43#include <magic_enum.hpp>
45#include <google/protobuf/any.pb.h>
49#include <api/board/board_types.pb.h>
114 *
this = *
static_cast<const ZONE*
>( aOther );
123 board->IncrementTimeStamp();
220 return new ZONE( *
this );
238 ZONE* newZone =
static_cast<ZONE*
>( dupe );
255 zone.mutable_id()->set_value(
m_Uuid.AsStdString() );
259 zone.set_type( types::ZT_RULE_AREA );
261 zone.set_type( types::ZT_TEARDROP );
263 zone.set_type( types::ZT_COPPER );
265 zone.set_type( types::ZT_GRAPHICAL );
275 types::RuleAreaSettings* ra = zone.mutable_rule_area_settings();
289 types::CopperZoneSettings* cu = zone.mutable_copper_settings();
290 cu->mutable_connection()->set_zone_connection(
293 types::ThermalSpokeSettings* thermals = cu->mutable_connection()->mutable_thermal_spokes();
305 types::HatchFillSettings* hatch = cu->mutable_hatch_settings();
307 hatch->mutable_gap()->set_value_nm(
m_hatchGap );
315 case 0: hatch->set_border_mode( types::ZHFBM_USE_MIN_ZONE_THICKNESS );
break;
316 case 1: hatch->set_border_mode( types::ZHFBM_USE_HATCH_THICKNESS );
break;
320 cu->mutable_teardrop()->set_type(
323 types::ThievingFillSettings* thieving = cu->mutable_thieving_settings();
324 thieving->set_pattern(
330 thieving->mutable_orientation()->set_value_degrees(
336 types::ZoneFilledPolygons* filledLayer = zone.add_filled_polygons();
343 types::ZoneLayerProperties* layerProperties = zone.add_layer_properties();
346 if( properties.hatching_offset.has_value() )
348 PackVector2( *layerProperties->mutable_hatching_offset(),
349 properties.hatching_offset.value() );
353 zone.mutable_border()->set_style(
357 aContainer.PackFrom( zone );
367 if( !aContainer.UnpackTo( &zone ) )
375 if( zone.type() == types::ZoneType::ZT_RULE_AREA )
383 if(
m_Poly->OutlineCount() == 0 )
388 const types::RuleAreaSettings& ra = zone.rule_area_settings();
401 const types::CopperZoneSettings& cu = zone.copper_settings();
415 m_hatchGap = cu.hatch_settings().gap().value_nm();
420 switch( cu.hatch_settings().border_mode() )
430 if( cu.has_thieving_settings() )
432 const types::ThievingFillSettings& thieving = cu.thieving_settings();
436 auto assignIfPositive = [](
int aProtoValue,
int& aTarget )
438 if( aProtoValue > 0 )
439 aTarget = aProtoValue;
442 assignIfPositive( thieving.element_size().value_nm(),
m_thievingSettings.element_size );
451 for(
const auto& properties : zone.layer_properties() )
457 if( properties.has_hatching_offset() )
458 layerProperties.
hatching_offset = UnpackVector2( properties.hatching_offset() );
473 for(
const types::ZoneFilledPolygons& fillLayer : zone.filled_polygons() )
521 change |= !pair.second->IsEmpty();
527 pair.second = std::make_shared<SHAPE_POLY_SET>();
545 if(
m_Poly->OutlineCount() == 0 ||
m_Poly->TotalVertices() == 0 )
564 if( uiLayers.size() )
585 if( uiLayers.size() )
646 if( aLayerSet.count() == 0 )
676 [&](
const auto& item )
678 return !effectiveSet.
Contains( item.first );
696 std::vector<int> layers;
702 layers.push_back( layer );
726 if( !onFront && !onBack )
728 onFront = parentFP->GetLayer() ==
F_Cu;
729 onBack = parentFP->GetLayer() ==
B_Cu;
735 if( onFront && !onBack && frHidden )
738 if( onBack && !onFront && bkHidden )
741 if( onFront && onBack && frHidden && bkHidden )
775 std::unordered_map<const ZONE*, BOX2I>& cache =
board->m_ZoneBBoxCache;
778 std::shared_lock<std::shared_mutex> readLock(
board->m_CachesMutex );
780 auto cacheIter = cache.find(
this );
782 if( cacheIter != cache.end() )
783 return cacheIter->second;
789 std::unique_lock<std::shared_mutex> writeLock(
board->m_CachesMutex );
790 cache[ this ] = bbox;
809 std::unique_lock<std::shared_mutex> writeLock(
board->m_CachesMutex );
810 board->m_ZoneBBoxCache[
this] = bbox;
826 *aSource =
_(
"zone" );
906 libPos = fp->GetTransform().InverseApply( refPos );
908 return m_Poly->CollideVertex( libPos, aCornerHit, aAccuracy );
918 libPos = fp->GetTransform().InverseApply( refPos );
920 return m_Poly->CollideEdge( libPos, aCornerHit, aAccuracy );
947 for(
int ii = 0; ii < count; ii++ )
972 auto outlineIntersectingSelection = [&]()
974 for(
auto segment = boardOutline.
IterateSegments(); segment; segment++ )
985 auto vertexInsideSelection = [&]()
990 return vertexInsideSelection() && !outlineIntersectingSelection();
1027 libPos = fp->GetTransform().InverseApply( aRefPos );
1029 return m_Poly->Contains( libPos, -1, aAccuracy );
1032 std::shared_ptr<SHAPE_POLY_SET> fillPolys;
1043 return fillPolys->Contains( aRefPos, -1, aAccuracy );
1052 libPos = fp->GetTransform().InverseApply( aRefPos );
1056 for(
int i = 0; i <
m_Poly->OutlineCount(); i++ )
1058 for(
int j = 0; j <
m_Poly->HoleCount( i ); j++ )
1060 if(
m_Poly->Hole( i, j ).PointInside( libPos ) )
1081 aList.emplace_back(
_(
"Type" ), msg );
1102 if( !msg.IsEmpty() )
1103 aList.emplace_back(
_(
"Restrictions" ), msg );
1114 aList.emplace_back(
_(
"Resolved Netclass" ),
1125 aList.emplace_back(
_(
"Status" ),
_(
"Locked" ) );
1131 if( layers.size() == 1 )
1135 else if (layers.size() == 2 )
1137 layerDesc.Printf(
_(
"%s and %s" ),
1141 else if (layers.size() == 3 )
1143 layerDesc.Printf(
_(
"%s, %s and %s" ),
1148 else if( layers.size() > 3 )
1150 layerDesc.Printf(
_(
"%s, %s and %d more" ),
1153 static_cast<int>( layers.size() - 2 ) );
1156 aList.emplace_back(
_(
"Layer" ), layerDesc );
1167 default: msg =
_(
"Unknown" );
break;
1170 aList.emplace_back(
_(
"Fill Mode" ), msg );
1172 aList.emplace_back(
_(
"Filled Area" ),
1178 if( !source.IsEmpty() )
1181 wxString::Format(
_(
"(from %s)" ), source ) );
1190 aList.emplace_back(
_(
"Outline Area" ),
1199 count += ii.second->TotalVertices();
1202 aList.emplace_back(
_(
"Corner Count" ), wxString::Format( wxT(
"%d" ), count ) );
1216 m_Poly->Move( outlineOffset );
1223 seg.A += outlineOffset;
1224 seg.B += outlineOffset;
1229 pair.second->Move( offset );
1241 if( it !=
GetBoard()->m_ZoneBBoxCache.end() )
1242 it->second.Move( offset );
1254 return _(
"Rule Area" );
1256 return _(
"Teardrop Area" );
1258 return _(
"Copper Zone" );
1260 return _(
"Non-copper Zone" );
1268 if(
m_Poly->GetNeighbourIndexes( aEdge,
nullptr, &next_corner ) )
1278 m_Poly->SetVertex( aEdge,
m_Poly->CVertex( aEdge ) + libOffset );
1279 m_Poly->SetVertex( next_corner,
m_Poly->CVertex( next_corner ) + libOffset );
1292 outlineCentre = fp->GetTransform().InverseApply( aCentre );
1294 m_Poly->Rotate( aAngle, outlineCentre );
1299 pair.second->Rotate( aAngle, aCentre );
1306 if( aRatioX == 1.0 && aRatioY == 1.0 )
1318 Mirror( aCentre, aFlipDirection );
1320 std::map<PCB_LAYER_ID, SHAPE_POLY_SET> fillsCopy;
1323 fillsCopy[oldLayer] = *shapePtr;
1325 std::map<PCB_LAYER_ID, ZONE_LAYER_PROPERTIES> layerPropertiesCopy =
m_layerProperties;
1334 for(
auto& [oldLayer, properties] : layerPropertiesCopy )
1340 for(
auto& [oldLayer, shape] : fillsCopy )
1353 outlineRef = fp->GetTransform().InverseApply( aMirrorRef );
1355 m_Poly->Mirror( outlineRef, aFlipDirection );
1360 pair.second->Mirror( aMirrorRef, aFlipDirection );
1367 if(
m_Poly->OutlineCount() < aOutlineIdx ||
m_Poly->HoleCount( aOutlineIdx ) < aHoleIdx )
1373 m_Poly->BooleanAdd( cutPoly );
1384 if(
m_Poly->OutlineCount() == 0 )
1385 m_Poly->AddOutline( aPolygon );
1387 m_Poly->AddHole( aPolygon );
1395 if( aPolygon.empty() )
1401 for(
const VECTOR2I& pt : aPolygon )
1413 if(
m_Poly->OutlineCount() == 0 )
1419 if( aHoleIdx >=
m_Poly->HoleCount( 0 ) )
1422 m_Poly->Append( aPosition.
x, aPosition.
y, -1, aHoleIdx, aAllowDuplication );
1435 if( layers.size() == 1 )
1439 else if (layers.size() == 2 )
1441 layerDesc.Printf(
_(
"on %s and %s" ),
1445 else if (layers.size() == 3 )
1447 layerDesc.Printf(
_(
"on %s, %s and %s" ),
1452 else if( layers.size() > 3 )
1454 layerDesc.Printf(
_(
"on %s, %s and %zu more" ),
1457 layers.size() - 2 );
1464 return wxString::Format(
_(
"Rule Area %s" ),
1469 return wxString::Format(
_(
"Rule area '%s' %s" ),
1476 return wxString::Format(
_(
"Teardrop %s %s" ),
1484 return wxString::Format(
_(
"Zone %s %s, priority %d" ),
1491 return wxString::Format(
_(
"Zone '%s' %s %s, priority %d" ),
1502 int aBorderHatchPitch,
bool aRebuildBorderHatch )
1509 if( aRebuildBorderHatch )
1542 hatch_line_len = -1;
1547 std::vector<double> slopes;
1550 slopes = { 0.7, -0.7 };
1551 else if( layer & 1 )
1594 std::swap( *
static_cast<ZONE*
>(
this ), *
static_cast<ZONE*
>( aImage) );
1605 poly->CacheTriangulation(
false, aSubmitter );
1607 m_Poly->CacheTriangulation();
1614 std::shared_ptr<SHAPE_POLY_SET> poly;
1626 poly->CacheTriangulation(
false, aSubmitter );
1644 std::vector<ZONE*>* aOtherNetIntersectingZones )
const
1653 if( candidate ==
this )
1656 if( !candidate->GetLayerSet().test( aLayer ) )
1659 if( candidate->GetIsRuleArea() || candidate->IsTeardropArea() )
1662 if( !candidate->GetBoundingBox().Intersects( bbox ) )
1665 if( candidate->GetNetCode() ==
GetNetCode() )
1670 if( selfBoard.
Collide( &candidateBoard ) )
1671 aSameNetCollidingZones->push_back( candidate );
1675 aOtherNetIntersectingZones->push_back( candidate );
1696 aSmoothedPoly = std::move( flattened );
1701 bool keepExternalFillets =
false;
1708 smooth_requested =
false;
1712 keepExternalFillets =
board->GetDesignSettings().m_ZoneKeepExternalFillets;
1717 if( !smooth_requested )
1738 aSmoothedPoly = flattened;
1743 if( keepExternalFillets && smooth_requested )
1745 withFillets = flattened;
1746 smooth( withFillets );
1748 maxExtents = &withFillets;
1756 std::vector<ZONE*> sameNetCollidingZones;
1757 std::vector<ZONE*> diffNetIntersectingZones;
1760 for(
ZONE* sameNetZone : sameNetCollidingZones )
1762 BOX2I sameNetBoundingBox = sameNetZone->GetBoundingBox();
1776 for(
ZONE* diffNetZone : diffNetIntersectingZones )
1778 if( diffNetZone->HigherPriority( sameNetZone )
1779 && diffNetZone->GetBoundingBox().Intersects( sameNetBoundingBox ) )
1791 bool isolated =
false;
1816 smooth( aSmoothedPoly );
1818 if( aSmoothedPolyWithApron )
1828 if( !keepExternalFillets )
1831 *aSmoothedPolyWithApron = aSmoothedPoly;
1880 aBuffer.
Append( polybuffer );
1894 return std::make_shared<SHAPE_NULL>();
1901 int aError,
ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth )
const
1903 wxASSERT_MSG( !aIgnoreLineWidth, wxT(
"IgnoreLineWidth has no meaning for zones." ) );
1905 std::shared_ptr<SHAPE_POLY_SET> fillPolys;
1918 aBuffer.
Append( *fillPolys );
1928 aClearance += aError;
1933 aBuffer.
Append( temp_buf );
1948 if( aLayerSet.count() == 0 )
1977 const ZONE& other =
static_cast<const ZONE&
>( aOther );
1978 return *
this == other;
1988 const ZONE& other =
static_cast<const ZONE&
>( aOther );
2055 const ZONE& other =
static_cast<const ZONE&
>( aOther );
2060 double similarity = 1.0;
2099 std::vector<VECTOR2I> corners;
2100 std::vector<VECTOR2I> otherCorners;
2130 if( layerEnum.
Choices().GetCount() == 0 )
2140 if( zcMap.
Choices().GetCount() == 0 )
2152 if( zfmMap.
Choices().GetCount() == 0 )
2162 if( tpMap.
Choices().GetCount() == 0 )
2172 if( irmMap.
Choices().GetCount() == 0 )
2182 if( rapstMap.
Choices().GetCount() == 0 )
2199 posX->SetIsHiddenFromPropertiesManager();
2205 posY->SetIsHiddenFromPropertiesManager();
2213 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
2214 return !zone->GetIsRuleArea() &&
IsCopperLayer( zone->GetFirstLayer() );
2221 auto isNonThievingCopperZone =
2224 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
2226 return !zone->GetIsRuleArea()
2228 && !zone->IsCopperThieving();
2237 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
2238 return zone->GetIsRuleArea();
2243 auto isHatchedFill =
2246 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
2252 auto isThievingFill =
2255 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
2256 return zone->IsCopperThieving();
2261 auto isThievingHatch =
2264 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
2266 return zone->IsCopperThieving()
2273 auto isThievingNonHatch =
2276 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
2278 return zone->IsCopperThieving()
2285 auto isAreaBasedIslandRemoval =
2288 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
2301 isNonThievingCopperZone );
2303 isNonThievingCopperZone );
2312 const wxString groupKeepout =
_HKI(
"Keepout" );
2340 const wxString groupPlacement =
_HKI(
"Placement" );
2358 const wxString groupFill =
_HKI(
"Fill Style" );
2372 auto atLeastMinWidthValidator =
2375 int val = aValue.As<
int>();
2376 ZONE* zone =
dynamic_cast<ZONE*
>( aZone );
2377 wxCHECK( zone, std::nullopt );
2379 if( val < zone->GetMinThickness() )
2380 return std::make_unique<VALIDATION_ERROR_MSG>(
_(
"Cannot be less than zone minimum width" ) );
2382 return std::nullopt;
2470 const wxString groupElectrical =
_HKI(
"Electrical" );
2474 clearance->SetAvailableFunc( isCopperZone );
2480 minWidth->SetAvailableFunc( isCopperZone );
2489 padConnections->SetAvailableFunc( isNonThievingCopperZone );
2493 thermalGap->SetAvailableFunc( isNonThievingCopperZone );
2498 thermalSpokeWidth->SetAvailableFunc( isNonThievingCopperZone );
2499 thermalSpokeWidth->SetValidator( atLeastMinWidthValidator );
2503 propMgr.
AddProperty( padConnections, groupElectrical );
2504 propMgr.
AddProperty( thermalGap, groupElectrical );
2505 propMgr.
AddProperty( thermalSpokeWidth, groupElectrical );
types::KiCadObjectType ToProtoEnum(KICAD_T aValue)
KICAD_T FromProtoEnum(types::KiCadObjectType aValue)
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
constexpr EDA_IU_SCALE pcbIUScale
BITMAPS
A list of all bitmap identifiers.
BASE_SET & set(size_t pos)
A base class derived from BOARD_ITEM for items that can be connected and have a net,...
wxString GetNetnameMsg() const
virtual NETCLASS * GetEffectiveNetClass() const
Return the NETCLASS for this item.
virtual bool SetNetCode(int aNetCode, bool aNoAssert)
Set net using a net code.
wxString GetNetname() const
BOARD_CONNECTED_ITEM(BOARD_ITEM *aParent, KICAD_T idtype)
void PackNet(kiapi::board::types::Net *aProto) const
virtual void SetNet(NETINFO_ITEM *aNetInfo)
Set a NET_INFO object for the item.
NETINFO_ITEM * m_netinfo
Store all information about the net that item belongs to.
virtual int GetOwnClearance(PCB_LAYER_ID aLayer, wxString *aSource=nullptr) const
Return an item's "own" clearance in internal units.
void UnpackNet(const kiapi::board::types::Net &aProto)
Assigns a net to this item from an API message.
TEARDROP_PARAMETERS & GetTeardropParams()
ZONE_SETTINGS & GetDefaultZoneSettings()
Abstract interface for BOARD_ITEMs capable of storing other items inside.
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
BOARD_ITEM(BOARD_ITEM *aParent, KICAD_T idtype, PCB_LAYER_ID aLayer=F_Cu)
void SetUuidDirect(const KIID &aUuid)
Raw UUID assignment.
virtual BOARD_ITEM * Duplicate(bool addToParentGroup, BOARD_COMMIT *aCommit=nullptr) const
Create a copy of this BOARD_ITEM.
bool IsLocked() const override
virtual const BOARD * GetBoard() const
Return the BOARD in which this BOARD_ITEM resides, or NULL if none.
FOOTPRINT * GetParentFootprint() const
BOARD_ITEM & operator=(const BOARD_ITEM &aOther)
BOARD_ITEM_CONTAINER * GetParent() const
wxString GetLayerName() const
Return the name of the PCB layer on which the item resides.
PCB_LAYER_ID FlipLayer(PCB_LAYER_ID aLayer) const
std::unordered_map< const ZONE *, BOX2I > m_ZoneBBoxCache
BOARD_DESIGN_SETTINGS & GetDesignSettings() const
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
constexpr BOX2< Vec > & Normalize()
Ensure that the height and width are positive.
constexpr bool Contains(const Vec &aPoint) const
constexpr bool Intersects(const BOX2< Vec > &aRect) const
The base class for create windows for drawing purpose.
A base class for most all the KiCad significant classes used in schematics and boards.
KICAD_T Type() const
Returns the type of object.
bool HasFlag(EDA_ITEM_FLAGS aFlag) const
EDA_ITEM(EDA_ITEM *parent, KICAD_T idType, bool isSCH_ITEM=false, bool isBOARD_ITEM=false)
ENUM_MAP & Map(T aValue, const wxString &aName)
static ENUM_MAP< T > & Instance()
ENUM_MAP & Undefined(T aValue)
Class that other classes need to inherit from, in order to be inspectable.
static constexpr double LOD_HIDE
Return this constant from ViewGetLOD() to hide the item unconditionally.
static constexpr double LOD_SHOW
Return this constant from ViewGetLOD() to show the item unconditionally.
Hold a (potentially large) number of VIEW_ITEMs and renders them on a graphics device provided by the...
bool IsLayerVisibleCached(int aLayer) const
LSEQ is a sequence (and therefore also a set) of PCB_LAYER_IDs.
LSET is a set of PCB_LAYER_IDs.
static const LSET & FrontMask()
Return a mask holding all technical layers and the external CU layer on front side.
LSEQ UIOrder() const
Return the copper, technical and user layers in the order shown in layer widget.
static const LSET & BackMask()
Return a mask holding all technical layers and the external CU layer on back side.
void RunOnLayers(const std::function< void(PCB_LAYER_ID)> &aFunction) const
Execute a function on each layer of the LSET.
static LSET AllCuMask(int aCuLayerCount)
Return a mask holding the requested number of Cu PCB_LAYER_IDs.
static const LSET & AllLayersMask()
static wxString Name(PCB_LAYER_ID aLayerId)
Return the fixed name association with aLayerId.
bool Contains(PCB_LAYER_ID aLayer) const
See if the layer set contains a PCB layer.
Handle the data for a net.
int GetLocalThermalGapOverride(wxString *aSource) const
PROPERTY_BASE & SetAvailableFunc(std::function< bool(INSPECTABLE *)> aFunc)
Set a callback function to determine whether an object provides this property.
PROPERTY_BASE & SetWriteableFunc(std::function< bool(INSPECTABLE *)> aFunc)
PROPERTY_BASE & SetValidator(PROPERTY_VALIDATOR_FN &&aValidator)
Provide class metadata.Helper macro to map type hashes to names.
void InheritsAfter(TYPE_ID aDerived, TYPE_ID aBase)
Declare an inheritance relationship between types.
static PROPERTY_MANAGER & Instance()
PROPERTY_BASE & AddProperty(PROPERTY_BASE *aProperty, const wxString &aGroup=wxEmptyString)
Register a property.
void OverrideAvailability(TYPE_ID aDerived, TYPE_ID aBase, const wxString &aName, std::function< bool(INSPECTABLE *)> aFunc)
Sets an override availability functor for a base class property of a given derived class.
PROPERTY_BASE & ReplaceProperty(size_t aBase, const wxString &aName, PROPERTY_BASE *aNew, const wxString &aGroup=wxEmptyString)
Replace an existing property for a specific type.
static VALIDATOR_RESULT PositiveRatioValidator(const wxAny &&aValue, EDA_ITEM *aItem)
static VALIDATOR_RESULT PositiveIntValidator(const wxAny &&aValue, EDA_ITEM *aItem)
static VALIDATOR_RESULT RangeIntValidator(const wxAny &&aValue, EDA_ITEM *aItem)
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
bool IsClosed() const override
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
bool Intersects(const SEG &aSeg) const
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
bool PointInside(const VECTOR2I &aPt, int aAccuracy=0, bool aUseBBoxCache=false) const override
Check if point aP lies inside a closed shape.
Represent a set of closed polygons.
void BooleanAdd(const SHAPE_POLY_SET &b)
Perform boolean polyset union.
ITERATOR IterateWithHoles(int aOutline)
void ClearArcs()
Removes all arc references from all the outlines and holes in the polyset.
void SetVertex(const VERTEX_INDEX &aIndex, const VECTOR2I &aPos)
Accessor function to set the position of a specific point.
bool Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the shape aShape than aClearance,...
int TotalVertices() const
Return total number of vertices stored in the set.
int FullPointCount() const
Return the number of points in the shape poly set.
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
void BooleanIntersection(const SHAPE_POLY_SET &b)
Perform boolean polyset intersection.
SEGMENT_ITERATOR IterateSegments(int aFirst, int aLast, bool aIterateHoles=false)
Return an iterator object, for iterating between aFirst and aLast outline, with or without holes (def...
const VECTOR2I & CVertex(int aIndex, int aOutline, int aHole) const
Return the index-th vertex in a given hole outline within a given outline.
int OutlineCount() const
Return the number of outlines in the set.
void InflateWithLinkedHoles(int aFactor, CORNER_STRATEGY aCornerStrategy, int aMaxError)
Perform outline inflation/deflation, using round corners.
void Fracture(bool aSimplify=true)
Convert a set of polygons with holes to a single outline with "slits"/"fractures" connecting the oute...
SHAPE_POLY_SET CloneDropTriangulation() const
void BooleanSubtract(const SHAPE_POLY_SET &b)
Perform boolean polyset difference.
std::function< void(std::function< void()>)> TASK_SUBMITTER
Callback that submits a unit of work for asynchronous execution.
SEGMENT_ITERATOR IterateSegmentsWithHoles()
Returns an iterator object, for all outlines in the set (with holes)
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
wxString MessageTextFromValue(double aValue, bool aAddUnitLabel=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE) const
A lower-precision version of StringFromValue().
ZONE_SETTINGS handles zones parameters.
void ExportSetting(ZONE &aTarget, bool aFullExport=true) const
Function ExportSetting copy settings to a given zone.
Handle a list of polygons defining a copper zone.
void SetHatchThickness(int aThickness)
void CacheTriangulation(PCB_LAYER_ID aLayer=UNDEFINED_LAYER, const SHAPE_POLY_SET::TASK_SUBMITTER &aSubmitter={})
Create a list of triangles that "fill" the solid areas used for instance to draw these solid areas on...
void SetNeedRefill(bool aNeedRefill)
bool HitTest(const VECTOR2I &aPosition, int aAccuracy=0) const override
Test if a point is near an outline edge or a corner of this zone.
wxString GetItemDescription(UNITS_PROVIDER *aUnitsProvider, bool aFull) const override
Return a user-visible description string of this item.
wxString m_placementAreaSource
void SetDoNotAllowPads(bool aEnable)
void SetLayerProperties(const std::map< PCB_LAYER_ID, ZONE_LAYER_PROPERTIES > &aOther)
ZONE & operator=(const ZONE &aOther)
int m_cornerSmoothingType
bool GetIsRuleArea() const
Accessors to parameters used in Rule Area zones:
PLACEMENT_SOURCE_T m_placementAreaSourceType
std::optional< int > GetLocalClearance() const override
void SetLocalClearance(std::optional< int > aClearance)
bool UnFill()
Removes the zone filling.
bool GetDoNotAllowVias() const
void TransformSolidAreasShapesToPolygon(PCB_LAYER_ID aLayer, SHAPE_POLY_SET &aBuffer) const
Convert solid areas full shapes to polygon set (the full shape is the polygon area with a thick outli...
void SetCornerRadius(unsigned int aRadius)
ZONE_FILL_MODE m_fillMode
THIEVING_SETTINGS m_thievingSettings
bool m_doNotAllowFootprints
bool unFillLocked()
Internal implementation of UnFill() that assumes the caller already holds m_filledPolysListMutex.
BOARD_ITEM * Duplicate(bool addToParentGroup, BOARD_COMMIT *aCommit=nullptr) const override
Create a copy of this BOARD_ITEM.
int GetThievingLineWidth() const
void AddPolygon(std::vector< VECTOR2I > &aPolygon)
Add a polygon to the zone outline.
double m_hatchSmoothingValue
void SetLocalFlags(int aFlags)
void TransformSmoothedOutlineToPolygon(SHAPE_POLY_SET &aBuffer, int aClearance, int aError, ERROR_LOC aErrorLoc, SHAPE_POLY_SET *aBoardOutline) const
Convert the outlines shape to a polygon with no holes inflated (optional) by max( aClearanceValue,...
int m_thermalReliefSpokeWidth
wxString GetPlacementAreaSource() const
bool HitTestCutout(const VECTOR2I &aRefPos, int *aOutlineIdx=nullptr, int *aHoleIdx=nullptr) const
Test if the given point is contained within a cutout of the zone.
EDA_ANGLE m_hatchOrientation
void Mirror(const VECTOR2I &aMirrorRef, FLIP_DIRECTION aFlipDirection) override
Mirror the outlines relative to a given horizontal axis the layer is not changed.
std::map< PCB_LAYER_ID, std::set< int > > m_insulatedIslands
For each layer, a set of insulated islands that were not removed.
wxString m_zoneName
An optional unique name for this zone, used for identifying it in DRC checking.
void HatchBorder()
Compute the hatch lines depending on the hatch parameters and stores it in the zone's attribute m_bor...
std::map< PCB_LAYER_ID, std::shared_ptr< SHAPE_POLY_SET > > m_FilledPolysList
void SetBorderDisplayStyle(ZONE_BORDER_DISPLAY_STYLE aBorderHatchStyle, int aBorderHatchPitch, bool aRebuilBorderdHatch)
Set all hatch parameters for the zone.
bool GetDoNotAllowPads() const
const BOX2I GetBoundingBox() const override
void SetMinThickness(int aMinThickness)
void SetPlacementAreaSource(const wxString &aSource)
BOX2I computeBoundingBox() const
Compute the bbox from scratch. Shared so the cached value can't diverge from the live one.
void SetThievingOrientation(const EDA_ANGLE &aOrientation)
double ViewGetLOD(int aLayer, const KIGFX::VIEW *aView) const override
Return the level of detail (LOD) of the item.
PLACEMENT_SOURCE_T GetPlacementAreaSourceType() const
std::mutex m_filledPolysListMutex
void SetThievingPattern(THIEVING_PATTERN aPattern)
wxString GetFriendlyName() const override
bool GetDoNotAllowTracks() const
int GetLocalFlags() const
EDA_ITEM * Clone() const override
Create a duplicate of this item with linked list members set to NULL.
void SetHatchOrientation(const EDA_ANGLE &aStep)
void SetThievingElementSize(int aSize)
void SetHatchSmoothingValue(double aValue)
std::map< PCB_LAYER_ID, ZONE_LAYER_PROPERTIES > m_layerProperties
bool HitTestForCorner(const VECTOR2I &refPos, int aAccuracy, SHAPE_POLY_SET::VERTEX_INDEX *aCornerHit=nullptr) const
Test if the given VECTOR2I is near a corner.
void SetHatchSmoothingLevel(int aLevel)
void SetThermalReliefSpokeWidth(int aThermalReliefSpokeWidth)
virtual PCB_LAYER_ID GetLayer() const override
Return the primary layer this item is on.
void SetPlacementAreaSourceType(PLACEMENT_SOURCE_T aType)
virtual void SetLayer(PCB_LAYER_ID aLayer) override
Set the layer this item is on.
ISLAND_REMOVAL_MODE GetIslandRemovalMode() const
SHAPE_POLY_SET * Outline()
ZONE(BOARD_ITEM_CONTAINER *parent)
void Serialize(google::protobuf::Any &aContainer) const override
Serializes this object to the given Any message.
bool SetNetCode(int aNetCode, bool aNoAssert) override
Override that clamps the netcode to 0 when this zone is in copper-thieving fill mode.
void Move(const VECTOR2I &offset) override
Move the outlines.
bool IsIsland(PCB_LAYER_ID aLayer, int aPolyIdx) const
Check if a given filled polygon is an insulated island.
std::atomic< int > m_bboxCacheTimeStamp
bool IsCopperThieving() const
BOX2I m_bboxCache
Lock-free bbox cache, valid while m_bboxCacheTimeStamp matches the board timestamp.
SHAPE_POLY_SET * m_Poly
Outline of the zone.
TEARDROP_TYPE m_teardropType
std::map< PCB_LAYER_ID, HASH_128 > m_filledPolysHash
A hash value used in zone filling calculations to see if the filled areas are up to date.
long long int GetMinIslandArea() const
int m_hatchSmoothingLevel
void SetThievingStagger(bool aStagger)
double Similarity(const BOARD_ITEM &aOther) const override
Return a measure of how likely the other object is to represent the same object.
void SetIsRuleArea(bool aEnable)
void CopyFrom(const BOARD_ITEM *aOther) override
void SetThievingGap(int aGap)
void SetDoNotAllowTracks(bool aEnable)
void SetFilledPolysList(PCB_LAYER_ID aLayer, const SHAPE_POLY_SET &aPolysList)
Set the list of filled polygons.
bool m_placementAreaEnabled
Placement rule area data.
const wxString & GetZoneName() const
void CacheBoundingBox()
Used to preload the zone bounding box cache so we don't have to worry about mutex-locking it each tim...
int GetMinThickness() const
virtual void swapData(BOARD_ITEM *aImage) override
bool HitTestForEdge(const VECTOR2I &refPos, int aAccuracy, SHAPE_POLY_SET::VERTEX_INDEX *aCornerHit=nullptr) const
Test if the given VECTOR2I is near a segment defined by 2 corners.
SHAPE_POLY_SET GetBoardOutline() const
void RemoveCutout(int aOutlineIdx, int aHoleIdx)
Remove a cutout from the zone.
void Rotate(const VECTOR2I &aCentre, const EDA_ANGLE &aAngle) override
Rotate the outlines.
bool HigherPriority(const ZONE *aOther) const
bool HitTestFilledArea(PCB_LAYER_ID aLayer, const VECTOR2I &aRefPos, int aAccuracy=0) const
Test if the given VECTOR2I is within the bounds of a filled area of this zone.
void SetIsFilled(bool isFilled)
std::mutex m_layerSetMutex
void SetFillMode(ZONE_FILL_MODE aFillMode)
BITMAPS GetMenuImage() const override
Return a pointer to an image to be used in menus.
ZONE_CONNECTION GetPadConnection() const
int GetHatchThickness() const
double GetHatchHoleMinArea() const
void SetLayerSet(const LSET &aLayerSet) override
void GetMsgPanelInfo(EDA_DRAW_FRAME *aFrame, std::vector< MSG_PANEL_ITEM > &aList) override
Populate aList of MSG_PANEL_ITEM objects with it's internal state for display purposes.
virtual bool IsOnLayer(PCB_LAYER_ID) const override
Test to see if this object is on the given layer.
int m_hatchBorderAlgorithm
bool GetPlacementAreaEnabled() const
void SetDoNotAllowVias(bool aEnable)
bool IsTeardropArea() const
std::vector< SEG > m_borderHatchLines
VECTOR2I GetPosition() const override
int GetThermalReliefSpokeWidth() const
void SetNet(NETINFO_ITEM *aNetInfo) override
Override that drops aNetInfo when this zone is in copper-thieving fill mode.
virtual void Flip(const VECTOR2I &aCentre, FLIP_DIRECTION aFlipDirection) override
Flip this object, i.e.
void BuildHashValue(PCB_LAYER_ID aLayer)
Build the hash value of m_FilledPolysList, and store it internally in m_filledPolysHash.
void SetThermalReliefGap(int aThermalReliefGap)
EDA_ANGLE GetHatchOrientation() const
bool BuildSmoothedPoly(SHAPE_POLY_SET &aSmoothedPoly, PCB_LAYER_ID aLayer, SHAPE_POLY_SET *aBoardOutline, SHAPE_POLY_SET *aSmoothedPolyWithApron=nullptr) const
const VECTOR2I & GetCornerPosition(int aCornerIndex) const
bool GetDoNotAllowFootprints() const
ZONE_FILL_MODE GetFillMode() const
double m_hatchHoleMinArea
virtual LSET GetLayerSet() const override
Return a std::bitset of all layers on which the item physically resides.
bool GetThievingStagger() const
void SetDoNotAllowFootprints(bool aEnable)
void SetBorderHatchPitch(int aPitch)
void SetThievingLineWidth(int aWidth)
void GetInteractingZones(PCB_LAYER_ID aLayer, std::vector< ZONE * > *aSameNetCollidingZones, std::vector< ZONE * > *aOtherNetIntersectingZones) const
Some intersecting zones, despite being on the same layer with the same net, cannot be merged due to o...
void SetLayerSetAndRemoveUnusedFills(const LSET &aLayerSet)
Set the zone to be on the aLayerSet layers and only remove the fill polygons from the unused layers,...
double CalculateOutlineArea()
Compute the area of the zone outline (not the filled area).
int GetThievingGap() const
void SetHatchHoleMinArea(double aPct)
bool Deserialize(const google::protobuf::Any &aContainer) override
Deserializes the given protobuf message into this object.
bool IsConflicting() const
For rule areas which exclude footprints (and therefore participate in courtyard conflicts during move...
bool m_doNotAllowZoneFills
ISLAND_REMOVAL_MODE m_islandRemovalMode
std::vector< SEG > GetHatchLines() const
bool m_isFilled
True when a zone was filled, false after deleting the filled areas.
double GetHatchSmoothingValue() const
bool AppendCorner(VECTOR2I aPosition, int aHoleIdx, bool aAllowDuplication=false)
Add a new corner to the zone outline (to the main outline or a hole)
std::atomic< bool > m_needRefill
False when a zone was refilled, true after changes in zone params.
THIEVING_PATTERN GetThievingPattern() const
bool GetDoNotAllowZoneFills() const
void MoveEdge(const VECTOR2I &offset, int aEdge)
Move the outline Edge.
int GetHatchSmoothingLevel() const
unsigned int GetCornerRadius() const
int GetCornerSmoothingType() const
int GetThievingElementSize() const
SHAPE_POLY_SET GetLibraryOutline() const
bool IsOnCopperLayer() const override
double CalculateFilledArea()
Compute the area currently occupied by the zone fill.
void SetDoNotAllowZoneFills(bool aEnable)
void OnFootprintRescaled(double aRatioX, double aRatioY, double aLinearFactor, const VECTOR2I &aAnchor, const EDA_ANGLE &aParentRotate) override
Apply a parent footprint scale to this item.
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false) const override
Convert the zone shape to a closed polygon Used in filling zones calculations Circles and arcs are ap...
void SetAssignedPriority(unsigned aPriority)
unsigned int m_cornerRadius
void SetPadConnection(ZONE_CONNECTION aPadConnection)
void SetZoneName(const wxString &aName)
bool operator==(const ZONE &aOther) const
void UnHatchBorder()
Clear the zone's hatch.
void SetIslandRemovalMode(ISLAND_REMOVAL_MODE aRemove)
EDA_ANGLE GetThievingOrientation() const
void SetOutline(SHAPE_POLY_SET *aOutline)
PCB_LAYER_ID GetFirstLayer() const
void SetMinIslandArea(long long int aArea)
virtual std::vector< int > ViewGetLayers() const override
Return the all the layers within the VIEW the object is painted on.
HASH_128 GetHashValue(PCB_LAYER_ID aLayer)
ZONE_CONNECTION m_PadConnection
void InitDataFromSrcInCopyCtor(const ZONE &aZone, PCB_LAYER_ID aLayer=UNDEFINED_LAYER)
Copy aZone data to me.
int GetThermalReliefGap() const
void SetHatchGap(int aStep)
static int GetDefaultHatchPitch()
void SetPlacementAreaEnabled(bool aEnabled)
unsigned GetAssignedPriority() const
int GetNumCorners(void) const
Access to m_Poly parameters.
bool SameNet(const ZONE *aOther) const
virtual std::shared_ptr< SHAPE > GetEffectiveShape(PCB_LAYER_ID aLayer=UNDEFINED_LAYER, FLASHING aFlash=FLASHING::DEFAULT) const override
Some pad shapes can be complex (rounded/chamfered rectangle), even without considering custom shapes.
ZONE_BORDER_DISPLAY_STYLE m_borderStyle
long long int m_minIslandArea
When island removal mode is set to AREA, islands below this area will be removed.
A type-safe container of any type.
@ ROUND_ALL_CORNERS
All angles are rounded.
static constexpr EDA_ANGLE ANGLE_0
#define PCB_EDIT_FRAME_NAME
#define COURTYARD_CONFLICT
temporary set when moving footprints having courtyard overlapping
a few functions useful in geometry calculations.
Some functions to handle hotkeys in KiCad.
PCB_LAYER_ID FlipLayer(PCB_LAYER_ID aLayerId, int aCopperLayersCount)
FLASHING
Enum used during connectivity building to ensure we do not query connectivity while building the data...
bool IsCopperLayer(int aLayerId)
Test whether a layer is a copper layer.
@ LAYER_CONFLICTS_SHADOW
Shadow layer for items flagged conflicting.
@ LAYER_FOOTPRINTS_FR
Show footprints on front.
@ LAYER_ZONES
Control for copper zone opacity/visibility (color ignored).
@ LAYER_ZONE_START
Virtual layers for stacking zones and tracks on a given copper layer.
@ LAYER_FOOTPRINTS_BK
Show footprints on back.
PCB_LAYER_ID
A quick note on layer IDs:
size_t longest_common_subset(const _Container &__c1, const _Container &__c2)
Returns the length of the longest common subset of values between two containers.
void PackLayerSet(google::protobuf::RepeatedField< int > &aOutput, const LSET &aLayerSet)
LSET UnpackLayerSet(const google::protobuf::RepeatedField< int > &aProtoLayerSet)
KICOMMON_API void PackPolySet(types::PolySet &aOutput, const SHAPE_POLY_SET &aInput, const EDA_IU_SCALE &aScale)
KICOMMON_API VECTOR2I UnpackVector2(const types::Vector2 &aInput, const EDA_IU_SCALE &aScale)
KICOMMON_API void PackVector2(types::Vector2 &aOutput, const VECTOR2I &aInput, const EDA_IU_SCALE &aScale)
KICOMMON_API SHAPE_POLY_SET UnpackPolySet(const types::PolySet &aInput, const EDA_IU_SCALE &aScale)
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
#define IMPLEMENT_ENUM_TO_WXANY(type)
#define NO_SETTER(owner, type)
@ PT_DEGREE
Angle expressed in degrees.
@ PT_COORD
Coordinate expressed in distance units (mm/inch)
@ PT_AREA
Area expressed in distance units-squared (mm/inch)
@ PT_SIZE
Size expressed in distance units (mm/inch)
std::optional< std::unique_ptr< VALIDATION_ERROR > > VALIDATOR_RESULT
Null optional means validation succeeded.
wxString UnescapeString(const wxString &aSource)
void AccumulateDescription(wxString &aDesc, const wxString &aItem)
Utility to build comma separated lists in messages.
A storage class for 128-bit hash value.
Structure to hold the necessary information in order to index a vertex on a SHAPE_POLY_SET object: th...
std::optional< VECTOR2I > hatching_offset
TEARDROP_TYPE
define the type of a teardrop: on a via or pad, or a track end
wxString result
Test unit parsing edge cases and error handling.
@ PCB_ZONE_T
class ZONE, a copper pour area
VECTOR2< int32_t > VECTOR2I
static SHAPE_POLY_SET g_nullPoly
static struct ZONE_DESC _ZONE_DESC
THIEVING_PATTERN
Shape stamped onto the grid for a copper-thieving fill.
ISLAND_REMOVAL_MODE
Whether or not to remove isolated islands from a zone.
ZONE_BORDER_DISPLAY_STYLE
Zone border styles.
#define ZONE_CLEARANCE_MAX_VALUE_MM
ZONE_CONNECTION
How pads are covered by copper in zone.
@ THERMAL
Use thermal relief for pads.
@ THT_THERMAL
Thermal relief only for THT pads.
@ NONE
Pads are not covered.
@ FULL
pads are covered by copper
#define ZONE_BORDER_HATCH_DIST_MM
#define ZONE_BORDER_HATCH_MINDIST_MM
#define ZONE_THICKNESS_MIN_VALUE_MM
#define ZONE_BORDER_HATCH_MAXDIST_MM