KiCad PCB EDA Suite
WRL2COLOR Class Reference

#include <vrml2_color.h>

Inheritance diagram for WRL2COLOR:
WRL2NODE

Public Member Functions

 WRL2COLOR ()
 
 WRL2COLOR (WRL2NODE *aParent)
 
virtual ~WRL2COLOR ()
 
bool Read (WRLPROC &proc, WRL2BASE *aTopNode) override
 
bool AddRefNode (WRL2NODE *aNode) override
 
bool AddChildNode (WRL2NODE *aNode) override
 
SGNODETranslateToSG (SGNODE *aParent) override
 Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg library. More...
 
bool HasColors (void)
 
void GetColor (int aIndex, float &red, float &green, float &blue)
 Retrieve the given color (or default 0.8, 0.8, 0.8 if index is invalid). More...
 
void GetColors (WRLVEC3F *&aColorList, size_t &aListSize)
 Retrieve the current list of colors. More...
 
bool isDangling (void) override
 Determine whether an object should be moved to a different parent during the VRML to SG* translation. More...
 
WRL2NODES GetNodeType (void) const
 
WRL2NODEGetParent (void) const
 
virtual bool SetParent (WRL2NODE *aParent, bool doUnlink=true)
 Set the parent WRL2NODE of this object. More...
 
virtual std::string GetName (void)
 
virtual bool SetName (const std::string &aName)
 
const char * GetNodeTypeName (WRL2NODES aNodeType) const
 
virtual WRL2NODEFindNode (const std::string &aNodeName, const WRL2NODE *aCaller)
 Search the tree of linked nodes and returns a reference to the first node found with the given name. More...
 
std::string GetError (void)
 
WRL2NODES getNodeTypeID (const std::string &aNodeName)
 
virtual void unlinkChildNode (const WRL2NODE *aNode)
 Remove references to an owned child. More...
 
virtual void unlinkRefNode (const WRL2NODE *aNode)
 Remove pointers to a referenced node. More...
 
void addNodeRef (WRL2NODE *aNode)
 Add a pointer to a node which references but does not own this node. More...
 
void delNodeRef (WRL2NODE *aNode)
 Remove a pointer to a node which references but does not own this node. More...
 

Protected Attributes

WRL2NODEm_Parent
 
WRL2NODES m_Type
 
std::string m_Name
 
std::list< WRL2NODE * > m_BackPointers
 
std::list< WRL2NODE * > m_Children
 
std::list< WRL2NODE * > m_Refs
 
std::string m_error
 
SGNODEm_sgNode
 

Private Attributes

std::vector< WRLVEC3Fcolors
 

Detailed Description

Definition at line 40 of file vrml2_color.h.

Constructor & Destructor Documentation

◆ WRL2COLOR() [1/2]

WRL2COLOR::WRL2COLOR ( )

Definition at line 34 of file vrml2_color.cpp.

34  : WRL2NODE()
35 {
37 }
WRL2NODES m_Type
Definition: vrml2_node.h:170

References WRL2NODE::m_Type, and WRL2_COLOR.

◆ WRL2COLOR() [2/2]

WRL2COLOR::WRL2COLOR ( WRL2NODE aParent)

Definition at line 40 of file vrml2_color.cpp.

40  : WRL2NODE()
41 {
43  m_Parent = aParent;
44 
45  if( nullptr != m_Parent )
46  m_Parent->AddChildNode( this );
47 }
WRL2NODES m_Type
Definition: vrml2_node.h:170
WRL2NODE * m_Parent
Definition: vrml2_node.h:169
virtual bool AddChildNode(WRL2NODE *aNode)
Definition: vrml2_node.cpp:356

References WRL2NODE::AddChildNode(), WRL2NODE::m_Parent, WRL2NODE::m_Type, and WRL2_COLOR.

◆ ~WRL2COLOR()

WRL2COLOR::~WRL2COLOR ( )
virtual

Definition at line 50 of file vrml2_color.cpp.

51 {
52  wxLogTrace( traceVrmlPlugin, wxT( " * [INFO] Destroying Color node" ) );
53 }
const wxChar *const traceVrmlPlugin
Flag to enable VRML plugin trace output.
Definition: vrml.cpp:63

References traceVrmlPlugin.

Member Function Documentation

◆ AddChildNode()

bool WRL2COLOR::AddChildNode ( WRL2NODE aNode)
overridevirtual

Reimplemented from WRL2NODE.

Definition at line 73 of file vrml2_color.cpp.

74 {
75  // this node may not own or reference any other node
76  wxCHECK_MSG( false, false, wxT( "AddChildNode is not applicable." ) );
77 }

◆ addNodeRef()

void WRL2NODE::addNodeRef ( WRL2NODE aNode)
inherited

Add a pointer to a node which references but does not own this node.

Such back-pointers are required to ensure that invalidated references are removed when a node is deleted.

Parameters
aNodeis the node holding a reference to this object.

Definition at line 171 of file vrml2_node.cpp.

172 {
173  // the parent node must never be added as a backpointer
174  if( aNode == m_Parent )
175  return;
176 
177  std::list< WRL2NODE* >::iterator np =
178  std::find( m_BackPointers.begin(), m_BackPointers.end(), aNode );
179 
180  if( np != m_BackPointers.end() )
181  return;
182 
183  m_BackPointers.push_back( aNode );
184 }
WRL2NODE * m_Parent
Definition: vrml2_node.h:169
std::list< WRL2NODE * > m_BackPointers
Definition: vrml2_node.h:173

References WRL2NODE::m_BackPointers, and WRL2NODE::m_Parent.

Referenced by WRL2NODE::AddRefNode().

◆ AddRefNode()

bool WRL2COLOR::AddRefNode ( WRL2NODE aNode)
overridevirtual

Reimplemented from WRL2NODE.

Definition at line 66 of file vrml2_color.cpp.

67 {
68  // this node may not own or reference any other node
69  wxCHECK_MSG( false, false, wxT( "AddRefNode is not applicable." ) );
70 }

◆ delNodeRef()

void WRL2NODE::delNodeRef ( WRL2NODE aNode)
inherited

Remove a pointer to a node which references but does not own this node.

Parameters
aNodeis the node holding a reference to this object

Definition at line 187 of file vrml2_node.cpp.

188 {
189  std::list< WRL2NODE* >::iterator np =
190  std::find( m_BackPointers.begin(), m_BackPointers.end(), aNode );
191 
192  if( np != m_BackPointers.end() )
193  {
194  m_BackPointers.erase( np );
195  return;
196  }
197 
198  wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
199  " * [BUG] delNodeRef() did not find its target." ),
200  __FILE__, __FUNCTION__, __LINE__ );
201 }
std::list< WRL2NODE * > m_BackPointers
Definition: vrml2_node.h:173
const wxChar *const traceVrmlPlugin
Flag to enable VRML plugin trace output.
Definition: vrml.cpp:63

References WRL2NODE::m_BackPointers, and traceVrmlPlugin.

◆ FindNode()

WRL2NODE * WRL2NODE::FindNode ( const std::string &  aNodeName,
const WRL2NODE aCaller 
)
virtualinherited

Search the tree of linked nodes and returns a reference to the first node found with the given name.

The reference is then typically added to another node via AddRefNode().

Parameters
aNodeNameis the name of the node to search for.
aCalleris a pointer to the node invoking this function.
Returns
is a valid node pointer on success or NULL.

Definition at line 305 of file vrml2_node.cpp.

306 {
307  if( aNodeName.empty() )
308  return nullptr;
309 
310  if( !m_Name.compare( aNodeName ) )
311  return this;
312 
313  std::list< WRL2NODE* >::iterator sLA = m_Children.begin();
314  std::list< WRL2NODE* >::iterator eLA = m_Children.end();
315 
316  WRL2NODE* psg = nullptr;
317 
318  while( sLA != eLA )
319  {
320  if( *sLA != aCaller )
321  {
322  psg = (*sLA)->FindNode( aNodeName, this );
323 
324  if( nullptr != psg )
325  return psg;
326 
327  }
328 
329  ++sLA;
330  }
331 
332  if( nullptr != m_Parent && aCaller != m_Parent )
333  return m_Parent->FindNode( aNodeName, this );
334 
335  return nullptr;
336 }
std::list< WRL2NODE * > m_Children
Definition: vrml2_node.h:174
std::string m_Name
Definition: vrml2_node.h:171
WRL2NODE * m_Parent
Definition: vrml2_node.h:169
virtual WRL2NODE * FindNode(const std::string &aNodeName, const WRL2NODE *aCaller)
Search the tree of linked nodes and returns a reference to the first node found with the given name.
Definition: vrml2_node.cpp:305

References WRL2NODE::FindNode(), WRL2NODE::m_Children, WRL2NODE::m_Name, and WRL2NODE::m_Parent.

Referenced by WRL2NODE::FindNode(), and WRL2BASE::implementUse().

◆ GetColor()

void WRL2COLOR::GetColor ( int  aIndex,
float &  red,
float &  green,
float &  blue 
)

Retrieve the given color (or default 0.8, 0.8, 0.8 if index is invalid).

Definition at line 177 of file vrml2_color.cpp.

178 {
179  if( aIndex < 0 || aIndex >= (int)colors.size() )
180  {
181  red = 0.8f;
182  green = 0.8f;
183  blue = 0.8f;
184  return;
185  }
186 
187  red = colors[aIndex].x;
188  green = colors[aIndex].y;
189  blue = colors[aIndex].z;
190 }
std::vector< WRLVEC3F > colors
Definition: vrml2_color.h:70

References colors, and red.

Referenced by WRL2FACESET::TranslateToSG().

◆ GetColors()

void WRL2COLOR::GetColors ( WRLVEC3F *&  aColorList,
size_t &  aListSize 
)

Retrieve the current list of colors.

Definition at line 193 of file vrml2_color.cpp.

194 {
195  if( colors.empty() )
196  {
197  aColorList = nullptr;
198  aListSize = 0;
199  return;
200  }
201 
202  aColorList = &colors[0];
203  aListSize = colors.size();
204 }
std::vector< WRLVEC3F > colors
Definition: vrml2_color.h:70

References colors.

◆ GetError()

std::string WRL2NODE::GetError ( void  )
inherited

Definition at line 299 of file vrml2_node.cpp.

300 {
301  return m_error;
302 }
std::string m_error
Definition: vrml2_node.h:176

References WRL2NODE::m_error.

◆ GetName()

std::string WRL2NODE::GetName ( void  )
virtualinherited

Reimplemented in WRL2BASE.

Definition at line 216 of file vrml2_node.cpp.

217 {
218  return m_Name;
219 }
std::string m_Name
Definition: vrml2_node.h:171

References WRL2NODE::m_Name.

◆ GetNodeType()

◆ getNodeTypeID()

WRL2NODES WRL2NODE::getNodeTypeID ( const std::string &  aNodeName)
inherited
Returns
The ID based on the given aNodeName or WRL2_INVALID (WRL2_END) if no such node name exists.

Definition at line 288 of file vrml2_node.cpp.

289 {
290  NODEMAP::iterator it = nodenames.find( aNodeName );
291 
292  if( nodenames.end() != it )
293  return it->second;
294 
296 }
static NODEMAP nodenames
Definition: vrml2_node.cpp:43

References nodenames, and WRL2_INVALID.

Referenced by WRL2BASE::ReadNode().

◆ GetNodeTypeName()

const char * WRL2NODE::GetNodeTypeName ( WRL2NODES  aNodeType) const
inherited

Definition at line 273 of file vrml2_node.cpp.

274 {
275  if( aNodeType < WRL2NODES::WRL2_BASE || aNodeType >= WRL2NODES::WRL2_END )
276  return "*INVALID_TYPE*";
277 
278  if( aNodeType == WRL2NODES::WRL2_BASE )
279  return "*VIRTUAL_BASE*";
280 
281  NODEMAP::iterator it = nodenames.begin();
282  advance( it, (static_cast<int>( aNodeType ) - static_cast<int>( WRL2NODES::WRL2_BEGIN ) ) );
283 
284  return it->first.c_str();
285 }
static NODEMAP nodenames
Definition: vrml2_node.cpp:43

References nodenames, WRL2_BASE, WRL2_BEGIN, and WRL2_END.

Referenced by WRL2APPEARANCE::AddChildNode(), WRL2SHAPE::AddChildNode(), WRL2POINTSET::AddChildNode(), WRL2FACESET::AddChildNode(), WRL2LINESET::AddChildNode(), WRL2APPEARANCE::AddRefNode(), WRL2SHAPE::AddRefNode(), WRL2FACESET::AddRefNode(), WRL2POINTSET::AddRefNode(), and WRL2LINESET::AddRefNode().

◆ GetParent()

WRL2NODE * WRL2NODE::GetParent ( void  ) const
inherited

◆ HasColors()

bool WRL2COLOR::HasColors ( void  )
Returns
true if the color set is non-empty.

Definition at line 168 of file vrml2_color.cpp.

169 {
170  if( colors.empty() )
171  return false;
172 
173  return true;
174 }
std::vector< WRLVEC3F > colors
Definition: vrml2_color.h:70

References colors.

◆ isDangling()

bool WRL2COLOR::isDangling ( void  )
overridevirtual

Determine whether an object should be moved to a different parent during the VRML to SG* translation.

Returns
true if the object does not have a parent which is a logical container for the object for example if a Shape has a parent which is a Base node.

Implements WRL2NODE.

Definition at line 56 of file vrml2_color.cpp.

57 {
58  // this node is dangling unless it has a parent of type WRL2_INDEXEDFACESET
60  return true;
61 
62  return false;
63 }
WRL2NODE * m_Parent
Definition: vrml2_node.h:169
WRL2NODES GetNodeType(void) const
Definition: vrml2_node.cpp:204

References WRL2NODE::GetNodeType(), WRL2NODE::m_Parent, and WRL2_INDEXEDFACESET.

◆ Read()

bool WRL2COLOR::Read ( WRLPROC proc,
WRL2BASE aTopNode 
)
overridevirtual

Implements WRL2NODE.

Definition at line 80 of file vrml2_color.cpp.

81 {
82  char tok = proc.Peek();
83 
84  if( proc.eof() )
85  {
86  wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
87  " * [INFO] bad file format; unexpected eof %s." ),
88  __FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition() );
89 
90  return false;
91  }
92 
93  if( '{' != tok )
94  {
95  wxLogTrace( traceVrmlPlugin,
96  wxT( "%s:%s:%d\n"
97  " * [INFO] bad file format; expecting '{' but got '%s' %s." ),
98  __FILE__, __FUNCTION__, __LINE__, tok, proc.GetFilePosition() );
99 
100  return false;
101  }
102 
103  proc.Pop();
104  std::string glob;
105 
106  if( proc.Peek() == '}' )
107  {
108  proc.Pop();
109  return true;
110  }
111 
112  if( !proc.ReadName( glob ) )
113  {
114  wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
115  "%s" ),
116  __FILE__, __FUNCTION__, __LINE__ , proc.GetError() );
117 
118  return false;
119  }
120 
121  // expecting 'color'
122  if( !glob.compare( "color" ) )
123  {
124  if( !proc.ReadMFVec3f( colors ) )
125  {
126  wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
127  " * [INFO] invalid color set %s\n"
128  " * [INFO] file: '%s'\n"
129  "%s" ),
130  __FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(),
131  proc.GetFileName(), proc.GetError() );
132 
133  return false;
134  }
135  }
136  else
137  {
138  wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
139  " * [INFO] invalid Color %s\n"
140  " * [INFO] file: '%s'\n" ),
141  __FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(), proc.GetFileName() );
142 
143  return false;
144  }
145 
146  if( proc.Peek() == '}' )
147  {
148  proc.Pop();
149  return true;
150  }
151 
152  wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
153  " * [INFO] invalid Color %s (no closing brace)\n"
154  " * [INFO] file: '%s'\n" ),
155  __FILE__, __FUNCTION__, __LINE__, proc.GetFilePosition(), proc.GetFileName() );
156 
157  return false;
158 }
bool ReadMFVec3f(std::vector< WRLVEC3F > &aMFVec3f)
Definition: wrlproc.cpp:1839
void Pop(void)
Definition: wrlproc.cpp:2035
std::vector< WRLVEC3F > colors
Definition: vrml2_color.h:70
std::string GetFilePosition() const
Definition: wrlproc.cpp:1982
char Peek(void)
Definition: wrlproc.cpp:2007
std::string GetFileName(void)
Definition: wrlproc.cpp:1995
const wxChar *const traceVrmlPlugin
Flag to enable VRML plugin trace output.
Definition: vrml.cpp:63
bool ReadName(std::string &aName)
Definition: wrlproc.cpp:289
std::string GetError(void)
Definition: wrlproc.cpp:1960
bool eof(void)
Definition: wrlproc.cpp:1954

References colors, WRLPROC::eof(), WRLPROC::GetError(), WRLPROC::GetFileName(), WRLPROC::GetFilePosition(), WRLPROC::Peek(), WRLPROC::Pop(), WRLPROC::ReadMFVec3f(), WRLPROC::ReadName(), and traceVrmlPlugin.

Referenced by WRL2BASE::readColor().

◆ SetName()

bool WRL2NODE::SetName ( const std::string &  aName)
virtualinherited

Reimplemented in WRL2BASE.

Definition at line 222 of file vrml2_node.cpp.

223 {
224  if( aName.empty() )
225  return false;
226 
227  std::set< std::string >::iterator item = badNames.find( aName );
228 
229  if( item != badNames.end() )
230  {
231  wxLogTrace( traceVrmlPlugin,
232  wxT( "%s:%s:%d\n"
233  " * [INFO] invalid node name '%s' (matches restricted word)" ),
234  __FILE__, __FUNCTION__, __LINE__, *item );
235 
236  return false;
237  }
238 
239 
240  if( isdigit( aName[0] ) )
241  {
242  wxLogTrace( traceVrmlPlugin, wxT( "%s:%s:%d\n"
243  " * [INFO] invalid node name '%s' (begins with digit)" ),
244  __FILE__, __FUNCTION__, __LINE__, aName );
245 
246  return false;
247  }
248 
249  // The characters '+' and '-' are not allowed in names as per the VRML2 specification;
250  // however many parsers accept them and many bad generators use them so the rules
251  // have been relaxed here.
252  // #define BAD_CHARS1 "\"\'#+,-.\\[]{}\x00\x01\x02\x03\x04\x05\x06\x09\x0A\x0B\x0C\x0D\x0E\x0F"
253  #define BAD_CHARS1 "\"\'#,.\\[]{}\x00\x01\x02\x03\x04\x05\x06\x09\x0A\x0B\x0C\x0D\x0E\x0F"
254  #define BAD_CHARS2 "\x11\x12\x13\x14\x15\x16\x17\x18\x19\x1A\x1B\x1C\x1D\x1E\x1F"
255 
256  if( std::string::npos != aName.find_first_of( BAD_CHARS1 )
257  || std::string::npos != aName.find_first_of( BAD_CHARS2 ) )
258  {
259  wxLogTrace( traceVrmlPlugin,
260  wxT( "%s:%s:%d\n"
261  " * [INFO] invalid node name '%s' (contains invalid character)" ),
262  __FILE__, __FUNCTION__, __LINE__, aName );
263 
264  return false;
265  }
266 
267  m_Name = aName;
268 
269  return true;
270 }
#define BAD_CHARS1
#define BAD_CHARS2
std::string m_Name
Definition: vrml2_node.h:171
const wxChar *const traceVrmlPlugin
Flag to enable VRML plugin trace output.
Definition: vrml.cpp:63
static std::set< std::string > badNames
Definition: vrml2_node.cpp:39

References BAD_CHARS1, BAD_CHARS2, badNames, WRL2NODE::m_Name, and traceVrmlPlugin.

Referenced by WRL2BASE::implementDef().

◆ SetParent()

bool WRL2NODE::SetParent ( WRL2NODE aParent,
bool  doUnlink = true 
)
virtualinherited

Set the parent WRL2NODE of this object.

Parameters
aParent[in] is the desired parent node.
doUnlinkindicates that the child must be unlinked from the parent
Returns
true if the operation succeeds of false if the given node is not allowed to be a parent to the derived object.

Reimplemented in WRL2BASE.

Definition at line 339 of file vrml2_node.cpp.

340 {
341  if( aParent == m_Parent )
342  return true;
343 
344  if( nullptr != m_Parent && doUnlink )
345  m_Parent->unlinkChildNode( this );
346 
347  m_Parent = aParent;
348 
349  if( nullptr != m_Parent )
350  m_Parent->AddChildNode( this );
351 
352  return true;
353 }
WRL2NODE * m_Parent
Definition: vrml2_node.h:169
virtual bool AddChildNode(WRL2NODE *aNode)
Definition: vrml2_node.cpp:356
virtual void unlinkChildNode(const WRL2NODE *aNode)
Remove references to an owned child.
Definition: vrml2_node.cpp:407

References WRL2NODE::AddChildNode(), WRL2NODE::m_Parent, and WRL2NODE::unlinkChildNode().

Referenced by WRL2NODE::AddChildNode(), WRL2TRANSFORM::AddRefNode(), and WRL2SWITCH::AddRefNode().

◆ TranslateToSG()

SGNODE * WRL2COLOR::TranslateToSG ( SGNODE aParent)
overridevirtual

Produce a representation of the data using the intermediate scenegraph structures of the kicad_3dsg library.

Parameters
aParentis a pointer to the parent SG node.
Returns
is non-NULL on success.

Implements WRL2NODE.

Definition at line 161 of file vrml2_color.cpp.

162 {
163  // any data manipulation must be performed by the parent node
164  return nullptr;
165 }

◆ unlinkChildNode()

void WRL2NODE::unlinkChildNode ( const WRL2NODE aNode)
virtualinherited

Remove references to an owned child.

It is invoked by the child upon destruction to ensure that the parent has no invalid references.

Parameters
aNodeis the child which is being deleted.

Reimplemented in WRL2FACESET, WRL2LINESET, WRL2POINTSET, WRL2APPEARANCE, and WRL2SHAPE.

Definition at line 407 of file vrml2_node.cpp.

408 {
409  std::list< WRL2NODE* >::iterator sL = m_Children.begin();
410  std::list< WRL2NODE* >::iterator eL = m_Children.end();
411 
412  while( sL != eL )
413  {
414  if( *sL == aNode )
415  {
416  m_Children.erase( sL );
417  return;
418  }
419 
420  ++sL;
421  }
422 }
std::list< WRL2NODE * > m_Children
Definition: vrml2_node.h:174

References WRL2NODE::m_Children.

Referenced by WRL2NODE::SetParent(), WRL2APPEARANCE::unlinkChildNode(), WRL2SHAPE::unlinkChildNode(), WRL2FACESET::unlinkChildNode(), WRL2LINESET::unlinkChildNode(), WRL2POINTSET::unlinkChildNode(), and WRL2NODE::~WRL2NODE().

◆ unlinkRefNode()

void WRL2NODE::unlinkRefNode ( const WRL2NODE aNode)
virtualinherited

Remove pointers to a referenced node.

It is invoked by the referenced node upon destruction to ensure that the referring node has no invalid references.

Parameters
aNodeis the node which is being deleted.

Reimplemented in WRL2FACESET, WRL2LINESET, WRL2POINTSET, WRL2APPEARANCE, and WRL2SHAPE.

Definition at line 425 of file vrml2_node.cpp.

426 {
427  std::list< WRL2NODE* >::iterator sL = m_Refs.begin();
428  std::list< WRL2NODE* >::iterator eL = m_Refs.end();
429 
430  while( sL != eL )
431  {
432  if( *sL == aNode )
433  {
434  m_Refs.erase( sL );
435  return;
436  }
437 
438  ++sL;
439  }
440 }
std::list< WRL2NODE * > m_Refs
Definition: vrml2_node.h:175

References WRL2NODE::m_Refs.

Referenced by WRL2APPEARANCE::unlinkRefNode(), WRL2SHAPE::unlinkRefNode(), WRL2POINTSET::unlinkRefNode(), WRL2LINESET::unlinkRefNode(), and WRL2FACESET::unlinkRefNode().

Member Data Documentation

◆ colors

std::vector< WRLVEC3F > WRL2COLOR::colors
private

Definition at line 70 of file vrml2_color.h.

Referenced by GetColor(), GetColors(), HasColors(), and Read().

◆ m_BackPointers

◆ m_Children

◆ m_error

std::string WRL2NODE::m_error
protectedinherited

Definition at line 176 of file vrml2_node.h.

Referenced by WRL2NODE::GetError().

◆ m_Name

std::string WRL2NODE::m_Name
protectedinherited

Definition at line 171 of file vrml2_node.h.

Referenced by WRL2NODE::FindNode(), WRL2NODE::GetName(), and WRL2NODE::SetName().

◆ m_Parent

◆ m_Refs

◆ m_sgNode

◆ m_Type


The documentation for this class was generated from the following files: