KiCad PCB EDA Suite
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color_rgba.cpp
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2015-2016 Mario Luzeiro <[email protected]>
5 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, you may find one here:
19 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20 * or you may search the http://www.gnu.org website for the version 2 license,
21 * or you may write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23 */
24
30#include "color_rgba.h"
31
32
34{
35 r = (unsigned int) glm::clamp( (int) ( aColor.r * 255 ), 0, 255 );
36 g = (unsigned int) glm::clamp( (int) ( aColor.g * 255 ), 0, 255 );
37 b = (unsigned int) glm::clamp( (int) ( aColor.b * 255 ), 0, 255 );
38 a = 255;
39}
40
41
43{
44 r = (unsigned int) glm::clamp( (int) ( aColor.r * 255 ), 0, 255 );
45 g = (unsigned int) glm::clamp( (int) ( aColor.g * 255 ), 0, 255 );
46 b = (unsigned int) glm::clamp( (int) ( aColor.b * 255 ), 0, 255 );
47 a = (unsigned int) glm::clamp( (int) ( aColor.a * 255 ), 0, 255 );
48}
49
50
51COLOR_RGBA::operator SFVEC4F() const
52{
53 return SFVEC4F( r / 255.0f, g / 255.0f, b / 255.0f, a / 255.0f );
54}
55
56
57COLOR_RGBA BlendColor( const COLOR_RGBA& aC1, const COLOR_RGBA& aC2 )
58{
59 const unsigned int r = aC1.r + aC2.r;
60 const unsigned int g = aC1.g + aC2.g;
61 const unsigned int b = aC1.b + aC2.b;
62 const unsigned int a = aC1.a + aC2.a;
63
64 return COLOR_RGBA( ( r >> 1 ), ( g >> 1 ), ( b >> 1 ), ( a >> 1 ) );
65}
66
67
68COLOR_RGBA BlendColor( const COLOR_RGBA& aC1, const COLOR_RGBA& aC2, const COLOR_RGBA& aC3 )
69{
70 const unsigned int r = aC1.r + aC2.r + aC3.r;
71 const unsigned int g = aC1.g + aC2.g + aC3.g;
72 const unsigned int b = aC1.b + aC2.b + aC3.b;
73 const unsigned int a = aC1.a + aC2.a + aC3.a;
74
75 return COLOR_RGBA( ( r / 3 ), ( g / 3 ), ( b / 3 ), ( a / 3 ) );
76}
77
78
79COLOR_RGBA BlendColor( const COLOR_RGBA& aC1, const COLOR_RGBA& aC2, const COLOR_RGBA& aC3,
80 const COLOR_RGBA& aC4 )
81{
82 const unsigned int r = aC1.r + aC2.r + aC3.r + aC4.r;
83 const unsigned int g = aC1.g + aC2.g + aC3.g + aC4.g;
84 const unsigned int b = aC1.b + aC2.b + aC3.b + aC4.b;
85 const unsigned int a = aC1.a + aC2.a + aC3.a + aC4.a;
86
87 return COLOR_RGBA( ( r >> 2 ), ( g >> 2 ), ( b >> 2 ), ( a >> 2 ) );
88}
COLOR_RGBA BlendColor(const COLOR_RGBA &aC1, const COLOR_RGBA &aC2)
Definition: color_rgba.cpp:57
unsigned char r
Definition: color_rgba.h:40
unsigned char g
Definition: color_rgba.h:41
unsigned char a
Definition: color_rgba.h:43
unsigned char b
Definition: color_rgba.h:42
glm::vec3 SFVEC3F
Definition: xv3d_types.h:44
glm::vec4 SFVEC4F
Definition: xv3d_types.h:46