KiCad PCB EDA Suite
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#include <widgets/appearance_controls.h>
#include <bitmaps.h>
#include <board.h>
#include <board_design_settings.h>
#include <pad.h>
#include <pcb_track.h>
#include <eda_list_dialog.h>
#include <string_utils.h>
#include <footprint_edit_frame.h>
#include <confirm.h>
#include <pcb_display_options.h>
#include <pcb_edit_frame.h>
#include <pcb_painter.h>
#include <pcbnew_settings.h>
#include <project.h>
#include <project/project_local_settings.h>
#include <settings/color_settings.h>
#include <settings/settings_manager.h>
#include <tool/tool_manager.h>
#include <tools/pcb_actions.h>
#include <widgets/bitmap_button.h>
#include <widgets/bitmap_toggle.h>
#include <widgets/wx_collapsible_pane.h>
#include <widgets/color_swatch.h>
#include <widgets/grid_bitmap_toggle.h>
#include <widgets/grid_color_swatch_helpers.h>
#include <widgets/grid_text_helpers.h>
#include <widgets/indicator_icon.h>
#include <widgets/wx_infobar.h>
#include <widgets/wx_grid.h>
#include <dialogs/eda_view_switcher.h>
#include <wx/checkbox.h>
#include <wx/hyperlink.h>
#include <wx/msgdlg.h>
#include <wx/radiobut.h>
#include <wx/sizer.h>
#include <wx/slider.h>
#include <wx/statline.h>
#include <wx/textdlg.h>
#include <wx/bmpbuttn.h>
#include <core/profile.h>
Go to the source code of this file.
Macros | |
#define | RR APPEARANCE_CONTROLS::APPEARANCE_SETTING |
Variables | |
static std::set< int > | s_allowedInFpEditor |
These GAL layers are shown in the Objects tab in the footprint editor. | |
#define RR APPEARANCE_CONTROLS::APPEARANCE_SETTING |
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static |
These GAL layers are shown in the Objects tab in the footprint editor.
Definition at line 355 of file appearance_controls.cpp.
Referenced by APPEARANCE_CONTROLS::rebuildObjects().