KiCad PCB EDA Suite
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ifsg_appearance.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2015 Cirilo Bernardo <[email protected]>
5 *
6 * This program is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU General Public License
8 * as published by the Free Software Foundation; either version 2
9 * of the License, or (at your option) any later version.
10 *
11 * This program is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License
17 * along with this program; if not, you may find one here:
18 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
19 * or you may search the http://www.gnu.org website for the version 2 license,
20 * or you may write to the Free Software Foundation, Inc.,
21 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
22 */
23
29#ifndef IFSG_APPEARANCE_H
30#define IFSG_APPEARANCE_H
31
33
35{
36public:
37 IFSG_APPEARANCE( bool create );
38 IFSG_APPEARANCE( SGNODE* aParent );
39 IFSG_APPEARANCE( IFSG_NODE& aParent );
40
41 bool Attach( SGNODE* aNode ) override;
42 bool NewNode( SGNODE* aParent ) override;
43 bool NewNode( IFSG_NODE& aParent ) override;
44
45 bool SetEmissive( float aRVal, float aGVal, float aBVal );
46 bool SetEmissive( const SGCOLOR* aRGBColor );
47 bool SetEmissive( const SGCOLOR& aRGBColor );
48
49 bool SetDiffuse( float aRVal, float aGVal, float aBVal );
50 bool SetDiffuse( const SGCOLOR* aRGBColor );
51 bool SetDiffuse( const SGCOLOR& aRGBColor );
52
53 bool SetSpecular( float aRVal, float aGVal, float aBVal );
54 bool SetSpecular( const SGCOLOR* aRGBColor );
55 bool SetSpecular( const SGCOLOR& aRGBColor );
56
57 bool SetAmbient( float aRVal, float aGVal, float aBVal );
58 bool SetAmbient( const SGCOLOR* aRGBColor );
59 bool SetAmbient( const SGCOLOR& aRGBColor );
60
61 bool SetShininess( float aShininess ) noexcept;
62 bool SetTransparency( float aTransparency ) noexcept;
63};
64
65#endif // IFSG_APPEARANCE_H
IFSG_NODE represents the base class of all DLL-safe Scene Graph nodes.
Definition: ifsg_node.h:55
virtual bool NewNode(SGNODE *aParent)=0
Function NewNode creates a new node to associate with this wrapper.
virtual bool Attach(SGNODE *aNode)=0
Function Attach associates a given SGNODE* with this wrapper.
The base class of all Scene Graph nodes.
Definition: sg_node.h:75
#define SGLIB_API
Definition: ifsg_defs.h:56
defines the wrapper of the base class SG_NODE