23#ifndef __PNS_MEANDER_H
24#define __PNS_MEANDER_H
392 void miter(
int aRadius,
bool aSide );
395 void uShape(
int aSides,
int aCorner,
int aTop );
A collection of nets and the parameters used to route or test these nets.
Represent a set of meanders fitted over a single or two lines.
void AddMeander(MEANDER_SHAPE *aShape)
Add a new meander shape to the meandered line.
MEANDER_PLACER_BASE * m_placer
void SetBaselineOffset(int aOffset)
Set the parallel offset between the base segment and the meandered line.
void SetWidth(int aWidth)
Set the line width.
void AddCorner(const VECTOR2I &aA, const VECTOR2I &aB=VECTOR2I(0, 0))
Create a dummy meander shape representing a line corner.
void Clear()
Clear the line geometry, removing all corners and meanders.
MEANDERED_LINE & operator=(MEANDERED_LINE &&aOther) noexcept
std::vector< MEANDER_SHAPE * > m_meanders
void MeanderSegment(const SEG &aSeg, bool aSide, int aBaseIndex=0)
Fit maximum amplitude meanders on a given segment and adds to the current line.
void AddArc(const SHAPE_ARC &aArc1, const SHAPE_ARC &aArc2=SHAPE_ARC())
Create a dummy meander shape representing an arc corner.
void AddArcAndPt(const SHAPE_ARC &aArc1, const VECTOR2I &aPt2)
Create a dummy meander shape representing an arc corner.
bool CheckSelfIntersections(MEANDER_SHAPE *aShape, int aClearance)
Check if the given shape is intersecting with any other meander in the current line.
const MEANDER_SETTINGS & Settings() const
MEANDERED_LINE(MEANDER_PLACER_BASE *aPlacer, bool aIsDual=false)
std::vector< MEANDER_SHAPE * > & Meanders()
void AddPtAndArc(const VECTOR2I &aPt1, const SHAPE_ARC &aArc2)
Create a dummy meander shape representing an arc corner.
Base class for Single trace & Differential pair meandering tools, as both of them share a lot of code...
Dimensions for the meandering algorithm.
int m_minAmplitude
Minimum meandering amplitude.
void SetTargetLength(long long int aOpt)
bool m_isTimeDomain
Calculate tuning in the time domain.
static const long long int LENGTH_UNCONSTRAINED
int m_cornerRadiusPercentage
Rounding percentage (0 - 100).
MEANDER_SIDE m_initialSide
Initial side when placing meanders at segment.
bool m_singleSided
Place meanders on one side.
void SetTargetLengthDelay(long long int aOpt)
static const int SKEW_UNCONSTRAINED
static const long long int DEFAULT_DELAY_TOLERANCE
MINOPTMAX< long long int > m_targetLength
Desired length of the tuned line/diff pair (this is in nm, so allow more than board width).
NETCLASS * m_netClass
The net class this meander pattern belongs to.
void SetTargetSignalLengthDelay(long long int aOpt)
void SetTargetSkew(int aOpt)
void SetTargetSignalLength(long long int aOpt)
static const long long int DEFAULT_LENGTH_TOLERANCE
int m_lengthTolerance
Allowable tuning error.
int m_step
Amplitude/spacing adjustment step.
MINOPTMAX< int > m_targetSkew
Target skew value for diff pair de-skewing.
MEANDER_STYLE m_cornerStyle
Type of corners for the meandered line.
MINOPTMAX< long long int > m_targetSignalLengthDelay
Desired overall chain propagation delay.
bool m_keepEndpoints
Keep vertices between pre, tuned and post parts of the line.
MINOPTMAX< int > m_targetSkewDelay
Target skew value for diff pair de-skewing.
int m_maxAmplitude
Maximum meandering amplitude.
long long int m_signalExtraDelay
Additional pre-existing delay contributed by other nets in the same logical chain (used when chain-le...
bool m_overrideCustomRules
MINOPTMAX< long long int > m_targetLengthDelay
Desired propagation delay of the tuned line.
void SetTargetSkewDelay(int aOpt)
static const long long int DELAY_UNCONSTRAINED
int m_lenPadToDie
Length PadToDie.
long long int m_signalExtraLength
Additional pre-existing length contributed by other nets in the same logical chain (used when chain-l...
int m_spacing
Meandering period/spacing (see dialog picture for explanation).
MINOPTMAX< long long int > m_targetSignalLength
Desired chain length (copper-only, bridging subtracted).
The geometry of a single meander.
MEANDER_TYPE m_type
The type of meander.
MEANDER_PLACER_BASE * m_placer
The placer that placed this meander.
SEG m_baseSeg
Base segment (unclipped).
MEANDER_SHAPE(MEANDER_PLACER_BASE *aPlacer, int aWidth, bool aIsDual=false)
SEG m_clippedBaseSeg
Base segment (clipped).
void SetType(MEANDER_TYPE aType)
Set the type of the meander.
int m_targetBaseLen
Minimum length of the base segment to target when resizing.
SHAPE_LINE_CHAIN genMeanderShape(const VECTOR2D &aP, const VECTOR2D &aDir, bool aSide, MEANDER_TYPE aType, int aBaselineOffset=0)
Produce a meander shape of given type.
void start(SHAPE_LINE_CHAIN *aTarget, const VECTOR2D &aWhere, const VECTOR2D &aDir)
Start turtle drawing.
void SetBaseIndex(int aIndex)
Set an auxiliary index of the segment being meandered in its original LINE.
int m_baselineOffset
Offset wrs the base segment (dual only).
VECTOR2D m_currentDir
The current turtle direction.
int m_width
Width of the line.
VECTOR2D m_currentPos
The current turtle position.
SHAPE_LINE_CHAIN m_shapes[2]
The actual shapes (0 used for single, both for dual).
long long int CurrentLength() const
bool m_side
Side (true = right).
void updateBaseSegment()
Recalculate the clipped baseline after the parameters of the meander have been changed.
SHAPE_LINE_CHAIN makeMiterShape(const VECTOR2D &aP, const VECTOR2D &aDir, bool aSide)
Generate a 90-degree circular arc.
void MakeArc(const SHAPE_ARC &aArc1, const SHAPE_ARC &aArc2=SHAPE_ARC())
Create a dummy meander shape representing an arc corner.
void SetTargetBaselineLength(int aLength)
Sets the target length of the baseline.
int m_baseIndex
Index of the meandered segment in the base line.
SHAPE_LINE_CHAIN * m_currentTarget
The line the turtle is drawing on.
bool m_dual
Dual or single line.
void Recalculate()
Recalculate the line chain representing the meander's shape.
void miter(int aRadius, bool aSide)
Tell the turtle to draw a mitered corner of given radius and turn direction.
long long int MinTunableLength() const
void Resize(int aAmpl)
Change the amplitude of the meander shape to aAmpl and recalculates the resulting line chain.
int m_meanCornerRadius
Average radius of meander corners (for correction of DP meanders).
int spacing() const
Return sanitized spacing value.
friend class MEANDERED_LINE
int m_amplitude
Amplitude of the meander.
int cornerRadius() const
Return sanitized corner radius value.
void turn(const EDA_ANGLE &aAngle)
Turn the turtle by aAngle.
void SetBaselineOffset(int aOffset)
Set the parallel offset between the base segment and the meandered line.
void forward(int aLength)
Move turtle forward by aLength.
MEANDER_TYPE Type() const
VECTOR2I m_p0
First point of the meandered line.
const MEANDER_SETTINGS & Settings() const
void MakeEmpty()
Replace the meander with straight bypass line(s), effectively clearing it.
bool Fit(MEANDER_TYPE aType, const SEG &aSeg, const VECTOR2I &aP, bool aSide)
Attempt to fit a meander of a given type onto a segment, avoiding collisions with other board feature...
void uShape(int aSides, int aCorner, int aTop)
Tell the turtle to draw an U-like shape.
const SHAPE_LINE_CHAIN & CLine(int aShape) const
int BaselineLength() const
const SEG & BaseSegment() const
Return the base segment the meander was fitted to.
void MakeCorner(const VECTOR2I &aP1, const VECTOR2I &aP2=VECTOR2I(0, 0))
Create a dummy meander shape representing a line corner.
Represent a polyline containing arcs as well as line segments: A chain of connected line and/or arc s...
Push and Shove diff pair dimensions (gap) settings dialog.
MEANDER_TYPE
Shapes of available meanders.
MEANDER_SIDE
Initial side the meander is placed on.
MEANDER_STYLE
Meander corner shape.
VECTOR2< int32_t > VECTOR2I
VECTOR2< double > VECTOR2D