KiCad PCB EDA Suite
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symbol_edit_frame.h
Go to the documentation of this file.
1/*
2 * This program source code file is part of KiCad, a free EDA CAD application.
3 *
4 * Copyright (C) 2014 Jean-Pierre Charras, jp.charras at wanadoo.fr
5 * Copyright (C) 2008 Wayne Stambaugh <[email protected]>
6 * Copyright The KiCad Developers, see AUTHORS.txt for contributors.
7 * Copyright (C) 2017 CERN
8 * @author Maciej Suminski <[email protected]>
9 *
10 * This program is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU General Public License
12 * as published by the Free Software Foundation; either version 2
13 * of the License, or (at your option) any later version.
14 *
15 * This program is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 * GNU General Public License for more details.
19 *
20 * You should have received a copy of the GNU General Public License
21 * along with this program; if not, you may find one here:
22 * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
23 * or you may search the http://www.gnu.org website for the version 2 license,
24 * or you may write to the Free Software Foundation, Inc.,
25 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
26 */
27
28#ifndef SYMBOL_EDIT_FRAME_H
29#define SYMBOL_EDIT_FRAME_H
30
31#include <sch_base_frame.h>
32#include <sch_screen.h>
33#include <symbol_tree_pane.h>
35#include <memory>
36#include <optional>
37#include <vector>
38
39class SCH_EDIT_FRAME;
40class LIB_SYMBOL;
41class LIB_TREE_NODE;
42class LIB_ID;
47class EDA_LIST_DIALOG;
49
50
51#define UNITS_ALL _HKI( "ALL" )
52#define DEMORGAN_ALL _HKI( "ALL" )
53#define DEMORGAN_STD _HKI( "Standard" )
54#define DEMORGAN_ALT _HKI( "Alternate" )
55
56
61{
62 // Lets the headless tab tests drive the static undo/redo helpers without a full GUI frame.
64
65public:
66 SYMBOL_EDIT_FRAME( KIWAY* aKiway, wxWindow* aParent );
67
68 ~SYMBOL_EDIT_FRAME() override;
69
70 std::unique_ptr<GRID_HELPER> MakeGridHelper() override;
71
75 void SwitchCanvas( EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType ) override;
76
82 bool IsContentModified() const override;
83
92 bool HasLibModifications() const;
93
94 bool CanCloseSymbolFromSchematic( bool doClose );
95
99 wxString GetCurLib() const;
100
104 wxString SetCurLib( const wxString& aLibNickname );
105
106 LIB_TREE* GetLibTree() const override { return m_treePane->GetLibTree(); }
107
112
116 void OnTabCharHook( wxKeyEvent& aEvent );
117
121 void SetSymbolTabPinned( int aIdx, bool aPinned );
122
126 void clearSymbolTabsModifiedForLibrary( const wxString& aLibrary );
127
131 static void clearSymbolTabUndoRedo( SYMBOL_EDITOR_TAB_CONTEXT& aContext );
132
137 static void freeTransientUndoCommands( UNDO_REDO_CONTAINER& aList, const LIB_SYMBOL* aLiveSymbol );
138
142 LIB_ID GetTreeLIBID( int* aUnit = nullptr ) const;
143
144 int GetTreeSelectionCount() const;
145
146 int GetTreeLIBIDs( std::vector<LIB_ID>& aSelection ) const;
147
153 LIB_SYMBOL* GetCurSymbol() const { return m_symbol; }
154
158 void SetCurSymbol( LIB_SYMBOL* aSymbol, bool aUpdateZoom );
159
161
162 SELECTION& GetCurrentSelection() override;
163
164 // See comments for m_SyncPinEdit.
165 bool SynchronizePins();
166
170 wxString AddLibraryFile( bool aCreateNew );
171
175 void DdAddLibrary( wxString aLibFile );
176
183 void CreateNewSymbol( const wxString& newName = wxEmptyString );
184
185 void ImportSymbol();
186 void ExportSymbol();
187
191 void Save();
192
196 void SaveSymbolCopyAs( bool aOpenCopy );
197
201 void SaveLibraryAs();
202
206 void SaveAll();
207
211 void Revert( bool aConfirm = true );
212 void RevertAll();
213
215
217
218 void LoadSymbol( const wxString& aLibrary, const wxString& aSymbol, int Unit );
219
225 void DuplicateSymbol( bool aFromClipboard );
226
227 void OnSelectUnit( wxCommandEvent& event );
228 void OnSelectBodyStyle( wxCommandEvent& event );
229
230 void ToggleProperties() override;
231
232 void ToggleLibraryTree() override;
233 bool IsLibraryTreeShown() const override;
234 void FocusLibraryTreeInput() override;
235 void FreezeLibraryTree();
236 void ThawLibraryTree();
237
239
240 void OnUpdateUnitNumber( wxUpdateUIEvent& event );
241 void OnUpdateBodyStyle( wxUpdateUIEvent& event );
242
243 void UpdateAfterSymbolProperties( wxString* aOldName = nullptr );
245
246 bool canCloseWindow( wxCloseEvent& aCloseEvent ) override;
247 void doCloseWindow() override;
248 void OnExitKiCad( wxCommandEvent& event );
249
250 void LoadSettings( APP_SETTINGS_BASE* aCfg ) override;
251 void SaveSettings( APP_SETTINGS_BASE* aCfg ) override;
252
254 {
255 return m_settings;
256 }
257
258 APP_SETTINGS_BASE* config() const override;
259
260 COLOR_SETTINGS* GetColorSettings( bool aForceRefresh = false ) const override;
261
268 void CloseWindow( wxCommandEvent& event )
269 {
270 // Generate a wxCloseEvent
271 Close( false );
272 }
273
278 void OnModify() override;
279
280 int GetUnit() const { return m_unit; }
281 void SetUnit( int aUnit );
282
283 int GetBodyStyle() const { return m_bodyStyle; }
284 void SetBodyStyle( int aBodyStyle );
285
288
289 void ClearMsgPanel() override
290 {
292 }
293
294 void UpdateMsgPanel() override
295 {
297 }
298
303 void UpdateTitle();
304
306 {
307 // If we've already vetted closing this window, then we have no symbol anymore
308 if( m_isClosing )
309 return false;
310
312 }
313
314 bool IsSymbolFromLegacyLibrary() const;
315
320
321 // General editing
328 void SaveCopyInUndoList( const wxString& aDescription, LIB_SYMBOL* aSymbol,
329 UNDO_REDO aUndoType = UNDO_REDO::LIBEDIT );
330
331 void PushSymbolToUndoList( const wxString& aDescription, LIB_SYMBOL* aSymbolCopy,
332 UNDO_REDO aUndoType = UNDO_REDO::LIBEDIT );
333
336
349 void ClearUndoORRedoList( UNDO_REDO_LIST whichList, int aItemCount = -1 ) override;
350
359 bool LoadSymbol( const LIB_ID& aLibId, int aUnit, int aBodyStyle );
360
366 void SVGPlotSymbol( const wxString& aFullFileName, const VECTOR2I& aOffset );
367
372 void SyncLibraries( bool aShowProgress, bool aPreloadCancelled = false,
373 const wxString& aForceRefresh = wxEmptyString );
374
378 void RefreshLibraryTree();
379
383 void UpdateLibraryTree( const wxDataViewItem& aTreeItem, LIB_SYMBOL* aSymbol );
384
389 LIB_ID GetTargetLibId() const override;
390
394 std::vector<LIB_ID> GetSelectedLibIds() const;
395
396 void FocusOnLibId( const LIB_ID& aLibID );
397
401 void CommonSettingsChanged( int aFlags ) override;
402
403 void ShowChangedLanguage() override;
404
405 void SetScreen( BASE_SCREEN* aScreen ) override;
406
407 const BOX2I GetDocumentExtents( bool aIncludeAllVisible = true ) const override;
408
409 void RebuildView();
410
411 void UpdateItem( EDA_ITEM* aItem, bool isAddOrDelete = false,
412 bool aUpdateRtree = false ) override;
413
417 void HardRedraw() override;
418
419 void KiwayMailIn( KIWAY_MAIL_EVENT& mail ) override;
420
421 void FocusOnItem( EDA_ITEM* aItem, bool aAllowScroll = true ) override;
422
428 void LoadSymbolFromSchematic( SCH_SYMBOL* aSymbol );
429
440 bool IsSymbolEditable() const;
441
442 bool IsSymbolAlias() const;
443
445 bool IsCurrentSymbol( const LIB_ID& aLibId ) const;
446
448 void emptyScreen();
449
450 void ClearToolbarControl( int aId ) override;
451
452protected:
453 void configureToolbars() override;
454 void setupUIConditions() override;
455
456 void doReCreateMenuBar() override;
457
458 void updateSelectionFilterVisbility() override;
459
460private:
461 // Set up the tool framework
462 void setupTools();
463
464 void saveSymbolCopyAs( bool aOpenCopy );
465
476 bool saveLibrary( const wxString& aLibrary, bool aNewFile );
477
484 void SelectActiveLibrary( const wxString& aLibrary = wxEmptyString );
485
495 bool LoadSymbolFromCurrentLib( const wxString& aSymbolName, int aUnit = 0, int aBodyStyle = 0 );
496
507 bool LoadOneLibrarySymbolAux( LIB_SYMBOL* aLibEntry, const wxString& aLibrary, int aUnit,
508 int aBodyStyle );
509
511 bool backupFile( const wxFileName& aOriginalFile, const wxString& aBackupExt );
512
515
518 wxString getTargetLib() const;
519
520 void centerItemIdleHandler( wxIdleEvent& aEvent );
521
522 /*
523 * Return true when the operation has succeeded (all requested libraries have been saved
524 * or none was selected and confirmed by OK).
525 *
526 * @param aRequireConfirmation when true, the user must be asked to confirm.
527 */
528 bool saveAllLibraries( bool aRequireConfirmation );
529
531 bool saveCurrentSymbol();
532
534 void storeCurrentSymbol();
535
537 void ensureUniqueName( LIB_SYMBOL* aSymbol, const wxString& aLibrary );
538
548 bool addLibTableEntry( const wxString& aLibFile,
550
561 bool replaceLibTableEntry( const wxString& aLibNickname, const wxString& aLibFile );
562
567
573
577 SYMBOL_EDITOR_TAB_CONTEXT* findOrCreateSymbolTab( const wxString& aLib, const wxString& aName,
578 int aUnit, int aBodyStyle, bool aAsPreview,
579 bool* aWasCreated = nullptr );
580
586
590 SYMBOL_EDITOR_TAB_CONTEXT* symbolTabContextForKey( const wxString& aKey ) const;
591
596 void dropSymbolTabContext( const wxString& aKey );
597
601 bool promptAndCloseSymbolTab( int aIdx );
602
608
613
618
622 std::vector<KIID> captureSymbolSelectionKiids() const;
623
627 void restoreSymbolSelectionKiids( const std::vector<KIID>& aKiids );
628
633
638
639 DECLARE_EVENT_TABLE()
640
641public:
664
665private:
668
669 LIB_SYMBOL* m_symbol; // a symbol I own, it is not in any library, but a copy could be.
670 wxComboBox* m_unitSelectBox; // a ComboBox to select a unit to edit (if the
671 // symbol has multiple units)
672 wxComboBox* m_bodyStyleSelectBox; // a ComboBox to select a body style to edit (if the symbol has
673 // multiple body styles)
674 SYMBOL_TREE_PANE* m_treePane; // symbol search tree widget
675 LIB_SYMBOL_LIBRARY_MANAGER* m_libMgr; // manager taking care of temporary modifications
676 SYMBOL_EDITOR_SETTINGS* m_settings; // Handle to the settings
677
678 // Tabbed editing. One context per open symbol, owning a working symbol/screen copy plus its
679 // per-tab undo/redo and view/selection snapshot. The active tab lends its objects to the frame
680 // and reclaims them on detach. m_activeTab is the context currently bound to the frame.
684
685 // Guards against re-entering tab activation while a tab is being created or restored, since
686 // AddTab() activates synchronously.
687 bool m_loadingSymbolTab = false;
688
689 // While true, promptAndCloseSymbolTab() skips the unsaved-changes dialog.
691
693
694 // The unit number to edit and show
696
697 // Show the normal shape (m_bodyStyle <= 1) or the DeMorgan converted shape (m_bodyStyle > 1)
699
703
705 wxString m_reference;
706
707 // True to force DeMorgan/normal tools selection enabled.
708 // They are enabled when the loaded symbol has graphic items for converted shape
709 // But under some circumstances (New symbol created) these tools must left enabled
710 static bool m_showDeMorgan;
711
712 // Guard against re-entrant SyncLibraries calls. The progress dialog used during sync
713 // yields the event loop, which can dispatch queued UI events (e.g. menu clicks that
714 // accumulated while the app was busy). Without this guard, opening the symbol library
715 // table dialog from within an active SyncLibraries call corrupts the library tree.
717};
718
719#endif // SYMBOL_EDIT_FRAME_H
BOX2< VECTOR2I > BOX2I
Definition box2.h:922
APP_SETTINGS_BASE is a settings class that should be derived for each standalone KiCad application.
Handles how to draw a screen (a board, a schematic ...)
Definition base_screen.h:41
Color settings are a bit different than most of the settings objects in that there can be more than o...
UNDO_REDO_LIST
Specify whether we are interacting with the undo or redo stacks.
bool m_isClosing
Set by the close window event handler after frames are asked if they can close.
A base class for most all the KiCad significant classes used in schematics and boards.
Definition eda_item.h:100
A dialog which shows:
The tab strip plus the single shared GAL canvas.
Definition kiid.h:48
Carry a payload from one KIWAY_PLAYER to another within a PROJECT.
Definition kiway_mail.h:38
A minimalistic software bus for communications between various DLLs/DSOs (DSOs) within the same KiCad...
Definition kiway.h:315
A logical library item identifier and consists of various portions much like a URI.
Definition lib_id.h:49
Symbol library management helper that is specific to the symbol library editor frame.
Define a library symbol object.
Definition lib_symbol.h:83
Model class in the component selector Model-View-Adapter (mediated MVC) architecture.
Widget displaying a tree of symbols with optional search text control and description panel.
Definition lib_tree.h:50
SCH_BASE_FRAME(KIWAY *aKiway, wxWindow *aParent, FRAME_T aWindowType, const wxString &aTitle, const wxPoint &aPosition, const wxSize &aSize, long aStyle, const wxString &aFrameName)
Schematic editor (Eeschema) main window.
Schematic symbol object.
Definition sch_symbol.h:73
One open symbol tab owning a working LIB_SYMBOL and screen lent to the frame while active.
std::vector< std::unique_ptr< SYMBOL_EDITOR_TAB_CONTEXT > > m_tabContexts
void restoreSymbolTabsFromSettings()
Recreate tabs from the persisted open-tab list once the libraries have loaded.
void ClearMsgPanel() override
Clear all messages from the message panel.
void OnExitKiCad(wxCommandEvent &event)
void LoadSettings(APP_SETTINGS_BASE *aCfg) override
Load common frame parameters from a configuration file.
std::unique_ptr< GRID_HELPER > MakeGridHelper() override
void UpdateItem(EDA_ITEM *aItem, bool isAddOrDelete=false, bool aUpdateRtree=false) override
Mark an item for refresh.
void UpdateAfterSymbolProperties(wxString *aOldName=nullptr)
void SaveAll()
Save all modified symbols and libraries.
void setupUIConditions() override
Setup the UI conditions for the various actions and their controls in this frame.
APP_SETTINGS_BASE * config() const override
Return the settings object used in SaveSettings(), and is overloaded in KICAD_MANAGER_FRAME.
void storeCurrentSymbol()
Rename LIB_SYMBOL aliases to avoid conflicts before adding a symbol to a library.
bool IsLibraryTreeShown() const override
const BOX2I GetDocumentExtents(bool aIncludeAllVisible=true) const override
Return bounding box of document with option to not include some items.
SELECTION & GetCurrentSelection() override
Get the current selection from the canvas area.
wxString getTargetLib() const
bool IsCurrentSymbol(const LIB_ID &aLibId) const
Restore the empty editor screen, without any symbol or library selected.
static void freeTransientUndoCommands(UNDO_REDO_CONTAINER &aList, const LIB_SYMBOL *aLiveSymbol)
Free every command in the list and the UR_TRANSIENT-flagged copies it owns, which the shared deleters...
void OnSelectBodyStyle(wxCommandEvent &event)
bool backupFile(const wxFileName &aOriginalFile, const wxString &aBackupExt)
Return currently edited symbol.
EDITOR_TABS_PANEL * m_tabsPanel
void RefreshLibraryTree()
Redisplay the library tree.
void updateSelectionFilterVisbility() override
Selection filter panel doesn't have a dedicated visibility control, so show it if any other AUI panel...
void CommonSettingsChanged(int aFlags) override
Called after the preferences dialog is run.
void restoreSymbolSelectionKiids(const std::vector< KIID > &aKiids)
Reselect the items named by aKiids after a reload rebuilt the view.
void FocusLibraryTreeInput() override
wxComboBox * m_unitSelectBox
EDITOR_TABS_PANEL * GetTabsPanel() const
The tab strip fronting the shared canvas, or nullptr before it is mounted.
friend struct SYMBOL_EDITOR_TABS_TEST_FIXTURE
void RebuildSymbolUnitAndBodyStyleLists()
int GetTreeLIBIDs(std::vector< LIB_ID > &aSelection) const
void OnTabCharHook(wxKeyEvent &aEvent)
Cycle symbol tabs from the char hook, since GTK cannot register WXK_TAB as an accelerator.
LIB_ID GetTreeLIBID(int *aUnit=nullptr) const
Return the LIB_ID of the library or symbol selected in the symbol tree.
LIB_SYMBOL_LIBRARY_MANAGER * m_libMgr
wxString GetCurLib() const
The nickname of the current library being edited and empty string if none.
void ClearToolbarControl(int aId) override
void FocusOnLibId(const LIB_ID &aLibID)
void SVGPlotSymbol(const wxString &aFullFileName, const VECTOR2I &aOffset)
Create the SVG print file for the current edited symbol.
bool IsSymbolAlias() const
Return true if aLibId is an alias for the editor screen symbol.
void ToggleProperties() override
void Save()
Save the selected symbol or library.
SYMBOL_EDITOR_SETTINGS * m_settings
void LoadSymbol(const wxString &aLibrary, const wxString &aSymbol, int Unit)
void HardRedraw() override
Rebuild the GAL and redraw the screen.
bool m_SyncPinEdit
Set to true to synchronize pins at the same position when editing symbols with multiple units or mult...
int GetTreeSelectionCount() const
void dropSymbolTabContext(const wxString &aKey)
Drop the inactive context for aKey from m_tabContexts, freeing its undo/redo.
bool addLibTableEntry(const wxString &aLibFile, LIBRARY_TABLE_SCOPE aScope=LIBRARY_TABLE_SCOPE::GLOBAL)
Add aLibFile to the symbol library table defined by aScope.
void PushSymbolToUndoList(const wxString &aDescription, LIB_SYMBOL *aSymbolCopy, UNDO_REDO aUndoType=UNDO_REDO::LIBEDIT)
void SaveSettings(APP_SETTINGS_BASE *aCfg) override
Save common frame parameters to a configuration data file.
bool CanCloseSymbolFromSchematic(bool doClose)
void Revert(bool aConfirm=true)
Revert unsaved changes in a symbol, restoring to the last saved state.
bool IsSymbolFromLegacyLibrary() const
void centerItemIdleHandler(wxIdleEvent &aEvent)
bool replaceLibTableEntry(const wxString &aLibNickname, const wxString &aLibFile)
Replace the file path of the symbol library table entry aLibNickname with aLibFile.
bool IsSyncLibrariesInProgress() const
bool IsSymbolFromSchematic() const
void SetSymbolTabPinned(int aIdx, bool aPinned)
Mirror a tab's pinned flag onto its context so it renders, persists and drives visual state.
void SetScreen(BASE_SCREEN *aScreen) override
void KiwayMailIn(KIWAY_MAIL_EVENT &mail) override
Receive #KIWAY_ROUTED_EVENT messages from other players.
SYMBOL_EDITOR_TAB_CONTEXT * m_activeTab
void SaveCopyInUndoList(const wxString &aDescription, LIB_SYMBOL *aSymbol, UNDO_REDO aUndoType=UNDO_REDO::LIBEDIT)
Create a copy of the current symbol, and save it in the undo list.
SYMBOL_EDITOR_SETTINGS * GetSettings() const
void DuplicateSymbol(bool aFromClipboard)
Insert a duplicate symbol.
SCH_SCREEN * m_dummyScreen
< Helper screen used when no symbol is loaded
void saveSymbolCopyAs(bool aOpenCopy)
void SetCurSymbol(LIB_SYMBOL *aSymbol, bool aUpdateZoom)
Take ownership of aSymbol and notes that it is the one currently being edited.
KIID m_schematicSymbolUUID
RefDes of the symbol (only valid if symbol was loaded from schematic)
SYMBOL_EDIT_FRAME(KIWAY *aKiway, wxWindow *aParent)
EDITOR_TAB_CONTEXT::VIEW_SNAPSHOT captureSymbolViewSnapshot() const
Capture the current view zoom/center for the active tab's snapshot.
void restoreSymbolViewSnapshot(const EDITOR_TAB_CONTEXT::VIEW_SNAPSHOT &aSnapshot)
Restore a previously captured view zoom/center.
bool IsSymbolEditable() const
Test if a symbol is loaded and can be edited.
std::vector< LIB_ID > GetSelectedLibIds() const
void SyncLibraries(bool aShowProgress, bool aPreloadCancelled=false, const wxString &aForceRefresh=wxEmptyString)
Synchronize the library manager to the symbol library table, and then the symbol tree to the library ...
SYMBOL_EDITOR_TAB_CONTEXT * findOrCreateSymbolTab(const wxString &aLib, const wxString &aName, int aUnit, int aBodyStyle, bool aAsPreview, bool *aWasCreated=nullptr)
Open aName from aLib in a tab, creating it when absent, and return the activated context.
void OnSelectUnit(wxCommandEvent &event)
SYMBOL_EDITOR_TAB_CONTEXT * symbolTabContextForKey(const wxString &aKey) const
Resolve the tab context for a tab key, or nullptr.
void storeSymbolTabsToSettings()
Write the current tab set into the editor settings for the next session.
LIB_SYMBOL * GetCurSymbol() const
Return the current symbol being edited or NULL if none selected.
void UpdateSymbolMsgPanelInfo()
Display the documentation of the selected symbol.
bool canCloseWindow(wxCloseEvent &aCloseEvent) override
LIB_ID GetTargetLibId() const override
Return either the symbol selected in the symbol tree (if context menu is active) or the symbol on the...
void SetBodyStyle(int aBodyStyle)
bool saveLibrary(const wxString &aLibrary, bool aNewFile)
Save the changes to the current library.
void SelectActiveLibrary(const wxString &aLibrary=wxEmptyString)
Set the current active library to aLibrary.
int m_bodyStyle
Flag if the symbol being edited was loaded directly from a schematic.
bool saveAllLibraries(bool aRequireConfirmation)
Save the current symbol.
void UpdateMsgPanel() override
Redraw the message panel.
void ClearUndoORRedoList(UNDO_REDO_LIST whichList, int aItemCount=-1) override
Free the undo or redo list from aList element.
void CreateNewSymbol(const wxString &newName=wxEmptyString)
Create a new symbol in the selected library.
LIB_TREE * GetLibTree() const override
wxString SetCurLib(const wxString &aLibNickname)
Set the current library nickname and returns the old library nickname.
void UpdateTitle()
Update the main window title bar with the current library name and read only status of the library.
bool LoadSymbolFromCurrentLib(const wxString &aSymbolName, int aUnit=0, int aBodyStyle=0)
Load a symbol from the current active library, optionally setting the selected unit and convert.
bool HasLibModifications() const
Check if any pending libraries have been modified.
bool promptAndCloseSymbolTab(int aIdx)
Prompt for unsaved changes on the tab and drop its context.
SYMBOL_TREE_PANE * m_treePane
void LoadSymbolFromSchematic(SCH_SYMBOL *aSymbol)
Load a symbol from the schematic to edit in place.
bool LoadOneLibrarySymbolAux(LIB_SYMBOL *aLibEntry, const wxString &aLibrary, int aUnit, int aBodyStyle)
Create a copy of aLibEntry into memory.
std::vector< KIID > captureSymbolSelectionKiids() const
Capture the KIIDs of the current selection for the active tab's snapshot.
bool saveCurrentSymbol()
Store the currently modified symbol in the library manager buffer.
COLOR_SETTINGS * GetColorSettings(bool aForceRefresh=false) const override
Returns a pointer to the active color theme settings.
LIB_SYMBOL_LIBRARY_MANAGER & GetLibManager()
void OnUpdateBodyStyle(wxUpdateUIEvent &event)
void SaveSymbolCopyAs(bool aOpenCopy)
Save the currently selected symbol to a new name and/or location.
void SwitchCanvas(EDA_DRAW_PANEL_GAL::GAL_TYPE aCanvasType) override
Switch currently used canvas ( Cairo / OpenGL).
void clearSymbolTabsModifiedForLibrary(const wxString &aLibrary)
Clear the unsaved-edits flag on every tab in a saved library so its dirty indicator clears.
void doCloseWindow() override
SYMBOL_EDITOR_TAB_CONTEXT * symbolTabContextForIndex(int aIdx) const
Resolve the tab context for a panel tab index, or nullptr.
static void clearSymbolTabUndoRedo(SYMBOL_EDITOR_TAB_CONTEXT &aContext)
Free a detached context's undo/redo, which the frame's own teardown path never reaches.
void DdAddLibrary(wxString aLibFile)
Add a library dropped file to the symbol library table.
wxString AddLibraryFile(bool aCreateNew)
Create or add an existing library to the symbol library table.
void FocusOnItem(EDA_ITEM *aItem, bool aAllowScroll=true) override
Focus on a particular canvas item.
void configureToolbars() override
void ensureUniqueName(LIB_SYMBOL *aSymbol, const wxString &aLibrary)
void CloseWindow(wxCommandEvent &event)
Trigger the wxCloseEvent, which is handled by the function given to EVT_CLOSE() macro:
wxComboBox * m_bodyStyleSelectBox
void detachActiveSymbolTab()
Snapshot the active tab's view and selection into its context without deleting the document.
void activateSymbolTab(SYMBOL_EDITOR_TAB_CONTEXT *aContext)
Make aContext the active tab, borrowing its working symbol, undo/redo, view and selection,...
void UpdateLibraryTree(const wxDataViewItem &aTreeItem, LIB_SYMBOL *aSymbol)
Update a symbol node in the library tree.
void closeAllSymbolTabsSilently()
Close every tab without prompting and return the frame to the empty state.
void OnModify() override
Must be called after a schematic change in order to set the "modify" flag of the current symbol.
void ShowChangedLanguage() override
Redraw the menus and what not in current language.
void SaveLibraryAs()
Save the currently selected library to a new file.
bool IsContentModified() const override
Get if any symbols or libraries have been modified but not saved.
void ToggleLibraryTree() override
void doReCreateMenuBar() override
LIB_SYMBOL * getTargetSymbol() const
Return either the library selected in the symbol tree, if context menu is active or the library that ...
void OnUpdateUnitNumber(wxUpdateUIEvent &event)
Library Editor pane with symbol tree and symbol library table selector.
A holder to handle a list of undo (or redo) commands.
STL class.
LIBRARY_TABLE_SCOPE
STL namespace.
View snapshot captured on detach, restored on activate.
UNDO_REDO
Undo Redo considerations: Basically we have 3 cases New item Deleted item Modified item there is also...
VECTOR2< int32_t > VECTOR2I
Definition vector2d.h:687