93    const int      markerRad = aView->
ToWorld( 3 );
 
   94    const int      markerTextHeight = aView->
ToWorld( 6 );
 
   95    const int      markerTextGap = aView->
ToWorld( 3 );
 
   96    const int      summaryTextHeight = aView->
ToWorld( 10 );
 
   97    const VECTOR2I textOffset = { markerRad + markerTextGap, 0 };
 
  101    attributes.
m_Size = 
VECTOR2I( markerTextHeight, markerTextHeight );
 
  106    std::size_t total = 0;
 
  117        const std::string countStr = std::to_string( count );
 
  118        font.
Draw( &gal, countStr, 
anchor + textOffset, attributes, fontMetrics );
 
  125    const int boundaryMargin = aView->
ToWorld( 20 );
 
  127    fontPos += 
VECTOR2I{ boundaryMargin, boundaryMargin };
 
  129    attributes.
m_Size = 
VECTOR2I{ summaryTextHeight, summaryTextHeight };
 
  131    wxString totalStr = wxString::Format( 
"Current snap anchors: %lu", total );
 
  132    font.
Draw( &gal, totalStr, fontPos, attributes, fontMetrics );
 
 
constexpr BOX2I BOX2ISafe(const BOX2D &aInput)
 
constexpr void SetMaximum()
 
constexpr coord_type GetLeft() const
 
constexpr coord_type GetTop() const
 
EDA_ITEM(EDA_ITEM *parent, KICAD_T idType, bool isSCH_ITEM=false, bool isBOARD_ITEM=false)
 
FONT is an abstract base class for both outline and stroke fonts.
 
static FONT * GetFont(const wxString &aFontName=wxEmptyString, bool aBold=false, bool aItalic=false, const std::vector< wxString > *aEmbeddedFiles=nullptr, bool aForDrawingSheet=false)
 
void Draw(KIGFX::GAL *aGal, const wxString &aText, const VECTOR2I &aPosition, const VECTOR2I &aCursor, const TEXT_ATTRIBUTES &aAttributes, const METRICS &aFontMetrics) const
Draw a string.
 
static const METRICS & Default()
 
std::map< VECTOR2I, size_t > m_anchors
 
ANCHOR_DEBUG * Clone() const override
Create a duplicate of this item with linked list members set to NULL.
 
const BOX2I ViewBBox() const override
Return the bounding box of the item covering all its layers.
 
void SetNearest(const OPT_VECTOR2I &aNearest)
Set the nearest anchor to the given position.
 
void AddAnchor(const VECTOR2I &aAnchor)
Add an anchor at the given position.
 
void ViewDraw(int aLayer, VIEW *aView) const override
Draw the parts of the object belonging to layer aLayer.
 
std::vector< int > ViewGetLayers() const override
Return the all the layers within the VIEW the object is painted on.
 
A color representation with 4 components: red, green, blue, alpha.
 
Abstract interface for drawing on a 2D-surface.
 
virtual void SetIsFill(bool aIsFillEnabled)
Enable/disable fill.
 
virtual void DrawCircle(const VECTOR2D &aCenterPoint, double aRadius)
Draw a circle using world coordinates.
 
virtual void SetLineWidth(float aLineWidth)
Set the line width.
 
virtual void SetStrokeColor(const COLOR4D &aColor)
Set the stroke color.
 
virtual void SetIsStroke(bool aIsStrokeEnabled)
Enable/disable stroked outlines.
 
virtual RENDER_SETTINGS * GetSettings()=0
Return a pointer to current settings that are going to be used when drawing items.
 
Container for all the knowledge about how graphical objects are drawn on any output surface/device.
 
const COLOR4D & GetLayerColor(int aLayer) const
Return the color used to draw a layer.
 
Hold a (potentially large) number of VIEW_ITEMs and renders them on a graphics device provided by the...
 
BOX2D GetViewport() const
Return the current viewport visible area rectangle.
 
GAL * GetGAL() const
Return the GAL this view is using to draw graphical primitives.
 
VECTOR2D ToWorld(const VECTOR2D &aCoord, bool aAbsolute=true) const
Converts a screen space point/vector to a point/vector in world space coordinates.
 
PAINTER * GetPainter() const
Return the painter object used by the view for drawing #VIEW_ITEMS.
 
GR_TEXT_H_ALIGN_T m_Halign
 
@ LAYER_GP_OVERLAY
General purpose overlay.
 
@ LAYER_AUX_ITEMS
Auxiliary items (guides, rule, etc).
 
The Cairo implementation of the graphics abstraction layer.
 
std::optional< VECTOR2I > OPT_VECTOR2I
 
@ NOT_USED
the 3d code uses this value
 
VECTOR2< int32_t > VECTOR2I