24#ifndef PREVIEW_PREVIEW_UTILS__H_
25#define PREVIEW_PREVIEW_UTILS__H_
58 bool aIncludeUnits =
true );
83 const VECTOR2D& aTextQuadrant,
const wxArrayString& aStrings,
84 bool aDrawingDropShadows );
A color representation with 4 components: red, green, blue, alpha.
Abstract interface for drawing on a 2D-surface.
Hold a (potentially large) number of VIEW_ITEMs and renders them on a graphics device provided by the...
COLOR4D GetShadowColor(const COLOR4D &aColor)
void DrawTextNextToCursor(KIGFX::VIEW *aView, const VECTOR2D &aCursorPos, const VECTOR2D &aTextQuadrant, const wxArrayString &aStrings, bool aDrawingDropShadows)
Draw strings next to the cursor.
wxString DimensionLabel(const wxString &prefix, double aVal, const EDA_IU_SCALE &aIuScale, EDA_UNITS aUnits, bool aIncludeUnits=true)
Get a formatted string showing a dimension to a sane precision with an optional prefix and unit suffi...
double PreviewOverlayDeemphAlpha(bool aDeemph=true)
Default alpha of "de-emphasised" features (like previously locked-in lines.
TEXT_DIMS GetConstantGlyphHeight(KIGFX::GAL *aGal, int aRelativeSize=0)
Set the GAL glyph height to a constant scaled value, so that it always looks the same on screen.
The Cairo implementation of the graphics abstraction layer.