KiCad PCB EDA Suite
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symbol_edit_frame.h
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1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
5 * Copyright (C) 2008 Wayne Stambaugh <[email protected]>
6 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
7 * Copyright (C) 2017 CERN
8 * @author Maciej Suminski <[email protected]>
9 *
10 * This program is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU General Public License
12 * as published by the Free Software Foundation; either version 2
13 * of the License, or (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program. If not, see <https://www.gnu.org/licenses/>.
22 */
23
24#ifndef SYMBOL_EDIT_FRAME_H
25#define SYMBOL_EDIT_FRAME_H
26
27#include <sch_base_frame.h>
28#include <sch_screen.h>
29#include <symbol_tree_pane.h>
31#include <memory>
32#include <optional>
33#include <vector>
34
35class SCH_EDIT_FRAME;
36class LIB_SYMBOL;
37class LIB_TREE_NODE;
38class LIB_ID;
44class EDA_LIST_DIALOG;
46
47
48#define UNITS_ALL _HKI( "ALL" )
49#define DEMORGAN_ALL _HKI( "ALL" )
50#define DEMORGAN_STD _HKI( "Standard" )
51#define DEMORGAN_ALT _HKI( "Alternate" )
52
53
58{
59 // Lets the headless tab tests drive the static undo/redo helpers without a full GUI frame.
61
62public:
63 SYMBOL_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
64
65 ~SYMBOL_EDIT_FRAME() override;
66
67 std::unique_ptr<GRID_HELPER> MakeGridHelper() override;
68
72 void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType ) override;
73
79 bool IsContentModified() const override;
80
89 bool HasLibModifications() const;
90
91 bool CanCloseSymbolFromSchematic( bool doClose );
92
93 LIB_TREE* GetLibTree() const override { return m_treePane->GetLibTree(); }
94
99
103 void OnTabCharHook( wxKeyEvent& aEvent );
104
108 void clearSymbolTabsModifiedForLibrary( const wxString& aLibrary );
109
114 static void clearTabModifiedState( SYMBOL_EDITOR_TAB_CONTEXT& aContext, EDITOR_TABS_MODEL& aModel );
115
119 static void clearSymbolTabUndoRedo( SYMBOL_EDITOR_TAB_CONTEXT& aContext );
120
125 static void freeTransientUndoCommands( UNDO_REDO_CONTAINER& aList, const LIB_SYMBOL* aLiveSymbol );
126
132 static bool libTreeAutoHiddenForSchematicEdit( bool aWasFromSchematic, bool aRestorePending,
133 bool aTreeShownNow );
134
138 LIB_ID GetTreeLIBID( int* aUnit = nullptr ) const;
139
140 int GetTreeSelectionCount() const;
141
142 int GetTreeLIBIDs( std::vector<LIB_ID>& aSelection ) const;
143
149 LIB_SYMBOL* GetCurSymbol() const { return m_symbol; }
150
154 void SetCurSymbol( LIB_SYMBOL* aSymbol, bool aUpdateZoom );
155
157
158 SELECTION& GetCurrentSelection() override;
159
160 // See comments for m_SyncPinEdit.
161 bool SynchronizePins();
162
166 wxString AddLibraryFile( bool aCreateNew );
167
171 void DdAddLibrary( wxString aLibFile );
172
179 void CreateNewSymbol( const wxString& newName = wxEmptyString );
180
181 void ImportSymbol();
182 void ExportSymbol();
183
187 void Save();
188
192 void SaveSymbolCopyAs( bool aOpenCopy );
193
197 void SaveLibraryAs();
198
202 void SaveAll();
203
207 void Revert( bool aConfirm = true );
208 void RevertAll();
209
211
216 void RenameSymbolTab( const LIB_ID& aOldId, const LIB_ID& aNewId );
217
219
220 void LoadSymbol( const wxString& aLibrary, const wxString& aSymbol, int Unit );
221
227 void DuplicateSymbol( bool aFromClipboard );
228
229 void OnSelectUnit( wxCommandEvent& event );
230 void OnSelectBodyStyle( wxCommandEvent& event );
231
232 void ToggleProperties() override;
233
234 void ToggleLibraryTree() override;
235 bool IsLibraryTreeShown() const override;
236 void FocusLibraryTreeInput() override;
237 void FreezeLibraryTree();
238 void ThawLibraryTree();
239
241
242 void OnUpdateUnitNumber( wxUpdateUIEvent& event );
243 void OnUpdateBodyStyle( wxUpdateUIEvent& event );
244
245 void UpdateAfterSymbolProperties( wxString* aOldName = nullptr );
247
248 bool canCloseWindow( wxCloseEvent& aCloseEvent ) override;
249 void doCloseWindow() override;
250 void OnExitKiCad( wxCommandEvent& event );
251
252 void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
253 void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
254
256 {
257 return m_settings;
258 }
259
260 APP_SETTINGS_BASE* config() const override;
261
262 COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const override;
263
270 void CloseWindow( wxCommandEvent& event )
271 {
272 // Generate a wxCloseEvent
273 Close( false );
274 }
275
280 void OnModify() override;
281
282 int GetUnit() const { return m_unit; }
283 void SetUnit( int aUnit );
284
285 int GetBodyStyle() const { return m_bodyStyle; }
286 void SetBodyStyle( int aBodyStyle );
287
288 void SetDrawSpecificUnit( bool aSpecific ) { m_drawSpecificUnit = aSpecific; }
290
291 void SetDrawSpecificBodyStyle( bool aSpecific ) { m_drawSpecificBodyStyle = aSpecific; }
293
296
297 void ClearMsgPanel() override
298 {
300 }
301
302 void UpdateMsgPanel() override
303 {
305 }
306
311 void UpdateTitle();
312
314 {
315 // If we've already vetted closing this window, then we have no symbol anymore
316 if( m_isClosing )
317 return false;
318
320 }
321
322 bool IsSymbolFromLegacyLibrary() const;
323
328
329 // General editing
336 void SaveCopyInUndoList( const wxString& aDescription, LIB_SYMBOL* aSymbol,
337 UNDO_REDO aUndoType = UNDO_REDO::LIBEDIT );
338
339 void PushSymbolToUndoList( const wxString& aDescription, LIB_SYMBOL* aSymbolCopy,
340 UNDO_REDO aUndoType = UNDO_REDO::LIBEDIT );
341
344
357 void ClearUndoORRedoList( UNDO_REDO_LIST whichList, int aItemCount = -1 ) override;
358
367 bool LoadSymbol( const LIB_ID& aLibId, int aUnit, int aBodyStyle );
368
374 void SVGPlotSymbol( const wxString& aFullFileName, const VECTOR2I& aOffset );
375
380 void SyncLibraries( bool aShowProgress, bool aPreloadCancelled = false,
381 const wxString& aForceRefresh = wxEmptyString );
382
386 void RefreshLibraryTree();
387
391 void UpdateLibraryTree( const wxDataViewItem& aTreeItem, LIB_SYMBOL* aSymbol );
392
397 LIB_ID GetTargetLibId() const override;
398
402 std::vector<LIB_ID> GetSelectedLibIds() const;
403
404 void FocusOnLibId( const LIB_ID& aLibID );
405
409 void CommonSettingsChanged( int aFlags ) override;
410
411 void ShowChangedLanguage() override;
412
413 void SetScreen( BASE_SCREEN* aScreen ) override;
414
415 const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override;
416
417 void RebuildView();
418
419 void UpdateItem( EDA_ITEM* aItem, bool isAddOrDelete = false,
420 bool aUpdateRtree = false ) override;
421
425 void HardRedraw() override;
426
427 void KiwayMailIn( KIWAY_MAIL_EVENT& mail ) override;
428
429 void FocusOnItem( EDA_ITEM* aItem, bool aAllowScroll = true ) override;
430
436 void LoadSymbolFromSchematic( SCH_SYMBOL* aSymbol );
437
448 bool IsSymbolEditable() const;
449
450 bool IsSymbolAlias() const;
451
453 bool IsCurrentSymbol( const LIB_ID& aLibId ) const;
454
456 void emptyScreen();
457
458 void ClearToolbarControl( int aId ) override;
459
460protected:
461 void configureToolbars() override;
462 void setupUIConditions() override;
463
464 void doReCreateMenuBar() override;
465
466 void updateSelectionFilterVisbility() override;
467
468private:
469 // Set up the tool framework
470 void setupTools();
471
472 void saveSymbolCopyAs( bool aOpenCopy );
473
484 bool saveLibrary( const wxString& aLibrary, bool aNewFile );
485
495 bool LoadSymbolFromLib( const wxString& aLibName, const wxString& aSymbolName, int aUnit = 0, int aBodyStyle = 0 );
496
507 bool LoadOneLibrarySymbol( LIB_SYMBOL* aLibEntry, const wxString& aLibrary, int aUnit, int aBodyStyle );
508
510 bool backupFile( const wxFileName& aOriginalFile, const wxString& aBackupExt );
511
514
517 wxString getTargetLib() const;
518
519 void centerItemIdleHandler( wxIdleEvent& aEvent );
520
521 /*
522 * Return true when the operation has succeeded (all requested libraries have been saved
523 * or none was selected and confirmed by OK).
524 *
525 * @param aRequireConfirmation when true, the user must be asked to confirm.
526 */
527 bool saveAllLibraries( bool aRequireConfirmation );
528
530 bool saveCurrentSymbol();
531
533 void ensureUniqueName( LIB_SYMBOL* aSymbol, const wxString& aLibrary );
534
544 bool addLibTableEntry( const wxString& aLibFile,
546
557 bool replaceLibTableEntry( const wxString& aLibNickname, const wxString& aLibFile );
558
563
569
573 SYMBOL_EDITOR_TAB_CONTEXT* findOrCreateSymbolTab( const wxString& aLib, const wxString& aName,
574 int aUnit, int aBodyStyle, bool aAsPreview,
575 bool* aWasCreated = nullptr );
576
586 const KIID& aSchematicSymbolUUID,
587 const wxString& aReference, int aUnit,
588 int aBodyStyle );
589
595
599 SYMBOL_EDITOR_TAB_CONTEXT* symbolTabContextForKey( const wxString& aKey ) const;
600
605 void dropSymbolTabContext( const wxString& aKey );
606
610 bool promptAndCloseSymbolTab( int aIdx );
611
618
623 bool hasDirtyInactiveInstanceTabs() const;
624
630
635 void closeSymbolTab( const LIB_ID& aLibId );
636
641
646
650 std::vector<KIID> captureSymbolSelectionKiids() const;
651
655 void restoreSymbolSelectionKiids( const std::vector<KIID>& aKiids );
656
661
666
667 DECLARE_EVENT_TABLE()
668
669public:
692
693private:
696
697 LIB_SYMBOL* m_symbol; // a symbol I own, it is not in any library, but a copy could be.
698 wxComboBox* m_unitSelectBox; // a ComboBox to select a unit to edit (if the
699 // symbol has multiple units)
700 wxComboBox* m_bodyStyleSelectBox; // a ComboBox to select a body style to edit (if the symbol has
701 // multiple body styles)
702 SYMBOL_TREE_PANE* m_treePane; // symbol search tree widget
703 LIB_SYMBOL_LIBRARY_MANAGER* m_libMgr; // manager taking care of temporary modifications
704 SYMBOL_EDITOR_SETTINGS* m_settings; // Handle to the settings
705
706 // Tabbed editing. One context per open symbol, owning a working symbol/screen copy plus its
707 // per-tab undo/redo and view/selection snapshot. The active tab lends its objects to the frame
708 // and reclaims them on detach. m_activeTab is the context currently bound to the frame.
712
713 // Guards against re-entering tab activation while a tab is being created or restored, since
714 // AddTab() activates synchronously.
715 bool m_loadingSymbolTab = false;
716
717 // While true, promptAndCloseSymbolTab() skips the unsaved-changes dialog.
719
721
722 // The unit number to edit and show
724
725 // Show the normal shape (m_bodyStyle <= 1) or the DeMorgan converted shape (m_bodyStyle > 1)
727
728 // When editing a symbol: only apply new graphic items to the current unit.
730
731 // When editing a symbol: only apply new graphic items to the current body style.
733
736
739
741
743 wxString m_reference;
744
745 // True to force DeMorgan/normal tools selection enabled.
746 // They are enabled when the loaded symbol has graphic items for converted shape
747 // But under some circumstances (New symbol created) these tools must left enabled
748 static bool m_showDeMorgan;
749
750 // Guard against re-entrant SyncLibraries calls. The progress dialog used during sync
751 // yields the event loop, which can dispatch queued UI events (e.g. menu clicks that
752 // accumulated while the app was busy). Without this guard, opening the symbol library
753 // table dialog from within an active SyncLibraries call corrupts the library tree.
755};
756
757#endif // SYMBOL_EDIT_FRAME_H
BOX2< VECTOR2I > BOX2I
Definition box2.h:918
APP_SETTINGS_BASE is a settings class that should be derived for each standalone KiCad application.
Handles how to draw a screen (a board, a schematic ...)
Definition base_screen.h:37
Color settings are a bit different than most of the settings objects in that there can be more than o...
UNDO_REDO_LIST
Specify whether we are interacting with the undo or redo stacks.
bool m_isClosing
Set by the close window event handler after frames are asked if they can close.
A base class for most all the KiCad significant classes used in schematics and boards.
Definition eda_item.h:96
A dialog which shows:
GUI-free preview/dirty/close state machine.
The tab strip plus the single shared GAL canvas.
Definition kiid.h:46
Carry a payload from one KIWAY_PLAYER to another within a PROJECT.
Definition kiway_mail.h:34
A minimalistic software bus for communications between various DLLs/DSOs (DSOs) within the same KiCad...
Definition kiway.h:311
A logical library item identifier and consists of various portions much like a URI.
Definition lib_id.h:45
Symbol library management helper that is specific to the symbol library editor frame.
Define a library symbol object.
Definition lib_symbol.h:114
Model class in the component selector Model-View-Adapter (mediated MVC) architecture.
Widget displaying a tree of symbols with optional search text control and description panel.
Definition lib_tree.h:46
SCH_BASE_FRAME(KIWAY *aKiway, wxWindow *aParent, FRAME_T aWindowType, const wxString &aTitle, const wxPoint &aPosition, const wxSize &aSize, long aStyle, const wxString &aFrameName)
Schematic editor (Eeschema) main window.
Schematic symbol object.
Definition sch_symbol.h:69
One open symbol tab owning a working LIB_SYMBOL and screen lent to the frame while active.
std::vector< std::unique_ptr< SYMBOL_EDITOR_TAB_CONTEXT > > m_tabContexts
bool m_isSymbolFromSchematic
True while a schematic-edit auto-hide of the library tree still needs restoring on save.
void restoreSymbolTabsFromSettings()
Recreate tabs from the persisted open-tab list once the libraries have loaded.
void ClearMsgPanel() override
Clear all messages from the message panel.
void OnExitKiCad(wxCommandEvent &event)
void LoadSettings(APP_SETTINGS_BASE *aCfg) override
Load common frame parameters from a configuration file.
bool promptToSaveInactiveInstanceTabs()
Prompt to save each dirty instance (schematic) tab that is not the active one, since the active tab's...
std::unique_ptr< GRID_HELPER > MakeGridHelper() override
void UpdateItem(EDA_ITEM *aItem, bool isAddOrDelete=false, bool aUpdateRtree=false) override
Mark an item for refresh.
void UpdateAfterSymbolProperties(wxString *aOldName=nullptr)
void SaveAll()
Save all modified symbols and libraries.
bool GetDrawSpecificUnit() const
void setupUIConditions() override
Setup the UI conditions for the various actions and their controls in this frame.
APP_SETTINGS_BASE * config() const override
Return the settings object used in SaveSettings(), and is overloaded in KICAD_MANAGER_FRAME.
void SetDrawSpecificBodyStyle(bool aSpecific)
bool hasDirtyInactiveInstanceTabs() const
True if any non-active instance (schematic) tab has unsaved edits.
bool IsLibraryTreeShown() const override
void RenameSymbolTab(const LIB_ID &aOldId, const LIB_ID &aNewId)
Update the open tab for aOldId, if any, to the renamed symbol aNewId so its label and key track the r...
const BOX2I GetDocumentExtents(bool aIncludeAllVisible=true) const override
Return bounding box of document with option to not include some items.
SELECTION & GetCurrentSelection() override
Get the current selection from the canvas area.
wxString getTargetLib() const
bool LoadSymbolFromLib(const wxString &aLibName, const wxString &aSymbolName, int aUnit=0, int aBodyStyle=0)
Load a symbol from a library, optionally setting the selected unit and body style.
bool IsCurrentSymbol(const LIB_ID &aLibId) const
Restore the empty editor screen, without any symbol or library selected.
static void freeTransientUndoCommands(UNDO_REDO_CONTAINER &aList, const LIB_SYMBOL *aLiveSymbol)
Free every command in the list and the UR_TRANSIENT-flagged copies it owns, which the shared deleters...
void OnSelectBodyStyle(wxCommandEvent &event)
bool backupFile(const wxFileName &aOriginalFile, const wxString &aBackupExt)
Return currently edited symbol.
EDITOR_TABS_PANEL * m_tabsPanel
SYMBOL_EDITOR_TAB_CONTEXT * findOrCreateSymbolInstanceTab(LIB_SYMBOL *aSymbol, SCH_SCREEN *aScreen, const KIID &aSchematicSymbolUUID, const wxString &aReference, int aUnit, int aBodyStyle)
Find or create the instance tab for a placed schematic symbol and make it active.
void RefreshLibraryTree()
Redisplay the library tree.
void updateSelectionFilterVisbility() override
Selection filter panel doesn't have a dedicated visibility control, so show it if any other AUI panel...
void CommonSettingsChanged(int aFlags) override
Called after the preferences dialog is run.
void restoreSymbolSelectionKiids(const std::vector< KIID > &aKiids)
Reselect the items named by aKiids after a reload rebuilt the view.
void FocusLibraryTreeInput() override
wxComboBox * m_unitSelectBox
static void clearTabModifiedState(SYMBOL_EDITOR_TAB_CONTEXT &aContext, EDITOR_TABS_MODEL &aModel)
Clear a tab's dirty state on both the context (read on repaint) and the strip model (read on close),...
bool m_drawSpecificBodyStyle
Flag if the symbol being edited was loaded directly from a schematic.
EDITOR_TABS_PANEL * GetTabsPanel() const
The tab strip fronting the shared canvas, or nullptr before it is mounted.
friend struct SYMBOL_EDITOR_TABS_TEST_FIXTURE
void RebuildSymbolUnitAndBodyStyleLists()
int GetTreeLIBIDs(std::vector< LIB_ID > &aSelection) const
void OnTabCharHook(wxKeyEvent &aEvent)
Cycle symbol tabs from the char hook, since GTK cannot register WXK_TAB as an accelerator.
bool GetDrawSpecificBodyStyle() const
LIB_ID GetTreeLIBID(int *aUnit=nullptr) const
Return the LIB_ID of the library or symbol selected in the symbol tree.
LIB_SYMBOL_LIBRARY_MANAGER * m_libMgr
void ClearToolbarControl(int aId) override
void FocusOnLibId(const LIB_ID &aLibID)
void SVGPlotSymbol(const wxString &aFullFileName, const VECTOR2I &aOffset)
Create the SVG print file for the current edited symbol.
bool IsSymbolAlias() const
Return true if aLibId is an alias for the editor screen symbol.
void ToggleProperties() override
void Save()
Save the selected symbol or library.
SYMBOL_EDITOR_SETTINGS * m_settings
void LoadSymbol(const wxString &aLibrary, const wxString &aSymbol, int Unit)
void HardRedraw() override
Rebuild the GAL and redraw the screen.
bool m_SyncPinEdit
Set to true to synchronize pins at the same position when editing symbols with multiple units or mult...
int GetTreeSelectionCount() const
void dropSymbolTabContext(const wxString &aKey)
Drop the inactive context for aKey from m_tabContexts, freeing its undo/redo.
bool addLibTableEntry(const wxString &aLibFile, LIBRARY_TABLE_SCOPE aScope=LIBRARY_TABLE_SCOPE::GLOBAL)
Add aLibFile to the symbol library table defined by aScope.
void PushSymbolToUndoList(const wxString &aDescription, LIB_SYMBOL *aSymbolCopy, UNDO_REDO aUndoType=UNDO_REDO::LIBEDIT)
void SaveSettings(APP_SETTINGS_BASE *aCfg) override
Save common frame parameters to a configuration data file.
bool LoadOneLibrarySymbol(LIB_SYMBOL *aLibEntry, const wxString &aLibrary, int aUnit, int aBodyStyle)
Create a copy of aLibEntry into memory.
bool CanCloseSymbolFromSchematic(bool doClose)
void Revert(bool aConfirm=true)
Revert unsaved changes in a symbol, restoring to the last saved state.
bool IsSymbolFromLegacyLibrary() const
void centerItemIdleHandler(wxIdleEvent &aEvent)
bool replaceLibTableEntry(const wxString &aLibNickname, const wxString &aLibFile)
Replace the file path of the symbol library table entry aLibNickname with aLibFile.
bool IsSyncLibrariesInProgress() const
bool IsSymbolFromSchematic() const
void SetScreen(BASE_SCREEN *aScreen) override
void KiwayMailIn(KIWAY_MAIL_EVENT &mail) override
Receive #KIWAY_ROUTED_EVENT messages from other players.
SYMBOL_EDITOR_TAB_CONTEXT * m_activeTab
void SaveCopyInUndoList(const wxString &aDescription, LIB_SYMBOL *aSymbol, UNDO_REDO aUndoType=UNDO_REDO::LIBEDIT)
Create a copy of the current symbol, and save it in the undo list.
SYMBOL_EDITOR_SETTINGS * GetSettings() const
void DuplicateSymbol(bool aFromClipboard)
Insert a duplicate symbol.
SCH_SCREEN * m_dummyScreen
< Helper screen used when no symbol is loaded
void saveSymbolCopyAs(bool aOpenCopy)
void SetCurSymbol(LIB_SYMBOL *aSymbol, bool aUpdateZoom)
Take ownership of aSymbol and notes that it is the one currently being edited.
KIID m_schematicSymbolUUID
RefDes of the symbol (only valid if symbol was loaded from schematic)
SYMBOL_EDIT_FRAME(KIWAY *aKiway, wxWindow *aParent)
EDITOR_TAB_CONTEXT::VIEW_SNAPSHOT captureSymbolViewSnapshot() const
Capture the current view zoom/center for the active tab's snapshot.
static bool libTreeAutoHiddenForSchematicEdit(bool aWasFromSchematic, bool aRestorePending, bool aTreeShownNow)
Resolve whether the library tree's auto-hide for a schematic edit still needs restoring on save.
void restoreSymbolViewSnapshot(const EDITOR_TAB_CONTEXT::VIEW_SNAPSHOT &aSnapshot)
Restore a previously captured view zoom/center.
bool IsSymbolEditable() const
Test if a symbol is loaded and can be edited.
std::vector< LIB_ID > GetSelectedLibIds() const
void SyncLibraries(bool aShowProgress, bool aPreloadCancelled=false, const wxString &aForceRefresh=wxEmptyString)
Synchronize the library manager to the symbol library table, and then the symbol tree to the library ...
SYMBOL_EDITOR_TAB_CONTEXT * findOrCreateSymbolTab(const wxString &aLib, const wxString &aName, int aUnit, int aBodyStyle, bool aAsPreview, bool *aWasCreated=nullptr)
Open aName from aLib in a tab, creating it when absent, and return the activated context.
void OnSelectUnit(wxCommandEvent &event)
SYMBOL_EDITOR_TAB_CONTEXT * symbolTabContextForKey(const wxString &aKey) const
Resolve the tab context for a tab key, or nullptr.
void storeSymbolTabsToSettings()
Write the current tab set into the editor settings for the next session.
LIB_SYMBOL * GetCurSymbol() const
Return the current symbol being edited or NULL if none selected.
void UpdateSymbolMsgPanelInfo()
Display the documentation of the selected symbol.
bool canCloseWindow(wxCloseEvent &aCloseEvent) override
LIB_ID GetTargetLibId() const override
Return either the symbol selected in the symbol tree (if context menu is active) or the symbol on the...
void SetBodyStyle(int aBodyStyle)
bool saveLibrary(const wxString &aLibrary, bool aNewFile)
Save the changes to the current library.
bool saveAllLibraries(bool aRequireConfirmation)
Save the current symbol.
void UpdateMsgPanel() override
Redraw the message panel.
void ClearUndoORRedoList(UNDO_REDO_LIST whichList, int aItemCount=-1) override
Free the undo or redo list from aList element.
void CreateNewSymbol(const wxString &newName=wxEmptyString)
Create a new symbol in the selected library.
LIB_TREE * GetLibTree() const override
void UpdateTitle()
Update the main window title bar with the current library name and read only status of the library.
bool HasLibModifications() const
Check if any pending libraries have been modified.
bool promptAndCloseSymbolTab(int aIdx)
Prompt for unsaved changes on the tab and drop its context.
SYMBOL_TREE_PANE * m_treePane
void SetDrawSpecificUnit(bool aSpecific)
void LoadSymbolFromSchematic(SCH_SYMBOL *aSymbol)
Load a symbol from the schematic to edit in place.
std::vector< KIID > captureSymbolSelectionKiids() const
Capture the KIIDs of the current selection for the active tab's snapshot.
void closeSymbolTab(const LIB_ID &aLibId)
Close the open tab for aLibId, if any, without prompting and leaving the other tabs open.
bool saveCurrentSymbol()
Rename LIB_SYMBOL aliases to avoid conflicts before adding a symbol to a library.
COLOR_SETTINGS * GetColorSettings(bool aForceRefresh=false) const override
Returns a pointer to the active color theme settings.
LIB_SYMBOL_LIBRARY_MANAGER & GetLibManager()
void OnUpdateBodyStyle(wxUpdateUIEvent &event)
void SaveSymbolCopyAs(bool aOpenCopy)
Save the currently selected symbol to a new name and/or location.
void SwitchCanvas(EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType) override
Switch currently used canvas ( Cairo / OpenGL).
void clearSymbolTabsModifiedForLibrary(const wxString &aLibrary)
Clear the unsaved-edits flag on every tab in a saved library so its dirty indicator clears.
void doCloseWindow() override
SYMBOL_EDITOR_TAB_CONTEXT * symbolTabContextForIndex(int aIdx) const
Resolve the tab context for a panel tab index, or nullptr.
static void clearSymbolTabUndoRedo(SYMBOL_EDITOR_TAB_CONTEXT &aContext)
Free a detached context's undo/redo, which the frame's own teardown path never reaches.
void DdAddLibrary(wxString aLibFile)
Add a library dropped file to the symbol library table.
wxString AddLibraryFile(bool aCreateNew)
Create or add an existing library to the symbol library table.
void FocusOnItem(EDA_ITEM *aItem, bool aAllowScroll=true) override
Focus on a particular canvas item.
void configureToolbars() override
void ensureUniqueName(LIB_SYMBOL *aSymbol, const wxString &aLibrary)
void CloseWindow(wxCommandEvent &event)
Trigger the wxCloseEvent, which is handled by the function given to EVT_CLOSE() macro:
wxComboBox * m_bodyStyleSelectBox
void detachActiveSymbolTab()
Snapshot the active tab's view and selection into its context without deleting the document.
void activateSymbolTab(SYMBOL_EDITOR_TAB_CONTEXT *aContext)
Make aContext the active tab, borrowing its working symbol, undo/redo, view and selection,...
void UpdateLibraryTree(const wxDataViewItem &aTreeItem, LIB_SYMBOL *aSymbol)
Update a symbol node in the library tree.
void closeAllSymbolTabsSilently()
Close every tab without prompting and return the frame to the empty state.
void OnModify() override
Must be called after a schematic change in order to set the "modify" flag of the current symbol.
void ShowChangedLanguage() override
Redraw the menus and what not in current language.
void SaveLibraryAs()
Save the currently selected library to a new file.
bool IsContentModified() const override
Get if any symbols or libraries have been modified but not saved.
void ToggleLibraryTree() override
void doReCreateMenuBar() override
LIB_SYMBOL * getTargetSymbol() const
Return either the library selected in the symbol tree, if context menu is active or the library that ...
void OnUpdateUnitNumber(wxUpdateUIEvent &event)
Library Editor pane with symbol tree and symbol library table selector.
A holder to handle a list of undo (or redo) commands.
STL class.
LIBRARY_TABLE_SCOPE
STL namespace.
View snapshot captured on detach, restored on activate.
UNDO_REDO
Undo Redo considerations: Basically we have 3 cases New item Deleted item Modified item there is also...
VECTOR2< int32_t > VECTOR2I
Definition vector2d.h:683