61    wxASSERT_MSG( !actionName.empty(), wxS( 
"Pushed Empty Tool Name!" ) );
 
 
   82    wxASSERT_MSG( !aEvent.
getCommandStr().empty(), wxS( 
"Popped Empty Tool Name!" ) );
 
   87    for( 
int i = (
int) 
m_toolStack.size() - 1; i >= 0; --i )
 
   95            if( ( --i ) >= 0 && i == (
int)
m_toolStack.size() - 1 )
 
 
static TOOL_ACTION selectionTool
 
TOOL_ACTION * FindAction(const std::string &aActionName) const
Find an action with a given name (if there is one available).
 
void UpdateHotKeys(bool aFullUpdate)
Optionally read the hotkey config files and then rebuilds the internal hotkey maps.
 
virtual COMMON_SETTINGS * GetCommonSettings() const
 
PGM_BASE & Pgm()
The global program "get" accessor.
 
Functors that can be used to figure out how the action controls should be displayed in the UI and if ...