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action_manager.cpp
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2013 CERN
5 * Copyright (C) 2019-2021 KiCad Developers, see AUTHORS.txt for contributors.
6 * @author Maciej Suminski <[email protected]>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * You should have received a copy of the GNU General Public License
19 * along with this program; if not, you may find one here:
20 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
21 * or you may search the http://www.gnu.org website for the version 2 license,
22 * or you may write to the Free Software Foundation, Inc.,
23 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
24 */
25
26#include <eda_draw_frame.h>
27#include <tool/action_manager.h>
28#include <tool/tool_action.h>
29#include <tool/tool_manager.h>
30#include <trace_helpers.h>
31#include <wx/log.h>
32
33#include <hotkeys_basic.h>
34#include <cctype>
35
37 m_toolMgr( aToolManager )
38{
39 // Register known actions
40 std::list<TOOL_ACTION*>& actionList = GetActionList();
41
42 for( TOOL_ACTION* action : actionList )
43 {
44 if( action->m_id == -1 )
45 action->m_id = MakeActionId( action->m_name );
46
47 RegisterAction( action );
48 }
49}
50
51
53{
54}
55
56
58{
59 // TOOL_ACTIONs are supposed to be named [appName.]toolName.actionName (with dots between)
60 // action name without specifying at least toolName is not valid
61 wxASSERT( aAction->GetName().find( '.', 0 ) != std::string::npos );
62
63 // TOOL_ACTIONs must have unique names & ids
64 wxASSERT( m_actionNameIndex.find( aAction->m_name ) == m_actionNameIndex.end() );
65
66 m_actionNameIndex[aAction->m_name] = aAction;
67}
68
69
71 const ACTION_CONDITIONS& aConditions )
72{
73 // Remove any existing handlers with the old conditions to ensure the UI layer doesn't have
74 // stale data.
75 if( m_toolMgr )
77
78 m_uiConditions[aAction.GetId()] = aConditions;
79
80 wxLogTrace( kicadTraceToolStack,
81 wxS( "ACTION_MANAGER::SetConditions: Registering conditions for ID %d - %s" ),
82 aAction.GetId(), aAction.GetName() );
83
84 // Register a new handler with the new conditions
85 if( m_toolMgr )
86 m_toolMgr->GetToolHolder()->RegisterUIUpdateHandler( aAction, aConditions );
87}
88
89
91{
92 const auto it = m_uiConditions.find( aAction.GetId() );
93
94 // If the action doesn't have something registered, then return null
95 if( it == m_uiConditions.end() )
96 return nullptr;
97 else
98 return &it->second;
99}
100
101
102int ACTION_MANAGER::MakeActionId( const std::string& aActionName )
103{
104 static int currentActionId = 1;
105
106 return currentActionId++;
107}
108
109
110TOOL_ACTION* ACTION_MANAGER::FindAction( const std::string& aActionName ) const
111{
112 std::map<std::string, TOOL_ACTION*>::const_iterator it = m_actionNameIndex.find( aActionName );
113
114 if( it != m_actionNameIndex.end() )
115 return it->second;
116
117 return nullptr;
118}
119
120
121bool ACTION_MANAGER::RunHotKey( int aHotKey ) const
122{
123 int key = aHotKey & ~MD_MODIFIER_MASK;
124 int mod = aHotKey & MD_MODIFIER_MASK;
125
126 if( key >= 'a' && key <= 'z' )
127 key = std::toupper( key );
128
129 wxLogTrace( kicadTraceToolStack, wxS( "ACTION_MANAGER::RunHotKey Key: %s" ),
130 KeyNameFromKeyCode( aHotKey ) );
131
132 HOTKEY_LIST::const_iterator it = m_actionHotKeys.find( key | mod );
133
134 // If no luck, try without Shift, to handle keys that require it
135 // e.g. to get ? you need to press Shift+/ without US keyboard layout
136 // Hardcoding ? as Shift+/ is a bad idea, as on another layout you may need to press a
137 // different combination
138 if( it == m_actionHotKeys.end() )
139 {
140 wxLogTrace( kicadTraceToolStack,
141 wxS( "ACTION_MANAGER::RunHotKey No actions found, searching with key: %s" ),
142 KeyNameFromKeyCode( key | ( mod & ~MD_SHIFT ) ) );
143
144 it = m_actionHotKeys.find( key | ( mod & ~MD_SHIFT ) );
145
146 if( it == m_actionHotKeys.end() )
147 return false; // no appropriate action found for the hotkey
148 }
149
150 const std::list<TOOL_ACTION*>& actions = it->second;
151
152 // Choose the action that has the highest priority on the active tools stack
153 // If there is none, run the global action associated with the hot key
154 int highestPriority = -1, priority = -1;
155 const TOOL_ACTION* context = nullptr; // pointer to context action of the highest priority tool
156 std::vector<const TOOL_ACTION*> global; // pointers to global actions
157 // if there is no context action
158
159 for( const TOOL_ACTION* action : actions )
160 {
161 if( action->GetScope() == AS_GLOBAL )
162 {
163 // Store the global action in case there are no context actions to run
164 global.emplace_back( action );
165 continue;
166 }
167
168 TOOL_BASE* tool = m_toolMgr->FindTool( action->GetToolName() );
169
170 if( tool )
171 {
172 // Choose the action that goes to the tool with highest priority
173 // (i.e. is on the top of active tools stack)
174 priority = m_toolMgr->GetPriority( tool->GetId() );
175
176 if( priority >= 0 && priority > highestPriority )
177 {
178 highestPriority = priority;
179 context = action;
180 }
181 }
182 }
183
184 // Get the selection to use to test if the action is enabled
186
187 if( context )
188 {
189 bool runAction = true;
190
191 if( const ACTION_CONDITIONS* aCond = GetCondition( *context ) )
192 runAction = aCond->enableCondition( sel );
193
194 wxLogTrace( kicadTraceToolStack,
195 wxS( "ACTION_MANAGER::RunHotKey %s context action: %s for hotkey %s" ),
196 runAction ? wxS( "Running" ) : wxS( "Not running" ),
197 context->GetName(),
198 KeyNameFromKeyCode( aHotKey ) );
199
200 if( runAction )
201 return m_toolMgr->RunAction( *context, true );
202 }
203 else if( !global.empty() )
204 {
205 for( const TOOL_ACTION* act : global )
206 {
207 bool runAction = true;
208
209 if( const ACTION_CONDITIONS* aCond = GetCondition( *act ) )
210 runAction = aCond->enableCondition( sel );
211
212 wxLogTrace( kicadTraceToolStack,
213 wxS( "ACTION_MANAGER::RunHotKey %s global action: %s for hotkey %s" ),
214 runAction ? wxS( "Running" ) : wxS( "Not running" ),
215 act->GetName(),
216 KeyNameFromKeyCode( aHotKey ) );
217
218 if( runAction && m_toolMgr->RunAction( *act, true ) )
219 return true;
220 }
221 }
222
223 wxLogTrace( kicadTraceToolStack,
224 wxS( "ACTION_MANAGER::RunHotKey No action found for key %s" ),
225 KeyNameFromKeyCode( aHotKey ) );
226
227 return false;
228}
229
230
231const std::map<std::string, TOOL_ACTION*>& ACTION_MANAGER::GetActions() const
232{
233 return m_actionNameIndex;
234}
235
236
237int ACTION_MANAGER::GetHotKey( const TOOL_ACTION& aAction ) const
238{
239 std::map<int, int>::const_iterator it = m_hotkeys.find( aAction.GetId() );
240
241 if( it == m_hotkeys.end() )
242 return 0;
243
244 return it->second;
245}
246
247
248void ACTION_MANAGER::UpdateHotKeys( bool aFullUpdate )
249{
250 static std::map<std::string, int> legacyHotKeyMap;
251 static std::map<std::string, int> userHotKeyMap;
252 static bool mapsInitialized = false;
253
254 m_actionHotKeys.clear();
255 m_hotkeys.clear();
256
257 if( aFullUpdate && !mapsInitialized && m_toolMgr->GetToolHolder() )
258 {
260 ReadHotKeyConfig( wxEmptyString, userHotKeyMap );
261 mapsInitialized = true;
262 }
263
264 for( const auto& ii : m_actionNameIndex )
265 {
266 TOOL_ACTION* action = ii.second;
267 int hotkey = 0;
268
269 if( aFullUpdate )
270 hotkey = processHotKey( action, legacyHotKeyMap, userHotKeyMap );
271 else
272 hotkey = action->GetHotKey();
273
274 if( hotkey > 0 )
275 m_actionHotKeys[hotkey].push_back( action );
276
277 m_hotkeys[action->GetId()] = hotkey;
278 }
279}
280
281
283 const std::map<std::string, int>& aLegacyMap,
284 const std::map<std::string, int>& aHotKeyMap )
285{
286 aAction->m_hotKey = aAction->m_defaultHotKey;
287
288 if( !aAction->m_legacyName.empty() && aLegacyMap.count( aAction->m_legacyName ) )
289 aAction->SetHotKey( aLegacyMap.at( aAction->m_legacyName ) );
290
291 if( aHotKeyMap.count( aAction->m_name ) )
292 aAction->SetHotKey( aHotKeyMap.at( aAction->m_name ) );
293
294 return aAction->m_hotKey;
295}
~ACTION_MANAGER()
Unregister every registered action.
HOTKEY_LIST m_actionHotKeys
Quick action<->hot key lookup.
const ACTION_CONDITIONS * GetCondition(const TOOL_ACTION &aAction) const
Get the conditions to use for a specific tool action.
TOOL_MANAGER * m_toolMgr
Map for indexing actions by their names.
const std::map< std::string, TOOL_ACTION * > & GetActions() const
Get a list of currently-registered actions mapped by their name.
std::map< std::string, TOOL_ACTION * > m_actionNameIndex
Map for indexing actions by their hotkeys.
std::map< int, int > m_hotkeys
bool RunHotKey(int aHotKey) const
Run an action associated with a hotkey (if there is one available).
void SetConditions(const TOOL_ACTION &aAction, const ACTION_CONDITIONS &aConditions)
Set the conditions the UI elements for activating a specific tool action should use for determining t...
void RegisterAction(TOOL_ACTION *aAction)
Add a tool action to the manager and sets it up.
TOOL_ACTION * FindAction(const std::string &aActionName) const
Find an action with a given name (if there is one available).
int processHotKey(TOOL_ACTION *aAction, const std::map< std::string, int > &aLegacyMap, const std::map< std::string, int > &aHotKeyMap)
Tool manager needed to run actions.
static std::list< TOOL_ACTION * > & GetActionList()
Return list of TOOL_ACTIONs.
int GetHotKey(const TOOL_ACTION &aAction) const
Return the hot key associated with a given action or 0 if there is none.
static int MakeActionId(const std::string &aActionName)
Generate an unique ID from for an action with given name.
std::map< int, ACTION_CONDITIONS > m_uiConditions
Map the command ID that wx uses for the action to the UI conditions for the menu/toolbar items.
void UpdateHotKeys(bool aFullUpdate)
Optionally read the hotkey config files and then rebuilds the internal hotkey maps.
ACTION_MANAGER(TOOL_MANAGER *aToolManager)
virtual void UnregisterUIUpdateHandler(const TOOL_ACTION &aAction)
Unregister a UI handler for an action that was registered using RegisterUIUpdateHandler.
Definition: tools_holder.h:83
virtual wxString ConfigBaseName()
Definition: tools_holder.h:167
virtual void RegisterUIUpdateHandler(const TOOL_ACTION &aAction, const ACTION_CONDITIONS &aConditions)
Register an action's update conditions with the UI layer to allow the UI to appropriately display the...
Definition: tools_holder.h:63
virtual SELECTION & GetCurrentSelection()
Get the current selection from the canvas area.
Definition: tools_holder.h:101
Represent a single user action.
Definition: tool_action.h:68
void SetHotKey(int aKeycode)
int GetId() const
Return the unique id of the TOOL_ACTION object.
Definition: tool_action.h:121
const std::string & GetName() const
Return name of the action.
Definition: tool_action.h:101
int GetHotKey() const
Return the hotkey keycode which initiates the action.
Definition: tool_action.h:111
const int m_defaultHotKey
Definition: tool_action.h:209
const std::string m_legacyName
Definition: tool_action.h:211
std::string m_name
Definition: tool_action.h:206
Base abstract interface for all kinds of tools.
Definition: tool_base.h:66
TOOL_ID GetId() const
Return the unique identifier of the tool.
Definition: tool_base.h:122
Master controller class:
Definition: tool_manager.h:55
int GetPriority(int aToolId) const
Return priority of a given tool.
bool RunAction(const std::string &aActionName, bool aNow=false, T aParam=NULL)
Run the specified action.
Definition: tool_manager.h:142
TOOLS_HOLDER * GetToolHolder() const
Definition: tool_manager.h:296
TOOL_BASE * FindTool(int aId) const
Search for a tool with given ID.
const wxChar *const kicadTraceToolStack
Flag to enable tracing of the tool handling stack.
int ReadLegacyHotkeyConfig(const wxString &aAppname, std::map< std::string, int > &aMap)
Read configuration data and fill the current hotkey list with hotkeys.
wxString KeyNameFromKeyCode(int aKeycode, bool *aIsFound)
Return the key name from the key code.
void ReadHotKeyConfig(const wxString &aFileName, std::map< std::string, int > &aHotKeys)
Reads a hotkey config file into a map.
Functors that can be used to figure out how the action controls should be displayed in the UI and if ...
@ AS_GLOBAL
Global action (toolbar/main menu event, global shortcut)
Definition: tool_action.h:45
@ MD_MODIFIER_MASK
Definition: tool_event.h:141
@ MD_SHIFT
Definition: tool_event.h:138
wxLogTrace helper definitions.