KiCad PCB EDA Suite
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#include <bitmaps.h>
#include <wx/hyperlink.h>
#include <base_screen.h>
#include <symbol_library.h>
#include <confirm.h>
#include <core/kicad_algo.h>
#include <eeschema_id.h>
#include <eeschema_settings.h>
#include <env_paths.h>
#include <gal/graphics_abstraction_layer.h>
#include <kidialog.h>
#include <kiface_base.h>
#include <kiplatform/app.h>
#include <kiway_express.h>
#include <symbol_edit_frame.h>
#include <lib_symbol_library_manager.h>
#include <symbol_editor/symbol_editor_settings.h>
#include <paths.h>
#include <pgm_base.h>
#include <project_sch.h>
#include <sch_painter.h>
#include <sch_view.h>
#include <settings/settings_manager.h>
#include <symbol_lib_table.h>
#include <tool/action_manager.h>
#include <tool/action_toolbar.h>
#include <tool/common_control.h>
#include <tool/common_tools.h>
#include <tool/editor_conditions.h>
#include <tool/embed_tool.h>
#include <tool/library_editor_control.h>
#include <tool/picker_tool.h>
#include <tool/properties_tool.h>
#include <tool/selection.h>
#include <tool/tool_dispatcher.h>
#include <tool/tool_manager.h>
#include <tool/zoom_tool.h>
#include <tools/ee_actions.h>
#include <tools/ee_inspection_tool.h>
#include <tools/ee_point_editor.h>
#include <tools/ee_grid_helper.h>
#include <tools/ee_selection_tool.h>
#include <tools/symbol_editor_control.h>
#include <tools/symbol_editor_drawing_tools.h>
#include <tools/symbol_editor_edit_tool.h>
#include <tools/symbol_editor_move_tool.h>
#include <tools/symbol_editor_pin_tool.h>
#include <view/view_controls.h>
#include <widgets/app_progress_dialog.h>
#include <widgets/wx_infobar.h>
#include <widgets/wx_progress_reporters.h>
#include <widgets/panel_sch_selection_filter.h>
#include <widgets/sch_properties_panel.h>
#include <widgets/symbol_tree_pane.h>
#include <widgets/wx_aui_utils.h>
#include <wildcards_and_files_ext.h>
#include <panel_sym_lib_table.h>
#include <string_utils.h>
#include <wx/msgdlg.h>
#include <wx/log.h>
Go to the source code of this file.
Macros | |
#define | ENABLE(x) ACTION_CONDITIONS().Enable( x ) |
#define | CHECK(x) ACTION_CONDITIONS().Check( x ) |
#define | EDIT_TOOL(tool) ACTION_CONDITIONS().Enable( isEditableCond ).Check( cond.CurrentTool( tool ) ) |
#define CHECK | ( | x | ) | ACTION_CONDITIONS().Check( x ) |
#define EDIT_TOOL | ( | tool | ) | ACTION_CONDITIONS().Enable( isEditableCond ).Check( cond.CurrentTool( tool ) ) |
#define ENABLE | ( | x | ) | ACTION_CONDITIONS().Enable( x ) |