127 ssize_t arcIndex = tuned.
ArcIndex( i );
159 if(
const LINE* l = dyn_cast<const LINE*>( item ) )
175 tuned.
Append ( m->CLine( 0 ) );
245 int w = aShape->
Width();
281 status =
_(
"Too long: " );
284 status =
_(
"Too short: " );
287 status =
_(
"Tuned: " );
294 status += wxT(
"/" );
constexpr EDA_IU_SCALE pcbIUScale
ROUTER * Router() const
Return current router settings.
DEBUG_DECORATOR * Dbg() const
const std::vector< ITEM * > & CItems() const
Base class for PNS router board items.
const LAYER_RANGE & Layers() const
bool OfKind(int aKindMask) const
Represents a track on a PCB, connecting two non-trivial joints (that is, vias, pads,...
const SHAPE_LINE_CHAIN & CLine() const
int Width() const
Return true if the line is geometrically identical as line aOther.
Represent a set of meanders fitted over a single or two lines.
void SetBaselineOffset(int aOffset)
Set the parallel offset between the base segment and the meandered line.
void SetWidth(int aWidth)
Set the line width.
void AddCorner(const VECTOR2I &aA, const VECTOR2I &aB=VECTOR2I(0, 0))
Create a dummy meander shape representing a line corner.
void MeanderSegment(const SEG &aSeg, bool aSide, int aBaseIndex=0)
Fit maximum amplitude meanders on a given segment and adds to the current line.
void AddArc(const SHAPE_ARC &aArc1, const SHAPE_ARC &aArc2=SHAPE_ARC())
Create a dummy meander shape representing an arc corner.
bool CheckSelfIntersections(MEANDER_SHAPE *aShape, int aClearance)
Check if the given shape is intersecting with any other meander in the current line.
std::vector< MEANDER_SHAPE * > & Meanders()
Base class for Single trace & Differential pair meandering tools, as both of them share a lot of code...
void tuneLineLength(MEANDERED_LINE &aTuned, long long int aElongation)
Take a set of meanders in aTuned and tunes their length to extend the original line length by aElonga...
TUNING_STATUS
< Result of the length tuning operation
int m_currentWidth
Meander settings.
void cutTunedLine(const SHAPE_LINE_CHAIN &aOrigin, const VECTOR2I &aTuneStart, const VECTOR2I &aCursorPos, SHAPE_LINE_CHAIN &aPre, SHAPE_LINE_CHAIN &aTuned, SHAPE_LINE_CHAIN &aPost)
Extract the part of a track to be meandered, depending on the starting point and the cursor position.
MEANDER_SETTINGS m_settings
The current end point.
int compareWithTolerance(long long int aValue, long long int aExpected, long long int aTolerance=0) const
Compare aValue against aExpected with given tolerance.
NODE * m_world
Width of the meandered trace(s).
VECTOR2I getSnappedStartPoint(LINKED_ITEM *aStartItem, VECTOR2I aStartPoint)
long long int lineLength(const ITEM_SET &aLine, const SOLID *aStartPad, const SOLID *aEndPad) const
Calculate the total length of the line represented by an item set (tracks and vias)
virtual const wxString TuningInfo(EDA_UNITS aUnits) const override
Return a string describing the status and length of the tuned traces.
virtual bool FixRoute(const VECTOR2I &aP, ITEM *aEndItem, bool aForceFinish=false) override
Function FixRoute()
TUNING_STATUS m_lastStatus
virtual bool Move(const VECTOR2I &aP, ITEM *aEndItem) override
Function Move()
virtual long long int origPathLength() const
current routing start point (end of tail, beginning of head)
int CurrentLayer() const override
Function CurrentLayer()
const VECTOR2I & CurrentEnd() const override
Function CurrentEnd()
const VECTOR2I & CurrentStart() const override
Function CurrentStart()
bool AbortPlacement() override
bool HasPlacedAnything() const override
NODE * CurrentNode(bool aLoopsRemoved=false) const override
Function CurrentNode()
LINKED_ITEM * m_initialSegment
Total length added by pad to die size.
virtual ~MEANDER_PLACER()
SHAPE_LINE_CHAIN m_finalShape
const ITEM_SET Traces() override
Function Traces()
MEANDER_PLACER(ROUTER *aRouter)
bool doMove(const VECTOR2I &aP, ITEM *aEndItem, long long int aTargetLength)
bool CheckFit(MEANDER_SHAPE *aShape) override
Checks if it's OK to place the shape aShape (i.e.
VECTOR2I m_currentStart
Current world state.
virtual TUNING_STATUS TuningStatus() const override
Return the tuning status (too short, too long, etc.) of the trace(s) being tuned.
virtual bool Start(const VECTOR2I &aP, ITEM *aStartItem) override
Function Start()
bool CommitPlacement() override
long long int m_lastLength
long long int m_targetLength
Type of corners for the meandered line.
int m_lengthTolerance
Target skew value for diff pair de-skewing.
int m_spacing
Amplitude/spacing adjustment step.
The geometry of a single meander.
const SHAPE_LINE_CHAIN & CLine(int aShape) const
Keep the router "world" - i.e.
NODE * Branch()
Create a lightweight copy (called branch) of self that tracks the changes (added/removed items) wrs t...
OPT_OBSTACLE CheckColliding(const ITEM *aItem, int aKindMask=ITEM::ANY_T)
Check if the item collides with anything else in the world, and if found, returns the obstacle.
bool Add(std::unique_ptr< SEGMENT > &&aSegment, bool aAllowRedundant=false)
Add an item to the current node.
void Remove(ARC *aArc)
Remove an item from this branch.
const LINE AssembleLine(LINKED_ITEM *aSeg, int *aOriginSegmentIndex=nullptr, bool aStopAtLockedJoints=false, bool aFollowLockedSegments=false)
Follow the joint map to assemble a line connecting two non-trivial joints starting from segment aSeg.
virtual void DisplayPathLine(const SHAPE_LINE_CHAIN &aLine, int aImportance)=0
ROUTER_IFACE * GetInterface() const
void SetFailureReason(const wxString &aReason)
const ITEM_SET AssembleTuningPath(ITEM *aStart, SOLID **aStartPad=nullptr, SOLID **aEndPad=nullptr)
Like AssembleTrivialPath, but follows the track length algorithm, which discards segments that are fu...
int Side(const VECTOR2I &aP) const
Determine on which side of directed line passing via segment ends point aP lies.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
const SHAPE_ARC & Arc(size_t aArc) const
SHAPE_LINE_CHAIN & Simplify(bool aRemoveColinear=true)
Simplify the line chain by removing colinear adjacent segments and duplicate vertices.
int NextShape(int aPointIndex, bool aForwards=true) const
Return the vertex index of the next shape in the chain, or -1 if aPointIndex is the last shape.
ssize_t ArcIndex(size_t aSegment) const
Return the arc index for the given segment index.
void Clear()
Remove all points from the line chain.
void Append(int aX, int aY, bool aAllowDuplication=false)
Append a new point at the end of the line chain.
int SegmentCount() const
Return the number of segments in this line chain.
const SEG CSegment(int aIndex) const
Return a constant copy of the aIndex segment in the line chain.
bool IsArcSegment(size_t aSegment) const
long long int Length() const
Return length of the line chain in Euclidean metric.
wxString MessageTextFromValue(const EDA_IU_SCALE &aIuScale, EDA_UNITS aUnits, double aValue, bool aAddUnitsText=true, EDA_DATA_TYPE aType=EDA_DATA_TYPE::DISTANCE)
A helper to convert the double length aValue to a string in inches, millimeters, or unscaled units.
Push and Shove diff pair dimensions (gap) settings dialog.
#define PNS_DBG(dbg, method,...)