37#include <math_for_graphics.h>
51 m_CornerSelection( nullptr ),
74 m_CornerSelection( nullptr )
96 board->IncrementTimeStamp();
180 return new ZONE( *
this );
213 change |= !pair.second->IsEmpty();
215 pair.second->RemoveAllContours();
269 if( aLayerSet.count() == 0 )
301 aLayers[ aCount++ ] = layer;
312 constexpr double HIDE = std::numeric_limits<double>::max();
322 bool flipped = parentFP->GetLayer() ==
B_Cu;
347 std::unordered_map<const ZONE*, BOX2I>& cache = board->m_ZoneBBoxCache;
350 std::shared_lock<std::shared_mutex> readLock( board->m_CachesMutex );
352 auto cacheIter = cache.find(
this );
354 if( cacheIter != cache.end() )
355 return cacheIter->second;
361 std::unique_lock<std::shared_mutex> writeLock( board->m_CachesMutex );
362 cache[ this ] = bbox;
385 *aSource =
_(
"zone" );
471 for(
int ii = 0; ii < count; ii++ )
542 msg << wxT(
" " ) <<
_(
"Cutout" );
544 aList.emplace_back(
_(
"Type" ), msg );
566 aList.emplace_back(
_(
"Restrictions" ), msg );
574 aList.emplace_back(
_(
"Resolved Netclass" ),
579 aList.emplace_back(
_(
"Priority" ),
586 aList.emplace_back(
_(
"Status" ),
_(
"Locked" ) );
592 if( layers.size() == 1 )
596 else if (layers.size() == 2 )
598 layerDesc.Printf(
_(
"%s and %s" ),
602 else if (layers.size() == 3 )
604 layerDesc.Printf(
_(
"%s, %s and %s" ),
609 else if( layers.size() > 3 )
611 layerDesc.Printf(
_(
"%s, %s and %d more" ),
614 static_cast<int>( layers.size() - 2 ) );
617 aList.emplace_back(
_(
"Layer" ), layerDesc );
624 case ZONE_FILL_MODE::POLYGONS: msg =
_(
"Solid" );
break;
625 case ZONE_FILL_MODE::HATCH_PATTERN: msg =
_(
"Hatched" );
break;
626 default: msg =
_(
"Unknown" );
break;
629 aList.emplace_back(
_(
"Fill Mode" ), msg );
631 aList.emplace_back(
_(
"Filled Area" ),
637 if( !source.IsEmpty() )
639 aList.emplace_back( wxString::Format(
_(
"Min Clearance: %s" ),
641 wxString::Format(
_(
"(from %s)" ),
650 count += ii.second->TotalVertices();
652 aList.emplace_back(
_(
"Corner Count" ), wxString::Format( wxT(
"%d" ), count ) );
666 pair.second->Move( offset );
678 if( it !=
GetBoard()->m_ZoneBBoxCache.end() )
679 it->second.Move( offset );
687 return _(
"Rule Area" );
689 return _(
"Teardrop Area" );
691 return _(
"Copper Zone" );
693 return _(
"Non-copper Zone" );
719 pair.second->Rotate( aAngle, aCentre );
725 Mirror( aCentre, aFlipLeftRight );
727 std::map<PCB_LAYER_ID, SHAPE_POLY_SET> fillsCopy;
731 fillsCopy[oldLayer] = *shapePtr;
736 for(
auto& [oldLayer, shape] : fillsCopy )
746 m_Poly->
Mirror( aMirrorLeftRight, !aMirrorLeftRight, aMirrorRef );
751 pair.second->Mirror( aMirrorLeftRight, !aMirrorLeftRight, aMirrorRef );
786 if( aPolygon.empty() )
792 for(
const VECTOR2I& pt : aPolygon )
813 m_Poly->
Append( aPosition.
x, aPosition.
y, -1, aHoleIdx, aAllowDuplication );
826 if( layers.size() == 1 )
830 else if (layers.size() == 2 )
832 layerDesc.Printf(
_(
"on %s and %s" ),
836 else if (layers.size() == 3 )
838 layerDesc.Printf(
_(
"on %s, %s and %s" ),
843 else if( layers.size() > 3 )
845 layerDesc.Printf(
_(
"on %s, %s and %zu more" ),
855 return wxString::Format(
_(
"Rule Area Cutout %s" ), layerDesc );
857 return wxString::Format(
_(
"Zone Cutout %s" ), layerDesc );
862 return wxString::Format(
_(
"Rule Area %s" ), layerDesc );
864 return wxString::Format(
_(
"Zone %s %s" ),
GetNetnameMsg(), layerDesc );
876 int aBorderHatchPitch,
bool aRebuildBorderHatch )
878 aBorderHatchPitch = std::max( aBorderHatchPitch,
880 aBorderHatchPitch = std::min( aBorderHatchPitch,
885 if( aRebuildBorderHatch )
906 return tst.
x < ref.
x;
929 if( iterator->x < min_x )
932 if( iterator->x > max_x )
935 if( iterator->y < min_y )
938 if( iterator->y > max_y )
945 if(
m_borderStyle == ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_EDGE )
955 std::vector<int> slope_flags;
958 slope_flags = { 1, -1 };
962 slope_flags = { -1 };
964 for(
int slope_flag : slope_flags )
966 double slope = 0.707106 * slope_flag;
967 int64_t max_a, min_a;
969 if( slope_flag == 1 )
971 max_a =
KiROUND( max_y - slope * min_x );
972 min_a =
KiROUND( min_y - slope * max_x );
976 max_a =
KiROUND( max_y - slope * max_x );
977 min_a =
KiROUND( min_y - slope * min_x );
980 min_a = (min_a / spacing) * spacing;
984 int offset = (layer * 7) / 8;
988 std::vector<VECTOR2I> pointbuffer;
989 pointbuffer.reserve( 256 );
991 for( int64_t a = min_a; a < max_a; a += spacing )
998 const SEG seg = *iterator;
1001 if( FindLineSegmentIntersection( a, slope, seg.
A.
x, seg.
A.
y, seg.
B.
x, seg.
B.
y, x, y ) )
1008 if( pointbuffer.size() > 2 )
1012 for(
size_t ip = 0; ip + 1 < pointbuffer.size(); ip += 2 )
1014 int dx = pointbuffer[ip + 1].x - pointbuffer[ip].x;
1019 if(
m_borderStyle == ZONE_BORDER_DISPLAY_STYLE::DIAGONAL_FULL
1020 ||
std::abs( dx ) < 2 * hatch_line_len )
1026 double dy = pointbuffer[ip + 1].y - pointbuffer[ip].y;
1030 dx = hatch_line_len;
1032 dx = -hatch_line_len;
1034 int x1 =
KiROUND( pointbuffer[ip].x + dx );
1035 int x2 =
KiROUND( pointbuffer[ip + 1].x - dx );
1036 int y1 =
KiROUND( pointbuffer[ip].y + dx * slope );
1037 int y2 =
KiROUND( pointbuffer[ip + 1].y - dx * slope );
1059 return BITMAPS::add_zone;
1067 std::swap( *
static_cast<ZONE*
>(
this ), *
static_cast<ZONE*
>( aImage) );
1076 poly->CacheTriangulation();
1101 std::vector<ZONE*>* aOtherNetIntersectingZones )
const
1110 if( candidate ==
this )
1113 if( !candidate->GetLayerSet().test( aLayer ) )
1116 if( candidate->GetIsRuleArea() || candidate->IsTeardropArea() )
1119 if( !candidate->GetBoundingBox().Intersects( bbox ) )
1122 if( candidate->GetNetCode() ==
GetNetCode() )
1125 aSameNetCollidingZones->push_back( candidate );
1129 aOtherNetIntersectingZones->push_back( candidate );
1150 aSmoothedPoly = flattened;
1156 bool keepExternalFillets =
false;
1163 smooth_requested =
false;
1176 if( !smooth_requested )
1199 aSmoothedPoly = flattened;
1204 if( keepExternalFillets && smooth_requested )
1206 withFillets = flattened;
1207 smooth( withFillets );
1209 maxExtents = &withFillets;
1217 std::vector<ZONE*> sameNetCollidingZones;
1218 std::vector<ZONE*> diffNetIntersectingZones;
1221 for(
ZONE* sameNetZone : sameNetCollidingZones )
1223 BOX2I sameNetBoundingBox = sameNetZone->GetBoundingBox();
1235 for(
ZONE* diffNetZone : diffNetIntersectingZones )
1237 if( diffNetZone->HigherPriority( sameNetZone )
1238 && diffNetZone->GetBoundingBox().Intersects( sameNetBoundingBox ) )
1247 bool isolated =
false;
1267 smooth( aSmoothedPoly );
1269 if( aSmoothedPolyWithApron )
1273 *aSmoothedPolyWithApron = aSmoothedPoly;
1291 std::shared_ptr<SHAPE_POLY_SET>& poly = pair.second;
1293 for(
int i = 0; i < poly->OutlineCount(); i++ )
1295 m_area += poly->Outline( i ).Area();
1297 for(
int j = 0; j < poly->HoleCount( i ); j++ )
1298 m_area -= poly->Hole( i, j ).Area();
1334 aClearance += maxError;
1336 polybuffer.
Inflate( aClearance, CORNER_STRATEGY::ROUND_ALL_CORNERS, maxError );
1340 aBuffer.
Append( polybuffer );
1347 return std::make_shared<SHAPE_NULL>();
1354 int aError,
ERROR_LOC aErrorLoc,
bool aIgnoreLineWidth )
const
1356 wxASSERT_MSG( !aIgnoreLineWidth, wxT(
"IgnoreLineWidth has no meaning for zones." ) );
1373 aClearance += aError;
1379 aBuffer.
Append( temp_buf );
1395 const ZONE& other =
static_cast<const ZONE&
>( aOther );
1396 return *
this == other;
1460 const ZONE& other =
static_cast<const ZONE&
>( aOther );
1465 double similarity = 1.0;
1504 std::vector<VECTOR2I> corners;
1505 std::vector<VECTOR2I> otherCorners;
1535 if( layerEnum.
Choices().GetCount() == 0 )
1545 if( zcMap.
Choices().GetCount() == 0 )
1547 zcMap.
Undefined( ZONE_CONNECTION::INHERITED );
1548 zcMap.
Map( ZONE_CONNECTION::INHERITED,
_HKI(
"Inherited" ) )
1549 .
Map( ZONE_CONNECTION::NONE,
_HKI(
"None" ) )
1550 .
Map( ZONE_CONNECTION::THERMAL,
_HKI(
"Thermal reliefs" ) )
1551 .
Map( ZONE_CONNECTION::FULL,
_HKI(
"Solid" ) )
1552 .
Map( ZONE_CONNECTION::THT_THERMAL,
_HKI(
"Thermal reliefs for PTH" ) );
1557 if( zfmMap.
Choices().GetCount() == 0 )
1559 zfmMap.
Undefined( ZONE_FILL_MODE::POLYGONS );
1560 zfmMap.
Map( ZONE_FILL_MODE::POLYGONS,
_HKI(
"Solid fill" ) )
1561 .
Map( ZONE_FILL_MODE::HATCH_PATTERN,
_HKI(
"Hatch pattern" ) );
1566 if( irmMap.
Choices().GetCount() == 0 )
1568 irmMap.
Undefined( ISLAND_REMOVAL_MODE::ALWAYS );
1569 irmMap.
Map( ISLAND_REMOVAL_MODE::ALWAYS,
_HKI(
"Always" ) )
1570 .
Map( ISLAND_REMOVAL_MODE::NEVER,
_HKI(
"Never" ) )
1571 .
Map( ISLAND_REMOVAL_MODE::AREA,
_HKI(
"Below area limit" ) );
1581 PROPERTY_DISPLAY::PT_COORD,
1583 posX->SetIsHiddenFromPropertiesManager();
1587 PROPERTY_DISPLAY::PT_COORD,
1589 posY->SetIsHiddenFromPropertiesManager();
1597 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
1598 return !zone->GetIsRuleArea() &&
IsCopperLayer( zone->GetFirstLayer() );
1603 auto isHatchedFill =
1606 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
1607 return zone->GetFillMode() == ZONE_FILL_MODE::HATCH_PATTERN;
1612 auto isAreaBasedIslandRemoval =
1615 if(
ZONE* zone =
dynamic_cast<ZONE*
>( aItem ) )
1616 return zone->GetIslandRemovalMode() == ISLAND_REMOVAL_MODE::AREA;
1627 .SetIsHiddenFromPropertiesManager();
1630 _HKI(
"Net" ), isCopperZone );
1632 _HKI(
"Net Class" ), isCopperZone );
1636 .SetAvailableFunc( isCopperZone );
1641 const wxString groupFill =
_HKI(
"Fill Style" );
1650 PROPERTY_DISPLAY::PT_DEGREE ),
1655 auto atLeastMinWidthValidator =
1658 int val = aValue.As<
int>();
1659 ZONE* zone =
dynamic_cast<ZONE*
>( aZone );
1660 wxCHECK( zone, std::nullopt );
1662 if( val < zone->GetMinThickness() )
1664 return std::make_unique<VALIDATION_ERROR_MSG>(
1665 _(
"Cannot be less than zone minimum width" ) );
1668 return std::nullopt;
1716 const wxString groupElectrical =
_HKI(
"Electrical" );
1720 PROPERTY_DISPLAY::PT_SIZE );
1723 clearanceOverride->SetValidator( PROPERTY_VALIDATORS::RangeIntValidator<0, maxClearance> );
1727 PROPERTY_DISPLAY::PT_SIZE );
1728 minWidth->SetAvailableFunc( isCopperZone );
1735 padConnections->SetAvailableFunc( isCopperZone );
1739 PROPERTY_DISPLAY::PT_SIZE );
1740 thermalGap->SetAvailableFunc( isCopperZone );
1745 PROPERTY_DISPLAY::PT_SIZE );
1746 thermalSpokeWidth->SetAvailableFunc( isCopperZone );
1747 thermalSpokeWidth->SetValidator( atLeastMinWidthValidator );
1749 propMgr.
AddProperty( clearanceOverride, groupElectrical );
1751 propMgr.
AddProperty( padConnections, groupElectrical );
1752 propMgr.
AddProperty( thermalGap, groupElectrical );
1753 propMgr.
AddProperty( thermalSpokeWidth, groupElectrical );
constexpr int ARC_HIGH_DEF
constexpr EDA_IU_SCALE pcbIUScale
BITMAPS
A list of all bitmap identifiers.
A base class derived from BOARD_ITEM for items that can be connected and have a net,...
wxString GetNetnameMsg() const
virtual NETCLASS * GetEffectiveNetClass() const
Return the NETCLASS for this item.
wxString GetNetname() const
NETINFO_ITEM * m_netinfo
Store all information about the net that item belongs to.
virtual int GetOwnClearance(PCB_LAYER_ID aLayer, wxString *aSource=nullptr) const
Return an item's "own" clearance in internal units.
TEARDROP_PARAMETERS & GetTeardropParams()
Container for design settings for a BOARD object.
ZONE_SETTINGS & GetDefaultZoneSettings()
bool m_ZoneKeepExternalFillets
Abstract interface for BOARD_ITEMs capable of storing other items inside.
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
virtual const BOARD * GetBoard() const
Return the BOARD in which this BOARD_ITEM resides, or NULL if none.
FOOTPRINT * GetParentFootprint() const
virtual bool IsLocked() const
wxString GetLayerName() const
Return the name of the PCB layer on which the item resides.
Information pertinent to a Pcbnew printed circuit board.
std::unordered_map< const ZONE *, BOX2I > m_ZoneBBoxCache
BOARD_DESIGN_SETTINGS & GetDesignSettings() const
BOX2< Vec > & Normalize()
Ensure that the height and width are positive.
bool Intersects(const BOX2< Vec > &aRect) const
bool Contains(const Vec &aPoint) const
BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
The base class for create windows for drawing purpose.
A base class for most all the KiCad significant classes used in schematics and boards.
EDA_ITEM & operator=(const EDA_ITEM &aItem)
Assign the members of aItem to another object.
KICAD_T Type() const
Returns the type of object.
bool HasFlag(EDA_ITEM_FLAGS aFlag) const
ENUM_MAP & Map(T aValue, const wxString &aName)
static ENUM_MAP< T > & Instance()
ENUM_MAP & Undefined(T aValue)
Class that other classes need to inherit from, in order to be inspectable.
Hold a (potentially large) number of VIEW_ITEMs and renders them on a graphics device provided by the...
bool IsLayerVisible(int aLayer) const
Return information about visibility of a particular layer.
LSEQ is a sequence (and therefore also a set) of PCB_LAYER_IDs.
LSET is a set of PCB_LAYER_IDs.
static LSET AllLayersMask()
LSEQ Seq(const PCB_LAYER_ID *aWishListSequence, unsigned aCount) const
Return an LSEQ from the union of this LSET and a desired sequence.
static LSET AllCuMask(int aCuLayerCount=MAX_CU_LAYERS)
Return a mask holding the requested number of Cu PCB_LAYER_IDs.
static const wxChar * Name(PCB_LAYER_ID aLayerId)
Return the fixed name association with aLayerId.
int GetLocalThermalGapOverride(wxString *aSource=nullptr) const
PROPERTY_BASE & SetAvailableFunc(std::function< bool(INSPECTABLE *)> aFunc)
Set a callback function to determine whether an object provides this property.
PROPERTY_BASE & SetWriteableFunc(std::function< bool(INSPECTABLE *)> aFunc)
PROPERTY_BASE & SetValidator(PROPERTY_VALIDATOR_FN &&aValidator)
Provide class metadata.Helper macro to map type hashes to names.
void InheritsAfter(TYPE_ID aDerived, TYPE_ID aBase)
Declare an inheritance relationship between types.
static PROPERTY_MANAGER & Instance()
PROPERTY_BASE & AddProperty(PROPERTY_BASE *aProperty, const wxString &aGroup=wxEmptyString)
Register a property.
void OverrideAvailability(TYPE_ID aDerived, TYPE_ID aBase, const wxString &aName, std::function< bool(INSPECTABLE *)> aFunc)
Sets an override availability functor for a base class property of a given derived class.
PROPERTY_BASE & ReplaceProperty(size_t aBase, const wxString &aName, PROPERTY_BASE *aNew, const wxString &aGroup=wxEmptyString)
Replace an existing property for a specific type.
static VALIDATOR_RESULT PositiveRatioValidator(const wxAny &&aValue, EDA_ITEM *aItem)
static VALIDATOR_RESULT PositiveIntValidator(const wxAny &&aValue, EDA_ITEM *aItem)
static VALIDATOR_RESULT RangeIntValidator(const wxAny &&aValue, EDA_ITEM *aItem)
bool PointInside(const VECTOR2I &aPt, int aAccuracy=0, bool aUseBBoxCache=false) const override
Check if point aP lies inside a closed shape.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
bool IsClosed() const override
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
Represent a set of closed polygons.
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
Rotate all vertices by a given angle.
bool CollideEdge(const VECTOR2I &aPoint, VERTEX_INDEX *aClosestVertex=nullptr, int aClearance=0) const
Check whether aPoint collides with any edge of any of the contours of the polygon.
void BooleanSubtract(const SHAPE_POLY_SET &b, POLYGON_MODE aFastMode)
Perform boolean polyset difference For aFastMode meaning, see function booleanOp.
void InflateWithLinkedHoles(int aFactor, CORNER_STRATEGY aCornerStrategy, int aMaxError, POLYGON_MODE aFastMode)
Perform outline inflation/deflation, using round corners.
ITERATOR IterateWithHoles(int aOutline)
void Fracture(POLYGON_MODE aFastMode)
Convert a set of polygons with holes to a single outline with "slits"/"fractures" connecting the oute...
void ClearArcs()
Removes all arc references from all the outlines and holes in the polyset.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
virtual void CacheTriangulation(bool aPartition=true, bool aSimplify=false)
Build a polygon triangulation, needed to draw a polygon on OpenGL and in some other calculations.
double Area()
Return the area of this poly set.
void SetVertex(const VERTEX_INDEX &aIndex, const VECTOR2I &aPos)
Accessor function to set the position of a specific point.
bool IsEmpty() const
Return true if the set is empty (no polygons at all)
void BooleanAdd(const SHAPE_POLY_SET &b, POLYGON_MODE aFastMode)
Perform boolean polyset union For aFastMode meaning, see function booleanOp.
bool Collide(const SHAPE *aShape, int aClearance=0, int *aActual=nullptr, VECTOR2I *aLocation=nullptr) const override
Check if the boundary of shape (this) lies closer to the shape aShape than aClearance,...
int TotalVertices() const
Return total number of vertices stored in the set.
void BooleanIntersection(const SHAPE_POLY_SET &b, POLYGON_MODE aFastMode)
Perform boolean polyset intersection For aFastMode meaning, see function booleanOp.
void Inflate(int aAmount, CORNER_STRATEGY aCornerStrategy, int aMaxError, bool aSimplify=false)
Perform outline inflation/deflation.
int HoleCount(int aOutline) const
Returns the number of holes in a given outline.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
int AddHole(const SHAPE_LINE_CHAIN &aHole, int aOutline=-1)
Adds a new hole to the given outline (default: last) and returns its index.
void Mirror(bool aX=true, bool aY=false, const VECTOR2I &aRef={ 0, 0 })
Mirror the line points about y or x (or both)
bool GetNeighbourIndexes(int aGlobalIndex, int *aPrevious, int *aNext) const
Return the global indexes of the previous and the next corner of the aGlobalIndex-th corner of a cont...
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
SHAPE_LINE_CHAIN & Hole(int aOutline, int aHole)
Return the reference to aHole-th hole in the aIndex-th outline.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
bool CollideVertex(const VECTOR2I &aPoint, VERTEX_INDEX *aClosestVertex=nullptr, int aClearance=0) const
Check whether aPoint collides with any vertex of any of the contours of the polygon.
const VECTOR2I & CVertex(int aIndex, int aOutline, int aHole) const
Return the index-th vertex in a given hole outline within a given outline.
int OutlineCount() const
Return the number of outlines in the set.
void Move(const VECTOR2I &aVector) override
bool Contains(const VECTOR2I &aP, int aSubpolyIndex=-1, int aAccuracy=0, bool aUseBBoxCaches=false) const
Return true if a given subpolygon contains the point aP.
SHAPE_POLY_SET CloneDropTriangulation() const
SEGMENT_ITERATOR IterateSegmentsWithHoles()
Returns an iterator object, for all outlines in the set (with holes)
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
wxString MessageTextFromValue(double aValue, bool aAddUnitLabel=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE) const
A lower-precision version of StringFromValue().
ZONE_SETTINGS handles zones parameters.
void ExportSetting(ZONE &aTarget, bool aFullExport=true) const
Function ExportSetting copy settings to a given zone.
Handle a list of polygons defining a copper zone.
void SetHatchThickness(int aThickness)
SHAPE_POLY_SET::VERTEX_INDEX * m_CornerSelection
The index of the corner being moved or nullptr if no corner is selected.
void SetNeedRefill(bool aNeedRefill)
bool HitTest(const VECTOR2I &aPosition, int aAccuracy=0) const override
Test if a point is near an outline edge or a corner of this zone.
wxString GetItemDescription(UNITS_PROVIDER *aUnitsProvider) const override
Return a user-visible description string of this item.
ZONE & operator=(const ZONE &aOther)
int m_cornerSmoothingType
void Mirror(const VECTOR2I &aMirrorRef, bool aMirrorLeftRight)
Mirror the outlines relative to a given horizontal axis the layer is not changed.
bool GetIsRuleArea() const
Accessors to parameters used in Rule Area zones:
std::optional< int > GetLocalClearance() const override
void SetLocalClearance(std::optional< int > aClearance)
bool UnFill()
Removes the zone filling.
bool GetDoNotAllowVias() const
void TransformSolidAreasShapesToPolygon(PCB_LAYER_ID aLayer, SHAPE_POLY_SET &aBuffer) const
Convert solid areas full shapes to polygon set (the full shape is the polygon area with a thick outli...
void SetCornerRadius(unsigned int aRadius)
ZONE_FILL_MODE m_fillMode
How to fill areas:
bool m_doNotAllowFootprints
virtual void ViewGetLayers(int aLayers[], int &aCount) const override
Return the all the layers within the VIEW the object is painted on.
void AddPolygon(std::vector< VECTOR2I > &aPolygon)
Add a polygon to the zone outline.
double m_hatchSmoothingValue
void SetLocalFlags(int aFlags)
void TransformSmoothedOutlineToPolygon(SHAPE_POLY_SET &aBuffer, int aClearance, int aError, ERROR_LOC aErrorLoc, SHAPE_POLY_SET *aBoardOutline) const
Convert the outlines shape to a polygon with no holes inflated (optional) by max( aClearanceValue,...
int m_thermalReliefSpokeWidth
bool HitTestCutout(const VECTOR2I &aRefPos, int *aOutlineIdx=nullptr, int *aHoleIdx=nullptr) const
Test if the given point is contained within a cutout of the zone.
EDA_ANGLE m_hatchOrientation
void CacheTriangulation(PCB_LAYER_ID aLayer=UNDEFINED_LAYER)
Create a list of triangles that "fill" the solid areas used for instance to draw these solid areas on...
std::map< PCB_LAYER_ID, std::set< int > > m_insulatedIslands
For each layer, a set of insulated islands that were not removed.
wxString m_zoneName
An optional unique name for this zone, used for identifying it in DRC checking.
void HatchBorder()
Compute the hatch lines depending on the hatch parameters and stores it in the zone's attribute m_bor...
std::map< PCB_LAYER_ID, std::shared_ptr< SHAPE_POLY_SET > > m_FilledPolysList
void SetBorderDisplayStyle(ZONE_BORDER_DISPLAY_STYLE aBorderHatchStyle, int aBorderHatchPitch, bool aRebuilBorderdHatch)
Set all hatch parameters for the zone.
MD5_HASH GetHashValue(PCB_LAYER_ID aLayer)
bool GetDoNotAllowPads() const
const BOX2I GetBoundingBox() const override
void SetMinThickness(int aMinThickness)
wxString GetFriendlyName() const override
bool GetDoNotAllowTracks() const
int GetLocalFlags() const
EDA_ITEM * Clone() const override
Create a duplicate of this item with linked list members set to NULL.
void SetHatchOrientation(const EDA_ANGLE &aStep)
bool m_doNotAllowCopperPour
void SetHatchSmoothingValue(double aValue)
bool m_needRefill
False when a zone was refilled, true after changes in zone params.
virtual void Flip(const VECTOR2I &aCentre, bool aFlipLeftRight) override
Flip this object, i.e.
bool HitTestForCorner(const VECTOR2I &refPos, int aAccuracy, SHAPE_POLY_SET::VERTEX_INDEX *aCornerHit=nullptr) const
Test if the given VECTOR2I is near a corner.
void SetHatchSmoothingLevel(int aLevel)
void SetThermalReliefSpokeWidth(int aThermalReliefSpokeWidth)
virtual PCB_LAYER_ID GetLayer() const override
Return the primary layer this item is on.
virtual void SetLayer(PCB_LAYER_ID aLayer) override
Set the layer this item is on.
ISLAND_REMOVAL_MODE GetIslandRemovalMode() const
LSET m_fillFlags
Temp variables used while filling.
SHAPE_POLY_SET * Outline()
ZONE(BOARD_ITEM_CONTAINER *parent)
void Move(const VECTOR2I &offset) override
Move the outlines.
bool IsIsland(PCB_LAYER_ID aLayer, int aPolyIdx) const
Check if a given filled polygon is an insulated island.
SHAPE_POLY_SET * m_Poly
Outline of the zone.
TEARDROP_TYPE m_teardropType
long long int GetMinIslandArea() const
int m_hatchSmoothingLevel
double Similarity(const BOARD_ITEM &aOther) const override
Return a measure of how likely the other object is to represent the same object.
void SetIsRuleArea(bool aEnable)
void SetFilledPolysList(PCB_LAYER_ID aLayer, const SHAPE_POLY_SET &aPolysList)
Set the list of filled polygons.
const wxString & GetZoneName() const
void CacheBoundingBox()
Used to preload the zone bounding box cache so we don't have to worry about mutex-locking it each tim...
int GetMinThickness() const
virtual void swapData(BOARD_ITEM *aImage) override
bool HitTestForEdge(const VECTOR2I &refPos, int aAccuracy, SHAPE_POLY_SET::VERTEX_INDEX *aCornerHit=nullptr) const
Test if the given VECTOR2I is near a segment defined by 2 corners.
void RemoveCutout(int aOutlineIdx, int aHoleIdx)
Remove a cutout from the zone.
void Rotate(const VECTOR2I &aCentre, const EDA_ANGLE &aAngle) override
Rotate the outlines.
bool HigherPriority(const ZONE *aOther) const
bool HitTestFilledArea(PCB_LAYER_ID aLayer, const VECTOR2I &aRefPos, int aAccuracy=0) const
Test if the given VECTOR2I is within the bounds of a filled area of this zone.
void SetFillMode(ZONE_FILL_MODE aFillMode)
BITMAPS GetMenuImage() const override
Return a pointer to an image to be used in menus.
ZONE_CONNECTION GetPadConnection() const
void InitDataFromSrcInCopyCtor(const ZONE &aZone)
Copy aZone data to me.
int GetHatchThickness() const
double GetHatchHoleMinArea() const
void GetMsgPanelInfo(EDA_DRAW_FRAME *aFrame, std::vector< MSG_PANEL_ITEM > &aList) override
Populate aList of MSG_PANEL_ITEM objects with it's internal state for display purposes.
virtual bool IsOnLayer(PCB_LAYER_ID) const override
Test to see if this object is on the given layer.
int m_hatchBorderAlgorithm
bool IsTeardropArea() const
std::vector< SEG > m_borderHatchLines
VECTOR2I GetPosition() const override
int GetThermalReliefSpokeWidth() const
int GetBorderHatchPitch() const
HatchBorder related methods.
void BuildHashValue(PCB_LAYER_ID aLayer)
Build the hash value of m_FilledPolysList, and store it internally in m_filledPolysHash.
void SetThermalReliefGap(int aThermalReliefGap)
EDA_ANGLE GetHatchOrientation() const
void SetLayerSet(LSET aLayerSet) override
bool BuildSmoothedPoly(SHAPE_POLY_SET &aSmoothedPoly, PCB_LAYER_ID aLayer, SHAPE_POLY_SET *aBoardOutline, SHAPE_POLY_SET *aSmoothedPolyWithApron=nullptr) const
const VECTOR2I & GetCornerPosition(int aCornerIndex) const
bool GetDoNotAllowFootprints() const
ZONE_FILL_MODE GetFillMode() const
double m_hatchHoleMinArea
virtual LSET GetLayerSet() const override
Return a std::bitset of all layers on which the item physically resides.
bool GetDoNotAllowCopperPour() const
void SetBorderHatchPitch(int aPitch)
Set the hatch pitch parameter for the zone.
void GetInteractingZones(PCB_LAYER_ID aLayer, std::vector< ZONE * > *aSameNetCollidingZones, std::vector< ZONE * > *aOtherNetIntersectingZones) const
Some intersecting zones, despite being on the same layer with the same net, cannot be merged due to o...
double CalculateOutlineArea()
Compute the area of the zone outline (not the filled area).
void SetHatchHoleMinArea(double aPct)
bool IsConflicting() const
For rule areas which exclude footprints (and therefore participate in courtyard conflicts during move...
std::map< PCB_LAYER_ID, MD5_HASH > m_filledPolysHash
A hash value used in zone filling calculations to see if the filled areas are up to date.
ISLAND_REMOVAL_MODE m_islandRemovalMode
bool m_isFilled
True when a zone was filled, false after deleting the filled areas.
double GetHatchSmoothingValue() const
bool AppendCorner(VECTOR2I aPosition, int aHoleIdx, bool aAllowDuplication=false)
Add a new corner to the zone outline (to the main outline or a hole)
void MoveEdge(const VECTOR2I &offset, int aEdge)
Move the outline Edge.
int GetHatchSmoothingLevel() const
unsigned int GetCornerRadius() const
int GetCornerSmoothingType() const
double ViewGetLOD(int aLayer, KIGFX::VIEW *aView) const override
Return the level of detail (LOD) of the item.
bool IsOnCopperLayer() const override
double CalculateFilledArea()
Compute the area currently occupied by the zone fill.
void TransformShapeToPolygon(SHAPE_POLY_SET &aBuffer, PCB_LAYER_ID aLayer, int aClearance, int aError, ERROR_LOC aErrorLoc, bool ignoreLineWidth=false) const override
Convert the zone shape to a closed polygon Used in filling zones calculations Circles and arcs are ap...
void SetAssignedPriority(unsigned aPriority)
unsigned int m_cornerRadius
void SetPadConnection(ZONE_CONNECTION aPadConnection)
void SetZoneName(const wxString &aName)
bool operator==(const ZONE &aOther) const
void UnHatchBorder()
Clear the zone's hatch.
void SetIslandRemovalMode(ISLAND_REMOVAL_MODE aRemove)
PCB_LAYER_ID GetFirstLayer() const
void SetMinIslandArea(long long int aArea)
ZONE_CONNECTION m_PadConnection
int GetThermalReliefGap() const
void SetHatchGap(int aStep)
static int GetDefaultHatchPitch()
unsigned GetAssignedPriority() const
int GetNumCorners(void) const
Access to m_Poly parameters.
bool SameNet(const ZONE *aOther) const
virtual std::shared_ptr< SHAPE > GetEffectiveShape(PCB_LAYER_ID aLayer=UNDEFINED_LAYER, FLASHING aFlash=FLASHING::DEFAULT) const override
Some pad shapes can be complex (rounded/chamfered rectangle), even without considering custom shapes.
ZONE_BORDER_DISPLAY_STYLE m_borderStyle
long long int m_minIslandArea
When island removal mode is set to AREA, islands below this area will be removed.
#define PCB_EDIT_FRAME_NAME
#define COURTYARD_CONFLICT
temporary set when moving footprints having courtyard overlapping
a few functions useful in geometry calculations.
ERROR_LOC
When approximating an arc or circle, should the error be placed on the outside or inside of the curve...
Some functions to handle hotkeys in KiCad.
FLASHING
Enum used during connectivity building to ensure we do not query connectivity while building the data...
bool IsCopperLayer(int aLayerId)
Tests whether a layer is a copper layer.
@ LAYER_CONFLICTS_SHADOW
shadow layer for items flagged conficting
@ LAYER_FOOTPRINTS_FR
show footprints on front
@ LAYER_ZONES
Control for copper zone opacity/visibility (color ignored)
@ LAYER_ZONE_START
Virtual layers for stacking zones and tracks on a given copper layer.
@ LAYER_FOOTPRINTS_BK
show footprints on back
PCB_LAYER_ID
A quick note on layer IDs:
LSET FlipLayerMask(LSET aMask, int aCopperLayersCount)
Calculate the mask layer when flipping a footprint.
PCB_LAYER_ID FlipLayer(PCB_LAYER_ID aLayerId, int aCopperLayersCount)
size_t longest_common_subset(const _Container &__c1, const _Container &__c2)
Returns the length of the longest common subset of values between two containers.
EDA_ANGLE abs(const EDA_ANGLE &aAngle)
#define IMPLEMENT_ENUM_TO_WXANY(type)
#define NO_SETTER(owner, type)
std::optional< std::unique_ptr< VALIDATION_ERROR > > VALIDATOR_RESULT
Null optional means validation succeeded.
wxString UnescapeString(const wxString &aSource)
void AccumulateDescription(wxString &aDesc, const wxString &aItem)
Utility to build comma separated lists in messages.
constexpr int mmToIU(double mm) const
Structure to hold the necessary information in order to index a vertex on a SHAPE_POLY_SET object: th...
TEARDROP_TYPE
define the type of a teardrop: on a via or pad, or a track end
@ PCB_ZONE_T
class ZONE, a copper pour area
constexpr ret_type KiROUND(fp_type v)
Round a floating point number to an integer using "round halfway cases away from zero".
static SHAPE_POLY_SET g_nullPoly
bool sortEndsByDescendingX(const VECTOR2I &ref, const VECTOR2I &tst)
static struct ZONE_DESC _ZONE_DESC
ISLAND_REMOVAL_MODE
Whether or not to remove isolated islands from a zone.
ZONE_BORDER_DISPLAY_STYLE
Zone border styles.
#define ZONE_CLEARANCE_MAX_VALUE_MM
ZONE_CONNECTION
How pads are covered by copper in zone.
#define ZONE_BORDER_HATCH_DIST_MM
#define ZONE_BORDER_HATCH_MINDIST_MM
#define ZONE_THICKNESS_MIN_VALUE_MM
#define ZONE_BORDER_HATCH_MAXDIST_MM