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appearance_controls.cpp File Reference
#include <widgets/appearance_controls.h>
#include <bitmaps.h>
#include <board.h>
#include <board_design_settings.h>
#include <pad.h>
#include <pcb_track.h>
#include <eda_list_dialog.h>
#include <string_utils.h>
#include <footprint_edit_frame.h>
#include <confirm.h>
#include <pcb_display_options.h>
#include <pcb_edit_frame.h>
#include <pcb_painter.h>
#include <pcbnew_settings.h>
#include <project.h>
#include <project/project_local_settings.h>
#include <settings/color_settings.h>
#include <settings/settings_manager.h>
#include <tool/tool_manager.h>
#include <tools/pcb_actions.h>
#include <widgets/bitmap_button.h>
#include <widgets/bitmap_toggle.h>
#include <widgets/wx_collapsible_pane.h>
#include <widgets/color_swatch.h>
#include <widgets/grid_bitmap_toggle.h>
#include <widgets/grid_color_swatch_helpers.h>
#include <widgets/grid_text_helpers.h>
#include <widgets/indicator_icon.h>
#include <widgets/wx_infobar.h>
#include <widgets/wx_grid.h>
#include <dialogs/eda_view_switcher.h>
#include <wx/checkbox.h>
#include <wx/hyperlink.h>
#include <wx/msgdlg.h>
#include <wx/radiobut.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/statline.h>
#include <wx/textdlg.h>
#include <wx/bmpbuttn.h>
#include <core/profile.h>

Go to the source code of this file.

Macros

#define RR   APPEARANCE_CONTROLS::APPEARANCE_SETTING
 

Variables

static std::set< int > s_allowedInFpEditor
 These GAL layers are shown in the Objects tab in the footprint editor.
 

Macro Definition Documentation

◆ RR

Variable Documentation

◆ s_allowedInFpEditor

std::set<int> s_allowedInFpEditor
static
Initial value:
=
{
}
@ LAYER_GRID
Definition: layer_ids.h:209
@ LAYER_DRAW_BITMAPS
to handle and draw images bitmaps
Definition: layer_ids.h:227
@ LAYER_FP_REFERENCES
show footprints references (when texts are visible)
Definition: layer_ids.h:215
@ LAYER_ZONES
Control for copper zone opacity/visibility (color ignored)
Definition: layer_ids.h:235
@ LAYER_PADS
Meta control for all pads opacity/visibility (color ignored)
Definition: layer_ids.h:234
@ LAYER_HIDDEN_TEXT
text marked as invisible
Definition: layer_ids.h:204
@ LAYER_TRACKS
Definition: layer_ids.h:216
@ LAYER_FP_TEXT
Definition: layer_ids.h:202
@ LAYER_PADS_TH
multilayer pads, usually with holes
Definition: layer_ids.h:217
@ LAYER_FP_VALUES
show footprints values (when texts are visible)
Definition: layer_ids.h:214
@ LAYER_VIAS
Meta control for all vias opacity/visibility.
Definition: layer_ids.h:197

These GAL layers are shown in the Objects tab in the footprint editor.

Definition at line 356 of file appearance_controls.cpp.

Referenced by APPEARANCE_CONTROLS::rebuildObjects().