37 ss << shape->Format() <<
" ";
55 m_shapes.push_back( shape->Clone() );
85 for(
size_t i = 1; i <
m_shapes.size(); i++ )
94 item->Move( aVector );
120 int closest_dist = std::numeric_limits<int>::max();
128 if( item->Collide( aSeg, aClearance,
129 aActual || aLocation ? &actual :
nullptr,
130 aLocation ? &pn :
nullptr ) )
132 if( actual < closest_dist )
135 closest_dist = actual;
137 if( !aLocation && !aActual )
140 else if( aLocation && actual == closest_dist )
142 if( ( pn - aSeg.
A ).SquaredEuclideanNorm()
143 < ( nearest - aSeg.
A ).SquaredEuclideanNorm() )
151 if( closest_dist == 0 || closest_dist < aClearance )
154 *aLocation = nearest;
157 *aActual = closest_dist;
170 item->TransformToPolygon( aBuffer, aError, aErrorLoc );
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
constexpr BOX2< Vec > & Merge(const BOX2< Vec > &aRect)
Modify the position and size of the rectangle in order to contain aRect.
bool IsSolid() const override
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
bool Collide(const SEG &aSeg, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the segment aSeg than aClearance,...
const std::vector< SHAPE * > & Shapes() const
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aError, ERROR_LOC aErrorLoc) const override
Fills a SHAPE_POLY_SET with a polygon representation of this shape.
std::vector< SHAPE * > m_shapes
const std::string Format(bool aCplusPlus=true) const override
SHAPE_COMPOUND * Clone() const override
Return a dynamically allocated copy of the shape.
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
int Distance(const SEG &aSeg) const
void Move(const VECTOR2I &aVector) override
Represent a set of closed polygons.
An abstract shape on 2D plane.
@ SH_COMPOUND
compound shape, consisting of multiple simple shapes