KiCad PCB EDA Suite
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Directories | |
directory | opengl |
directory | raytracing |
Files | |
file | buffers_debug.cpp [code] |
file | buffers_debug.h [code] |
file | color_rgba.cpp [code] |
file | color_rgba.h [code] |
file | image.cpp [code] |
one 8bit-channel image implementation. | |
file | image.h [code] |
one 8bit-channel image definition. | |
file | post_shader.cpp [code] |
A base class to create post shaders. | |
file | post_shader.h [code] |
A base class to create post shaders. | |
file | post_shader_ssao.cpp [code] |
Implement a post shader screen space ambient occlusion in software. | |
file | post_shader_ssao.h [code] |
Implements a post shader screen space ambient occlusion on software. | |
file | render_3d_base.cpp [code] |
implements the initialization of the base class | |
file | render_3d_base.h [code] |
file | test_cases.cpp [code] |
Implements a test cases to test individual implementations classes. | |
file | test_cases.h [code] |
Implements a test cases to test individual implementations classes. | |
file | track_ball.cpp [code] |
Implementation of a track ball camera. | |
file | track_ball.h [code] |
Declaration for a track ball camera. | |
file | trackball.cpp [code] |
file | trackball.h [code] |