KiCad PCB EDA Suite
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vrml2_transform.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2015-2016 Cirilo Bernardo <[email protected]>
5 * Copyright (C) 2021 KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, you may find one here:
19 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20 * or you may search the http://www.gnu.org website for the version 2 license,
21 * or you may write to the Free Software Foundation, Inc.,
22 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23 */
24
30#ifndef VRML2_TRANSFORM_H
31#define VRML2_TRANSFORM_H
32
33#include "vrml2_node.h"
34
35class WRL2BASE;
36class SGNODE;
37
38
39class WRL2TRANSFORM : public WRL2NODE
40{
41public:
43 WRL2TRANSFORM( WRL2NODE* aNode );
44 virtual ~WRL2TRANSFORM();
45
46 bool Read( WRLPROC& proc, WRL2BASE* aTopNode ) override;
47 bool AddRefNode( WRL2NODE* aNode ) override;
48 SGNODE* TranslateToSG( SGNODE* aParent ) override;
49
50 bool isDangling( void ) override;
51
52private:
53 bool readChildren( WRLPROC& proc, WRL2BASE* aTopNode );
54
62};
63
64#endif // VRML2_TRANSFORM_H
The base class of all Scene Graph nodes.
Definition: sg_node.h:75
The top node of a VRML2 model.
Definition: vrml2_base.h:60
WRLROTATION scaleOrientation
WRLVEC3F translation
virtual ~WRL2TRANSFORM()
bool readChildren(WRLPROC &proc, WRL2BASE *aTopNode)
WRLVEC3F bboxCenter
WRLROTATION rotation
SGNODE * TranslateToSG(SGNODE *aParent) override
Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg l...
bool AddRefNode(WRL2NODE *aNode) override
bool isDangling(void) override
Determine whether an object should be moved to a different parent during the VRML to SG* translation.
WRLVEC3F bboxSize
bool Read(WRLPROC &proc, WRL2BASE *aTopNode) override
glm::vec4 WRLROTATION
Definition: wrltypes.h:189
glm::vec3 WRLVEC3F
Definition: wrltypes.h:188