KiCad PCB EDA Suite

Implement a triangle ray intersection based on article http://www.flipcode.com/archives/Raytracing_Topics_TechniquesPart_7_KdTrees_and_More_Speed.shtml by Jacco Bikker, that implement optimizations based on Ingo Wald's thesis. More...
#include "object_3d.h"
Go to the source code of this file.
Classes  
class  TRIANGLE 
A triangle object. More...  
Implement a triangle ray intersection based on article http://www.flipcode.com/archives/Raytracing_Topics_TechniquesPart_7_KdTrees_and_More_Speed.shtml by Jacco Bikker, that implement optimizations based on Ingo Wald's thesis.
Definition in file triangle_3d.h.