KiCad PCB EDA Suite
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vrml2_base.cpp File Reference
#include <iostream>
#include <sstream>
#include <utility>
#include <wx/string.h>
#include <wx/log.h>
#include <wx_filename.h>
#include "vrml2_base.h"
#include "vrml2_transform.h"
#include "vrml2_shape.h"
#include "vrml2_appearance.h"
#include "vrml2_material.h"
#include "vrml2_faceset.h"
#include "vrml2_lineset.h"
#include "vrml2_pointset.h"
#include "vrml2_coords.h"
#include "vrml2_norms.h"
#include "vrml2_color.h"
#include "vrml2_box.h"
#include "vrml2_switch.h"
#include "vrml2_inline.h"
#include "plugins/3dapi/ifsg_all.h"

Go to the source code of this file.

Functions

SCENEGRAPHLoadVRML (const wxString &aFileName, bool useInline)
 

Function Documentation

◆ LoadVRML()