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triangle_3d.h File Reference

Implement a triangle ray intersection based on article http://www.flipcode.com/archives/Raytracing_Topics_Techniques-Part_7_Kd-Trees_and_More_Speed.shtml by Jacco Bikker, that implement optimizations based on Ingo Wald's thesis. More...

#include "object_3d.h"

Go to the source code of this file.

Classes

class  TRIANGLE
 A triangle object. More...
 

Detailed Description

Implement a triangle ray intersection based on article http://www.flipcode.com/archives/Raytracing_Topics_Techniques-Part_7_Kd-Trees_and_More_Speed.shtml by Jacco Bikker, that implement optimizations based on Ingo Wald's thesis.

Definition in file triangle_3d.h.