47#ifdef RAYTRACING_RAY_STATISTICS 
   49    unsigned int m_NrRayObjTests;       
 
   50    unsigned int m_NrTransversedNodes;  
 
 
Stores the hit information of a ray with a point on the surface of a object.
 
unsigned int m_acc_node_info
( 4) The acc stores here the node that it hits
 
float m_tHit
( 4) distance
 
const OBJECT_3D * pHitObject
( 4) Object that was hitted
 
float m_ShadowFactor
( 4) Shadow attenuation (1.0 no shadow, 0.0f darkness)
 
SFVEC2F m_UV
( 8) 2-D texture coordinates
 
SFVEC3F m_HitNormal
(12) normal at the hit point
 
SFVEC3F m_HitPoint
(12) hit position