KiCad PCB EDA Suite
ifsg_appearance.h
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1/*
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4 * Copyright (C) 2015 Cirilo Bernardo <[email protected]>
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23
29#ifndef IFSG_APPEARANCE_H
30#define IFSG_APPEARANCE_H
31
33
35{
36public:
37 IFSG_APPEARANCE( bool create );
38 IFSG_APPEARANCE( SGNODE* aParent );
39 IFSG_APPEARANCE( IFSG_NODE& aParent );
40
41 bool Attach( SGNODE* aNode ) override;
42 bool NewNode( SGNODE* aParent ) override;
43 bool NewNode( IFSG_NODE& aParent ) override;
44
45 bool SetEmissive( float aRVal, float aGVal, float aBVal );
46 bool SetEmissive( const SGCOLOR* aRGBColor );
47 bool SetEmissive( const SGCOLOR& aRGBColor );
48
49 bool SetDiffuse( float aRVal, float aGVal, float aBVal );
50 bool SetDiffuse( const SGCOLOR* aRGBColor );
51 bool SetDiffuse( const SGCOLOR& aRGBColor );
52
53 bool SetSpecular( float aRVal, float aGVal, float aBVal );
54 bool SetSpecular( const SGCOLOR* aRGBColor );
55 bool SetSpecular( const SGCOLOR& aRGBColor );
56
57 bool SetAmbient( float aRVal, float aGVal, float aBVal );
58 bool SetAmbient( const SGCOLOR* aRGBColor );
59 bool SetAmbient( const SGCOLOR& aRGBColor );
60
61 bool SetShininess( float aShininess ) noexcept;
62 bool SetTransparency( float aTransparency ) noexcept;
63};
64
65#endif // IFSG_APPEARANCE_H
IFSG_NODE represents the base class of all DLL-safe Scene Graph nodes.
Definition: ifsg_node.h:55
virtual bool NewNode(SGNODE *aParent)=0
Function NewNode creates a new node to associate with this wrapper.
virtual bool Attach(SGNODE *aNode)=0
Function Attach associates a given SGNODE* with this wrapper.
The base class of all Scene Graph nodes.
Definition: sg_node.h:75
#define SGLIB_API
Definition: ifsg_defs.h:56
defines the wrapper of the base class SG_NODE