KiCad PCB EDA Suite
vrml2_pointset.h
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2  * This program source code file is part of KiCad, a free EDA CAD application.
3  *
4  * Copyright (C) 2016 Cirilo Bernardo <[email protected]>
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24 
30 #ifndef VRML2_POINTSET_H
31 #define VRML2_POINTSET_H
32 
33 #include <vector>
34 
35 #include "vrml2_node.h"
36 
37 class WRL2BASE;
38 class SGNODE;
39 
40 class WRL2POINTSET : public WRL2NODE
41 {
42 public:
43  WRL2POINTSET();
44  WRL2POINTSET( WRL2NODE* aParent );
45  virtual ~WRL2POINTSET();
46 
47  bool Read( WRLPROC& proc, WRL2BASE* aTopNode ) override;
48  bool AddRefNode( WRL2NODE* aNode ) override;
49  bool AddChildNode( WRL2NODE* aNode ) override;
50  SGNODE* TranslateToSG( SGNODE* aParent ) override;
51 
55  bool HasColors( void );
56 
57  bool isDangling( void ) override;
58 
59  void unlinkChildNode( const WRL2NODE* aNode ) override;
60  void unlinkRefNode( const WRL2NODE* aNode ) override;
61 
62 private:
66  bool checkNodeType( WRL2NODES aType );
67 
68  void setDefaults( void );
69 
72 };
73 
74 #endif // VRML2_POINTSET_H
bool Read(WRLPROC &proc, WRL2BASE *aTopNode) override
bool isDangling(void) override
Determine whether an object should be moved to a different parent during the VRML to SG* translation.
virtual ~WRL2POINTSET()
bool AddChildNode(WRL2NODE *aNode) override
WRL2NODE * coord
The base class of all Scene Graph nodes.
Definition: sg_node.h:74
bool HasColors(void)
bool checkNodeType(WRL2NODES aType)
void unlinkRefNode(const WRL2NODE *aNode) override
Remove pointers to a referenced node.
WRL2NODE * color
The top node of a VRML2 model.
Definition: vrml2_base.h:59
SGNODE * TranslateToSG(SGNODE *aParent) override
Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg l...
bool AddRefNode(WRL2NODE *aNode) override
WRL2NODES
Definition: wrltypes.h:124
void setDefaults(void)
void unlinkChildNode(const WRL2NODE *aNode) override
Remove references to an owned child.