49 std::vector<PCB_TRACK*>* buffer;
53 buffer =
new std::vector<PCB_TRACK*>;
58 buffer = (*item).second;
61 buffer->push_back( aTrack );
70 return via->GetWidth( aLayer );
75 return std::min(
pad->GetSize( aLayer ).x,
pad->GetSize( aLayer ).y );
93 return pad->GetShape( aLayer ) == PAD_SHAPE::CIRCLE
94 || (
pad->GetShape( aLayer ) == PAD_SHAPE::OVAL
95 &&
pad->GetSize( aLayer ).x ==
pad->GetSize( aLayer ).y );
120 if( zone->IsTeardropArea() )
124 if( !zone->IsOnLayer( aTrack->
GetLayer() ) )
127 if( zone->GetNetCode() == aTrack->
GetNetCode() )
134 PAD *
pad =
static_cast<PAD*
>( aPadOrVia );
136 if( zone->GetPadConnection() == ZONE_CONNECTION::NONE
137 ||
pad->GetZoneConnectionOverrides(
nullptr ) == ZONE_CONNECTION::NONE )
162 return trackItem != aTrackRef;
167 PCB_TRACK* curr_track = static_cast<PCB_TRACK*>( trackItem );
170 if( EDA_ITEM_FLAGS match = curr_track->IsPointOnEnds( aEndPoint, m_tolerance ) )
177 double previous_len = candidate->GetLength();
178 double curr_len = curr_track->GetLength();
180 if( previous_len >= curr_len )
185 candidate = curr_track;
213 std::vector<VECTOR2I>& aPoly,
215 int aTrackHalfWidth,
const VECTOR2D& aTrackDir,
217 std::vector<VECTOR2I>& pts )
const
237 double minVpercent = double( aTrackHalfWidth ) /
radius;
238 double weaken = (Vpercent - minVpercent) / ( 1 - minVpercent ) /
radius;
240 double biasBC = 0.5 *
SEG( pts[1], pts[2] ).
Length();
241 double biasAE = 0.5 *
SEG( pts[4], pts[0] ).
Length();
245 pts[2].y + vecC.
x * biasBC * weaken );
248 pts[4].y - vecE.
x * biasAE * weaken );
251 pts[1].y - aTrackDir.
y * biasBC );
253 pts[0].y - aTrackDir.
y * biasAE );
255 std::vector<VECTOR2I> curve_pts;
259 aPoly.push_back( corner );
261 aPoly.push_back( pts[3] );
267 aPoly.push_back( corner );
276 std::vector<VECTOR2I>& aPoly,
int aTdWidth,
278 std::vector<VECTOR2I>& aPts,
279 const VECTOR2I& aIntersection)
const
287 VECTOR2I side1( aPts[2] - aPts[1] );
289 VECTOR2I side2( aPts[4] - aPts[0] );
291 VECTOR2I trackDir( aIntersection - ( aPts[0] + aPts[1] ) / 2 );
293 std::vector<VECTOR2I> curve_pts;
297 VECTOR2I ctrl2 = ( aPts[2] + aIntersection ) / 2;
302 aPoly.push_back( corner );
304 aPoly.push_back( aPts[3] );
309 ctrl1 = ( aPts[4] + aIntersection ) / 2;
315 aPoly.push_back( corner );
321 std::vector<VECTOR2I>& aPts )
const
352 wxCHECK_MSG( aItem->
Type() ==
PCB_PAD_T,
false, wxT(
"Expected non-round item to be PAD" ) );
365 if( aParams.
m_CurvedEdges &&
pad->GetShape( aLayer ) == PAD_SHAPE::ROUNDRECT )
368 adjustedWidth -=
KiROUND(
pad->GetRoundRectCornerRadius( aLayer ) * ( SIN_60 ) * 2 );
370 preferred_width = std::min( preferred_width, adjustedWidth );
380 int halfsize = std::min( aParams.
m_TdMaxWidth, preferred_width ) / 2;
385 VECTOR2I ref_on_track = ( aPts[0] + aPts[1] ) / 2;
386 VECTOR2I teardrop_axis( aPts[3] - ref_on_track );
398 clipping_rect.
Append( 0, - halfsize );
399 clipping_rect.
Append( 0, halfsize );
400 clipping_rect.
Append( len, halfsize );
401 clipping_rect.
Append( len, - halfsize );
403 clipping_rect.
Rotate( -orient );
404 clipping_rect.
Move( ref_on_track );
417 std::vector<VECTOR2I> points = padpoly.
CPoints();
419 std::vector<VECTOR2I> initialPoints;
420 initialPoints.push_back( aPts[0] );
421 initialPoints.push_back( aPts[1] );
424 initialPoints.emplace_back( pt.x, pt.y );
426 std::vector<VECTOR2I> hull;
433 int found_start = -1;
439 for(
unsigned ii = 0, jj = 0; jj < hull.size(); ii++, jj++ )
441 unsigned next = ii+ 1;
443 if(
next >= hull.size() )
449 prev = hull.size()-1;
451 if( hull[ii] == start )
454 if( hull[
next] != pend )
462 if( hull[ii] == pend )
464 if( hull[
next] != start )
473 if( found_start < 0 )
475 int ii = found_end-1;
485 int ii = found_start-1;
502 double area1 = dummy1.
Area();
504 std::swap( aPts[2], aPts[4] );
506 double area2 = dummy2.
Area();
509 std::swap( aPts[2], aPts[4] );
519 int* aEffectiveTeardropLen )
const
531 targetLength = std::min( aParams.
m_TdMaxLen, targetLength );
535 bool need_swap =
false;
539 if( !aOther->
HitTest( start, 0 ) )
541 std::swap( start,
end );
553 wxCHECK_MSG( aOther->
Type() ==
PCB_PAD_T,
false, wxT(
"Expected non-round item to be PAD" ) );
554 static_cast<PAD*
>( aOther )->TransformShapeToPolygon( shapebuffer, aTrack->
GetLayer(), 0,
574 pt_count = outline.
Intersect( poly, pts );
586 aIntersection = pts[0].p;
587 start = aIntersection;
591 actualTdLen = std::min( targetLength,
SEG( start,
end ).Length() );
600 while( actualTdLen + consumed < targetLength )
606 if( connected_track ==
nullptr )
610 consumed += actualTdLen;
612 actualTdLen = std::min( targetLength-consumed,
int( connected_track->
GetLength() ) );
613 aTrack = connected_track;
615 start = connected_track->
GetStart();
620 std::swap( start,
end );
654 for(
int ii = poly.
PointCount()-1; ii >= 0 ; ii-- )
656 int dist_from_start = ( poly.
CPoint( ii ) - start ).EuclideanNorm();
660 if( dist_from_start < actualTdLen || ii == 0 )
662 start = poly.
CPoint( ii );
671 actualTdLen -= (start - ref_lenght_point).EuclideanNorm();
674 if( actualTdLen < 0 )
677 actualTdLen = std::min( actualTdLen, (
end - start).EuclideanNorm() );
692 *aEffectiveTeardropLen = actualTdLen;
698 std::vector<VECTOR2I>& aCorners,
PCB_TRACK* aTrack,
722 int track_halfwidth = aTrack->
GetWidth() / 2;
723 VECTOR2I pointB = start +
VECTOR2I( vecT.
x * track_stub_len + vecT.
y * track_halfwidth,
724 vecT.
y * track_stub_len - vecT.
x * track_halfwidth );
725 VECTOR2I pointA = start +
VECTOR2I( vecT.
x * track_stub_len - vecT.
y * track_halfwidth,
726 vecT.
y * track_stub_len + vecT.
x * track_halfwidth );
732 if( !
IsRound( aOther, layer ) )
736 if(
pad->HitTest( pointA ) )
739 if(
pad->HitTest( pointB ) )
748 pointD +=
VECTOR2I(
int( -vecT.
x*offset),
int(-vecT.
y*offset) );
751 std::vector<VECTOR2I> pts = { pointA, pointB, pointC, pointD, pointE };
constexpr int ARC_HIGH_DEF
constexpr EDA_IU_SCALE pcbIUScale
constexpr int ARC_LOW_DEF
constexpr BOX2I KiROUND(const BOX2D &aBoxD)
Bezier curves to polygon converter.
void GetPoly(std::vector< VECTOR2I > &aOutput, int aMaxError=10)
Convert a Bezier curve to a polygon.
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
virtual PCB_LAYER_ID GetLayer() const
Return the primary layer this item is on.
const ZONES & Zones() const
const TRACKS & Tracks() const
void Insert(BOARD_ITEM *aItem, PCB_LAYER_ID aLayer, int aWorstClearance=0)
Insert an item into the tree on a particular layer with an optional worst clearance.
int QueryColliding(BOARD_ITEM *aRefItem, PCB_LAYER_ID aRefLayer, PCB_LAYER_ID aTargetLayer, std::function< bool(BOARD_ITEM *)> aFilter=nullptr, std::function< bool(BOARD_ITEM *)> aVisitor=nullptr, int aClearance=0) const
This is a fast test which essentially does bounding-box overlap given a worst-case clearance.
virtual VECTOR2I GetPosition() const
KICAD_T Type() const
Returns the type of object.
virtual bool HitTest(const VECTOR2I &aPosition, int aAccuracy=0) const
Test if aPosition is inside or on the boundary of this item.
const VECTOR2I & GetMid() const
virtual double GetLength() const
Get the length of the track using the hypotenuse calculation.
const VECTOR2I & GetStart() const
const VECTOR2I & GetEnd() const
virtual int GetWidth() const
int Length() const
Return the length (this).
const SHAPE_LINE_CHAIN ConvertToPolyline(double aAccuracy=DefaultAccuracyForPCB(), double *aEffectiveAccuracy=nullptr) const
Construct a SHAPE_LINE_CHAIN of segments from a given arc.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
int Intersect(const SEG &aSeg, INTERSECTIONS &aIp) const
Find all intersection points between our line chain and the segment aSeg.
int PointCount() const
Return the number of points (vertices) in this line chain.
double Area(bool aAbsolute=true) const
Return the area of this chain.
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
std::vector< INTERSECTION > INTERSECTIONS
const std::vector< VECTOR2I > & CPoints() const
Represent a set of closed polygons.
void Rotate(const EDA_ANGLE &aAngle, const VECTOR2I &aCenter={ 0, 0 }) override
Rotate all vertices by a given angle.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
void BooleanIntersection(const SHAPE_POLY_SET &b)
Perform boolean polyset intersection.
void Move(const VECTOR2I &aVector) override
static bool IsRound(BOARD_ITEM *aItem, PCB_LAYER_ID aLayer)
bool computeAnchorPoints(const TEARDROP_PARAMETERS &aParams, PCB_LAYER_ID aLayer, BOARD_ITEM *aItem, const VECTOR2I &aPos, std::vector< VECTOR2I > &aPts) const
Compute the 2 points on pad/via of the teardrop shape.
static int GetWidth(BOARD_ITEM *aItem, PCB_LAYER_ID aLayer)
bool computeTeardropPolygon(const TEARDROP_PARAMETERS &aParams, std::vector< VECTOR2I > &aCorners, PCB_TRACK *aTrack, BOARD_ITEM *aOther, const VECTOR2I &aOtherPos) const
Compute all teardrop points of the polygon shape.
void computeCurvedForRectShape(const TEARDROP_PARAMETERS &aParams, std::vector< VECTOR2I > &aPoly, int aTdWidth, int aTrackHalfWidth, std::vector< VECTOR2I > &aPts, const VECTOR2I &aIntersection) const
Compute the curve part points for teardrops connected to a rectangular/polygonal shape The Bezier cur...
void computeCurvedForRoundShape(const TEARDROP_PARAMETERS &aParams, std::vector< VECTOR2I > &aPoly, PCB_LAYER_ID aLayer, int aTrackHalfWidth, const VECTOR2D &aTrackDir, BOARD_ITEM *aOther, const VECTOR2I &aOtherPos, std::vector< VECTOR2I > &aPts) const
Compute the curve part points for teardrops connected to a round shape The Bezier curve control point...
PCB_TRACK * findTouchingTrack(EDA_ITEM_FLAGS &aMatchType, PCB_TRACK *aTrackRef, const VECTOR2I &aEndPoint) const
Find a track connected to the end of another track.
TRACK_BUFFER m_trackLookupList
bool areItemsInSameZone(BOARD_ITEM *aPadOrVia, PCB_TRACK *aTrack) const
bool findAnchorPointsOnTrack(const TEARDROP_PARAMETERS &aParams, VECTOR2I &aStartPoint, VECTOR2I &aEndPoint, VECTOR2I &aIntersection, PCB_TRACK *&aTrack, BOARD_ITEM *aOther, const VECTOR2I &aOtherPos, int *aEffectiveTeardropLen) const
TEARDROP_PARAMETARS is a helper class to handle parameters needed to build teardrops for a board thes...
double m_BestWidthRatio
The height of a teardrop as ratio between height and size of pad/via.
int m_TdMaxLen
max allowed length for teardrops in IU. <= 0 to disable
bool m_AllowUseTwoTracks
True to create teardrops using 2 track segments if the first in too small.
int m_TdMaxWidth
max allowed height for teardrops in IU. <= 0 to disable
double m_BestLengthRatio
The length of a teardrop as ratio between length and size of pad/via.
bool m_CurvedEdges
True if the teardrop should be curved.
int idxFromLayNet(int aLayer, int aNetcode) const
void AddTrack(PCB_TRACK *aTrack, int aLayer, int aNetcode)
Add a track in buffer, in space grouping tracks having the same netcode and the same layer.
std::map< int, std::vector< PCB_TRACK * > * > m_map_tracks
T EuclideanNorm() const
Compute the Euclidean norm of the vector, which is defined as sqrt(x ** 2 + y ** 2).
VECTOR2< T > Resize(T aNewLength) const
Return a vector of the same direction, but length specified in aNewLength.
Handle a list of polygons defining a copper zone.
void TransformCircleToPolygon(SHAPE_LINE_CHAIN &aBuffer, const VECTOR2I &aCenter, int aRadius, int aError, ERROR_LOC aErrorLoc, int aMinSegCount=0)
Convert a circle to a polygon, using multiple straight lines.
void BuildConvexHull(std::vector< VECTOR2I > &aResult, const std::vector< VECTOR2I > &aPoly)
Calculate the convex hull of a list of points in counter-clockwise order.
std::uint32_t EDA_ITEM_FLAGS
#define STARTPOINT
When a line is selected, these flags indicate which.
PCB_LAYER_ID
A quick note on layer IDs:
constexpr int mmToIU(double mm) const
static VECTOR2D NormalizeVector(const VECTOR2I &aVector)
@ PCB_VIA_T
class PCB_VIA, a via (like a track segment on a copper layer)
@ PCB_PAD_T
class PAD, a pad in a footprint
@ PCB_ARC_T
class PCB_ARC, an arc track segment on a copper layer
@ PCB_TRACE_T
class PCB_TRACK, a track segment (segment on a copper layer)
VECTOR2< int32_t > VECTOR2I