation ? &actual : nullptr,
130  aLocation ? &pn : nullptr ) )
131  {
132  if( actual < closest_dist )
133  {
134  nearest = pn;
135  closest_dist = actual;
136 
137  if( closest_dist == 0 || !aActual )
138  break;
139  }
140  }
141  }
142 
143  if( closest_dist == 0 || closest_dist < aClearance )
144  {
145  if( aLocation )
146  *aLocation = nearest;
147 
148  if( aActual )
149  *aActual = closest_dist;
150 
151  return true;
152  }
153 
154  return false;
155 }
Define a general 2D-vector/point.
Definition: vector2d.h:61
An abstract shape on 2D plane.
Definition: shape.h:116
std::vector< SHAPE * > m_shapes

References m_shapes.

◆ Collide() [2/4]

bool SHAPE_COMPOUND::Collide ( const SHAPE aShape,
int  aClearance,
VECTOR2I aMTV 
) const
inlineoverridevirtual

Check if the boundary of shape (this) lies closer to the shape aShape than aClearance, indicating a collision.

Parameters
aShapeshape to check collision against
aClearanceminimum clearance
aMTVminimum translation vector
aActual[out] an optional pointer to an int to store the actual distance in the event of a collision.
aLocation[out] an option pointer to a point to store a nearby location in the event of a collision.
Returns
true, if there is a collision.

Reimplemented from SHAPE.

Definition at line 57 of file shape_compound.h.

58  {
59  return SHAPE::Collide( aShape, aClearance, aMTV );
60  }
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
Check if the boundary of shape (this) lies closer to the point aP than aClearance,...
Definition: shape.h:165

References SHAPE::Collide().

◆ Collide() [3/4]

bool SHAPE_COMPOUND::Collide ( const SHAPE aShape,
int  aClearance = 0,
int *  aActual = nullptr,
VECTOR2I aLocation = nullptr 
) const
inlineoverridevirtual

Reimplemented from SHAPE.

Definition at line 62 of file shape_compound.h.

64  {
65  return SHAPE::Collide( aShape, aClearance, aActual, aLocation );
66  }
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
Check if the boundary of shape (this) lies closer to the point aP than aClearance,...
Definition: shape.h:165

References SHAPE::Collide().

◆ Collide() [4/4]

virtual bool SHAPE::Collide ( const VECTOR2I aP,
int  aClearance = 0,
int *  aActual = nullptr,
VECTOR2I aLocation = nullptr 
) const
inlinevirtualinherited

Check if the boundary of shape (this) lies closer to the point aP than aClearance, indicating a collision.

Parameters
aActual[out] an optional pointer to an int to store the actual distance in the event of a collision.
aLocation[out] an option pointer to a point to store a nearby location in the event of a collision.
Returns
true, if there is a collision.

Reimplemented in SHAPE_POLY_SET, SHAPE_LINE_CHAIN_BASE, SHAPE_ARC, and SHAPE_SEGMENT.

Definition at line 165 of file shape.h.

167  {
168  return Collide( SEG( aP, aP ), aClearance, aActual, aLocation );
169  }
virtual bool Collide(const VECTOR2I &aP, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const
Check if the boundary of shape (this) lies closer to the point aP than aClearance,...
Definition: shape.h:165
Definition: seg.h:40

Referenced by DRC_RTREE::CheckColliding(), Collide(), SHAPE_SEGMENT::Collide(), collide(), SHAPE_RECT::Collide(), SHAPE_ARC::Collide(), SHAPE_POLY_SET::Collide(), PNS::ITEM::collideSimple(), PNS::SHOVE::onCollidingVia(), PNS::HIT_VISITOR::operator()(), DRC_RTREE::QueryColliding(), DRC_TEST_PROVIDER_SILK_CLEARANCE::Run(), PNS::OPTIMIZER::smartPadsSingle(), DRC_TEST_PROVIDER_EDGE_CLEARANCE::testAgainstEdge(), DRC_TEST_PROVIDER_COPPER_CLEARANCE::testPadAgainstItem(), and DRC_TEST_PROVIDER_COPPER_CLEARANCE::testTrackAgainstItem().

◆ ConvertToSimplePolygon()

bool SHAPE_COMPOUND::ConvertToSimplePolygon ( SHAPE_SIMPLE aOut) const

Definition at line 158 of file shape_compound.cpp.

159 {
160  return false;
161 }

◆ Distance()

int SHAPE_COMPOUND::Distance ( const SEG aSeg) const

Definition at line 98 of file shape_compound.cpp.

99 {
100  assert(false);
101  return 0; // Make compiler happy
102 }

◆ Empty()

bool SHAPE_COMPOUND::Empty ( ) const
inline

Definition at line 100 of file shape_compound.h.

101  {
102  return m_shapes.empty();
103  }
std::vector< SHAPE * > m_shapes

References m_shapes.

◆ Format()

const std::string SHAPE_COMPOUND::Format ( ) const
overridevirtual

Reimplemented from SHAPE.

Definition at line 30 of file shape_compound.cpp.

31 {
32  std::stringstream ss;
33 
34  ss << "compound( ";
35 
36  for( auto shape : m_shapes )
37  ss << shape->Format() << " ";
38 
39  return ss.str();
40 }
std::vector< SHAPE * > m_shapes

References m_shapes.

◆ GetIndexableSubshapeCount()

virtual size_t SHAPE_COMPOUND::GetIndexableSubshapeCount ( ) const
inlineoverridevirtual

Reimplemented from SHAPE_BASE.

Definition at line 124 of file shape_compound.h.

125  {
126  return m_shapes.size();
127  }
std::vector< SHAPE * > m_shapes

References m_shapes.

◆ GetIndexableSubshapes()

virtual void SHAPE_COMPOUND::GetIndexableSubshapes ( std::vector< SHAPE * > &  aSubshapes)
inlineoverridevirtual

Reimplemented from SHAPE_BASE.

Definition at line 129 of file shape_compound.h.

130  {
131  aSubshapes = m_shapes;
132  }
std::vector< SHAPE * > m_shapes

References m_shapes.

◆ HasIndexableSubshapes()

virtual bool SHAPE_COMPOUND::HasIndexableSubshapes ( ) const
inlineoverridevirtual

Reimplemented from SHAPE_BASE.

Definition at line 119 of file shape_compound.h.

120  {
121  return true;
122  }

◆ IsNull()

bool SHAPE::IsNull ( ) const
inlineinherited

Return true if the shape is a null shape.

Return values
trueif null :-)

Definition at line 150 of file shape.h.

151  {
152  return m_type == SH_NULL;
153  }
SHAPE_TYPE m_type
< type of our shape
Definition: shape.h:110
empty shape (no shape...),
Definition: shape.h:51

References SHAPE_BASE::m_type, and SH_NULL.

◆ IsSolid()

bool SHAPE_COMPOUND::IsSolid ( ) const
overridevirtual

Implements SHAPE.

Definition at line 111 of file shape_compound.cpp.

112 {
113  return true;
114 }

◆ Move()

void SHAPE_COMPOUND::Move ( const VECTOR2I aVector)
overridevirtual

Implements SHAPE.

Definition at line 91 of file shape_compound.cpp.

92 {
93  for( auto& item : m_shapes )
94  item->Move( aVector );
95 }
std::vector< SHAPE * > m_shapes

References m_shapes.

◆ NewFacet()

FACET * SHAPE::NewFacet ( )
inherited

Definition at line 695 of file wrlfacet.cpp.

696 {
697  FACET* fp = new FACET;
698  facets.push_back( fp );
699  return fp;
700 }
Definition: wrlfacet.h:42
std::list< FACET * > facets
Definition: wrlfacet.h:143

References SHAPE::facets.

Referenced by WRL1FACESET::TranslateToSG(), WRL2FACESET::TranslateToSG(), and X3DIFACESET::TranslateToSG().

◆ Parse()

bool SHAPE::Parse ( std::stringstream &  aStream)
virtualinherited

Reimplemented in SHAPE_POLY_SET, and SHAPE_LINE_CHAIN.

Definition at line 28 of file shape.cpp.

29 {
30  assert( false );
31  return false;
32 }

◆ Rotate()

void SHAPE_COMPOUND::Rotate ( double  aAngle,
const VECTOR2I aCenter = { 0, 0 } 
)
overridevirtual
Parameters
aCenteris the rotation center.
aAnglerotation angle in radians.

Implements SHAPE.

Definition at line 105 of file shape_compound.cpp.

106 {
107  assert( false );
108 }

◆ Shapes()

const std::vector<SHAPE*>& SHAPE_COMPOUND::Shapes ( ) const
inline

Definition at line 68 of file shape_compound.h.

69  {
70  return m_shapes;
71  }
std::vector< SHAPE * > m_shapes

References m_shapes.

Referenced by collideShapes(), PNS::SOLID::HoleHull(), PNS::SOLID::Hull(), and SHAPE_COMPOUND().

◆ Size()

int SHAPE_COMPOUND::Size ( ) const
inline

Definition at line 105 of file shape_compound.h.

106  {
107  return m_shapes.size();
108  }
std::vector< SHAPE * > m_shapes

References m_shapes.

◆ Type()

SHAPE_TYPE SHAPE_BASE::Type ( ) const
inlineinherited

◆ UniqueSubshape()

SHAPE* SHAPE_COMPOUND::UniqueSubshape ( ) const
inline

Definition at line 114 of file shape_compound.h.

115  {
116  return m_shapes.size() != 1 ? nullptr : m_shapes[0];
117  }
std::vector< SHAPE * > m_shapes

References m_shapes.

Member Data Documentation

◆ m_cachedBBox

BOX2I SHAPE_COMPOUND::m_cachedBBox
private

Definition at line 137 of file shape_compound.h.

◆ m_dirty

bool SHAPE_COMPOUND::m_dirty
private

Definition at line 138 of file shape_compound.h.

Referenced by AddShape(), and SHAPE_COMPOUND().

◆ m_shapes

std::vector<SHAPE*> SHAPE_COMPOUND::m_shapes
private

◆ m_type

SHAPE_TYPE SHAPE_BASE::m_type
protectedinherited

< type of our shape

Definition at line 110 of file shape.h.

Referenced by SHAPE::IsNull(), and SHAPE_BASE::Type().

◆ MIN_PRECISION_IU

const int SHAPE::MIN_PRECISION_IU = 4
staticinherited

This is the minimum precision for all the points in a shape.

Definition at line 122 of file shape.h.

Referenced by BOOST_AUTO_TEST_CASE(), DIRECTION_45::BuildInitialTrace(), CompareLength(), CIRCLE::Contains(), EDIT_TOOL::FilletTracks(), and CIRCLE::IntersectLine().


The documentation for this class was generated from the following files: