31#include "../hitinfo.h"
Blinn Phong based material https://en.wikipedia.org/wiki/Blinn%E2%80%93Phong_shading_model.
Implements a class for object statistics using Singleton pattern.
static OBJECT_3D_STATS & Instance()
static OBJECT_3D_STATS * s_instance
void AddOne(OBJECT_3D_TYPE aObjType)
OBJECT_3D_TYPE m_obj_type
OBJECT_3D(OBJECT_3D_TYPE aObjType)
float m_modelTransparency
const MATERIAL * m_material
static const BLINN_PHONG_MATERIAL s_defaultMaterial
const std::map< OBJECT_3D_TYPE, const char * > objectTypeNames