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file | c3dmodel.h [code] |
| define an internal structure to be used by the 3D renders
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file | ifsg_all.h [code] |
| collects header files for all SG* wrappers and the API
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file | ifsg_api.h [code] |
| defines the API calls for the manipulation of SG* classes
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file | ifsg_appearance.h [code] |
| defines the wrapper of the SGAPPEARANCE class
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file | ifsg_colors.h [code] |
| defines the color list wrapper
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file | ifsg_coordindex.h [code] |
| defines the CoordIndex node wrapper
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file | ifsg_coords.h [code] |
| defines the coordinate list wrapper
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file | ifsg_defs.h [code] |
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file | ifsg_faceset.h [code] |
| defines the wrapper for the SGFACESET class
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file | ifsg_index.h [code] |
| defines the index nodes wrapper
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file | ifsg_node.h [code] |
| defines the wrapper of the base class SG_NODE
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file | ifsg_normals.h [code] |
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file | ifsg_shape.h [code] |
| defines the wrapper for the SGSHAPE class
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file | ifsg_transform.h [code] |
| defines the wrapper for the SGNORMALS class
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file | sg_base.h [code] |
| defines the low level classes common to scene graph nodes
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file | sg_types.h [code] |
| defines the types of intermediate scene graph objects
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file | sg_version.h [code] |
| defines the library version of the intermediate scenegraph (SG) implementation
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file | xv3d_types.h [code] |
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