59    if( aDrawingDropShadows )
 
 
   81    static std::vector<TICK_FORMAT> tickFormats =
 
   99        const auto pixelSpace = aTickSpace * aScale;
 
  104        tickFormat = ( tickFormat + 1 ) % tickFormats.size();
 
  105        aTickSpace *= tickFormats[tickFormat].divisionBase;
 
  108    return tickFormats[tickFormat];
 
 
  123                         bool aDrawingDropShadows )
 
  135    int           numTicks = (int) std::ceil( aLine.
EuclideanNorm() / tickSpace );
 
  140    VECTOR2I      labelOffset = tickLine.Resize( majorTickLen );
 
  144    int shadowXoffset = 0;
 
  146    if( aDrawingDropShadows )
 
  155        const float adjust = 1.2f;      
 
  156        shadowXoffset *= adjust;
 
  161        labelOffset = -labelOffset;
 
  162        shadowXoffset = -shadowXoffset;
 
  173        labelAttrs.
m_Angle = labelAngle;
 
  176        labelOffset.
x -= shadowXoffset * labelAttrs.
m_Angle.
Cos();;
 
  177        labelOffset.
y += shadowXoffset * labelAttrs.
m_Angle.
Sin();;
 
  185        labelOffset.
x += shadowXoffset * labelAttrs.
m_Angle.
Cos();;
 
  186        labelOffset.
y -= shadowXoffset * labelAttrs.
m_Angle.
Sin();;
 
  192    viewport.
Inflate( majorTickLen * 2 );   
 
  197    for( 
int i = 0; i < numTicks; ++i )
 
  204        double length = aMinorTickLen;
 
  205        bool   drawLabel = 
false;
 
  219        gal->
DrawLine( tickPos, tickPos + tickLine.
Resize( length*isign ) );
 
  223            wxString label = 
DimensionLabel( 
"", tickSpace * i, aIuScale, aUnits, 
false );
 
 
  241                        double aTickLen, 
int aNumDivisions, 
bool aDrawingDropShadows )
 
  245    const double backTickSpace = aLine.
EuclideanNorm() / aNumDivisions;
 
  250    backTickVec = backTickVec.
Resize( aTickLen * isign );
 
  255    viewport.
Inflate( aTickLen * 4 );   
 
  258    for( 
int i = 0; i < aNumDivisions + 1; ++i )
 
  260        const VECTOR2D backTickPos = aOrigin + aLine.
Resize( backTickSpace * i );
 
  262        if( !viewport.
Contains( backTickPos ) )
 
  266        gal->
DrawLine( backTickPos, backTickPos + backTickVec );
 
 
  272                        EDA_UNITS userUnits, 
bool aFlipX, 
bool aFlipY )
 
 
  325    if( drawingDropShadows )
 
  342    int      prefX = rulerVec.
y < 0.0 ? -1 : 1;
 
  343    int      prefY = rulerVec.
x < 0.0 ? 1 : -1;
 
  351    for( 
const wxString& s : cursorStrings )
 
  355        width = std::max( width, (
double) extents.
x );
 
  358    double height = dims.
LinePitch * cursorStrings.size();
 
  363    double   offsetX = 15.0;                   
 
  367            [&]( 
int sx, 
int sy )
 
  370                double xStart = cursorScreen.
x + ( sx < 0 ? offsetX : -offsetX );
 
  385                    bottom = cursorScreen.
y - offsetY;
 
  386                    top = bottom - height * 
scale;
 
  390                    top = cursorScreen.
y + offsetY;
 
  391                    bottom = top + height * 
scale;
 
  394                return left >= 0 && 
right <= screenSize.
x && top >= 0 && bottom <= screenSize.
y;
 
  397    std::vector<VECTOR2I> candidates = { { prefX, prefY }, { -prefX, prefY },
 
  398                                         { prefX, -prefY }, { -prefX, -prefY } };
 
  401    double    bestDot = -1.0;
 
  403    for( 
const VECTOR2I& c : candidates )
 
  405        double dot = c.x * prefX + c.y * prefY;
 
  407        if( dot >= 0 && fits( c.x, c.y ) )
 
  424    minorTickLen = std::min( minorTickLen, (
double) INT_MAX / 2.0 );
 
  425    majorTickLen = std::min( majorTickLen, (
double) INT_MAX / 2.0 );
 
  430        drawBacksideTicks( aView, origin, rulerVec, majorTickLen, 2, drawingDropShadows );
 
  438        arrowHead = arrowHead.
Resize( majorTickLen );
 
  442        arrowHead = rulerVec;
 
  444        arrowHead = arrowHead.
Resize( majorTickLen );
 
 
  467    wxArrayString cursorStrings;
 
  477    return cursorStrings;
 
 
constexpr const Vec & GetPosition() const
 
constexpr void SetMaximum()
 
constexpr BOX2< Vec > & Inflate(coord_type dx, coord_type dy)
Inflates the rectangle horizontally by dx and vertically by dy.
 
constexpr bool Contains(const Vec &aPoint) const
 
constexpr const SizeVec & GetSize() const
 
EDA_ITEM(EDA_ITEM *parent, KICAD_T idType, bool isSCH_ITEM=false, bool isBOARD_ITEM=false)
 
FONT is an abstract base class for both outline and stroke fonts.
 
static FONT * GetFont(const wxString &aFontName=wxEmptyString, bool aBold=false, bool aItalic=false, const std::vector< wxString > *aEmbeddedFiles=nullptr, bool aForDrawingSheet=false)
 
void Draw(KIGFX::GAL *aGal, const wxString &aText, const VECTOR2I &aPosition, const VECTOR2I &aCursor, const TEXT_ATTRIBUTES &aAttributes, const METRICS &aFontMetrics) const
Draw a string.
 
VECTOR2I StringBoundaryLimits(const wxString &aText, const VECTOR2I &aSize, int aThickness, bool aBold, bool aItalic, const METRICS &aFontMetrics) const
Compute the boundary limits of aText (the bounding box of all shapes).
 
static const METRICS & Default()
 
Attribute save/restore for GAL attributes.
 
Abstract interface for drawing on a 2D-surface.
 
virtual void SetLayerDepth(double aLayerDepth)
Set the depth of the layer (position on the z-axis)
 
virtual void SetIsFill(bool aIsFillEnabled)
Enable/disable fill.
 
VECTOR2D ToScreen(const VECTOR2D &aPoint) const
Compute the point position in screen coordinates from given world coordinates.
 
const COLOR4D & GetStrokeColor() const
Get the stroke color.
 
void ResetTextAttributes()
Reset text attributes to default styling.
 
virtual void SetLineWidth(float aLineWidth)
Set the line width.
 
void SetTextMirrored(const bool aMirrored)
 
virtual void SetStrokeColor(const COLOR4D &aColor)
Set the stroke color.
 
virtual void SetIsStroke(bool aIsStrokeEnabled)
Enable/disable stroked outlines.
 
virtual bool IsCairoEngine()
Return true if the GAL engine is a Cairo based type.
 
virtual void DrawLine(const VECTOR2D &aStartPoint, const VECTOR2D &aEndPoint)
Draw a line.
 
double GetMinDepth() const
 
const VECTOR2I & GetScreenPixelSize() const
Return GAL canvas size in pixels.
 
double GetWorldScale() const
Get the world scale.
 
virtual RENDER_SETTINGS * GetSettings()=0
Return a pointer to current settings that are going to be used when drawing items.
 
std::vector< int > ViewGetLayers() const override
 
RULER_ITEM(const TWO_POINT_GEOMETRY_MANAGER &m_geomMgr, const EDA_IU_SCALE &aIuScale, EDA_UNITS userUnits, bool aFlipX, bool aFlipY)
Return the bounding box of the item covering all its layers.
 
const TWO_POINT_GEOMETRY_MANAGER & m_geomMgr
 
wxArrayString GetDimensionStrings() const
Get the strings for the dimensions of the ruler.
 
std::optional< COLOR4D > m_color
 
void ViewDraw(int aLayer, KIGFX::VIEW *aView) const override final
Draw the parts of the object belonging to layer aLayer.
 
const BOX2I ViewBBox() const override
Return the all the layers within the VIEW the object is painted on.
 
const EDA_IU_SCALE & m_iuScale
 
Represent a very simple geometry manager for items that have a start and end point.
 
Container for all the knowledge about how graphical objects are drawn on any output surface/device.
 
const COLOR4D & GetLayerColor(int aLayer) const
Return the color used to draw a layer.
 
Hold a (potentially large) number of VIEW_ITEMs and renders them on a graphics device provided by the...
 
BOX2D GetViewport() const
Return the current viewport visible area rectangle.
 
GAL * GetGAL() const
Return the GAL this view is using to draw graphical primitives.
 
bool IsMirroredX() const
Return true if view is flipped across the X axis.
 
PAINTER * GetPainter() const
Return the painter object used by the view for drawing #VIEW_ITEMS.
 
GR_TEXT_H_ALIGN_T m_Halign
 
T EuclideanNorm() const
Compute the Euclidean norm of the vector, which is defined as sqrt(x ** 2 + y ** 2).
 
VECTOR2< T > Resize(T aNewLength) const
Return a vector of the same direction, but length specified in aNewLength.
 
static constexpr EDA_ANGLE ANGLE_0
 
static constexpr EDA_ANGLE ANGLE_90
 
static constexpr EDA_ANGLE ANGLE_180
 
@ LAYER_GP_OVERLAY
General purpose overlay.
 
@ LAYER_AUX_ITEMS
Auxiliary items (guides, rule, etc).
 
@ LAYER_SELECT_OVERLAY
Selected items overlay.
 
KICOMMON_API bool IsImperialUnit(EDA_UNITS aUnit)
 
COLOR4D GetShadowColor(const COLOR4D &aColor)
 
void DrawTextNextToCursor(KIGFX::VIEW *aView, const VECTOR2D &aCursorPos, const VECTOR2D &aTextQuadrant, const wxArrayString &aStrings, bool aDrawingDropShadows)
Draw strings next to the cursor.
 
wxString DimensionLabel(const wxString &prefix, double aVal, const EDA_IU_SCALE &aIuScale, EDA_UNITS aUnits, bool aIncludeUnits=true)
Get a formatted string showing a dimension to a sane precision with an optional prefix and unit suffi...
 
TEXT_DIMS GetConstantGlyphHeight(KIGFX::GAL *aGal, int aRelativeSize=0)
Set the GAL glyph height to a constant scaled value, so that it always looks the same on screen.
 
static double getTickLineWidth(const TEXT_DIMS &textDims, bool aDrawingDropShadows)
 
static const double maxTickDensity
 
static TICK_FORMAT getTickFormatForScale(double aScale, double &aTickSpace, EDA_UNITS aUnits)
 
void drawBacksideTicks(KIGFX::VIEW *aView, const VECTOR2D &aOrigin, const VECTOR2D &aLine, double aTickLen, int aNumDivisions, bool aDrawingDropShadows)
Draw simple ticks on the back of a line such that the line is divided into n parts.
 
void drawTicksAlongLine(KIGFX::VIEW *aView, const VECTOR2D &aOrigin, const VECTOR2D &aLine, double aMinorTickLen, const EDA_IU_SCALE &aIuScale, EDA_UNITS aUnits, bool aDrawingDropShadows)
Draw labeled ticks on a line.
 
static const double majorTickLengthFactor
 
static int getShadowLayer(KIGFX::GAL *aGal)
 
static const double midTickLengthFactor
 
void RotatePoint(int *pX, int *pY, const EDA_ANGLE &aAngle)
Calculate the new point of coord coord pX, pY, for a rotation center 0, 0.
 
@ NOT_USED
the 3d code uses this value
 
VECTOR2< int32_t > VECTOR2I
 
VECTOR2< double > VECTOR2D