| 
    KiCad PCB EDA Suite
    
   | 
 
Implement a triangle ray intersection based on article http://www.flipcode.com/archives/Raytracing_Topics_Techniques-Part_7_Kd-Trees_and_More_Speed.shtml by Jacco Bikker, that implement optimizations based on Ingo Wald's thesis. More...
#include "object_3d.h"Go to the source code of this file.
Classes | |
| class | TRIANGLE | 
| A triangle object.  More... | |
Implement a triangle ray intersection based on article http://www.flipcode.com/archives/Raytracing_Topics_Techniques-Part_7_Kd-Trees_and_More_Speed.shtml by Jacco Bikker, that implement optimizations based on Ingo Wald's thesis.
Definition in file triangle_3d.h.