23#ifndef __PNS_MEANDER_PLACER_BASE_H
24#define __PNS_MEANDER_PLACER_BASE_H
Represent a set of meanders fitted over a single or two lines.
Base class for Single trace & Differential pair meandering tools, as both of them share a lot of code...
virtual void UpdateSettings(const MEANDER_SETTINGS &aSettings)
void tuneLineLength(MEANDERED_LINE &aTuned, long long int aElongation)
Take a set of meanders in aTuned and tunes their length to extend the original line length by aElonga...
TUNING_STATUS
< Result of the length tuning operation
virtual void SpacingStep(int aSign)
Increase/decrease the current meandering spacing by one step.
int m_currentWidth
Meander settings.
virtual bool CheckFit(MEANDER_SHAPE *aShape)
Checks if it's OK to place the shape aShape (i.e.
virtual int64_t TuningDelayResult() const
Return the resultant delay or skew of the tuned traces.
virtual ~MEANDER_PLACER_BASE()
MEANDER_SETTINGS m_settings
The current end point.
int64_t lineDelay(const ITEM_SET &aLine, const SOLID *aStartPad, const SOLID *aEndPad) const
Calculate the total delay of the line represented by an item set (tracks and vias)
virtual int Clearance()
Return the clearance of the track(s) being length tuned.
virtual const ITEM_SET TunedPath()=0
virtual TUNING_STATUS TuningStatus() const =0
Return the tuning status (too short, too long, etc.) of the trace(s) being tuned.
virtual const MEANDER_SETTINGS & MeanderSettings() const
Return the current meandering configuration.
NODE * m_world
Width of the meandered trace(s).
VECTOR2I getSnappedStartPoint(LINKED_ITEM *aStartItem, VECTOR2I aStartPoint)
long long int lineLength(const ITEM_SET &aLine, const SOLID *aStartPad, const SOLID *aEndPad) const
Calculate the total length of the line represented by an item set (tracks and vias)
virtual void AmplitudeStep(int aSign)
Increase/decreases the current meandering amplitude by one step.
virtual long long int TuningLengthResult() const =0
Return the resultant length or skew of the tuned traces.
Dimensions for the meandering algorithm.
The geometry of a single meander.
Keep the router "world" - i.e.
Push and Shove diff pair dimensions (gap) settings dialog.