KiCad PCB EDA Suite
dummy_block_3d.h
Go to the documentation of this file.
1 /*
2  * This program source code file is part of KiCad, a free EDA CAD application.
3  *
4  * Copyright (C) 2015-2016 Mario Luzeiro <[email protected]>
5  * Copyright (C) 1992-2020 KiCad Developers, see AUTHORS.txt for contributors.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, you may find one here:
19  * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
20  * or you may search the http://www.gnu.org website for the version 2 license,
21  * or you may write to the Free Software Foundation, Inc.,
22  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
23  */
24 
29 #ifndef _DUMMY_BLOCK_H_
30 #define _DUMMY_BLOCK_H_
31 
32 #include "object_3d.h"
33 
38 class DUMMY_BLOCK : public OBJECT_3D
39 {
40 public:
41  explicit DUMMY_BLOCK( const BBOX_3D& aBBox );
42 
43  void SetColor( SFVEC3F aObjColor ) { m_diffusecolor = aObjColor; }
44 
45  bool Intersect( const RAY& aRay, HITINFO& aHitInfo ) const override;
46  bool IntersectP(const RAY& aRay , float aMaxDistance ) const override;
47  bool Intersects( const BBOX_3D& aBBox ) const override;
48  SFVEC3F GetDiffuseColor( const HITINFO& aHitInfo ) const override;
49 
50 private:
52 };
53 
54 
55 #endif // _DUMMY_BLOCK_H_
bool IntersectP(const RAY &aRay, float aMaxDistance) const override
SFVEC3F m_diffusecolor
Manage a bounding box defined by two SFVEC3F min max points.
Definition: bbox_3d.h:41
void SetColor(SFVEC3F aObjColor)
Definition: ray.h:62
DUMMY_BLOCK(const BBOX_3D &aBBox)
bool Intersects(const BBOX_3D &aBBox) const override
SFVEC3F GetDiffuseColor(const HITINFO &aHitInfo) const override
Stores the hit information of a ray with a point on the surface of a object.
Definition: hitinfo.h:35
glm::vec3 SFVEC3F
Definition: xv3d_types.h:44
A dummy block is used to fill the polygons.
bool Intersect(const RAY &aRay, HITINFO &aHitInfo) const override