70 for(
int i = aCollector.
GetCount() - 1; i >= 0; --i )
72 BOARD_ITEM* item = aCollector[i];
74 if( item->Type() == PCB_TRACE_T )
75 aCollector.Remove( item );
80 if( selection.
Size() < 2 )
87 commit = &localCommit;
94 if( !item->IsNew() && !item->IsMoving() )
98 for(
size_t i = 0; i < sorted.size() - 1; i++ )
103 wxCHECK2( a && b,
continue );
107 std::swap( aPos, bPos );
125 aFP->
Flip( aPos,
false );
126 bFP->
Flip( bPos,
false );
130 std::swap( aAngle, bAngle );
140 std::swap( aLayer, bLayer );
146 if( !localCommit.
Empty() )
147 localCommit.
Push(
_(
"Swap" ) );
172 for(
int i = aCollector.
GetCount() - 1; i >= 0; --i )
174 BOARD_ITEM* item = aCollector[i];
176 if( !dynamic_cast<FOOTPRINT*>( item ) )
177 aCollector.Remove( item );
182 std::vector<FOOTPRINT*> footprintsToPack;
185 footprintsToPack.push_back(
static_cast<FOOTPRINT*
>( item ) );
187 if( footprintsToPack.empty() )
190 BOX2I footprintsBbox;
192 for(
FOOTPRINT* item : footprintsToPack )
196 footprintsBbox.
Merge( item->GetBoundingBox(
false,
false ) );
202 commit.
Push(
_(
"Pack Footprints" ) );
233 localCommit.
Push(
_(
"Move" ) );
250 typedef std::numeric_limits<int> coord_limits;
252 static const double max = coord_limits::max() - (int)
COORDS_PADDING;
253 static const double min = -max;
256 testBox.
Offset( aBBoxOffset );
265 testBox.
Offset( aMovement );
273 if( testBox.
GetTop() < min )
293 std::unique_ptr<STATUS_TEXT_POPUP> statusPopup;
320 auto displayConstraintsMessage =
321 [editFrame](
bool constrained )
324 : wxString( wxT(
"" ) ) );
327 auto updateStatusPopup =
328 [&](
EDA_ITEM* item,
size_t ii,
size_t count )
330 wxString popuptext =
_(
"Click to place %s (item %zu of %zu)\n"
331 "Press <esc> to cancel all; double-click to finish" );
343 msg = wxString::Format(
_(
"%s pad %s" ), fp->
GetReference(),
pad->GetNumber() );
351 statusPopup = std::make_unique<STATUS_TEXT_POPUP>(
frame() );
353 statusPopup->SetText( wxString::Format( popuptext, msg, ii, count ) );
356 std::vector<BOARD_ITEM*> sel_items;
357 std::vector<BOARD_ITEM*> orig_items;
364 orig_items.push_back( boardItem );
366 sel_items.push_back( boardItem );
372 sel_items.push_back(
pad );
382 if( moveWithReference && !
pickReferencePoint(
_(
"Select reference point for move..." ),
"",
"",
383 pickedReferencePoint ) )
392 if( moveIndividually )
399 orig_items.push_back( boardItem );
402 updateStatusPopup( orig_items[ itemIdx ], itemIdx + 1, orig_items.size() );
403 statusPopup->Popup();
411 sel_items.push_back( orig_items[ itemIdx ] );
414 bool restore_state =
false;
418 bool updateBBox =
true;
424 bool enableLocalRatsnest =
true;
426 bool hv45Mode =
false;
427 bool eatFirstMouseUp =
true;
432 std::unique_ptr<DRC_INTERACTIVE_COURTYARD_CLEARANCE> drc_on_move =
nullptr;
434 if( showCourtyardConflicts )
438 drc_on_move->Init( board );
441 displayConstraintsMessage( hv45Mode );
457 eatFirstMouseUp =
false;
466 bool redraw3D =
false;
471 grid.GetSelectionGrid( selection ), sel_items );
496 originalBBox =
BOX2I();
517 bboxMovement += movement;
536 if( redraw3D && allowRedraw3D )
539 if( showCourtyardConflicts && drc_on_move->m_FpInMove.size() )
563 enableLocalRatsnest =
false;
575 static_cast<BOARD_ITEM*
>( item )->RunOnDescendants(
585 if( selection.HasReferencePoint() )
588 grid.SetAuxAxes(
false );
596 movement =
m_cursor - selection.GetReferencePoint();
608 selection.SetReferencePoint(
m_cursor );
612 if( showCourtyardConflicts )
614 std::vector<FOOTPRINT*>& FPs = drc_on_move->m_FpInMove;
619 FPs.push_back(
static_cast<FOOTPRINT*
>( item ) );
621 item->RunOnDescendants(
625 FPs.push_back(
static_cast<FOOTPRINT*
>( descendent ) );
630 m_cursor =
grid.BestDragOrigin( originalCursorPos, sel_items,
631 grid.GetSelectionGrid( selection ),
636 if( moveWithReference )
638 selection.SetReferencePoint( pickedReferencePoint );
648 selection.SetReferencePoint(
m_cursor );
668 if( enableLocalRatsnest )
676 restore_state =
true;
685 restore_state =
true;
698 eatFirstMouseUp =
false;
706 eatFirstMouseUp =
false;
713 orig_items[itemIdx]->SetPosition( originalPos );
718 if( ++itemIdx < orig_items.size() )
729 sel_items.push_back( nextItem );
730 updateStatusPopup( nextItem, itemIdx + 1, orig_items.size() );
733 aCommit->
Modify( nextItem );
745 if( moveIndividually )
746 orig_items[itemIdx]->SetPosition( originalPos );
752 hv45Mode = !hv45Mode;
753 displayConstraintsMessage( hv45Mode );
770 }
while( ( evt =
Wait() ) );
773 if( showCourtyardConflicts )
791 if( sel_items.size() == 1 && sel_items.back()->Type() ==
PCB_GENERATOR_T )
799 if( sel_items.size() == 1 && sel_items.back()->Type() ==
PCB_GENERATOR_T )
805 EDA_ITEMS oItems( orig_items.begin(), orig_items.end() );
815 return !restore_state;
static TOOL_ACTION duplicate
static TOOL_ACTION doDelete
static TOOL_ACTION cursorClick
static TOOL_ACTION refreshPreview
virtual void Push(const wxString &aMessage=wxEmptyString, int aCommitFlags=0) override
Revert the commit by restoring the modified items state.
virtual void Revert() override
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
virtual PCB_LAYER_ID GetLayer() const
Return the primary layer this item is on.
virtual void Move(const VECTOR2I &aMoveVector)
Move this object.
virtual void SetLayer(PCB_LAYER_ID aLayer)
Set the layer this item is on.
Information pertinent to a Pcbnew printed circuit board.
BOX2< Vec > & Normalize()
Ensure that the height and width are positive.
const Vec & GetPosition() const
const Vec & GetOrigin() const
void Offset(coord_type dx, coord_type dy)
const SizeVec & GetSize() const
coord_type GetTop() const
coord_type GetRight() const
coord_type GetLeft() const
coord_type GetBottom() const
BOX2< Vec > & Merge(const BOX2< Vec > &aRect)
Modify the position and size of the rectangle in order to contain aRect.
int GetCount() const
Return the number of objects in the list.
COMMIT & Modify(EDA_ITEM *aItem, BASE_SCREEN *aScreen=nullptr)
Create an undo entry for an item that has been already modified.
bool Empty() const
Returns status of an item.
void DisplayConstraintsMsg(const wxString &msg)
void SetCurrentCursor(KICURSOR aCursor)
Set the current cursor shape for this panel.
void SetStatusPopup(wxWindow *aPopup)
A base class for most all the KiCad significant classes used in schematics and boards.
virtual VECTOR2I GetPosition() const
virtual void SetPosition(const VECTOR2I &aPos)
wxString GetTypeDesc() const
Return a translated description of the type for this EDA_ITEM for display in user facing messages.
void SetFlags(EDA_ITEM_FLAGS aMask)
KICAD_T Type() const
Returns the type of object.
EDA_ITEM * GetParent() const
virtual const BOX2I ViewBBox() const override
Return the bounding box of the item covering all its layers.
static const TOOL_EVENT SelectedEvent
static const TOOL_EVENT SelectedItemsModified
Selected items were moved, this can be very high frequency on the canvas, use with care.
static const TOOL_EVENT SelectedItemsMoved
Used to inform tools that the selection should temporarily be non-editable.
Used when the right click button is pressed, or when the select tool is in effect.
virtual void Update(const VIEW_ITEM *aItem, int aUpdateFlags) const override
For dynamic VIEWs, inform the associated VIEW that the graphical representation of this item has chan...
An interface for classes handling user events controlling the view behavior such as zooming,...
virtual void ForceCursorPosition(bool aEnabled, const VECTOR2D &aPosition=VECTOR2D(0, 0))
Place the cursor immediately at a given point.
virtual void ShowCursor(bool aEnabled)
Enable or disables display of cursor.
VECTOR2D GetCursorPosition() const
Return the current cursor position in world coordinates.
virtual VECTOR2D GetMousePosition(bool aWorldCoordinates=true) const =0
Return the current mouse pointer position.
virtual void SetCursorPosition(const VECTOR2D &aPosition, bool aWarpView=true, bool aTriggeredByArrows=false, long aArrowCommand=0)=0
Move cursor to the requested position expressed in world coordinates.
virtual void SetAutoPan(bool aEnabled)
Turn on/off auto panning (this feature is used when there is a tool active (eg.
const VC_SETTINGS & GetSettings() const
Apply VIEW_CONTROLS settings from an object.
LSET is a set of PCB_LAYER_IDs.
DISPLAY_OPTIONS m_Display
bool m_ShowCourtyardCollisions
static TOOL_ACTION toggleHV45Mode
static TOOL_ACTION mirrorH
Mirroring of selected items.
static TOOL_ACTION genPushEdit
static TOOL_ACTION hideLocalRatsnest
static TOOL_ACTION genStartEdit
static TOOL_ACTION selectionClear
Clear the current selection.
static TOOL_ACTION moveWithReference
move with a reference point
static TOOL_ACTION moveExact
Activation of the exact move tool.
static TOOL_ACTION copyWithReference
copy command with manual reference point selection
static TOOL_ACTION genUpdateEdit
static TOOL_ACTION updateLocalRatsnest
static TOOL_ACTION moveIndividually
move items one-by-one
static TOOL_ACTION positionRelative
Activation of the position relative tool.
static TOOL_ACTION move
move or drag an item
static TOOL_ACTION mirrorV
static TOOL_ACTION selectItems
Select a list of items (specified as the event parameter)
static TOOL_ACTION flip
Flipping of selected objects.
static TOOL_ACTION rotateCw
Rotation of selected objects.
static TOOL_ACTION rotateCcw
static TOOL_ACTION genRevertEdit
Common, abstract interface for edit frames.
PCBNEW_SETTINGS * GetPcbNewSettings() const
virtual PCB_LAYER_ID GetActiveLayer() const
virtual MAGNETIC_SETTINGS * GetMagneticItemsSettings()
PCB_DRAW_PANEL_GAL * GetCanvas() const override
Return a pointer to GAL-based canvas of given EDA draw frame.
virtual void Update3DView(bool aMarkDirty, bool aRefresh, const wxString *aTitle=nullptr)
Update the 3D view, if the viewer is opened by this frame.
int Size() const
Returns the number of selected parts.
std::vector< EDA_ITEM * > GetItemsSortedBySelectionOrder() const
void ClearReferencePoint()
void SetReferencePoint(const VECTOR2I &aP)
bool Empty() const
Checks if there is anything selected.
bool HasReferencePoint() const
std::vector< EDA_ITEM * > EDA_ITEMS
Define list of drawing items for screens.
#define IS_MOVING
Item being moved.
VECTOR2< T > GetVectorSnapped45(const VECTOR2< T > &aVec, bool only45=false)
Snap a vector onto the nearest 0, 45 or 90 degree line.
PCB_LAYER_ID
A quick note on layer IDs:
Class to handle a set of BOARD_ITEMs.
bool m_lastKeyboardCursorPositionValid
ACTIONS::CURSOR_UP, ACTIONS::CURSOR_DOWN, etc.
long m_lastKeyboardCursorCommand
Position of the above event.
@ PCB_GENERATOR_T
class PCB_GENERATOR, generator on a layer
@ PCB_GROUP_T
class PCB_GROUP, a set of BOARD_ITEMs
@ PCB_FOOTPRINT_T
class FOOTPRINT, a footprint
@ PCB_PAD_T
class PAD, a pad in a footprint
constexpr ret_type KiROUND(fp_type v)
Round a floating point number to an integer using "round halfway cases away from zero".
VECTOR2< double > VECTOR2D