KiCad PCB EDA Suite
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pcb_grid_helper.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2014 CERN
5 * Copyright (C) 2020-2021 KiCad Developers, see AUTHORS.txt for contributors.
6 * @author Tomasz Wlostowski <[email protected]>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, you may find one here:
20 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
21 * or you may search the http://www.gnu.org website for the version 2 license,
22 * or you may write to the Free Software Foundation, Inc.,
23 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
24 */
25
26#ifndef PCB_GRID_HELPER_H
27#define PCB_GRID_HELPER_H
28
29#include <vector>
30
31#include <pcb_item_containers.h>
32#include <tool/grid_helper.h>
33#include <board.h>
35#include <geometry/nearest.h>
36
37
38class LSET;
39class SHAPE_ARC;
40class TOOL_MANAGER;
43
45{
46public:
47
48 PCB_GRID_HELPER( TOOL_MANAGER* aToolMgr, MAGNETIC_SETTINGS* aMagneticSettings );
49 ~PCB_GRID_HELPER() override;
50
58 BOARD_ITEM* GetSnapped() const;
59
62
63 VECTOR2I AlignToSegment ( const VECTOR2I& aPoint, const SEG& aSeg );
64
65 VECTOR2I BestDragOrigin( const VECTOR2I& aMousePos, std::vector<BOARD_ITEM*>& aItem,
66 GRID_HELPER_GRIDS aGrid = GRID_HELPER_GRIDS::GRID_CURRENT,
67 const PCB_SELECTION_FILTER_OPTIONS* aSelectionFilter = nullptr );
68
69 VECTOR2I AlignToArc ( const VECTOR2I& aPoint, const SHAPE_ARC& aSeg );
70
71 VECTOR2I AlignToNearestPad( const VECTOR2I& aMousePos, std::deque<PAD*>& aPads );
72
73 virtual void OnBoardItemRemoved( BOARD& aBoard, BOARD_ITEM* aBoardItem ) override
74 {
75 // If the item being removed is involved in the snap, clear the snap item
76 if( m_snapItem )
77 {
78 for( EDA_ITEM* item : m_snapItem->items )
79 {
80 if( item == aBoardItem )
81 {
82 m_snapItem = std::nullopt;
83 break;
84 }
85 }
86 }
87 }
88
97 VECTOR2I BestSnapAnchor( const VECTOR2I& aOrigin, BOARD_ITEM* aReferenceItem,
98 GRID_HELPER_GRIDS aGrid = GRID_HELPER_GRIDS::GRID_CURRENT );
99 VECTOR2I BestSnapAnchor( const VECTOR2I& aOrigin, const LSET& aLayers,
100 GRID_HELPER_GRIDS aGrid = GRID_HELPER_GRIDS::GRID_CURRENT,
101 const std::vector<BOARD_ITEM*>& aSkip = {} );
102
103 GRID_HELPER_GRIDS GetItemGrid( const EDA_ITEM* aItem ) const override;
104
105 VECTOR2D GetGridSize( GRID_HELPER_GRIDS aGrid ) const override;
106
116 void AddConstructionItems( std::vector<BOARD_ITEM*> aItems, bool aExtensionOnly,
117 bool aIsPersistent );
118
119private:
120 std::vector<BOARD_ITEM*> queryVisible( const BOX2I& aArea,
121 const std::vector<BOARD_ITEM*>& aSkip ) const;
122
128 ANCHOR* nearestAnchor( const VECTOR2I& aPos, int aFlags );
129
135 void computeAnchors( const std::vector<BOARD_ITEM*>& aItems, const VECTOR2I& aRefPos,
136 bool aFrom, const PCB_SELECTION_FILTER_OPTIONS* aSelectionFilter,
137 const LSET* aLayers, bool aForDrag );
138
147 void computeAnchors( BOARD_ITEM* aItem, const VECTOR2I& aRefPos, bool aFrom,
148 const PCB_SELECTION_FILTER_OPTIONS* aSelectionFilter );
149
151
152 std::vector<NEARABLE_GEOM> m_pointOnLineCandidates;
153};
154
155#endif
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
Definition: board_item.h:79
Information pertinent to a Pcbnew printed circuit board.
Definition: board.h:290
A base class for most all the KiCad significant classes used in schematics and boards.
Definition: eda_item.h:89
std::optional< ANCHOR > m_snapItem
Definition: grid_helper.h:227
virtual VECTOR2I Align(const VECTOR2I &aPoint, GRID_HELPER_GRIDS aGrid) const
Definition: grid_helper.h:65
virtual VECTOR2I AlignGrid(const VECTOR2I &aPoint, GRID_HELPER_GRIDS aGrid) const
Definition: grid_helper.h:70
LSET is a set of PCB_LAYER_IDs.
Definition: lset.h:36
std::vector< NEARABLE_GEOM > m_pointOnLineCandidates
~PCB_GRID_HELPER() override
VECTOR2I AlignToArc(const VECTOR2I &aPoint, const SHAPE_ARC &aSeg)
virtual void OnBoardItemRemoved(BOARD &aBoard, BOARD_ITEM *aBoardItem) override
BOARD_ITEM * GetSnapped() const
Function GetSnapped If the PCB_GRID_HELPER has highlighted a snap point (target shown),...
VECTOR2D GetGridSize(GRID_HELPER_GRIDS aGrid) const override
Return the size of the specified grid.
VECTOR2I BestSnapAnchor(const VECTOR2I &aOrigin, BOARD_ITEM *aReferenceItem, GRID_HELPER_GRIDS aGrid=GRID_HELPER_GRIDS::GRID_CURRENT)
Chooses the "best" snap anchor around the given point, optionally taking layers from the reference it...
VECTOR2I BestDragOrigin(const VECTOR2I &aMousePos, std::vector< BOARD_ITEM * > &aItem, GRID_HELPER_GRIDS aGrid=GRID_HELPER_GRIDS::GRID_CURRENT, const PCB_SELECTION_FILTER_OPTIONS *aSelectionFilter=nullptr)
void AddConstructionItems(std::vector< BOARD_ITEM * > aItems, bool aExtensionOnly, bool aIsPersistent)
Add construction geometry for a set of board items.
ANCHOR * nearestAnchor(const VECTOR2I &aPos, int aFlags)
Find the nearest anchor point to the given position with matching flags.
MAGNETIC_SETTINGS * m_magneticSettings
GRID_HELPER_GRIDS GetItemGrid(const EDA_ITEM *aItem) const override
Gets the coarsest grid that applies to an item.
VECTOR2I AlignToSegment(const VECTOR2I &aPoint, const SEG &aSeg)
VECTOR2I AlignToNearestPad(const VECTOR2I &aMousePos, std::deque< PAD * > &aPads)
void computeAnchors(const std::vector< BOARD_ITEM * > &aItems, const VECTOR2I &aRefPos, bool aFrom, const PCB_SELECTION_FILTER_OPTIONS *aSelectionFilter, const LSET *aLayers, bool aForDrag)
computeAnchors inserts the local anchor points in to the grid helper for the specified container of b...
std::vector< BOARD_ITEM * > queryVisible(const BOX2I &aArea, const std::vector< BOARD_ITEM * > &aSkip) const
Definition: seg.h:42
Master controller class:
Definition: tool_manager.h:62
GRID_HELPER_GRIDS
Definition: grid_helper.h:42
This file contains data structures that are saved in the project file or project local settings file ...