49 bool GetIndices(
size_t& nIndices,
int*& aIndexList );
57 bool SetIndices(
size_t nIndices,
int* aIndexList );
virtual bool Attach(SGNODE *aNode) override=0
Associate a given SGNODE* with this wrapper.
bool GetIndices(size_t &nIndices, int *&aIndexList)
bool AddIndex(int aIndex)
Add a single index to the list.
virtual bool NewNode(SGNODE *aParent) override=0
Create a new node to associate with this wrapper.
virtual bool NewNode(IFSG_NODE &aParent) override=0
bool SetIndices(size_t nIndices, int *aIndexList)
Set the number of indices and creates a copy of the given index data.
The base class of all Scene Graph nodes.
defines the wrapper of the base class SG_NODE