KiCad PCB EDA Suite
ifsg_transform.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
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4 * Copyright (C) 2015 Cirilo Bernardo <[email protected]>
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23
30#ifndef IFSG_TRANSFORM_H
31#define IFSG_TRANSFORM_H
32
34
35
41{
42public:
43 IFSG_TRANSFORM( bool create );
44 IFSG_TRANSFORM( SGNODE* aParent );
45 // note: IFSG_TRANSFORM( IFSG_NODE& aParent ) does not exist
46 // since a transform may own another transform and that construct
47 // invites accidental misuse of the copy constructor
48
49 bool Attach( SGNODE* aNode ) override;
50 bool NewNode( SGNODE* aParent ) override;
51 bool NewNode( IFSG_NODE& aParent ) override;
52
53 bool SetScaleOrientation( const SGVECTOR& aScaleAxis, double aAngle );
54 bool SetRotation( const SGVECTOR& aRotationAxis, double aAngle );
55 bool SetScale( const SGPOINT& aScale ) noexcept;
56 bool SetScale( double aScale );
57 bool SetCenter( const SGPOINT& aCenter ) noexcept;
58 bool SetTranslation( const SGPOINT& aTranslation ) noexcept;
59};
60
61#endif // IFSG_TRANSFORM_H
IFSG_NODE represents the base class of all DLL-safe Scene Graph nodes.
Definition: ifsg_node.h:55
virtual bool NewNode(SGNODE *aParent)=0
Function NewNode creates a new node to associate with this wrapper.
virtual bool Attach(SGNODE *aNode)=0
Function Attach associates a given SGNODE* with this wrapper.
IFSG_TRANSFORM is the wrapper for the VRML compatible TRANSFORM block class SCENEGRAPH.
The base class of all Scene Graph nodes.
Definition: sg_node.h:75
#define SGLIB_API
Definition: ifsg_defs.h:56
defines the wrapper of the base class SG_NODE