26#ifndef RENDER_3D_RAYTRACE_GL_H
27#define RENDER_3D_RAYTRACE_GL_H
29#include "../../common_ogl/openGL_includes.h"
Helper class to handle information needed to display 3D board.
A class used to derive camera objects from.
Implement a canvas based on a wxGLCanvas.
bool Redraw(bool aIsMoving, REPORTER *aStatusReporter, REPORTER *aWarningReporter) override
Redraw the view.
void deletePbo() override
void SetCurWindowSize(const wxSize &aSize) override
Before each render, the canvas will tell the render what is the size of its windows,...
bool m_openglSupportsVertexBufferObjects
A pure virtual class used to derive REPORTER objects from.