37#include <math_for_graphics.h>
49 m_CornerSelection( nullptr ),
85 m_CornerSelection( nullptr )
107 board->IncrementTimeStamp();
191 return new ZONE( *
this );
224 change |= !pair.second->IsEmpty();
226 pair.second->RemoveAllContours();
280 if( aLayerSet.count() == 0 )
312 aLayers[ aCount++ ] = layer;
323 constexpr double HIDE = std::numeric_limits<double>::max();
333 bool flipped = parentFP->GetLayer() ==
B_Cu;
358 std::unordered_map<const ZONE*, BOX2I>& cache = board->m_ZoneBBoxCache;
359 auto cacheIter = cache.find(
this );
361 if( cacheIter != cache.end() )
362 return cacheIter->second;
366 std::unique_lock<std::mutex> cacheLock(
const_cast<BOARD*
>( board )->m_CachesMutex );
367 cache[ this ] = bbox;
379 std::unordered_map<const ZONE*, BOX2I>& cache = board->
m_ZoneBBoxCache;
381 auto cacheIter = cache.find(
this );
383 if( cacheIter == cache.end() )
385 std::unique_lock<std::mutex> cacheLock( board->
m_CachesMutex );
396 *aSource =
_(
"zone" );
482 for(
int ii = 0; ii < count; ii++ )
507 *aSource =
_(
"zone" );
559 msg << wxT(
" " ) <<
_(
"Cutout" );
561 aList.emplace_back(
_(
"Type" ), msg );
583 aList.emplace_back(
_(
"Restrictions" ), msg );
591 aList.emplace_back(
_(
"Resolved Netclass" ),
596 aList.emplace_back(
_(
"Priority" ),
603 aList.emplace_back(
_(
"Status" ),
_(
"Locked" ) );
609 if( layers.size() == 1 )
613 else if (layers.size() == 2 )
615 layerDesc.Printf(
_(
"%s and %s" ),
619 else if (layers.size() == 3 )
621 layerDesc.Printf(
_(
"%s, %s and %s" ),
626 else if( layers.size() > 3 )
628 layerDesc.Printf(
_(
"%s, %s and %d more" ),
631 static_cast<int>( layers.size() - 2 ) );
634 aList.emplace_back(
_(
"Layer" ), layerDesc );
641 case ZONE_FILL_MODE::POLYGONS: msg =
_(
"Solid" );
break;
642 case ZONE_FILL_MODE::HATCH_PATTERN: msg =
_(
"Hatched" );
break;
643 default: msg =
_(
"Unknown" );
break;
646 aList.emplace_back(
_(
"Fill Mode" ), msg );
648 aList.emplace_back(
_(
"Filled Area" ),
654 if( !source.IsEmpty() )
656 aList.emplace_back( wxString::Format(
_(
"Min Clearance: %s" ),
658 wxString::Format(
_(
"(from %s)" ),
667 count += ii.second->TotalVertices();
669 aList.emplace_back(
_(
"Corner Count" ), wxString::Format( wxT(
"%d" ), count ) );
683 pair.second->Move( offset );
695 if( it !=
GetBoard()->m_ZoneBBoxCache.end() )
696 it->second.Move( offset );
704 return _(
"Rule Area" );
706 return _(
"Teardrop Area" );
708 return _(
"Copper Zone" );
710 return _(
"Non-copper Zone" );
736 pair.second->Rotate( aAngle, aCentre );
742 Mirror( aCentre, aFlipLeftRight );
750 m_Poly->
Mirror( aMirrorLeftRight, !aMirrorLeftRight, aMirrorRef );
755 pair.second->Mirror( aMirrorLeftRight, !aMirrorLeftRight, aMirrorRef );
790 if( aPolygon.empty() )
796 for(
const VECTOR2I& pt : aPolygon )
817 m_Poly->
Append( aPosition.
x, aPosition.
y, -1, aHoleIdx, aAllowDuplication );
830 if( layers.size() == 1 )
834 else if (layers.size() == 2 )
836 layerDesc.Printf(
_(
"on %s and %s" ),
840 else if (layers.size() == 3 )
842 layerDesc.Printf(
_(
"on %s, %s and %s" ),
847 else if( layers.size() > 3 )
849 layerDesc.Printf(
_(
"on %s, %s and %zu more" ),
859 return wxString::Format(
_(
"Rule Area Cutout %s" ), layerDesc );
861 return wxString::Format(
_(
"Zone Cutout %s" ), layerDesc );
866 return wxString::Format(
_(
"Rule Area %s" ), layerDesc );
868 return wxString::Format(
_(
"Zone %s %s" ),
GetNetnameMsg(), layerDesc );
880 int aBorderHatchPitch,
bool aRebuildBorderHatch )
882 aBorderHatchPitch = std::max( aBorderHatchPitch,
884 aBorderHatchPitch = std::min( aBorderHatchPitch,
889 if( aRebuildBorderHatch )
910 return tst.
x < ref.
x;
933 if( iterator->x < min_x )
936 if( iterator->x > max_x )
939 if( iterator->y < min_y )
942 if( iterator->y > max_y )
949 if(
m_borderStyle == ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_EDGE )
959 std::vector<int> slope_flags;
962 slope_flags = { 1, -1 };
966 slope_flags = { -1 };
968 for(
int slope_flag : slope_flags )
970 double slope = 0.707106 * slope_flag;
971 int64_t max_a, min_a;
973 if( slope_flag == 1 )
975 max_a =
KiROUND( max_y - slope * min_x );
976 min_a =
KiROUND( min_y - slope * max_x );
980 max_a =
KiROUND( max_y - slope * max_x );
981 min_a =
KiROUND( min_y - slope * min_x );
984 min_a = (min_a / spacing) * spacing;
988 int offset = (layer * 7) / 8;
992 std::vector<VECTOR2I> pointbuffer;
993 pointbuffer.reserve( 256 );
995 for( int64_t a = min_a; a < max_a; a += spacing )
1002 const SEG seg = *iterator;
1005 if( FindLineSegmentIntersection( a, slope, seg.
A.
x, seg.
A.
y, seg.
B.
x, seg.
B.
y, x, y ) )
1012 if( pointbuffer.size() > 2 )
1016 for(
size_t ip = 0; ip + 1 < pointbuffer.size(); ip += 2 )
1018 int dx = pointbuffer[ip + 1].x - pointbuffer[ip].x;
1023 if(
m_borderStyle == ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_FULL
1024 ||
std::abs( dx ) < 2 * hatch_line_len )
1030 double dy = pointbuffer[ip + 1].y - pointbuffer[ip].y;
1034 dx = hatch_line_len;
1036 dx = -hatch_line_len;
1038 int x1 =
KiROUND( pointbuffer[ip].x + dx );
1039 int x2 =
KiROUND( pointbuffer[ip + 1].x - dx );
1040 int y1 =
KiROUND( pointbuffer[ip].y + dx * slope );
1041 int y2 =
KiROUND( pointbuffer[ip + 1].y - dx * slope );
1063 return BITMAPS::add_zone;
1071 std::swap( *
static_cast<ZONE*
>(
this ), *
static_cast<ZONE*
>( aImage) );
1080 poly->CacheTriangulation();
1105 std::vector<ZONE*>* aOtherNetIntersectingZones )
const
1114 if( candidate ==
this )
1117 if( !candidate->GetLayerSet().test( aLayer ) )
1120 if( candidate->GetIsRuleArea() || candidate->IsTeardropArea() )
1123 if( !candidate->GetBoundingBox().Intersects( bbox ) )
1126 if( candidate->GetNetCode() ==
GetNetCode() )
1129 aSameNetCollidingZones->push_back( candidate );
1133 aOtherNetIntersectingZones->push_back( candidate );
1154 aSmoothedPoly = flattened;
1160 bool keepExternalFillets =
false;
1167 smooth_requested =
false;
1180 if( !smooth_requested )
1203 aSmoothedPoly = flattened;
1208 if( keepExternalFillets && smooth_requested )
1210 withFillets = flattened;
1211 smooth( withFillets );
1213 maxExtents = &withFillets;
1221 std::vector<ZONE*> sameNetCollidingZones;
1222 std::vector<ZONE*> otherNetIntersectingZones;
1225 for(
ZONE* sameNetZone : sameNetCollidingZones )
1227 BOX2I sameNetBoundingBox = sameNetZone->GetBoundingBox();
1237 for(
ZONE* otherNetZone : otherNetIntersectingZones )
1239 if( otherNetZone->HigherPriority( sameNetZone )
1240 && otherNetZone->GetBoundingBox().Intersects( sameNetBoundingBox ) )
1260 smooth( aSmoothedPoly );
1262 if( aSmoothedPolyWithApron )
1266 *aSmoothedPolyWithApron = aSmoothedPoly;
1284 std::shared_ptr<SHAPE_POLY_SET>& poly = pair.second;
1286 for(
int i = 0; i < poly->OutlineCount(); i++ )
1288 m_area += poly->Outline( i ).Area();
1290 for(
int j = 0; j < poly->HoleCount( i ); j++ )
1291 m_area -= poly->Hole( i, j ).Area();
1327 aClearance += maxError;
1333 aBuffer.
Append( polybuffer );
1340 return std::make_shared<SHAPE_NULL>();
1347 int aError,
ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth )
const
1349 wxASSERT_MSG( !aIgnoreLineWidth, wxT(
"IgnoreLineWidth has no meaning for zones." ) );
1366 aClearance += aError;
1372 aBuffer.
Append( temp_buf );
1389 if( layerEnum.
Choices().GetCount() == 0 )
1399 if( zcMap.
Choices().GetCount() == 0 )
1401 zcMap.
Undefined( ZONE_CONNECTION::INHERITED );
1402 zcMap.
Map( ZONE_CONNECTION::INHERITED,
_HKI(
"Inherited" ) )
1403 .
Map( ZONE_CONNECTION::NONE,
_HKI(
"None" ) )
1404 .
Map( ZONE_CONNECTION::THERMAL,
_HKI(
"Thermal reliefs" ) )
1405 .
Map( ZONE_CONNECTION::FULL,
_HKI(
"Solid" ) )
1406 .
Map( ZONE_CONNECTION::THT_THERMAL,
_HKI(
"Thermal reliefs for PTH" ) );
1411 if( zfmMap.
Choices().GetCount() == 0 )
1413 zfmMap.
Undefined( ZONE_FILL_MODE::POLYGONS );
1414 zfmMap.
Map( ZONE_FILL_MODE::POLYGONS,
_HKI(
"Solid fill" ) )
1415 .
Map( ZONE_FILL_MODE::HATCH_PATTERN,
_HKI(
"Hatch pattern" ) );
1425 PROPERTY_DISPLAY::PT_COORD,
1427 posX->SetIsHiddenFromPropertiesManager();
1431 PROPERTY_DISPLAY::PT_COORD,
1433 posY->SetIsHiddenFromPropertiesManager();
1441 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
1442 return !zone->GetIsRuleArea() &&
IsCopperLayer( zone->GetFirstLayer() );
1447 auto isHatchedFill =
1450 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
1451 return zone->GetFillMode() == ZONE_FILL_MODE::HATCH_PATTERN;
1462 .SetIsHiddenFromPropertiesManager();
1465 _HKI(
"Net" ), isCopperZone );
1467 _HKI(
"Net Class" ), isCopperZone );
1472 .SetAvailableFunc( isCopperZone );
1477 const wxString groupFill =
_HKI(
"Fill Style" );
1487 PROPERTY_DISPLAY::PT_DEGREE ),
1492 auto atLeastMinWidthValidator =
1495 int val = aValue.As<
int>();
1496 ZONE* zone =
dynamic_cast<ZONE*
>( aZone );
1497 wxCHECK( zone, std::nullopt );
1499 if( val < zone->GetMinThickness() )
1501 return std::make_unique<VALIDATION_ERROR_MSG>(
1502 wxT(
"Cannot be less than zone minimum width" ) );
1505 return std::nullopt;
1512 PROPERTY_DISPLAY::PT_SIZE ),
1520 PROPERTY_DISPLAY::PT_SIZE ),
1529 const wxString groupOverrides =
_HKI(
"Overrides" );
1533 PROPERTY_DISPLAY::PT_SIZE );
1534 clearanceOverride->SetAvailableFunc( isCopperZone );
1536 clearanceOverride->SetValidator( PROPERTY_VALIDATORS::RangeIntValidator<0, maxClearance> );
1540 PROPERTY_DISPLAY::PT_SIZE );
1541 minWidth->SetAvailableFunc( isCopperZone );
1548 padConnections->SetAvailableFunc( isCopperZone );
1552 PROPERTY_DISPLAY::PT_SIZE );
1553 thermalGap->SetAvailableFunc( isCopperZone );
1558 PROPERTY_DISPLAY::PT_SIZE );
1559 thermalSpokeWidth->SetAvailableFunc( isCopperZone );
1560 thermalSpokeWidth->SetValidator( atLeastMinWidthValidator );
1562 propMgr.
AddProperty( clearanceOverride, groupOverrides );
1564 propMgr.
AddProperty( padConnections, groupOverrides );
1565 propMgr.
AddProperty( thermalGap, groupOverrides );
1566 propMgr.
AddProperty( thermalSpokeWidth, groupOverrides );
constexpr int ARC_HIGH_DEF
constexpr EDA_IU_SCALE pcbIUScale
BITMAPS
A list of all bitmap identifiers.
A base class derived from BOARD_ITEM for items that can be connected and have a net,...
wxString GetNetnameMsg() const
virtual NETCLASS * GetEffectiveNetClass() const
Return the NETCLASS for this item.
wxString GetNetname() const
NETINFO_ITEM * m_netinfo
Store all information about the net that item belongs to.
virtual int GetOwnClearance(PCB_LAYER_ID aLayer, wxString *aSource=nullptr) const
Return an item's "own" clearance in internal units.
Container for design settings for a BOARD object.
bool m_ZoneKeepExternalFillets
Abstract interface for BOARD_ITEMs capable of storing other items inside.
virtual const ZONE_SETTINGS & GetZoneSettings() const
Fetch the zone settings for this container.
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
virtual const BOARD * GetBoard() const
Return the BOARD in which this BOARD_ITEM resides, or NULL if none.
FOOTPRINT * GetParentFootprint() const
virtual bool IsLocked() const
wxString GetLayerName() const
Return the name of the PCB layer on which the item resides.
Information pertinent to a Pcbnew printed circuit board.
std::unordered_map< const ZONE *, BOX2I > m_ZoneBBoxCache
BOARD_DESIGN_SETTINGS & GetDesignSettings() const
BOX2< Vec > & Normalize()
Ensure that the height and width are positive.
bool Intersects(const BOX2< Vec > &aRect) const
bool Contains(const Vec &aPoint) const
BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
The base class for create windows for drawing purpose.
A base class for most all the KiCad significant classes used in schematics and boards.
EDA_ITEM & operator=(const EDA_ITEM &aItem)
Assign the members of aItem to another object.
KICAD_T Type() const
Returns the type of object.
bool HasFlag(EDA_ITEM_FLAGS aFlag) const
ENUM_MAP & Map(T aValue, const wxString &aName)
static ENUM_MAP< T > & Instance()
ENUM_MAP & Undefined(T aValue)
Class that other classes need to inherit from, in order to be inspectable.
Hold a (potentially large) number of VIEW_ITEMs and renders them on a graphics device provided by the...
bool IsLayerVisible(int aLayer) const
Return information about visibility of a particular layer.
LSEQ is a sequence (and therefore also a set) of PCB_LAYER_IDs.
LSET is a set of PCB_LAYER_IDs.
static LSET AllLayersMask()
LSEQ Seq(const PCB_LAYER_ID *aWishListSequence, unsigned aCount) const
Return an LSEQ from the union of this LSET and a desired sequence.
static LSET AllCuMask(int aCuLayerCount=MAX_CU_LAYERS)
Return a mask holding the requested number of Cu PCB_LAYER_IDs.
static const wxChar * Name(PCB_LAYER_ID aLayerId)
Return the fixed name association with aLayerId.
int GetLocalThermalGapOverride(wxString *aSource=nullptr) const
PROPERTY_BASE & SetWriteableFunc(std::function< bool(INSPECTABLE *)> aFunc)
PROPERTY_BASE & SetValidator(PROPERTY_VALIDATOR_FN &&aValidator)
Provide class metadata.Helper macro to map type hashes to names.
void InheritsAfter(TYPE_ID aDerived, TYPE_ID aBase)
Declare an inheritance relationship between types.
static PROPERTY_MANAGER & Instance()
PROPERTY_BASE & AddProperty(PROPERTY_BASE *aProperty, const wxString &aGroup=wxEmptyString)
Register a property.
void OverrideAvailability(TYPE_ID aDerived, TYPE_ID aBase, const wxString &aName, std::function< bool(INSPECTABLE *)> aFunc)
Sets an override availability functor for a base class property of a given derived class.
PROPERTY_BASE & ReplaceProperty(size_t aBase, const wxString &aName, PROPERTY_BASE *aNew, const wxString &aGroup=wxEmptyString)
Replace an existing property for a specific type.
static VALIDATOR_RESULT PositiveIntValidator(const wxAny &&aValue, EDA_ITEM *aItem)
static VALIDATOR_RESULT RangeIntValidator(const wxAny &&aValue, EDA_ITEM *aItem)
bool PointInside(const VECTOR2I &aPt, int aAccuracy=0, bool aUseBBoxCache=false) const override
Check if point aP lies inside a closed shape.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
bool IsClosed() const override
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
Represent a set of closed polygons.
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
Rotate all vertices by a given angle.
bool CollideEdge(const VECTOR2I &aPoint, VERTEX_INDEX *aClosestVertex=nullptr, int aClearance=0) const
Check whether aPoint collides with any edge of any of the contours of the polygon.
void BooleanSubtract(const SHAPE_POLY_SET &b, POLYGON_MODE aFastMode)
Perform boolean polyset difference For aFastMode meaning, see function booleanOp.
void InflateWithLinkedHoles(int aFactor, CORNER_STRATEGY aCornerStrategy, int aMaxError, POLYGON_MODE aFastMode)
Perform outline inflation/deflation, using round corners.
ITERATOR IterateWithHoles(int aOutline)
void Fracture(POLYGON_MODE aFastMode)
Convert a set of polygons with holes to a single outline with "slits"/"fractures" connecting the oute...
void ClearArcs()
Removes all arc references from all the outlines and holes in the polyset.
@ ROUND_ALL_CORNERS
All angles are rounded.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
double Area()
Return the area of this poly set.
void SetVertex(const VERTEX_INDEX &aIndex, const VECTOR2I &aPos)
Accessor function to set the position of a specific point.
bool IsEmpty() const
Return true if the set is empty (no polygons at all)
void BooleanAdd(const SHAPE_POLY_SET &b, POLYGON_MODE aFastMode)
Perform boolean polyset union For aFastMode meaning, see function booleanOp.
void CacheTriangulation(bool aPartition=true, bool aSimplify=false)
Build a polygon triangulation, needed to draw a polygon on OpenGL and in some other calculations.
bool Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the shape aShape than aClearance,...
int TotalVertices() const
Return total number of vertices stored in the set.
void BooleanIntersection(const SHAPE_POLY_SET &b, POLYGON_MODE aFastMode)
Perform boolean polyset intersection For aFastMode meaning, see function booleanOp.
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int HoleCount(int aOutline) const
Returns the number of holes in a given outline.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
int AddHole(const SHAPE_LINE_CHAIN &aHole, int aOutline=-1)
Adds a new hole to the given outline (default: last) and returns its index.
void Mirror(bool aX=true, bool aY=false, const VECTOR2I &aRef={ 0, 0 })
Mirror the line points about y or x (or both)
bool GetNeighbourIndexes(int aGlobalIndex, int *aPrevious, int *aNext) const
Return the global indexes of the previous and the next corner of the aGlobalIndex-th corner of a cont...
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
SHAPE_LINE_CHAIN & Hole(int aOutline, int aHole)
Return the reference to aHole-th hole in the aIndex-th outline.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
bool CollideVertex(const VECTOR2I &aPoint, VERTEX_INDEX *aClosestVertex=nullptr, int aClearance=0) const
Check whether aPoint collides with any vertex of any of the contours of the polygon.
const VECTOR2I & CVertex(int aIndex, int aOutline, int aHole) const
Return the index-th vertex in a given hole outline within a given outline.
int OutlineCount() const
Return the number of outlines in the set.
void Move(const VECTOR2I &aVector) override
bool Contains(const VECTOR2I &aP, int aSubpolyIndex=-1, int aAccuracy=0, bool aUseBBoxCaches=false) const
Return true if a given subpolygon contains the point aP.
SHAPE_POLY_SET CloneDropTriangulation() const
SEGMENT_ITERATOR IterateSegmentsWithHoles()
Returns an iterator object, for all outlines in the set (with holes)
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
wxString MessageTextFromValue(double aValue, bool aAddUnitLabel=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE)
A lower-precision version of StringFromValue().
void ExportSetting(ZONE &aTarget, bool aFullExport=true) const
Function ExportSetting copy settings to a given zone.
Handle a list of polygons defining a copper zone.
void SetHatchThickness(int aThickness)
SHAPE_POLY_SET::VERTEX_INDEX * m_CornerSelection
The index of the corner being moved or nullptr if no corner is selected.
void SetNeedRefill(bool aNeedRefill)
bool HitTest(const VECTOR2I &aPosition, int aAccuracy=0) const override
Test if a point is near an outline edge or a corner of this zone.
wxString GetItemDescription(UNITS_PROVIDER *aUnitsProvider) const override
Return a user-visible description string of this item.
ZONE & operator=(const ZONE &aOther)
int m_cornerSmoothingType
void Mirror(const VECTOR2I &aMirrorRef, bool aMirrorLeftRight)
Mirror the outlines relative to a given horizontal axis the layer is not changed.
bool GetIsRuleArea() const
Accessors to parameters used in Rule Area zones:
bool UnFill()
Removes the zone filling.
bool GetDoNotAllowVias() const
void TransformSolidAreasShapesToPolygon(PCB_LAYER_ID aLayer, SHAPE_POLY_SET &aBuffer) const
Convert solid areas full shapes to polygon set (the full shape is the polygon area with a thick outli...
void SetCornerRadius(unsigned int aRadius)
ZONE_FILL_MODE m_fillMode
How to fill areas:
bool m_doNotAllowFootprints
virtual void ViewGetLayers(int aLayers[], int &aCount) const override
Return the all the layers within the VIEW the object is painted on.
void AddPolygon(std::vector< VECTOR2I > &aPolygon)
Add a polygon to the zone outline.
double m_hatchSmoothingValue
void SetLocalFlags(int aFlags)
void TransformSmoothedOutlineToPolygon(SHAPE_POLY_SET &aBuffer, int aClearance, int aError, ERROR_LOC aErrorLoc, SHAPE_POLY_SET *aBoardOutline) const
Convert the outlines shape to a polygon with no holes inflated (optional) by max( aClearanceValue,...
int m_thermalReliefSpokeWidth
bool HitTestCutout(const VECTOR2I &aRefPos, int *aOutlineIdx=nullptr, int *aHoleIdx=nullptr) const
Test if the given point is contained within a cutout of the zone.
EDA_ANGLE m_hatchOrientation
void CacheTriangulation(PCB_LAYER_ID aLayer=UNDEFINED_LAYER)
Create a list of triangles that "fill" the solid areas used for instance to draw these solid areas on...
std::map< PCB_LAYER_ID, std::set< int > > m_insulatedIslands
For each layer, a set of insulated islands that were not removed.
wxString m_zoneName
An optional unique name for this zone, used for identifying it in DRC checking.
void HatchBorder()
Compute the hatch lines depending on the hatch parameters and stores it in the zone's attribute m_bor...
std::map< PCB_LAYER_ID, std::shared_ptr< SHAPE_POLY_SET > > m_FilledPolysList
void SetBorderDisplayStyle(ZONE_BORDER_DISPLAY_STYLE aBorderHatchStyle, int aBorderHatchPitch, bool aRebuilBorderdHatch)
Set all hatch parameters for the zone.
MD5_HASH GetHashValue(PCB_LAYER_ID aLayer)
bool GetDoNotAllowPads() const
const BOX2I GetBoundingBox() const override
void SetMinThickness(int aMinThickness)
wxString GetFriendlyName() const override
bool GetDoNotAllowTracks() const
int GetLocalFlags() const
EDA_ITEM * Clone() const override
Create a duplicate of this item with linked list members set to NULL.
void SetHatchOrientation(const EDA_ANGLE &aStep)
bool m_doNotAllowCopperPour
bool m_needRefill
False when a zone was refilled, true after changes in zone params.
virtual void Flip(const VECTOR2I &aCentre, bool aFlipLeftRight) override
Flip this object, i.e.
bool HitTestForCorner(const VECTOR2I &refPos, int aAccuracy, SHAPE_POLY_SET::VERTEX_INDEX *aCornerHit=nullptr) const
Test if the given VECTOR2I is near a corner.
void SetThermalReliefSpokeWidth(int aThermalReliefSpokeWidth)
virtual PCB_LAYER_ID GetLayer() const override
Return the primary layer this item is on.
virtual void SetLayer(PCB_LAYER_ID aLayer) override
Set the layer this item is on.
LSET m_fillFlags
Temp variables used while filling.
SHAPE_POLY_SET * Outline()
ZONE(BOARD_ITEM_CONTAINER *parent)
void Move(const VECTOR2I &offset) override
Move the outlines.
bool IsIsland(PCB_LAYER_ID aLayer, int aPolyIdx) const
Check if a given filled polygon is an insulated island.
SHAPE_POLY_SET * m_Poly
Outline of the zone.
TEARDROP_TYPE m_teardropType
int m_hatchSmoothingLevel
int GetLocalClearance() const
void SetIsRuleArea(bool aEnable)
const wxString & GetZoneName() const
void CacheBoundingBox()
Used to preload the zone bounding box cache so we don't have to worry about mutex-locking it each tim...
int GetMinThickness() const
virtual void swapData(BOARD_ITEM *aImage) override
bool HitTestForEdge(const VECTOR2I &refPos, int aAccuracy, SHAPE_POLY_SET::VERTEX_INDEX *aCornerHit=nullptr) const
Test if the given VECTOR2I is near a segment defined by 2 corners.
void RemoveCutout(int aOutlineIdx, int aHoleIdx)
Remove a cutout from the zone.
void Rotate(const VECTOR2I &aCentre, const EDA_ANGLE &aAngle) override
Rotate the outlines.
bool HigherPriority(const ZONE *aOther) const
bool HitTestFilledArea(PCB_LAYER_ID aLayer, const VECTOR2I &aRefPos, int aAccuracy=0) const
Test if the given VECTOR2I is within the bounds of a filled area of this zone.
void SetFillMode(ZONE_FILL_MODE aFillMode)
BITMAPS GetMenuImage() const override
Return a pointer to an image to be used in menus.
ZONE_CONNECTION GetPadConnection() const
void InitDataFromSrcInCopyCtor(const ZONE &aZone)
Copy aZone data to me.
int GetHatchThickness() const
void GetMsgPanelInfo(EDA_DRAW_FRAME *aFrame, std::vector< MSG_PANEL_ITEM > &aList) override
Populate aList of MSG_PANEL_ITEM objects with it's internal state for display purposes.
virtual bool IsOnLayer(PCB_LAYER_ID) const override
Test to see if this object is on the given layer.
int m_hatchBorderAlgorithm
bool IsTeardropArea() const
std::vector< SEG > m_borderHatchLines
VECTOR2I GetPosition() const override
int GetThermalReliefSpokeWidth() const
int GetBorderHatchPitch() const
HatchBorder related methods.
void SetLocalClearance(int aClearance)
void BuildHashValue(PCB_LAYER_ID aLayer)
Build the hash value of m_FilledPolysList, and store it internally in m_filledPolysHash.
void SetThermalReliefGap(int aThermalReliefGap)
EDA_ANGLE GetHatchOrientation() const
void SetLayerSet(LSET aLayerSet) override
bool BuildSmoothedPoly(SHAPE_POLY_SET &aSmoothedPoly, PCB_LAYER_ID aLayer, SHAPE_POLY_SET *aBoardOutline, SHAPE_POLY_SET *aSmoothedPolyWithApron=nullptr) const
const VECTOR2I & GetCornerPosition(int aCornerIndex) const
bool GetDoNotAllowFootprints() const
ZONE_FILL_MODE GetFillMode() const
double m_hatchHoleMinArea
virtual LSET GetLayerSet() const override
Return a std::bitset of all layers on which the item physically resides.
bool GetDoNotAllowCopperPour() const
void SetBorderHatchPitch(int aPitch)
Set the hatch pitch parameter for the zone.
void GetInteractingZones(PCB_LAYER_ID aLayer, std::vector< ZONE * > *aSameNetCollidingZones, std::vector< ZONE * > *aOtherNetIntersectingZones) const
Some intersecting zones, despite being on the same layer with the same net, cannot be merged due to o...
double CalculateOutlineArea()
Compute the area of the zone outline (not the filled area).
bool IsConflicting() const
For rule areas which exclude footprints (and therefore participate in courtyard conflicts during move...
std::map< PCB_LAYER_ID, MD5_HASH > m_filledPolysHash
A hash value used in zone filling calculations to see if the filled areas are up to date.
ISLAND_REMOVAL_MODE m_islandRemovalMode
bool m_isFilled
True when a zone was filled, false after deleting the filled areas.
bool AppendCorner(VECTOR2I aPosition, int aHoleIdx, bool aAllowDuplication=false)
Add a new corner to the zone outline (to the main outline or a hole)
void MoveEdge(const VECTOR2I &offset, int aEdge)
Move the outline Edge.
double ViewGetLOD(int aLayer, KIGFX::VIEW *aView) const override
Return the level of detail (LOD) of the item.
bool IsOnCopperLayer() const override
double CalculateFilledArea()
Compute the area currently occupied by the zone fill.
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false) const override
Convert the zone shape to a closed polygon Used in filling zones calculations Circles and arcs are ap...
void SetAssignedPriority(unsigned aPriority)
unsigned int m_cornerRadius
void SetPadConnection(ZONE_CONNECTION aPadConnection)
void SetZoneName(const wxString &aName)
void UnHatchBorder()
Clear the zone's hatch.
PCB_LAYER_ID GetFirstLayer() const
ZONE_CONNECTION m_PadConnection
int GetThermalReliefGap() const
void SetHatchGap(int aStep)
static int GetDefaultHatchPitch()
unsigned GetAssignedPriority() const
int GetNumCorners(void) const
Access to m_Poly parameters.
bool SameNet(const ZONE *aOther) const
virtual std::shared_ptr< SHAPE > GetEffectiveShape(PCB_LAYER_ID aLayer=UNDEFINED_LAYER, FLASHING aFlash=FLASHING::DEFAULT) const override
Some pad shapes can be complex (rounded/chamfered rectangle), even without considering custom shapes.
ZONE_BORDER_DISPLAY_STYLE m_borderStyle
long long int m_minIslandArea
When island removal mode is set to AREA, islands below this area will be removed.
#define PCB_EDIT_FRAME_NAME
#define COURTYARD_CONFLICT
temporary set when moving footprints having courtyard overlapping
a few functions useful in geometry calculations.
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
Some functions to handle hotkeys in KiCad.
FLASHING
Enum used during connectivity building to ensure we do not query connectivity while building the data...
bool IsCopperLayer(int aLayerId)
Tests whether a layer is a copper layer.
@ LAYER_CONFLICTS_SHADOW
shadow layer for items flagged conficting
@ LAYER_FOOTPRINTS_FR
show footprints on front
@ LAYER_ZONES
Control for copper zone opacity/visibility (color ignored)
@ LAYER_ZONE_START
Virtual layers for stacking zones and tracks on a given copper layer.
@ LAYER_FOOTPRINTS_BK
show footprints on back
PCB_LAYER_ID
A quick note on layer IDs:
LSET FlipLayerMask(LSET aMask, int aCopperLayersCount)
Calculate the mask layer when flipping a footprint.
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
#define IMPLEMENT_ENUM_TO_WXANY(type)
#define NO_SETTER(owner, type)
std::optional< std::unique_ptr< VALIDATION_ERROR > > VALIDATOR_RESULT
Null optional means validation succeeded.
wxString UnescapeString(const wxString &aSource)
void AccumulateDescription(wxString &aDesc, const wxString &aItem)
Utility to build comma separated lists in messages.
constexpr int mmToIU(double mm) const
Structure to hold the necessary information in order to index a vertex on a SHAPE_POLY_SET object: th...
@ PCB_ZONE_T
class ZONE, a copper pour area
constexpr ret_type KiROUND(fp_type v)
Round a floating point number to an integer using "round halfway cases away from zero".
static SHAPE_POLY_SET g_nullPoly
bool sortEndsByDescendingX(const VECTOR2I &ref, const VECTOR2I &tst)
static struct ZONE_DESC _ZONE_DESC
ZONE_BORDER_DISPLAY_STYLE
Zone border styles.
#define ZONE_CLEARANCE_MAX_VALUE_MM
ZONE_CONNECTION
How pads are covered by copper in zone.
#define ZONE_BORDER_HATCH_DIST_MM
#define ZONE_BORDER_HATCH_MINDIST_MM
#define ZONE_CLEARANCE_MM
#define ZONE_THICKNESS_MIN_VALUE_MM
#define ZONE_BORDER_HATCH_MAXDIST_MM