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KiCad PCB EDA Suite
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Files | |
| c3dmodel.h | |
| define an internal structure to be used by the 3D renders | |
| ifsg_all.h | |
| collects header files for all SG* wrappers and the API | |
| ifsg_api.h | |
| defines the API calls for the manipulation of SG* classes | |
| ifsg_appearance.h | |
| defines the wrapper of the SGAPPEARANCE class | |
| ifsg_colors.h | |
| defines the color list wrapper | |
| ifsg_coordindex.h | |
| defines the CoordIndex node wrapper | |
| ifsg_coords.h | |
| defines the coordinate list wrapper | |
| ifsg_defs.h | |
| ifsg_faceset.h | |
| defines the wrapper for the SGFACESET class | |
| ifsg_index.h | |
| defines the index nodes wrapper | |
| ifsg_node.h | |
| defines the wrapper of the base class SG_NODE | |
| ifsg_normals.h | |
| ifsg_shape.h | |
| defines the wrapper for the SGSHAPE class | |
| ifsg_transform.h | |
| defines the wrapper for the SGNORMALS class | |
| sg_base.h | |
| defines the low level classes common to scene graph nodes | |
| sg_types.h | |
| defines the types of intermediate scene graph objects | |
| sg_version.h | |
| defines the library version of the intermediate scenegraph (SG) implementation | |
| xv3d_types.h | |