110 if(
m_tail.SegmentCount() == 0 )
149 if( i.index_our < n )
224 bool pullback_1 =
false;
231 if( pullback_1 || pullback_2 )
246 PNS_DBG(
Dbg(), Message, wxString::Format(
"Placer: pullback triggered [%d] [%s %s]",
286 int reduce_index = -1;
313 if( reduce_index >= 0 )
315 PNS_DBG(
Dbg(), Message, wxString::Format(
"Placer: reducing tail: %d" , reduce_index ) );
319 tail.
Remove( reduce_index + 1, -1 );
348 PNS_DBG(
Dbg(), Message, wxT(
"Merge failed: not enough head segs." ) );
354 PNS_DBG(
Dbg(), Message, wxT(
"Merge failed: head and tail discontinuous." ) );
358 if(
m_head.CountCorners( ForbiddenAngles ) != 0 )
378 if( dir_head.
Angle( dir_tail ) & ForbiddenAngles )
395 PNS_DBG(
Dbg(), Message, wxString::Format(
"Placer: merge %d, new direction: %s" , n_head,
409 int idx = l.
Split( aP );
419 PNS_DBG(
Dbg(), AddPoint, aP,
BLUE, 500000, wxString::Format(
"hug-target-check-%d", idx ) );
420 PNS_DBG(
Dbg(), AddShape, &l2,
BLUE, 500000, wxT(
"hug-target-line" ) );
422 if( dist < thresholdDist )
432 aOut = std::move( l2 );
433 thresholdDist = dist;
443 std::vector<int> dists;
444 std::vector<VECTOR2I> pts;
450 int accumulatedDist = 0;
458 dists.push_back( ( aCursor - s.
A ).EuclideanNorm() );
459 pts.push_back( s.
A );
462 if( pn != s.
A && pn != s.
B )
464 dists.push_back( ( pn - aCursor ).EuclideanNorm() );
468 accumulatedDist += s.
Length();
470 if ( accumulatedDist > lengthThreshold )
477 dists.push_back( ( aCursor - lastP ).EuclideanNorm() );
478 pts.push_back( lastP );
480 int minDistLoc = std::numeric_limits<int>::max();
482 int minDistGlob = std::numeric_limits<int>::max();
485 for(
int i = 0; i < (int) dists.size(); i++ )
489 if( d < minDistGlob )
496 if( dists.size() >= 3 )
498 for(
int i = 0; i < (int) dists.size() - 3; i++ )
500 if( dists[i + 2] > dists[i + 1] && dists[i] > dists[i + 1] )
502 int d = dists[i + 1];
511 if( dists.back() < minDistLoc && minPLoc >= 0 )
513 minDistLoc = dists.back();
514 minPLoc = dists.size() - 1;
520 minDistLoc = minDistGlob;
531 preferred = minPGlob;
538 int thresholdDist = 0;
549 for(
int i = 0; i < (int) pts.size() ; i++)
586 PNS_DBG(
Dbg(), BeginGroup, wxString::Format(
"walk-round-%d", round ), 0 );
590 PNS_DBG(
Dbg(), AddItem, &l1,
BLUE, 20000, wxT(
"walk-base-l1" ) );
602 double hugThresholdLengthComplete =
606 std::optional<LINE> bestLine;
617 : std::numeric_limits<int>::max();
619 : std::numeric_limits<int>::max();
625 LINE tmpHead, tmpTail;
637 PNS_DBG(
Dbg(), AddItem, &wr.
lines[WP_CW],
RED, 20000, wxT(
"wf-result-cw-postopt" ) );
639 bestLine = wr.
lines[WP_CW];
646 LINE tmpHead, tmpTail;
657 PNS_DBG(
Dbg(), AddItem, &wr.
lines[WP_CCW],
RED, 20000, wxT(
"wf-result-ccw-postopt" ) );
660 if( len_ccw < len_cw )
661 bestLine = wr.
lines[WP_CCW];
664 int bestLength = len_cw < len_ccw ? len_cw : len_ccw;
666 if( bestLength < hugThresholdLengthComplete && bestLine.has_value() )
668 walkFull.
SetShape( bestLine->CLine() );
674 bool validCw =
false;
675 bool validCcw =
false;
676 int distCcw = std::numeric_limits<int>::max();
677 int distCw = std::numeric_limits<int>::max();
687 distCw = ( aP - l_cw.
CLastPoint() ).EuclideanNorm();
689 PNS_DBG(
Dbg(), AddShape, &l_cw,
MAGENTA, 200000, wxString::Format(
"wh-result-cw %s",
690 validCw ?
"non-colliding"
699 distCcw = ( aP - l_ccw.
CLastPoint() ).EuclideanNorm();
701 PNS_DBG(
Dbg(), AddShape, &l_ccw,
MAGENTA, 200000, wxString::Format(
"wh-result-ccw %s",
702 validCcw ?
"non-colliding"
707 if( distCw < distCcw && validCw )
734 PNS_DBG(
Dbg(), AddItem, &walkFull,
GREEN, 200000, wxT(
"walk-full" ) );
739 wxString::Format(
"walk-via ok %d", aViaOk ? 1 : 0 ) );
742 aWalkLine = walkFull;
758 switch(
Settings().OptimizerEffort() )
782 PNS_DBG(
Dbg(), AddItem, &walkFull,
GREEN, 100000, wxString::Format(
"collision check fail" ) );
812 PNS_DBG(
Dbg(), AddItem, &aNewHead,
GREEN, 100000, wxString::Format(
"walk-new-head" ) );
813 PNS_DBG(
Dbg(), AddItem, &aNewTail,
BLUE, 100000, wxT(
"walk-new-tail" ) );
822 m_head.SetBlockingObstacle(
nullptr );
843 if( ( nearest - aP ).EuclideanNorm() <
m_head.Width() / 2 )
852 if( !
Settings().AllowDRCViolations() )
856 if( obs && obs->m_distFirst != INT_MAX )
859 m_head.SetBlockingObstacle( obs->m_item );
874 LINE newTail( aOldTail );
875 LINE newHead( aOldTail );
920 newHead = std::move( l2 );
923 PNS_DBG(
Dbg(), AddItem, &newHead,
BLUE, 500000, wxT(
"head-post-split" ) );
925 aNewHead = std::move( newHead );
926 aNewTail = std::move( newTail );
952 LINE newHead( walkSolids );
955 PNS_DBG(
Dbg(), AddPoint, newHead.
Via().
Pos(),
RED, 1000000, wxString::Format(
"SVIA [%d]", viaOk?1:0 ) );
972 switch(
Settings().OptimizerEffort() )
997 newHead =
m_shove->GetModifiedHead( 0 );
1012 PNS_DBG(
Dbg(), AddItem, &aNewHead,
GREEN, 1000000,
"head-sh-postopt" );
1066 int tailLookbackSegments = 3;
1071 int threshold = std::min( tail.
PointCount(), tailLookbackSegments + 1 );
1118 bool go_back =
false;
1123 PNS_DBG(
Dbg(), Message, wxString::Format(
"routeStep: direction: %s head: %d, tail: %d shapes" ,
1128 PNS_DBG(
Dbg(), BeginGroup, wxT(
"route-step" ), 0 );
1133 for( i = 0; i < n_iter; i++ )
1137 LINE newHead, newTail;
1139 if( !go_back &&
Settings().FollowMouse() )
1149 if( !
routeHead( aP, newHead, newTail ) )
1151 m_tail = std::move( prevTail );
1152 m_head = std::move( prevHead );
1157 if(
m_tail.PointCount() == 0 )
1168 PNS_DBG(
Dbg(), AddItem, &newHead,
LIGHTGREEN, 100000, wxString::Format(
"new_head [fail: %d]", fail?1:0 ) );
1173 PNS_DBG(
Dbg(), Message, wxString::Format(
"N VIA H %d T %d\n",
m_head.EndsWithVia() ? 1 : 0,
m_tail.EndsWithVia() ? 1 : 0 ) );
1175 m_head = std::move( newHead );
1176 m_tail = std::move( newTail );
1184 PNS_DBG(
Dbg(), Message, wxString::Format(
"SI VIA H %d T %d\n",
m_head.EndsWithVia() ? 1 : 0,
m_tail.EndsWithVia() ? 1 : 0 ) );
1196 PNS_DBG(
Dbg(), Message, wxString::Format(
"PB VIA H %d T %d\n",
m_head.EndsWithVia() ? 1 : 0,
m_tail.EndsWithVia() ? 1 : 0 ) );
1203 if( !fail &&
Settings().FollowMouse() )
1210 PNS_DBG(
Dbg(), Message, wxString::Format(
"PreM VIA H %d T %d\n",
m_head.EndsWithVia() ? 1 : 0,
m_tail.EndsWithVia() ? 1 : 0 ) );
1214 PNS_DBG(
Dbg(), Message, wxString::Format(
"PostM VIA H %d T %d\n",
m_head.EndsWithVia() ? 1 : 0,
m_tail.EndsWithVia() ? 1 : 0 ) );
1231 if( !
m_head.PointCount() )
1234 return m_head.CLastPoint() == aP;
1307 std::unique_ptr<SEGMENT> s_new[2] = {
Clone( *s_old ),
Clone( *s_old ) };
1309 s_new[0]->SetEnds( s_old->
Seg().
A, aP );
1310 s_new[1]->SetEnds( aP, s_old->
Seg().
B );
1313 aNode->
Add( std::move( s_new[0] ),
true );
1314 aNode->
Add( std::move( s_new[1] ),
true );
1333 ARC* a_old =
static_cast<ARC*
>( aArc );
1336 std::unique_ptr<ARC> a_new[2] = {
Clone( *a_old ),
Clone( *a_old ) };
1338 a_new[0]->Arc().ConstructFromStartEndCenter( o_arc.
GetP0(), aP, o_arc.
GetCenter(),
1341 a_new[1]->Arc().ConstructFromStartEndCenter( aP, o_arc.
GetP1(), o_arc.
GetCenter(),
1345 aNode->
Add( std::move( a_new[0] ),
true );
1346 aNode->
Add( std::move( a_new[1] ),
true );
1410 SEG seg =
static_cast<SEGMENT*
>( aStartItem )->Seg();
1414 else if( aP == seg.
B )
1420 double angle =
static_cast<SOLID*
>( aStartItem )->GetOrientation().AsDegrees();
1425 PNS_DBG(
Dbg(), Message, wxString::Format(
"Posture: init %s, last seg %s",
1475 wxLogTrace( wxT(
"PNS" ), wxT(
"world %p, intitial-direction %s layer %d" ),
1492 if( aEndItem && aEndItem->
Owner() )
1493 eiDepth =
static_cast<const NODE*
>( aEndItem->
Owner() )->
Depth();
1503 bool reachesEnd =
route( aP );
1512 const SEG targetSeg =
static_cast<SEGMENT*
>( aEndItem )->Seg();
1518 m_head.Line().SetPoint(
m_head.PointCount() - 1, splitPoint );
1532 && aEndItem && latestNode->
Depth() >= eiDepth
1551 bool realEnd =
false;
1569 else if(
m_router->GetInterface()->GetNetCode( aEndItem->
Net() ) <= 0 )
1580 if( !
Settings().AllowDRCViolations() )
1602 m_lastNode->GetUpdatedItems( removed, added );
1662 for(
int i = 0; i < lastV; i++ )
1664 ssize_t arcIndex = l.
ArcIndex( i );
1666 if( arcIndex < 0 || ( lastArc >= 0 && i == lastV - 1 && !l.
IsPtOnArc( lastV ) ) )
1672 std::unique_ptr<SEGMENT> sp = std::make_unique<SEGMENT>( seg );
1673 lastItem = sp.get();
1680 if( arcIndex == lastArc )
1687 std::unique_ptr<ARC> ap = std::make_unique<ARC>( arc );
1688 lastItem = ap.get();
1755 std::optional<VECTOR2I> ret;
1760 if(
m_head.Line().PointCount() )
1761 ret =
m_head.Line().CPoint( 0 );
1807 m_shove->RewindToLastLockedNode();
1829 std::set<LINKED_ITEM *> toErase;
1831 aNode->
Add( aLatest,
true );
1833 for(
int s = 0; s < aLatest.
LinkCount(); s++ )
1838 std::vector<LINE> lines;
1847 int removedCount = 0;
1850 for(
LINE& line : lines )
1854 if( !( line.ContainsLink( seg ) ) && line.SegmentCount() )
1857 bool hasLockedSegment =
false;
1860 if( ss->IsLocked() )
1862 hasLockedSegment =
true;
1867 if( !hasLockedSegment )
1870 toErase.insert( ss );
1877 PNS_DBG(
Dbg(), Message, wxString::Format(
"total segs removed: %d/%d", removedCount, total ) );
1883 aNode->
Remove( aLatest );
1897 std::set<ITEM*> cleanup;
1905 SEG refSeg =
static_cast<SEGMENT*
>( aItem )->Seg();
1911 if( neighbor == aItem
1913 || !neighbor->LayersOverlap( aItem ) )
1918 if(
static_cast<const SEGMENT*
>( neighbor )->Width()
1919 !=
static_cast<const SEGMENT*
>( aItem )->Width() )
1924 const SEG& testSeg =
static_cast<const SEGMENT*
>( neighbor )->Seg();
1928 const JOINT* nA = aNode->
FindJoint( neighbor->Anchor( 0 ), neighbor );
1929 const JOINT* nB = aNode->
FindJoint( neighbor->Anchor( 1 ), neighbor );
1931 if( ( nA == aJoint && nB->
LinkCount() == 1 ) ||
1932 ( nB == aJoint && nA->
LinkCount() == 1 ) )
1934 cleanup.insert( neighbor );
1937 else if( testSeg.
Contains( refSeg ) )
1942 if( ( aA == aJoint && aB->
LinkCount() == 1 ) ||
1943 ( aB == aJoint && aA->
LinkCount() == 1 ) )
1945 cleanup.insert( aItem );
1952 for(
ITEM* item : added )
1960 processJoint( jA, item );
1961 processJoint( jB, item );
1964 for(
ITEM* seg : cleanup )
1969 LINE l_orig = aNode->
AssembleLine( aLatest,
nullptr,
false,
false,
false );
1983 PNS_DBG(
Dbg(), AddItem, &l,
RED, 100000, wxT(
"simplified"));
1997 if(
m_sizes.TrackWidthIsExplicit()
2005 if(
m_head.EndsWithVia() )
2036 PNS_DBG(
Dbg(), Message, wxString::Format( wxT(
"buildInitialLine: m_direction %s, guessedDir %s, tail points %d" ),
2059 if( !
m_tail.PointCount() )
2077 PNS_DBG(
Dbg(), AddItem, &aHead,
CYAN, 10000, wxT(
"initial-trace" ) );
2095 for(
int attempt = 0; attempt < 2; attempt++)
2106 aHead =
LINE( aHead, line );
2165 st.
pts.push_back(pt);
2168 m_stages.push_back( std::move( st ) );
constexpr Vec NearestPoint(const Vec &aPoint) const
Return the point in this rect that is closest to the provided point.
Represent route directions & corner angles in a 45-degree metric.
const SHAPE_LINE_CHAIN BuildInitialTrace(const VECTOR2I &aP0, const VECTOR2I &aP1, bool aStartDiagonal=false, CORNER_MODE aMode=CORNER_MODE::MITERED_45) const
Build a 2-segment line chain between points aP0 and aP1 and following 45-degree routing regime.
AngleType Angle(const DIRECTION_45 &aOther) const
Return the type of angle between directions (this) and aOther.
AngleType
Represent kind of angle formed by vectors heading in two DIRECTION_45s.
Directions
Available directions, there are 8 of them, as on a rectilinear map (north = up) + an extra undefined ...
@ ROUNDED_90
H/V with filleted corners.
@ MITERED_90
H/V only (90-degree corners)
@ ROUNDED_45
H/V/45 with filleted corners.
@ MITERED_45
H/V/45 with mitered corners (default)
const std::string Format() const
Format the direction in a human readable word.
KICAD_T Type() const
Returns the type of object.
void SetDebugDecorator(DEBUG_DECORATOR *aDecorator)
Assign a debug decorator allowing this algo to draw extra graphics for visual debugging.
void SetLogger(LOGGER *aLogger)
virtual LOGGER * Logger()
ROUTER * Router() const
Return current router settings.
ROUTING_SETTINGS & Settings() const
Return the logger object, allowing to dump geometry to a file.
DEBUG_DECORATOR * Dbg() const
void SetWidth(int aWidth) override
FIXED_TAIL(int aLineCount=1)
bool PopStage(STAGE &aStage)
void AddStage(const VECTOR2I &aStart, int aLayer, bool placingVias, DIRECTION_45 direction, NODE *aNode)
std::vector< STAGE > m_stages
const std::vector< ITEM * > & CItems() const
Base class for PNS router board items.
BOARD_ITEM * Parent() const
virtual NET_HANDLE Net() const
PnsKind Kind() const
Return the type (kind) of the item.
void SetNet(NET_HANDLE aNet)
void SetLayer(int aLayer)
bool OfKind(int aKindMask) const
A 2D point on a given set of layers and belonging to a certain net, that links together a number of b...
int LinkCount(int aMask=-1) const
bool IsLineCorner(bool aAllowLockedSegs=false) const
Checks if a joint connects two segments of the same net, layer, and width.
const ITEM_SET & CLinks() const
bool mergeHead()
Moves "established" segments from the head to the tail if certain conditions are met.
bool SplitAdjacentArcs(NODE *aNode, ITEM *aArc, const VECTOR2I &aP)
Snaps the point aP to arc aArc.
bool handleSelfIntersections()
Check if the head of the track intersects its tail.
LINE_PLACER(ROUTER *aRouter)
bool SetLayer(int aLayer) override
Set the current routing layer.
NODE * m_lastNode
Postprocessed world state (including marked collisions & removed loops)
bool route(const VECTOR2I &aP)
Re-route the current track to point aP.
void updatePStart(const LINE &tail)
bool AbortPlacement() override
std::unique_ptr< SHOVE > m_shove
The shove engine.
const LINE Trace() const
Return the complete routed line.
bool splitHeadTail(const LINE &aNewLine, const LINE &aOldTail, LINE &aNewHead, LINE &aNewTail)
bool handlePullback()
Deal with pull-back: reduces the tail if head trace is moved backwards wrs to the current tail direct...
void setWorld(NODE *aWorld)
Set the board to route.
void UpdateSizes(const SIZES_SETTINGS &aSizes) override
Perform on-the-fly update of the width, via diameter & drill size from a settings class.
bool reduceTail(const VECTOR2I &aEnd)
Attempt to reduce the number of segments in the tail by trying to replace a certain number of latest ...
void SetOrthoMode(bool aOrthoMode) override
Function SetOrthoMode()
LINE m_tail
routing "tail": part of the track that has been already fixed due to collisions with obstacles
MOUSE_TRAIL_TRACER m_mouseTrailTracer
bool Start(const VECTOR2I &aP, ITEM *aStartItem) override
Start routing a single track at point aP, taking item aStartItem as anchor (unless NULL).
std::optional< VECTOR2I > m_last_p_end
bool optimizeTailHeadTransition()
Try to reduce the corner count of the most recent part of tail/head by merging obtuse/collinear segme...
bool HasPlacedAnything() const override
void routeStep(const VECTOR2I &aP)
Perform a single routing algorithm step, for the end point aP.
NODE * m_currentNode
Current world state.
bool buildInitialLine(const VECTOR2I &aP, LINE &aHead, PNS::PNS_MODE aMode, bool aForceNoVia=false)
bool cursorDistMinimum(const SHAPE_LINE_CHAIN &aL, const VECTOR2I &aCursor, double lengthThreshold, SHAPE_LINE_CHAIN &aOut)
LINE m_head
the volatile part of the track from the previously analyzed point to the current routing destination
void removeLoops(NODE *aNode, LINE &aLatest)
Searches aNode for traces concurrent to aLatest and removes them.
VECTOR2I m_fixStart
start point of the last 'fix'
bool rhMarkObstacles(const VECTOR2I &aP, LINE &aNewHead, LINE &aNewTail)
NODE * m_world
pointer to world to search colliding items
DIRECTION_45 m_initial_direction
routing direction for new traces
NODE * CurrentNode(bool aLoopsRemoved=false) const override
Return the most recent world state.
bool SplitAdjacentSegments(NODE *aNode, ITEM *aSeg, const VECTOR2I &aP)
Snaps the point aP to segment aSeg.
bool rhWalkBase(const VECTOR2I &aP, LINE &aWalkLine, int aCollisionMask, PNS::PNS_MODE aMode, bool &aViaOk)
void setInitialDirection(const DIRECTION_45 &aDirection)
Set preferred direction of the very first track segment to be laid.
void updateLeadingRatLine()
Draw the "leading" rats nest line, which connects the end of currently routed track and the nearest y...
bool routeHead(const VECTOR2I &aP, LINE &aNewHead, LINE &aNewTail)
Compute the head trace between the current start point (m_p_start) and point aP, starting with direct...
bool rhWalkOnly(const VECTOR2I &aP, LINE &aNewHead, LINE &aNewTail)
void FlipPosture() override
Toggle the current posture (straight/diagonal) of the trace head.
const VIA makeVia(const VECTOR2I &aP)
bool rhShoveOnly(const VECTOR2I &aP, LINE &aNewHead, LINE &aNewTail)
< Route step shove mode.
bool CommitPlacement() override
VECTOR2I m_p_start
current routing start (end of tail, beginning of head)
void GetModifiedNets(std::vector< NET_HANDLE > &aNets) const override
Function GetModifiedNets.
bool Move(const VECTOR2I &aP, ITEM *aEndItem) override
Move the end of the currently routed trace to the point aP, taking aEndItem as anchor (if not NULL).
void simplifyNewLine(NODE *aNode, LINKED_ITEM *aLatest)
Assemble a line starting from segment or arc aLatest, removes collinear segments and redundant vertic...
DIRECTION_45 m_direction
current routing direction
void initPlacement()
Initialize placement of a new line with given parameters.
const ITEM_SET Traces() override
Return the complete routed line, as a single-member ITEM_SET.
bool FixRoute(const VECTOR2I &aP, ITEM *aEndItem, bool aForceFinish) override
Commit the currently routed track to the parent node taking aP as the final end point and aEndItem as...
std::optional< VECTOR2I > UnfixRoute() override
bool ToggleVia(bool aEnabled) override
Enable/disable a via at the end of currently routed trace.
bool clipAndCheckCollisions(const VECTOR2I &aP, const SHAPE_LINE_CHAIN &aL, SHAPE_LINE_CHAIN &aOut, int &thresholdDist)
Represents a track on a PCB, connecting two non-trivial joints (that is, vias, pads,...
const VECTOR2I & CPoint(int aIdx) const
void SetShape(const SHAPE_LINE_CHAIN &aLine)
Return the shape of the line.
const SHAPE_LINE_CHAIN & CLine() const
const VECTOR2I & CLastPoint() const
SHAPE_LINE_CHAIN & Line()
void AppendVia(const VIA &aVia)
const SEG CSegment(int aIdx) const
Set line width.
int Width() const
Return true if the line is geometrically identical as line aOther.
LINKED_ITEM * GetLink(int aIndex) const
Erase the linking information. Used to detach the line from the owning node.
virtual void ClearLinks()
Return the number of segments that were assembled together to form this line.
Keep the router "world" - i.e.
NODE * Branch()
Create a lightweight copy (called branch) of self that tracks the changes (added/removed items) wrs t...
int FindLinesBetweenJoints(const JOINT &aA, const JOINT &aB, std::vector< LINE > &aLines)
Find the joints corresponding to the ends of line aLine.
std::vector< ITEM * > ITEM_VECTOR
void GetUpdatedItems(ITEM_VECTOR &aRemoved, ITEM_VECTOR &aAdded)
Return the list of items removed and added in this branch with respect to the root branch.
OPT_OBSTACLE CheckColliding(const ITEM *aItem, int aKindMask=ITEM::ANY_T)
Check if the item collides with anything else in the world, and if found, returns the obstacle.
const JOINT * FindJoint(const VECTOR2I &aPos, int aLayer, NET_HANDLE aNet) const
Search for a joint at a given position, layer and belonging to given net.
std::optional< OBSTACLE > OPT_OBSTACLE
void FindLineEnds(const LINE &aLine, JOINT &aA, JOINT &aB)
Destroy all child nodes. Applicable only to the root node.
bool Add(std::unique_ptr< SEGMENT > aSegment, bool aAllowRedundant=false)
Add an item to the current node.
const LINE AssembleLine(LINKED_ITEM *aSeg, int *aOriginSegmentIndex=nullptr, bool aStopAtLockedJoints=false, bool aFollowLockedSegments=false, bool aAllowSegmentSizeMismatch=true)
Follow the joint map to assemble a line connecting two non-trivial joints starting from segment aSeg.
void Remove(ARC *aArc)
Remove an item from this branch.
Perform various optimizations of the lines being routed, attempting to make the lines shorter and les...
void SetCollisionMask(int aMask)
void SetEffortLevel(int aEffort)
static bool Optimize(LINE *aLine, int aEffortLevel, NODE *aWorld, const VECTOR2I &aV=VECTOR2I(0, 0))
@ SMART_PADS
Reroute pad exits.
@ FANOUT_CLEANUP
Simplify pad-pad and pad-via connections if possible.
@ MERGE_SEGMENTS
Reduce corner cost iteratively.
@ MERGE_COLINEAR
Merge co-linear segments.
const ITEM_OWNER * Owner() const
Return the owner of this item, or NULL if there's none.
PLACEMENT_ALGO(ROUTER *aRouter)
virtual NET_HANDLE GetOrphanedNetHandle()=0
ROUTER_IFACE * GetInterface() const
int ViaForcePropIterationLimit() const
double WalkaroundHugLengthThreshold() const
bool GetFixAllSegments() const
PNS_MODE Mode() const
Set the routing mode.
DIRECTION_45::CORNER_MODE GetCornerMode() const
void SetWidth(int aWidth) override
bool LeadingRatLine(const LINE *aTrack, SHAPE_LINE_CHAIN &aRatLine)
const VECTOR2I & Pos() const
bool PushoutForce(NODE *aNode, const VECTOR2I &aDirection, VECTOR2I &aForce, int aCollisionMask=ITEM::ANY_T, int aMaxIterations=10)
void SetPos(const VECTOR2I &aPos)
void SetIterationLimit(const int aIterLimit)
void SetSolidsOnly(bool aSolidsOnly)
STATUS Route(const LINE &aInitialPath, LINE &aWalkPath, bool aOptimize=true)
void SetItemMask(int aMask)
void SetAllowedPolicies(std::vector< WALK_POLICY > aPolicies)
Represent a contiguous set of PCB layers.
const VECTOR2I NearestPoint(const VECTOR2I &aP) const
Compute a point on the segment (this) that is closest to point aP.
int Length() const
Return the length (this).
bool Collinear(const SEG &aSeg) const
Check if segment aSeg lies on the same line as (this).
bool Overlaps(const SEG &aSeg) const
bool Contains(const SEG &aSeg) const
VECTOR2I LineProject(const VECTOR2I &aP) const
Compute the perpendicular projection point of aP on a line passing through ends of the segment.
SEG Reversed() const
Returns the center point of the line.
int GetWidth() const override
const VECTOR2I & GetP1() const
const VECTOR2I & GetP0() const
const VECTOR2I & GetCenter() const
bool PointOnEdge(const VECTOR2I &aP, int aAccuracy=0) const
Check if point aP lies on an edge or vertex of the line chain.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
bool IsPtOnArc(size_t aPtIndex) const
const SHAPE_ARC & Arc(size_t aArc) const
void SetPoint(int aIndex, const VECTOR2I &aPos)
Move a point to a specific location.
int Split(const VECTOR2I &aP, bool aExact=false)
Insert the point aP belonging to one of the our segments, splitting the adjacent segment in two.
int ShapeCount() const
Return the number of shapes (line segments or arcs) in this line chain.
int Intersect(const SEG &aSeg, INTERSECTIONS &aIp) const
Find all intersection points between our line chain and the segment aSeg.
int PointCount() const
Return the number of points (vertices) in this line chain.
void Replace(int aStartIndex, int aEndIndex, const VECTOR2I &aP)
Replace points with indices in range [start_index, end_index] with a single point aP.
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
void Clear()
Remove all points from the line chain.
void Simplify(int aTolerance=0)
Simplify the line chain by removing colinear adjacent segments and duplicate vertices.
const std::vector< SHAPE_ARC > & CArcs() const
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
const VECTOR2I NearestPoint(const VECTOR2I &aP, bool aAllowInternalShapePoints=true) const
Find a point on the line chain that is closest to point aP.
const SHAPE_LINE_CHAIN Slice(int aStartIndex, int aEndIndex) const
Return a subset of this line chain containing the [start_index, end_index] range of points.
int SegmentCount() const
Return the number of segments in this line chain.
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
void Remove(int aStartIndex, int aEndIndex)
Remove the range of points [start_index, end_index] from the line chain.
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
bool IsArcSegment(size_t aSegment) const
void RemoveShape(int aPointIndex)
Remove the shape at the given index from the line chain.
std::vector< INTERSECTION > INTERSECTIONS
long long int Length() const
Return length of the line chain in Euclidean metric.
int Find(const VECTOR2I &aP, int aThreshold=0) const
Search for point aP.
const std::vector< VECTOR2I > & CPoints() const
const BOX2I BBox(int aClearance=0) const override
Compute a bounding box of the shape, with a margin of aClearance a collision.
Push and Shove diff pair dimensions (gap) settings dialog.
@ RM_MarkObstacles
Ignore collisions, mark obstacles.
@ RM_Walkaround
Only walk around.
std::unique_ptr< typename std::remove_const< T >::type > Clone(const T &aItem)
static DIRECTION_45::AngleType angle(const VECTOR2I &a, const VECTOR2I &b)
#define PNS_DBG(dbg, method,...)
#define PNS_DBGN(dbg, method)
std::vector< FIX_POINT > pts
LINE lines[MaxWalkPolicies]
STATUS status[MaxWalkPolicies]
Represent an intersection between two line segments.
@ PCB_PAD_T
class PAD, a pad in a footprint
VECTOR2< int32_t > VECTOR2I