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    KiCad PCB EDA Suite
    
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#include <variant>#include <vector>#include <math/vector2d.h>#include <math/box2.h>#include <geometry/circle.h>#include <geometry/half_line.h>#include <geometry/line.h>#include <geometry/seg.h>#include <geometry/shape_arc.h>Go to the source code of this file.
Typedefs | |
| using | NEARABLE_GEOM = std::variant<LINE, HALF_LINE, SEG, CIRCLE, SHAPE_ARC, BOX2I, VECTOR2I> | 
| A variant type that can hold any of the supported geometry types for nearest point calculations.   | |
Functions | |
| VECTOR2I | GetNearestPoint (const NEARABLE_GEOM &aGeom, const VECTOR2I &aPt) | 
| Get the nearest point on a geometry to a given point.   | |
| OPT_VECTOR2I | GetNearestPoint (const std::vector< NEARABLE_GEOM > &aGeoms, const VECTOR2I &aPt) | 
| Get the nearest point on any of a list of geometries to a given point.   | |
| VECTOR2I GetNearestPoint | ( | const NEARABLE_GEOM & | aGeom, | 
| const VECTOR2I & | aPt ) | 
Get the nearest point on a geometry to a given point.
Definition at line 58 of file nearest.cpp.
Referenced by PCB_GRID_HELPER::BestSnapAnchor(), and GetNearestPoint().
| OPT_VECTOR2I GetNearestPoint | ( | const std::vector< NEARABLE_GEOM > & | aGeoms, | 
| const VECTOR2I & | aPt ) | 
Get the nearest point on any of a list of geometries to a given point.
| aGeoms | The geometries to check. | 
| aPt | The point to find the nearest point to. | 
Definition at line 96 of file nearest.cpp.
References VECTOR2< T >::Distance(), and GetNearestPoint().