KiCad PCB EDA Suite
Loading...
Searching...
No Matches
vrml2_faceset.h
Go to the documentation of this file.
1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2016 Cirilo Bernardo <[email protected]>
5 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program. If not, see <https://www.gnu.org/licenses/>.
19 */
20
24
25
26#ifndef VRML2_FACESET_H
27#define VRML2_FACESET_H
28
29#include <vector>
30
31#include "vrml2_node.h"
32
33class WRL2BASE;
34class SGNODE;
35
36class WRL2FACESET : public WRL2NODE
37{
38public:
40 WRL2FACESET( WRL2NODE* aParent );
41 virtual ~WRL2FACESET();
42
43 bool Read( WRLPROC& proc, WRL2BASE* aTopNode ) override;
44 bool AddRefNode( WRL2NODE* aNode ) override;
45 bool AddChildNode( WRL2NODE* aNode ) override;
46 SGNODE* TranslateToSG( SGNODE* aParent ) override;
47
51 bool HasColors( void );
52
53 bool isDangling( void ) override;
54
55 void unlinkChildNode( const WRL2NODE* aNode ) override;
56 void unlinkRefNode( const WRL2NODE* aNode ) override;
57
58private:
62 bool checkNodeType( WRL2NODES aType );
63
64 void setDefaults( void );
65
70
71 bool ccw;
73 bool convex;
75 bool solid;
76
77 std::vector< int > colorIndex;
78 std::vector< int > coordIndex;
79 std::vector< int > normalIndex;
80
83};
84
85#endif // VRML2_FACESET_H
The base class of all Scene Graph nodes.
Definition sg_node.h:71
The top node of a VRML2 model.
Definition vrml2_base.h:56
WRL2NODE * normal
bool Read(WRLPROC &proc, WRL2BASE *aTopNode) override
WRL2NODE * coord
std::vector< int > normalIndex
virtual ~WRL2FACESET()
float creaseAngle
std::vector< int > coordIndex
bool checkNodeType(WRL2NODES aType)
void unlinkRefNode(const WRL2NODE *aNode) override
Remove pointers to a referenced node.
bool isDangling(void) override
Determine whether an object should be moved to a different parent during the VRML to SG* translation.
SGNODE * TranslateToSG(SGNODE *aParent) override
Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg l...
WRL2NODE * color
float creaseLimit
bool AddRefNode(WRL2NODE *aNode) override
void setDefaults(void)
bool normalPerVertex
bool HasColors(void)
std::vector< int > colorIndex
WRL2NODE * texCoord
void unlinkChildNode(const WRL2NODE *aNode) override
Remove references to an owned child.
bool AddChildNode(WRL2NODE *aNode) override
bool colorPerVertex
WRL2NODES
Definition wrltypes.h:121