KiCad PCB EDA Suite
|
Files | |
c3dmodel.h | |
define an internal structure to be used by the 3D renders | |
ifsg_all.h | |
collects header files for all SG* wrappers and the API | |
ifsg_api.h | |
defines the API calls for the manipulation of SG* classes | |
ifsg_appearance.h | |
defines the wrapper of the SGAPPEARANCE class | |
ifsg_colors.h | |
defines the color list wrapper | |
ifsg_coordindex.h | |
defines the CoordIndex node wrapper | |
ifsg_coords.h | |
defines the coordinate list wrapper | |
ifsg_defs.h | |
ifsg_faceset.h | |
defines the wrapper for the SGFACESET class | |
ifsg_index.h | |
defines the index nodes wrapper | |
ifsg_node.h | |
defines the wrapper of the base class SG_NODE | |
ifsg_normals.h | |
ifsg_shape.h | |
defines the wrapper for the SGSHAPE class | |
ifsg_transform.h | |
defines the wrapper for the SGNORMALS class | |
sg_base.h | |
defines the low level classes common to scene graph nodes | |
sg_types.h | |
defines the types of intermediate scene graph objects | |
sg_version.h | |
defines the library version of the intermediate scenegraph (SG) implementation | |
xv3d_types.h | |