50 void ViewGetLayers(
int aLayers[],
int& aCount )
const override;
61 wxString
GetClass()
const override {
return wxT(
"ANCHOR_DEBUG" ); }
A base class for most all the KiCad significant classes used in schematics and boards.
View item to draw debug items for anchors.
wxString GetClass() const override
Get class name.
std::map< VECTOR2I, size_t > m_anchors
ANCHOR_DEBUG * Clone() const override
Create a duplicate of this item with linked list members set to NULL.
const BOX2I ViewBBox() const override
Return the bounding box of the item covering all its layers.
void SetNearest(const OPT_VECTOR2I &aNearest)
Set the nearest anchor to the given position.
void AddAnchor(const VECTOR2I &aAnchor)
Add an anchor at the given position.
void ViewGetLayers(int aLayers[], int &aCount) const override
Return the all the layers within the VIEW the object is painted on.
void ViewDraw(int aLayer, VIEW *aView) const override
Draw the parts of the object belonging to layer aLayer.
Hold a (potentially large) number of VIEW_ITEMs and renders them on a graphics device provided by the...
The Cairo implementation of the graphics abstraction layer.
std::optional< VECTOR2I > OPT_VECTOR2I