KiCad PCB EDA Suite
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ring_2d.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2015-2016 Mario Luzeiro <[email protected]>
5 * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, you may find one here:
19 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20 * or you may search the http://www.gnu.org website for the version 2 license,
21 * or you may write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23 */
24
29#ifndef _RING_2D_H_
30#define _RING_2D_H_
31
32#include "object_2d.h"
33
34class RING_2D : public OBJECT_2D
35{
36public:
37 RING_2D( const SFVEC2F& aCenter, float aInnerRadius, float aOuterRadius,
38 const BOARD_ITEM& aBoardItem );
39
40 bool Overlaps( const BBOX_2D& aBBox ) const override;
41 bool Intersects( const BBOX_2D& aBBox ) const override;
42 bool Intersect( const RAYSEG2D& aSegRay, float* aOutT, SFVEC2F* aNormalOut ) const override;
43 INTERSECTION_RESULT IsBBoxInside( const BBOX_2D& aBBox ) const override;
44 bool IsPointInside( const SFVEC2F& aPoint ) const override;
45
46 const SFVEC2F& GetCenter() const { return m_center; }
47 float GetInnerRadius() const { return m_inner_radius; }
48 float GetOuterRadius() const { return m_outer_radius; }
49
52
53private:
59};
60
61
62#endif // _RING_2D_H_
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
Definition: board_item.h:80
bool Intersects(const BBOX_2D &aBBox) const override
a.Intersects(b) ⇔ !a.Disjoint(b) ⇔ !(a ∩ b = ∅)
Definition: ring_2d.cpp:65
float GetOuterRadius() const
Definition: ring_2d.h:48
float m_outer_radius
Definition: ring_2d.h:56
float GetInnerRadius() const
Definition: ring_2d.h:47
const SFVEC2F & GetCenter() const
Definition: ring_2d.h:46
bool Overlaps(const BBOX_2D &aBBox) const override
Test if the box overlaps the object.
Definition: ring_2d.cpp:58
float m_inner_radius
Definition: ring_2d.h:55
bool Intersect(const RAYSEG2D &aSegRay, float *aOutT, SFVEC2F *aNormalOut) const override
Definition: ring_2d.cpp:72
INTERSECTION_RESULT IsBBoxInside(const BBOX_2D &aBBox) const override
Test this object if it's completely outside, intersects, or is completely inside aBBox.
Definition: ring_2d.cpp:148
float m_inner_radius_squared
Definition: ring_2d.h:57
SFVEC2F m_center
Definition: ring_2d.h:54
float GetInnerRadiusSquared() const
Definition: ring_2d.h:50
float GetOuterRadiusSquared() const
Definition: ring_2d.h:51
bool IsPointInside(const SFVEC2F &aPoint) const override
Definition: ring_2d.cpp:154
float m_outer_radius_squared
Definition: ring_2d.h:58
INTERSECTION_RESULT
Definition: object_2d.h:37
Manage a bounding box defined by two SFVEC2F min max points.
Definition: bbox_2d.h:42
Definition: ray.h:106
glm::vec2 SFVEC2F
Definition: xv3d_types.h:42