26#include <unordered_set>
45#include <nanoflann.hpp>
85 return ( aLeft - aRight ).SquaredEuclideanNorm() <=
SEG::Square( aLimit );
99 return ( aRef - aFirst ).SquaredEuclideanNorm() < ( aRef - aSecond ).SquaredEuclideanNorm();
105 bool padOutside =
false;
109 pad->Padstack().ForEachUniqueLayer(
122 padPos.
x, padPos.
y );
132 padPos.
x, padPos.
y );
149 endpoints.emplace_back( shape->GetStart(), shape );
150 endpoints.emplace_back( shape->GetEnd(), shape );
161 return static_cast<double>(
endpoints[idx].first.x );
163 return static_cast<double>(
endpoints[idx].first.y );
166 template <
class BBOX>
173using KDTree = nanoflann::KDTreeSingleIndexAdaptor<nanoflann::L2_Simple_Adaptor<double, PCB_SHAPE_ENDPOINTS_ADAPTOR>,
178 std::map<std::pair<VECTOR2I, VECTOR2I>,
PCB_SHAPE*>& aShapeOwners,
179 int aErrorMax,
bool aAllowUseArcsInPolygons )
196 aShapeOwners[ std::make_pair( prevPt, pt ) ] = aShape;
212 aContour.
Append( arc360, aErrorMax );
215 for(
int ii = 1; ii < aContour.
PointCount(); ++ii )
216 aShapeOwners[ std::make_pair( aContour.
CPoint( ii-1 ), aContour.
CPoint( ii ) ) ] = aShape;
218 if( !aAllowUseArcsInPolygons )
233 for(
int ii = 1; ii < aContour.
PointCount(); ++ii )
234 aShapeOwners[ std::make_pair( aContour.
CPoint( ii - 1 ), aContour.
CPoint( ii ) ) ] = aShape;
236 if( !aAllowUseArcsInPolygons )
254 aShapeOwners[ std::make_pair( prevPt, pt ) ] = aShape;
269 std::map<std::pair<VECTOR2I, VECTOR2I>,
PCB_SHAPE*>& aShapeOwners,
270 int aErrorMax,
int aChainingEpsilon,
bool aAllowUseArcsInPolygons )
279 nextPt = aShape->
GetEnd();
283 aContour.
Append( nextPt );
284 aShapeOwners[ std::make_pair( aPrevPt, nextPt ) ] = aShape;
294 if( !
close_enough( aPrevPt, pstart, aChainingEpsilon ) )
297 std::swap( pstart, pend );
303 arcChain.
Append( sarc, aErrorMax );
305 if( !aAllowUseArcsInPolygons )
308 for(
int ii = 1; ii < arcChain.
PointCount(); ++ii )
310 aShapeOwners[ std::make_pair( arcChain.
CPoint( ii - 1 ),
311 arcChain.
CPoint( ii ) ) ] = aShape;
314 aContour.
Append( arcChain );
321 bool reverse =
false;
325 nextPt = aShape->
GetEnd();
345 aShapeOwners[ std::make_pair( aPrevPt, pt ) ] = aShape;
357 aShapeOwners[ std::make_pair( aPrevPt, pt ) ] = aShape;
372 std::map<int, std::vector<int>> contourToParentIndexesMap;
374 for(
size_t ii = 0; ii < aContours.size(); ++ii )
376 VECTOR2I firstPt = aContours[ii].GetPoint( 0 );
377 std::vector<int> parents;
379 for(
size_t jj = 0; jj < aContours.size(); ++jj )
386 if( parentCandidate.
PointInside( firstPt, 0,
true ) )
387 parents.push_back( jj );
390 contourToParentIndexesMap[ii] = std::move( parents );
393 return contourToParentIndexesMap;
397 const std::map<
int, std::vector<int>>& aContourHierarchy,
400 const std::function<
PCB_SHAPE*(
const SEG&)>& aFetchOwner,
401 std::map<int, int>& aContourToOutlineIdxMap )
403 for(
const auto& [ contourIndex, parentIndexes ] : aContourHierarchy )
405 if( parentIndexes.size() % 2 == 0 )
408 if( !aAllowDisjoint && !aPolygons.
IsEmpty() )
413 BOARD_ITEM* b = aFetchOwner( aContours[ contourIndex ].GetSegment( 0 ) );
417 (*aErrorHandler)(
_(
"(multiple board outlines not supported)" ), a, b,
418 aContours[ contourIndex ].GetPoint( 0 ) );
424 aPolygons.
AddOutline( aContours[ contourIndex ] );
425 aContourToOutlineIdxMap[ contourIndex ] = aPolygons.
OutlineCount() - 1;
432 const std::map<
int, std::vector<int>>& aContourHierarchy,
433 const std::map<int, int>& aContourToOutlineIdxMap,
436 for(
const auto& [ contourIndex, parentIndexes ] : aContourHierarchy )
438 if( parentIndexes.size() % 2 == 1 )
443 for(
int parentContourIdx : parentIndexes )
445 if( aContourHierarchy.at( parentContourIdx ).size() == parentIndexes.size() - 1 )
447 int outlineIdx = aContourToOutlineIdxMap.at( parentContourIdx );
448 aPolygons.
AddHole( hole, outlineIdx );
458 const std::function<
PCB_SHAPE*(
const SEG&)>& aFetchOwner )
460 bool selfIntersecting =
false;
461 std::vector<SEG> segments;
469 for(
int jj = 0; jj < aPolygons.
HoleCount( ii ); ++jj )
476 segments.reserve( total );
483 std::swap( segment.
A, segment.
B );
485 segments.push_back( segment );
488 std::sort( segments.begin(), segments.end(),
489 [](
const SEG& a,
const SEG& b )
492 return LexicographicalCompare( a.A, b.A ) < 0;
493 return LexicographicalCompare( a.B, b.B ) < 0;
496 for(
size_t i = 0; i < segments.size(); ++i )
498 const SEG& seg1 = segments[i];
500 for(
size_t j = i + 1; j < segments.size(); ++j )
502 const SEG& seg2 = segments[j];
504 if( seg2.
A > seg1.
B )
507 if( seg1 == seg2 || ( seg1.
A == seg2.
B && seg1.
B == seg2.
A ) )
513 (*aErrorHandler)(
_(
"(self-intersecting)" ), a, b, seg1.
A );
515 selfIntersecting =
true;
523 (*aErrorHandler)(
_(
"(self-intersecting)" ), a, b, *pt );
525 selfIntersecting =
true;
530 return !selfIntersecting;
537 const double query_pt[2] = {
static_cast<double>( aPoint.
x ),
static_cast<double>( aPoint.
y ) };
541 kdTree.knnSearch( query_pt, 2, indices, distances );
543 if( distances[0] == std::numeric_limits<double>::max() )
548 double closest_dist_sq = aChainingEpsilon * aChainingEpsilon;
550 for(
size_t i = 0; i < 2; ++i )
552 if( distances[i] == std::numeric_limits<double>::max() )
557 if( candidate == aShape )
560 if( distances[i] < closest_dist_sq )
562 closest_dist_sq = distances[i];
563 closest_graphic = candidate;
567 return closest_graphic;
571 int aErrorMax,
int aChainingEpsilon,
bool aAllowDisjoint,
575 if( aShapeList.size() == 0 )
578 bool selfIntersecting =
false;
581 std::set<PCB_SHAPE*> startCandidates( aShapeList.begin(), aShapeList.end() );
585 KDTree kdTree( 2, adaptor );
588 std::map<std::pair<VECTOR2I, VECTOR2I>,
PCB_SHAPE*> shapeOwners;
593 auto it = shapeOwners.find( std::make_pair( seg.A, seg.B ) );
594 return it == shapeOwners.end() ? nullptr : it->second;
597 std::set<std::pair<PCB_SHAPE*, PCB_SHAPE*>> reportedGaps;
598 std::vector<SHAPE_LINE_CHAIN> contours;
599 contours.reserve( startCandidates.size() );
601 for(
PCB_SHAPE* shape : startCandidates )
605 while( startCandidates.size() )
607 graphic = *startCandidates.begin();
609 aCleaner.insert( graphic );
610 startCandidates.erase( startCandidates.begin() );
612 contours.emplace_back();
620 processClosedShape( graphic, currContour, shapeOwners, aErrorMax, aAllowUseArcsInPolygons );
625 std::deque<PCB_SHAPE*>
chain;
626 chain.push_back( graphic );
632 auto extendChain = [&](
bool forward )
635 VECTOR2I prev = forward ? backPt : frontPt;
644 aCleaner.insert(
next );
645 startCandidates.erase(
next );
653 prev =
next->GetEnd();
655 prev =
next->GetStart();
664 VECTOR2I chainPt = forward ? frontPt : backPt;
673 ( *aErrorHandler )(
_(
"(self-intersecting)" ), curr,
next, prev );
675 selfIntersecting =
true;
691 extendChain(
false );
697 if(
chain.size() > 1 )
703 startPt = first->
GetEnd();
712 currContour.
Append( startPt );
718 aErrorMax, aChainingEpsilon, aAllowUseArcsInPolygons );
735 arcChain.
Append( sarc, aErrorMax );
737 if( !aAllowUseArcsInPolygons )
740 for(
int ii = 1; ii < arcChain.
PointCount(); ++ii )
741 shapeOwners[std::make_pair( arcChain.
CPoint( ii - 1 ), arcChain.
CPoint( ii ) )] = owner;
744 currContour.
Append( arcChain );
750 shapeOwners[ std::make_pair( currContour.
CPoints()[currContour.
PointCount() - 2],
759 auto report_gap = [&](
const VECTOR2I& pt )
764 const double query_pt[2] = {
static_cast<double>( pt.x ),
static_cast<double>( pt.y ) };
769 kdTree.knnSearch( query_pt, 2, indices, dists );
775 auto key = std::minmax( shapeA, shapeB );
777 if( !reportedGaps.insert( key ).second )
786 if( effectiveShapeA && effectiveShapeB
787 && effectiveShapeA->NearestPoints( effectiveShapeB.get(), ptA, ptB ) )
789 midpoint = ( ptA + ptB ) / 2;
792 ( *aErrorHandler )(
_(
"(not a closed shape)" ), shapeA, shapeB, midpoint );
795 report_gap( currContour.
CPoint( 0 ) );
804 if( !contour.IsClosed() )
809 for(
size_t ii = 0; ii < contours.size(); ++ii )
821 std::map<int, int> contourToOutlineIdxMap;
823 aErrorHandler, fetchOwner, contourToOutlineIdxMap ) )
829 addHolesToPolygon( contours, contourHierarchy, contourToOutlineIdxMap, aPolygons );
837 int aErrorMax,
int aChainingEpsilon,
bool aAllowDisjoint,
843 aAllowDisjoint, aErrorHandler, aAllowUseArcsInPolygons,
853 int min_dist = std::max( 0, aMinDist );
858 std::vector<PCB_SHAPE*> shapeList;
860 for(
int ii = 0; ii < items.
GetCount(); ii++ )
865 shapeList.push_back( seg );
871 switch( shape->GetShape() )
875 VECTOR2I seg = shape->GetEnd() - shape->GetStart();
878 if( dim <= min_dist )
884 (*aErrorHandler)( wxString::Format(
_(
"(rectangle has null or very small "
885 "size: %d nm)" ), dim ),
886 shape,
nullptr, shape->GetStart() );
894 int r = shape->GetRadius();
902 (*aErrorHandler)( wxString::Format(
_(
"(circle has null or very small "
903 "radius: %d nm)" ), r ),
904 shape,
nullptr, shape->GetStart() );
912 VECTOR2I seg = shape->GetEnd() - shape->GetStart();
915 if( dim <= min_dist )
921 (*aErrorHandler)( wxString::Format(
_(
"(segment has null or very small "
922 "length: %d nm)" ), dim ),
923 shape,
nullptr, shape->GetStart() );
933 VECTOR2I arcMiddle = shape->GetArcMid();
934 VECTOR2I seg1 = arcMiddle - shape->GetStart();
935 VECTOR2I seg2 = shape->GetEnd() - arcMiddle;
938 if( dim <= min_dist )
944 (*aErrorHandler)( wxString::Format(
_(
"(arc has null or very small size: "
946 shape,
nullptr, shape->GetStart() );
970 bool aAllowUseArcsInPolygons )
974 bool success =
false;
981 for(
int ii = 0; ii < items.
GetCount(); ++ii )
989 std::vector<PCB_SHAPE*> fpSegList;
991 for(
int ii = 0; ii < fpItems.
GetCount(); ii++ )
996 fpSegList.push_back( fpSeg );
999 if( !fpSegList.empty() )
1006 nullptr, aAllowUseArcsInPolygons, cleaner );
1015 fpHoles.
Append( fpOutlines );
1021 for(
int ii = 0; ii < fpItems.
GetCount(); ++ii )
1028 std::vector<PCB_SHAPE*> segList;
1030 for(
int ii = 0; ii < items.
GetCount(); ii++ )
1039 segList.push_back( seg );
1042 if( segList.size() )
1045 aErrorHandler, aAllowUseArcsInPolygons, cleaner );
1071 aOutlines.
Append( corner );
1077 aOutlines.
Append( corner );
1083 if( aAllowUseArcsInPolygons )
1108 if( aAllowUseArcsInPolygons )
1117 for(
int ii = 0; ii < outerContours.
OutlineCount(); ++ii )
1121 for(
int jj = 0; jj < aOutlines.
HoleCount( ii ); ++jj )
1125 aOutlines = std::move(
result );
1165 chain.SetClosed(
true );
1173 int aOutlineNum = 0 )
1175 int minDistance = -1;
1180 auto seg = it.Get();
1181 int dis = seg.Distance( aEndPoint );
1183 if( minDistance < 0 || ( dis < minDistance ) )
1186 projPoint = seg.NearestPoint( aEndPoint );
1202 bool foundA =
false;
1203 bool foundB =
false;
1221 if( foundA && foundB )
1224 if( foundSegs == 0 )
1228 seg.
A.
x, seg.
A.
y, seg.
B.
x, seg.
B.
y );
1236 seg.
A.
x, seg.
A.
y, seg.
B.
x, seg.
B.
y );
1262 bool success =
false;
1270 std::vector<PCB_SHAPE*> segList;
1272 for(
int ii = 0; ii < items.
GetCount(); ii++ )
1274 if( items[ii]->GetLayer() ==
Edge_Cuts )
1275 segList.push_back(
static_cast<PCB_SHAPE*
>( items[ii] ) );
1278 if( !segList.empty() )
1281 aErrorHandler,
false, cleaner );
1305 for(
int j = 0; j < outlines.
HoleCount( i ); j++ )
1310 aOutlines.
AddHole( hole, -1 );
1318 aOutlines = std::move( outlines );
1336 std::vector<SHAPE_LINE_CHAIN> closedChains;
1337 std::vector<SHAPE_LINE_CHAIN> openChains;
1341 openChains.push_back( outlines.
Outline( 0 ) );
1343 for(
int j = 0; j < outlines.
HoleCount( 0 ); j++ )
1350 closedChains.push_back( hole );
1355 openChains.push_back( hole );
1367 chain.SetClosed(
false );
1378 if(
chain.SegmentCount() == 0 )
1382 aOutlines = std::move( bbox );
1385 else if(
chain.SegmentCount() == 1 )
1389 wxLogTrace(
traceBoardOutline, wxT(
"Only 1 line segment in provided outline" ) );
1391 startSeg =
chain.Segment( 0 );
1399 if( inter0 && inter2 && !inter1 && !inter3 )
1402 wxLogTrace(
traceBoardOutline, wxT(
"Segment intersects only vertical bbox sides" ) );
1418 else if( inter1 && inter3 && !inter0 && !inter2 )
1421 wxLogTrace(
traceBoardOutline, wxT(
"Segment intersects only horizontal bbox sides" ) );
1440 wxLogTrace(
traceBoardOutline, wxT(
"Segment intersects two perpendicular bbox sides" ) );
1468 else if( hit1 && hit2 )
1487 else if( hit2 && hit3 )
1533 aOutlines = std::move( bbox );
1550 aOutlines = std::move( poly2 );
1555 aOutlines = std::move( poly1 );
1562 aOutlines.
AddHole( closedChain, -1 );
constexpr EDA_IU_SCALE pcbIUScale
A base class for any item which can be embedded within the BOARD container class, and therefore insta...
Information pertinent to a Pcbnew printed circuit board.
const BOX2I GetBoardEdgesBoundingBox() const
Return the board bounding box calculated using exclusively the board edges (graphics on Edge....
const BOX2I GetBoundingBox() const override
Return the orthogonal bounding box of this object for display purposes.
FOOTPRINT * GetFirstFootprint() const
Get the first footprint on the board or nullptr.
BOX2I ComputeBoundingBox(bool aBoardEdgesOnly=false) const
Calculate the bounding box containing all board items (or board edge segments).
const FOOTPRINTS & Footprints() const
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
constexpr const Vec GetEnd() const
constexpr size_type GetWidth() const
constexpr size_type GetHeight() const
constexpr const Vec & GetOrigin() const
constexpr bool IsValid() const
int GetCount() const
Return the number of objects in the list.
A base class for most all the KiCad significant classes used in schematics and boards.
void SetFlags(EDA_ITEM_FLAGS aMask)
void ClearFlags(EDA_ITEM_FLAGS aMask=EDA_ITEM_ALL_FLAGS)
EDA_ITEM_FLAGS GetFlags() const
int GetRectangleWidth() const
SHAPE_POLY_SET & GetPolyShape()
void RebuildBezierToSegmentsPointsList(int aMaxError)
Rebuild the m_bezierPoints vertex list that approximate the Bezier curve by a list of segments.
const VECTOR2I & GetEnd() const
Return the ending point of the graphic.
const VECTOR2I & GetStart() const
Return the starting point of the graphic.
std::vector< VECTOR2I > GetRectCorners() const
const std::vector< VECTOR2I > & GetBezierPoints() const
int GetRectangleHeight() const
int GetCornerRadius() const
VECTOR2I GetArcMid() const
VECTOR2I GetCenter() const override
This defaults to the center of the bounding box if not overridden.
int GetWidth() const override
std::shared_ptr< SHAPE > GetEffectiveShape(PCB_LAYER_ID aLayer=UNDEFINED_LAYER, FLASHING aFlash=FLASHING::DEFAULT) const override
Make a set of SHAPE objects representing the PCB_SHAPE.
PCB_LAYER_ID GetLayer() const override
Return the primary layer this item is on.
Collect all BOARD_ITEM objects of a given set of KICAD_T type(s).
void Collect(BOARD_ITEM *aBoard, const std::vector< KICAD_T > &aTypes)
Collect BOARD_ITEM objects using this class's Inspector method, which does the collection.
A round rectangle shape, based on a rectangle and a radius.
void TransformToPolygon(SHAPE_POLY_SET &aBuffer, int aMaxError) const
Get the polygonal representation of the roundrect.
EDA_ITEM_FLAGS m_flagsToClear
SCOPED_FLAGS_CLEANER(const EDA_ITEM_FLAGS &aFlagsToClear)
OPT_VECTOR2I Intersect(const SEG &aSeg, bool aIgnoreEndpoints=false, bool aLines=false) const
Compute intersection point of segment (this) with segment aSeg.
static SEG::ecoord Square(int a)
OPT_VECTOR2I IntersectLines(const SEG &aSeg) const
Compute the intersection point of lines passing through ends of (this) and aSeg.
bool Contains(const SEG &aSeg) const
const VECTOR2I & GetArcMid() const
const VECTOR2I & GetP0() const
bool PointInside(const VECTOR2I &aPt, int aAccuracy=0, bool aUseBBoxCache=false) const override
Check if point aP lies inside a closed shape.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
const SHAPE_ARC & Arc(size_t aArc) const
bool IsClosed() const override
virtual const VECTOR2I GetPoint(int aIndex) const override
void SetPoint(int aIndex, const VECTOR2I &aPos)
Move a point to a specific location.
void GenerateBBoxCache() const
void SetClosed(bool aClosed)
Mark the line chain as closed (i.e.
int PointCount() const
Return the number of points (vertices) in this line chain.
bool IsArcEnd(size_t aIndex) const
void ClearArcs()
Remove all arc references in the line chain, resulting in a chain formed only of straight segments.
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
void SetWidth(int aWidth) override
Set the width of all segments in the chain.
SEG Segment(int aIndex) const
Return a copy of the aIndex-th segment in the line chain.
BOX2I * GetCachedBBox() const override
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
virtual const SEG GetSegment(int aIndex) const override
const VECTOR2I & CPoint(int aIndex) const
Return a reference to a given point in the line chain.
int SegmentCount() const
Return the number of segments in this line chain.
const VECTOR2I & CLastPoint() const
Return the last point in the line chain.
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
void RemoveShape(int aPointIndex)
Remove the shape at the given index from the line chain.
const std::vector< VECTOR2I > & CPoints() const
Represent a set of closed polygons.
void RemoveAllContours()
Remove all outlines & holes (clears) the polygon set.
void ClearArcs()
Removes all arc references from all the outlines and holes in the polyset.
int AddOutline(const SHAPE_LINE_CHAIN &aOutline)
Adds a new outline to the set and returns its index.
bool IsEmpty() const
Return true if the set is empty (no polygons at all)
CONST_ITERATOR CIterate(int aFirst, int aLast, bool aIterateHoles=false) const
int HoleCount(int aOutline) const
Returns the number of holes in a given outline.
int Append(int x, int y, int aOutline=-1, int aHole=-1, bool aAllowDuplication=false)
Appends a vertex at the end of the given outline/hole (default: the last outline)
int AddHole(const SHAPE_LINE_CHAIN &aHole, int aOutline=-1)
Adds a new hole to the given outline (default: last) and returns its index.
SHAPE_LINE_CHAIN & Outline(int aIndex)
Return the reference to aIndex-th outline in the set.
SHAPE_LINE_CHAIN & Hole(int aOutline, int aHole)
Return the reference to aHole-th hole in the aIndex-th outline.
int NewOutline()
Creates a new empty polygon in the set and returns its index.
void BooleanIntersection(const SHAPE_POLY_SET &b)
Perform boolean polyset intersection.
CONST_SEGMENT_ITERATOR CIterateSegments(int aFirst, int aLast, bool aIterateHoles=false) const
Return an iterator object, for iterating between aFirst and aLast outline, with or without holes (def...
int OutlineCount() const
Return the number of outlines in the set.
SHAPE_POLY_SET CloneDropTriangulation() const
void BooleanSubtract(const SHAPE_POLY_SET &b)
Perform boolean polyset difference.
SEGMENT_ITERATOR IterateSegmentsWithHoles()
Returns an iterator object, for all outlines in the set (with holes)
T EuclideanNorm() const
Compute the Euclidean norm of the vector, which is defined as sqrt(x ** 2 + y ** 2).
VECTOR2I projectPointOnSegment(const VECTOR2I &aEndPoint, const SHAPE_POLY_SET &aOutline, int aOutlineNum=0)
static bool isCopperOutside(const FOOTPRINT *aFootprint, SHAPE_POLY_SET &aShape)
static void processClosedShape(PCB_SHAPE *aShape, SHAPE_LINE_CHAIN &aContour, std::map< std::pair< VECTOR2I, VECTOR2I >, PCB_SHAPE * > &aShapeOwners, int aErrorMax, bool aAllowUseArcsInPolygons)
nanoflann::KDTreeSingleIndexAdaptor< nanoflann::L2_Simple_Adaptor< double, PCB_SHAPE_ENDPOINTS_ADAPTOR >, PCB_SHAPE_ENDPOINTS_ADAPTOR, 2 > KDTree
bool ConvertOutlineToPolygon(std::vector< PCB_SHAPE * > &aShapeList, SHAPE_POLY_SET &aPolygons, int aErrorMax, int aChainingEpsilon, bool aAllowDisjoint, OUTLINE_ERROR_HANDLER *aErrorHandler, bool aAllowUseArcsInPolygons)
Build a polygon set with holes from a PCB_SHAPE list.
bool TestBoardOutlinesGraphicItems(BOARD *aBoard, int aMinDist, OUTLINE_ERROR_HANDLER *aErrorHandler)
Test a board graphic items on edge cut layer for validity.
void buildBoardBoundingBoxPoly(const BOARD *aBoard, SHAPE_POLY_SET &aOutline)
Get the complete bounding box of the board (including all items).
int findEndSegments(SHAPE_LINE_CHAIN &aChain, SEG &aStartSeg, SEG &aEndSeg)
bool BuildBoardPolygonOutlines(BOARD *aBoard, SHAPE_POLY_SET &aOutlines, int aErrorMax, int aChainingEpsilon, OUTLINE_ERROR_HANDLER *aErrorHandler, bool aAllowUseArcsInPolygons)
Extract the board outlines and build a closed polygon from lines, arcs and circle items on edge cut l...
static bool close_enough(VECTOR2I aLeft, VECTOR2I aRight, unsigned aLimit)
Local and tunable method of qualifying the proximity of two points.
static PCB_SHAPE * findNext(PCB_SHAPE *aShape, const VECTOR2I &aPoint, const KDTree &kdTree, const PCB_SHAPE_ENDPOINTS_ADAPTOR &adaptor, double aChainingEpsilon)
static bool checkSelfIntersections(SHAPE_POLY_SET &aPolygons, OUTLINE_ERROR_HANDLER *aErrorHandler, const std::function< PCB_SHAPE *(const SEG &)> &aFetchOwner)
static std::map< int, std::vector< int > > buildContourHierarchy(const std::vector< SHAPE_LINE_CHAIN > &aContours)
static void addHolesToPolygon(const std::vector< SHAPE_LINE_CHAIN > &aContours, const std::map< int, std::vector< int > > &aContourHierarchy, const std::map< int, int > &aContourToOutlineIdxMap, SHAPE_POLY_SET &aPolygons)
static bool closer_to_first(VECTOR2I aRef, VECTOR2I aFirst, VECTOR2I aSecond)
Local method which qualifies whether the start or end point of a segment is closest to a point.
bool BuildFootprintPolygonOutlines(BOARD *aBoard, SHAPE_POLY_SET &aOutlines, int aErrorMax, int aChainingEpsilon, OUTLINE_ERROR_HANDLER *aErrorHandler)
Extract a board outline for a footprint view.
static void processShapeSegment(PCB_SHAPE *aShape, SHAPE_LINE_CHAIN &aContour, VECTOR2I &aPrevPt, std::map< std::pair< VECTOR2I, VECTOR2I >, PCB_SHAPE * > &aShapeOwners, int aErrorMax, int aChainingEpsilon, bool aAllowUseArcsInPolygons)
static bool addOutlinesToPolygon(const std::vector< SHAPE_LINE_CHAIN > &aContours, const std::map< int, std::vector< int > > &aContourHierarchy, SHAPE_POLY_SET &aPolygons, bool aAllowDisjoint, OUTLINE_ERROR_HANDLER *aErrorHandler, const std::function< PCB_SHAPE *(const SEG &)> &aFetchOwner, std::map< int, int > &aContourToOutlineIdxMap)
bool doConvertOutlineToPolygon(std::vector< PCB_SHAPE * > &aShapeList, SHAPE_POLY_SET &aPolygons, int aErrorMax, int aChainingEpsilon, bool aAllowDisjoint, OUTLINE_ERROR_HANDLER *aErrorHandler, bool aAllowUseArcsInPolygons, SCOPED_FLAGS_CLEANER &aCleaner)
const std::function< void(const wxString &msg, BOARD_ITEM *itemA, BOARD_ITEM *itemB, const VECTOR2I &pt)> OUTLINE_ERROR_HANDLER
static constexpr EDA_ANGLE ANGLE_360
#define SKIP_STRUCT
flag indicating that the structure should be ignored
std::uint32_t EDA_ITEM_FLAGS
@ RECTANGLE
Use RECTANGLE instead of RECT to avoid collision in a Windows header.
a few functions useful in geometry calculations.
const wxChar * traceBoardOutline
Flag to enable debug tracing for the board outline creation.
PCB_LAYER_ID
A quick note on layer IDs:
This file contains miscellaneous commonly used macros and functions.
#define UNIMPLEMENTED_FOR(type)
std::optional< VECTOR2I > OPT_VECTOR2I
std::vector< std::pair< VECTOR2I, PCB_SHAPE * > > endpoints
bool kdtree_get_bbox(BBOX &) const
PCB_SHAPE_ENDPOINTS_ADAPTOR(const std::vector< PCB_SHAPE * > &shapes)
size_t kdtree_get_point_count() const
double kdtree_get_pt(const size_t idx, const size_t dim) const
const SHAPE_LINE_CHAIN chain
wxString result
Test unit parsing edge cases and error handling.
@ PCB_SHAPE_T
class PCB_SHAPE, a segment not on copper layers
VECTOR2< int32_t > VECTOR2I
constexpr int LexicographicalCompare(const VECTOR2< T > &aA, const VECTOR2< T > &aB)